Super Mario All-Stars
Books: How to Win at Super NES Games - Super NES Games Secrets
Conquering SNES Games
Super Mario Bros.
Get on the brick wall in 4-2
Reset the high scores
Super Mario Bros. The Lost Levels
Reset the high scores
Worlds A through D
Fireworks
Extra life
Lots of extra lives
Bowser and the clock
World 9
Beating Bowser with fire power
Warp zones
Super Mario Bros. 2
Beating Wart
Princess tip
Warp from World 5-3 to World 7-1
Warp to World 5
Warp to World 4
Warp to World 7
Restart the level
World 1-1 1up trick
World 1-2 Princess trick
Super Mario Bros. 3
Alternate Bowser
Tricks and become a Gold Hammer Bros
World 1-4 P-Wing
Whistle locations
Swim under the ship
Get stuff over again
World 4-4 pipe trick
Super Mario Bros.
Books: How to Win at Super NES Games - Super NES Games Secrets
Conquering SNES Games
Get on the brick wall in 4-2
Sent in by Jason Jones
This glitch gets you on the brick wall in 4-2. Go to world 4-2. Jump the
pits until you get to the first mushroom encased in a brick. Get it. Jump
on top of the brick you got the mushroom out of and punch the 3 or 4
bricks above you. Move to the right until one-half of the space from the
punched bricks is shown. Now move to the left, where the space is from
the punched bricks. Try to jump up the space and you will be suspended
in between the bricks to right of the space and where the screen
ends to the left. This is a nifty trick to get on top of the wall a little
early and to avoid the 3 goombas below.
Reset the high scores
Press A + B + L + R on the title screen to reset the high scores.
Super Mario Bros. The Lost Levels
Books: How to Win at Super NES Games - Super NES Games Secrets
Conquering SNES Games
Reset the high scores
Press A + B + L + R on the title screen to reset the high scores.
Worlds A through D
Play through worlds 1 through 8 without using a warp zone. Worlds
A through D and the end of the game are after world 9.
Fireworks
Grab the flagpole when 2, 5, or 7 appear as the last digit of the
time remaining for fireworks.
Extra life
Accumulate coins until the total is a multiple of 11. Grab the flag
pole when the last digit of the timer matches the multiple for an extra life.
Lots of extra lives
Begin the game as Mario. Walk towards the first set of bricks that
are floating in mid-air with a Koopa Troopa walking inside. Hit the
"?" block to release the Mushroom. Bounce the Mushroom over the
last block to take it, but do not bounce out the Koopa or scroll
the screen past the first few brick columns. Break the second and
fourth bricks, leaving the Koopa jumping on the fifth brick. Stand
on the empty "?" block. Hop on the Koopa. Mario will begin bouncing
on the Koopa shell, eventually collecting a large number of extra lives.
Bowser and the clock
If you defeat Bowser right when the time clicks 0, you will get points
for 999 seconds, 50,000 points.
World 9
To get to World 9, you must not warp at all, and you must not
choose "Save and quite." You can choose "Save and continue."
Beating Bowser with fire power
If you beat Bowser with fire power, the thing that he turnes into will
depend on what Level you are at.
Warp zones
World 1-2: Move right to reach the second pipe. The warp to World 3 is
near this location.
World 1-2: Jump over the exit pipe of this stage and walk over the
ceiling. Keep moving right to find the Warp Zone to world 2.
World 1-2: Jump over the exit pipe of the stage and go down the next
pipe. From here, move all the way to the right. Move over the top of the
screen to find a warp to World 4.
World 5-1: Move right until reaching two brick platforms in mid-air
(immediately before a large brick wall). The far right brick in the upper
platform has a vine. Jump off a flying Koopa Paratroopa to reach it and
climb to the warp to World 8.
World 5-2: Move right, past the first two upside-down pipes until another
hanging pipe appears. Move right and find a big brick object next to some
elevators. Use the elevators to hit the farthest right brick in the stack
to release a vine leading to a warp to World 7.
World 8-2: The third upright pipe is a warp to World 5-1.
Super Mario Bros. 2
Books: How to Win at Super NES Games - Super NES Games Secrets
Conquering SNES Games
Beating Wart
Sent in by Jason Jones
To beat Wart easy, just have princess grab a vegie and jump to the high
ledge that is in front of Wart. You can jump and let her glide behind Wart.
Here you are safe from Wart (unless you run into him). When his mouth
opens, just throw the vegie in and watch him suffer. You can jump over
Wart and grab another vegie. Keep repeating the process and he'll be
dead in no time!
Princess tip
Sent in by Jason Jones
The princess comes in handy for making the game easier such as in
Level 5-1 or her glide helps her skip harder parts of worlds such as
in Level 3-2.
Warp from World 5-3 to World 7-1
Sent in by Mike
You have to have Luigi to be able to make it to this warp. After you climb
the ladder into the level, super leap to the top platform, and use the potion
to go in the warp door and down the pot. This leads to world 7.
Warp to World 5
Sent in by Chares Hall
In Word 3-1 after you go through the first door, jump off the
ledge and you will come to a door. Go in there and find the
magic potion and put it on top of the tunnel. When you go in
the door, go in the tunnel. It is a warp to World 5.
Warp to World 4
Sent in by Ken
In World 1-2 when you get the potion, don't use it until the end
of the level. When you get to the pipe after the door, use it.
While your in the other dimension, go down the pipe and
you will be warped to World 4.
Warp to World 7
Sent in by Ken
In World 4-1 when you get the potion hold on to it. While passing
through the level you will come across a little island with a pipe
in the middle of it witch you can't reach. Keep going right, then
drop down on the whale and go left until you get to the pipe.
Do the same thing and you will be warped to World seven.
Restart the level
Pause the game and press L + R + Select to restart the level.
World 1-1 1up trick
In World 1-1, if you don't get the 1up by the POW block, you can get it
at the middle plant, to the left to entrance to the short cut to Birdo
on the top platform.
World 1-2 Princess trick
In World 1-2, if you are the Princesses you can jump all the way to the
top of the platform that is way above the door. When on the magic
carpet, push right the whole time, then when it is about to disappear,
jump to the right as far as you can go, and you should land on the top
platform.
These tips will also work on the NES Super Mario Bros. 2.
Super Mario Bros. 3
Alternate Bowser
Sent in by Jason Jones
If you take a P-wing to Bowser's castle, and manage to keep it up to the
door that leads to Bowser, DON'T GO IN! Instead, fly while ducked to the
statue above- left of the door. Go in the space that is between the Bowser
statue and the ceiling. Now, stand up, and you will move through the wall
into another room. You will find another door that will lead to an alternate
Bowser. If you try the trick again, you will end up stuck in the wall until
time runs out.
Tricks and become a Gold Hammer Bros
Sent in by Kris Smith
This is a useless trick, but very interesting. Here's what you
do. I forget the exact World where it can be done, but it needs
to be done in a level that has a giant block that yields a
Hammer Bros. suit. You must first get to this room with
the Tanooki Suit on. Now, Hit the block, and turn to stone.
As the Hammer Bros. suit bonces around, if it hits you
when you are turned to stone, you will be a gray Hammer
Bros. guy. The only problem, is you can now not enter the
pipe. You are stuck in this room, but it's still pretty neat.
I think that Mario All-Stars took advantage of this, because
if you do this in this game's version of SMB3, you become a
Gold Hammer Bros. It is also possible to do the same thing
with the Frog and Tanooki (I think, although I'm not positive
on the Tanooki) suits, but only in the All-Stars version.
This is because there is no way to have a Tanooki Suit that
early in the game (World 3, where you would find Frog Suits
in the big blocks) except in the All-Stars version, which lets
you go to any world with your current inventory. Just go to
World 3 with a Tanooki Suit in your inventory and find a level
with a Frog Suit in a big box. This gives you a gray Frog suit,
BTW, and the thing about not being able to go in the pipe is
still true. I haven't experimented with the Tanooki Suit, so I
couldn't give a real description (although it might have,
and don't remember. In that case, it's a gray Tanooki suit).
World 1-4 P-Wing
Sent in by Martin Doyon
In World 1-4, you can get a P-Wing by getting every coin in the level.
Whistle locations
Sent in by David Burn
In World 1-3 near the end of the level you will find a white block. Go on top
of of it and duck for a long time. Within 10 seconds or so you will disappear
behind the block. Start running to the end of the level and you will disappear
behind the black part. You will go into a room with toad and in the treasure
box you will find a whistle.
In World 1-Fortress at the end of the first part don't go through the door.
Get flying speed and fly up against the right wall before the door. Fly up on
top. Note: You won't be able to see yourself. Run to he right and at the end
press up on the D-Pad. You will go into a room and find the whistle.
Sent in by Martin Doyon
In the second world when you get your hammer do not use it until
you get to the end. At the very top right corner, if you brake away
one of the rocks on the right side you can get a whistle and some
other stuff to.
Swim under the ship
Sent in by Martin Doyon
When you get to the 8th World, it is easier to swim in under the ship
to pass the level.
Get stuff over again
After saving the game, you can go back and get the stuff again, like
the P-Wings, whistle's, and anchor's. You can also go back and get
extra lives again.
World 4-4 pipe trick
In World 4-4, you can go into the first pipe with out being a frog.
Stand on the Power-Up block. From there, walk off to the left, keep
pushing left, and when you are all the way in the water, push the jump
button once, and keep going towards the pipe. It might take more than
one try.