Pugsley's Scavenger Hunt
Books: How to Win at Super NES Games - Super NES Games Secrets
Conquering SNES Games
Fester's lightning
Weapons
Fighting Rowen
Lot's of lives
Fester's lightning
Sent in by Excerion@aol.com
You want to keep this blue as much as possible. The higher your
health, the longer the lightning. As I recall, with full health,
the lightning is blue. With less than that, or blue could be more
than half health, but green is less than blue, I think that blue
is full health, green is more than half health with some damage,
and red is less than half. You really want to keep your lightning at
least green, because red stinks! During a boss fight, when you've
exhausted your restoratives and your lightning is red, you're
practically doomed to failure. Keep your cookies, especially the
black beetle cookies, for when you really need them, as Granny
only replenishes your cookie supply at various intervals, I think
that she at least replenishes them every boss. Probably every
dungeon. Crusty cookies are good for areas with lots of tough
enemies, where you really don't have time to fight. I never got
more cookie recipes than that. On Ivel the undefeatable: I didn't
figure this out until after I stopped playing the game, but Ivel
sure is defeatable, just like the manual says. All that fuss over the
music box isn't for nothing, as it's the weapon that kills Ivel. I think
there are other ghosts that can only be killed by the music box, too.
Later on in the game, like when your path branches and you go to the
sewers, you'll find these little things, I think they're blue orbs, that
raise your health past it's upper limits. They'll do that, but once you
lose the health you can't get it back unless you find another orb or
get your health raised in a more conventional manner.
Weapons
Sent in by Excerion@aol.com
There are several weapons. Besides your trusty lightning, you can
find rocks to throw at your enemies, blue marbles to freeze them
in their tracks, magic seeds to send plants homing in on them,
and green slime to annoy certain special monsters. You can also get
Lurch's trusty bowling ball, which you can use after your lightning
turns red and all of your ammo is gone. Also, you want to get Gomez's
Journal, or whatever it's called, in that first scene. It's really handy
when you want to see where you've been, or find your way out of a
dungeon, or thwart Morobe's Mind Maze.
Fighting Rowen
Sent in by Excerion@aol.com
Another special note: The farthest I got was to the boss of the stone
place, what was his name? Rowen? Anyway, that boss is nearly
unbeatable. Turns out, your weapons are ineffective. I sat there for
hours, blasting him with lightning until the lightning was red,
throwing rocks and marbles at him, dropping seeds, and throwing
lurch's bowling ball. The boss seemed not to notice. What you need
to do is use lightning, zap him over to the 'wall,' then keep on
zapping him until he falls over the edge of his platform.
Lot's of lives
Sent in by Gillian Kinney
This is one of the hardest platform stompers I've ever played. My
advice for anyone wanting to beat this is: practice, practice,
PRACTICE! Keep attempting each level until you memorize all the traps,
enemies, hidden areas, etc. and can get through pretty easily. With
practice, you might not have much trouble beating the first five levels
in a few lives, but the freezer is another story. There's a way to
build up mega reserves of Pugsleys as insurance for the freezer.
Problem is, it takes forever. Interested? Read on...
First of all, beat the laboratory, attic, basement, and crystal ball in
whichever order you like best, saving the bathroom for second last. Go
through the bathroom until you reach the watery levels before the boss.
Find a cat that spits out fish bones and swim directly above it. Now
pounce on every fish bone it spits, not letting yourself touch the
floor. You'll get more and more points for each fish bone (max 1600).
Now...just keep on stompin'. Every 50,000 points gets you a 1-Up
(about every 32 fish; you'll hear a sound whenever a 1-Up is scored).
Keep at it until you have at least 70 lives (trust me, the freezer is
THAT tough!!!). One bigtime caveat: whatever you do, do NOT press
Select to check your lives tally! There is a bug in this game that
sometimes causes it to reset when Select is pressed in certain levels.
I had this happen to me and I was in a real doozy of a tizzy...anyway,
your huge army of lives should help you through the freezer and past
the pesky magician that waits at the end.