The Legend of Zelda: A Link to the Past
Books: How to Win at Super NES Games - Super NES Games Secrets
Conquering SNES Games
Locations of all the pieces of hearts
Trinexx tip
Where's the Power Glove in the Dark World?
Where are the keys in the Ice Palace?
How do you get the silver arrows to kill Gannon?
Another way to get the magic cape
How to get to Chris Houlihan's room
Secrets with out the Moon Pear
Bee tip
Get a small or large Magic refiller
Magic Cloak
Get a magic refill
Reveal invisible floors
Steal an item from a rabbit
Five easy ways to get money
Get inside dungeon 6 without a Hookshot
Be in a room full of Blue Rupees
Wizard tip
How to get to the main dungeon in the third crystal palace
How to engage blind in the fourth crystal palace
How to get to the sixth crystal palace
Turn a chicken into a lady
Get lots of money
How do I catch the man that runs away from me in the Light
World village?
How do I open the locked chest I found in the Dark World?
What should I do with the Magic Powder?
Where are the eight Transport Squares in the Light World?
I'm at the end of level 3F in Ganon's Tower (the final Dark
World dungeon, after Turtle Rock), and I can see a ledge
along the south wall, but I can't seem to reach it.
Half your Magic consumption
Trick with the Magic Powder and the Sweeping Lady
Good Bee
Chicken attack
Fish reward
Get the Lamp in Hyrule Castle
300 rupees
Fountain of Happiness tip
15-Second game tip
At the Waterfall of Wishing, is there any thing else that I can get
besides having my bottles filled with magic?
How do you get passed the bumpers?
Some places where you can get Pieces of Heart
Items
Medallions
Weapons
Swords
Shields and Armor
Tips on Light World Bosses
Tips on Dark World Bosses
Locations of all the pieces of hearts
Sent in by Mike P.
1. Lost Woods: North of the entrance to the Thieves' Den is a
small pack (3x3) of bushes. The bush in the middle reveals a
hole when you cut it. Fall in it and collect the heart.
2: Blind's Hideout: In the basement of Blind's Hideout (In
Kakariko Village) you'll find a cracked wall. Bomb it and it'll
reveal a passage. Enter it to find the heart.
3: Kakariko Village: fall in the well-like thing from the ledge
above to enter a cave. There's a cracked wall that, once you bomb it,
will reveal a passage. Enter it and collect your prize.
4: 15-second maze-game: Win the maze-game to the south of Kakariko
village to collect a piece. To win the game you'll have to beat the
maze in under 15 seconds.
5: Swamp: Inside the structure in the swamp you'll find to levers.
Pull the one on your right and exit the structure. A heart will be
waiting for you right outside.
6: Desert cave: In the North-East of the desert you'll find a cracked
wall. Bomb it to reveal a cave. Enter the cave for your heart.
7: Desert-ledge: In the South-West of the desert you'll see a ledge
with a heart on it. Enter the desert palace and exit it through the
western exit. You'll now be on the ledge.
8: West of Sanctuary: Just west of the Sanctuary there's a large
stone-pile. Dash into it to reveal a cave with a piece of heart inside of it.
9: Zora Falls: After buying Zora's Flippers, head for the south.
Swim over the first waterfall, but before the second one, go west.
There's a little cove with a piece of heart on it.
10: Near the Spectacle-Rock: On Death Mountain, walk around the
left side of the rock formation in front of spectacle-rock and drop
down to the small ledge. Enter the cave and go to floor 2F where
you'll find a heart.
11: On top of Spectacle-Rock: The first time you're in the dark world,
use the mirror on the flat spectacle-rock (where the spectacle rock
in the light world is). Now you'll be warped on top of the rock where
a piece of heart is waiting for you.
12: Weird Tree: After beating Agahnim, go to the lumberjacks and you'll
see they are gone. Instead, a weird tree is standing there. Dash into it
to reveal a cave.
13: The Pyramid of Power: As soon as you're on the pyramid of power,
walk around the right side on the second to bottom level. A piece of
heart will be waiting for you.
14: Lake Hylia: in the Dark World, find the circle of stones in Lake
Hylia. Stand in the center of it and use the magic mirror. You'll find
yourself on a small island with a piece of heart on it.
15: Haunted Grove: in the dark world, south of the Haunted Grove
you'll find a small circle of bushes. Stand in the center and use
the mirror. You'll find yourself standing on a small plateau with a
cave on it in the light world. Enter the cave to collect your piece.
16: The digging game: You can win a heart piece in the digging game
south of Kakariko Village. This can be very frustrating, but be patient.
17: Cemetery: In the dark world, north of the cemetery you'll find a
ladder that leads to a ledge. Stand on the ledge and use the magic
mirror. You'll transport to a ledge with a cave in the light world.
Enter the cave for your prize.
18: Wear the Cape: in the dark world, just east of the lost woods
you'll see a cave. Enter it and you'll see that a bumper blocks your
path. Wear the cape and walk through the bumper. Some distance
behind it you'll see your heart.
19: Chest Game: In the dark world, in Kakariko Village, play the
chest game. One of the chests contains a heart, so be patient.
20: South of Smithy: In the Dark World, south of the Smithy's
place you'll see a bunch of poles. Pound them down to make a
cave appear. Enter it to obtain your heart piece.
21: West of level 6: To the west of level 6 you'll see a mouth.
Inside you'll find a piece.
22: North East of dark world 'desert': In the far North East corner
of the dark world 'desert' you'll find a suspicious looking place.
Use the magic mirror and you'll find yourself on a ledge in the
light world. Pick up the stone and enter the cave. Inside you'll
find a piece of heart.
23: Death Mountain: Travel west from Turtle Rock. Pick up the first
large rock to reveal an entrance. Enter it. Link will find a cave with
platforms. Travel across the invisible bridge. Continue until you'll
find yourself outside again. There's a nearby cave with a heart piece in it.
24: Narrow Ledge: After getting the previous piece of heart, you'll
have to come back through the eastern entrance. Before you do
though, transport to the light world. You'll be on a narrow ledge. The
cave there will lead to the last piece.
Trinexx tip
Sent in by C. Wenngren
Take out his ice head first with your fire rod. Whenever it is stunned,
hit it with your gold sword. Next take out the fire head with your ice
rod. Hit it with the gold sword when it is stunned. Now he will mutate
into a snake. Get out your Cane of Byrna and run around hitting the pink
section of his stomach with your sword until he explodes.
Where's the Power Glove in the Dark World?
Sent in by Logan Hudson
When you enter the 4th dungeon, go up one room, left one, down one room,
now go in the door on the right wall that is at the bottom of the room.
Open the chest to get the Big key. Go back to the 3rd room where the
door that you open with the big key is and go through it. Go to the top of
the room. Under one of the pots is a key. Use the key to enter the first
door you saw in the room. Now go as far as you can. Now go up one room.
There is a key under the pot. Use the key to open the door. The switch in
the lower left hand corner will open the door. Go left as far as you can
and through a Bomb on the floor that you can't get to because of walls.
When you bomb open the floor go back to the stairs. Go down one room.
Left till you reach the room that almost filled up with moving floors.
Go down the stairs here and go right one room all the way down in and
take the door on the right. Quickly pound down one of the poppers and
open the chest. You now have the Titan's Mitt. Go left two screens. Up
all the way and what's this? A decendant of the seven wise men? Well
not really. Take her to the bosses room and walk into the light. She
now reveals her true from as Blind the Thief and friend of Gannon to
beat this boss simply hit his head. When he collapses his head will
start flying around the room. He'll do this two times when his third
head appears make him collapse one more time and you win.
Where are the keys in the Ice Palace?
Sent in by Chris Williams
1. Key: In the room with spikes and the coveyer-belt floor, I believe
that the first On/Off you see (the blue things that shock you if they
are flashing) will yield a key when you kill it.
2. Key: This room will be U-shaped. It has a spike floor in the dip of
the U, there is a locked door on the left, and just right of the spikes
is a pot. If you do not have the Hookshot, Magic Cape, or the Cane of
Byrna, then you have to lose a heart or two crossing the spikes. Cross
the spikes. Lift the pot, step on the switch that appears. Cross the
spikes again, open the chest that appeared. It contains a key. Cross the
spikes one more time, and go down the stairs so you can get another.
3. Key: When you are down the stairs, you will be in an H shaped room.
In the middle of the room is a large block you can lift. Be careful of
the Staflos knight, he appears in this room. Use the Magic Hammer to
pound the Walrus heads in, then lift the block. Revealed is a magic
transformer that will change you into a rabbit for a few seconds.
Also revealed is another key. When you get the key, pound the other
two Walrus heads in, and move towards the statue. Dispatch of the
second Staflos knight, then pull on the tongue of the statue to open
the door on the right. Enter the door. You will find some stairs. Go on
the stairs to get to the...
4. Big Key: When you get off of the stairs, you will find a treasure chest.
5. Key: In an icy room with a rotating bar of fireballs, and anti-faerie
(one of those skulls with red globs rotating about it), and four scurring
little demon looking things (two rooms right of the Big Chest), under
one of the many pots present is another key.
6. Key: After you get the key explained in 5, go down one room, and
then left one. You should be in a room with two blue On/Offs. Lift the
pot to hit the switch to make a chest appear. There is that key.
How do you get the silver arrows to kill Gannon?
Sent in by Frank
When you have gotten 6 crystals from the dungeons, (You don't have to get
the Turtle Rock Crystal), go to the bomb shop in the dark world, (where
your house is in the dark word) by pounding the stakes down with your
hammer, go inside and you will see a big, pink bomb. it cost 100 rupees.
Get it and it will follow you. don't use you Pegasus boots or it will
detonate in 3 seconds. Take it to the pyramid, (Which is Hyrule Castle
in the light World) and do you know where that cracked wall is? Make the
pink bomb blow up in front of it. Go inside and it will be a fairy place
where you throw things in. Throw your bow and arrow inside. Then a ugly
fairy comes out and says, "Did you throw this in?" Say Yes. She will then
say" I will give you something better in return for being honest. Then
the arrows will be silver. Then the fairy will explain the purpose of
the silver arrows.
Another way to get the magic cape
Sent in by Ryan Garrett
This is a other way to get the magic cape. Go to the dark world cemetery
go cut the bush go inside the little space and then go to the top of the
little space and use the magic mirror and then go to the bottom of the
little space and dash into the reddish pink thing and go down the stairs
then go up and open the chest.
Magic Bottles
Sent in by Josh
The places to get all of the Magic Bottles
Buy one from the merchant in the Lightworld's town.
Get one under the bridge leading to the castle.
Bring the locked chest found in the Dwarfsmiths house (in the darkworld
after your sword is tempered) to the old man at the entrance to the
desert in lightworld.
The other one should be found in a chest somewhere.
Chests
Sent in by Rabbi
If you go to the lost woods right above where the lumberjacks are,
you will see a tunnel. If you go in there, there will be three chests.
The guy will say, I'll let you open one chest for 100 rupees. One chest
contains 20 rupees, but the other two contain 300!! You can only do
this once though.
How to get to Chris Houlihan's room
Sent in by Gorav Kalra
To get to Chris Houlihan's room, you must first go to the light world. Then
press select and choose "Save & Quit." Open up your game again and choose
to begin in the sanctuary. This part will now require speed. When you
begin quickly use your sprint boots to go south. Then quickly run west
a screen. Then run south until when you head east you will get to the
castle. Once there run east until you nearly hit the castle. Then go south.
Run east again, then north to where the secret passage in the bush is.
Dash through the bush. If you get in it quickly enough you will enter Chris
Houlihan's room which has lots of blue rupees and a sign that says the name
of the room.
Secrets with out the Moon Pearl
Sent in by Princess Zelda
You can get to places other than Death Mountain, and beat levels 1 and 3
in the Dark World..... and not have the Moon Pearl! Here's how it's done:
Start a new game. Rescue Zelda, beat the Eastern Palace, and get the
Pegasus Boots. Go to the Desert Palace and get the Power Glove. Go up
Death Mountain, get the Magic Mirror, and step on the Warp Tile to get
to the Dark World. Fall off the cliff at the mall break in the edge. Go
right until you reach the edge which has 2 gate posts, but no fence.
Jam yourself tightly against the underside of the top post and the
edge of the cliff. Use the Magic Mirror. Charge your sword, very lightly
tap right on the control pad, and let the portal pull you back. DON'T
MOVE!!! Use the Mirror again right where you are. This time, charge
your sword and move all the way off the portal. When you become
solid again, keep you sword charged and move slowly back left onto
the portal. You should be standing.....on the edge of the cliff! Hold
right-and you will jump off the edge of the cliff! Walk right, you
will see a break in the lava slightly above and to the right of a round
rock. Jam yourself against the left side of this rock and move down
to the next screen. *CAUTION* If you do not go down in the spot
indicated, everything will get really glitchy and you will have to reset.
Bummer! When you have crossed, graphics will be a little glitched,
but you can fix this by using the mirror and letting it pull you back.
Next, go to the Dark world Swamp Ruins. CAREFUL!! You are still a
defenseless and easily killed bunny! Make sure you have a fairy in a
bottle at this point. This is how I remember making this work, it
may not be accurate. I'm not sure. Go to the big pond NW of the ruins.
Go to the right side of it and go into the shallow water. Keep moving
left until you hit the deep water. Now, move left by lightly tapping
left. When you cross to the next screen, you should be walking on
the water. If not, go back, move down a little, and go left again.
When you are walking, get killed. Use up all your fairies getting
killed. When "Game Over" comes up, choose Save and Continue. You
should be in the Dark World (I Think-bad memory) and you should be
human w/o the Moon Pearl!!! If this does not work, try variations
until something works. Sorry I can't remember. When something
works, you're off to beat the Dark World!
Bee tip
Sent in by John Calvin
If you catch a bee, put it into a bottle. Then, when you release it, it'll
attack the enemies!
Get a small or large Magic refiller
Sent in by John Calvin
If you have a frozen enemy, like with the Ice Rod or Ether, use the hammer
on it, and you'll usually get either a small or large Magic refiller.
Magic Cloak
Sent in by John Calvin
To get the Magic Cloak, you don't need the level 3 lift. Here's how. Go to the
graveyard in the Dark World, and go to the spot where it would be in the
Light World, and use the mirror. You'll end up between the dark stones, and
the tombstone. Dash into it from there.
Get a magic refill
Sent in by Sean Kelly
Their are these little green guys walking around in the area where the magic
shop is. If you put magic powder on them, they will turn into silly green guys.
If you freeze them while they are transformed and you hit them with your
hammer, they will turn back to normal. Also defeating these green guys
usually gives you a magic refill. But beware they will electrocute you if you
don't have the Hero Sword (Sword #4). Stun them with a boomerang first.
Reveal invisible floors
Sent in by Les Amour
In the Dark World, in the vicinity of Ganons palace, some caves in particular
have areas impossible to cross because the floor in invisible. Try using Ether
magic to reveal and find your way across. This also works in later dungeons.
Steal an item from a rabbit
Sent in by Sean Kelly
Before you beat Agahnim go to the swamp ruins and you will see little
rabbits jumping out of the grass. If you cut the grass under the rabbits
if you can't see 3D hit behind where they jump out. If you hit the spot
the rabbit will be lying on the ground, and when you go to the rabbit it
will say "Alright, take it Thief" before vanishing and leaving behind an item.
Five easy ways to get money
Sent in by Kyle Fuhrer
There are five easy ways to get money. First, in the town, there is a girl
who walks in front of her house. She is the girl with no mail box. What
you do is go in her house and pull on the mario picture. Two and three,
the fish--when they are out of the water, pick them up and put them in
deep water and it will give you $20. If you cut the grass under anything
that jumps up in the air and you will get something. At the pyramid, pull
on a statue and you will get $20. Lastly, pull on a claw at crystal seven.
Get inside dungeon 6 without a Hookshot
Sent in by Mike Matulin
You don't need the Hookshot to get inside dungeon #6. All you need
to do is go behind the block in the beginning then dash into it.
While your in the air moving to the right side press and hold right
until your in the other side. Do the same thing on your way out of
the dungeon, this time using the other block.
Be in a room full of Blue Rupees
Sent in by Dustin Akin
After you get the Master Sword, go back to Hyrule Castle.
Chop down any bushes, weeds, ect and kill all enemies outside
the castle. Then go back to the secret entrance. (Which you fell
into at the beginning of the game.) Then jump in. You should be
in a room full of Blue Rupees.
Wizard tip
Sent in by Kenneth Hinchliffe
When facing the Wizard, get and use the Net. It reflects the bolts.
How to get to the main dungeon in the third crystal palace
Sent in by Doug Gholson
In order to get to the main dungeon in the third crystal palace
of the dark world you will have to go through the second skull
and out the third, then go up and to the left to find the last alien
looking skull. Stand in front of in and use the fire rod to destroy
it's snout.
How to engage blind in the fourth crystal palace
Sent in by Doug Gholson
In order to engage blind in the fourth crystal palace you must go
up to the top floor and all the way right, then bomb the cracked
area in the floor there so that the sunlight can shine through to
the floor beneath. Then go to the lowest right hand level and
"rescue" the false princess, you can go to the room where the
compass shows blind to be and the "princess" will transform
into blind the monster.
How to get to the sixth crystal palace
Sent in by Doug Gholson
To get to the sixth crystal palace you must find the flute and
play it in the village square next to the bird of the light world,
then go to the haunted grove and play it next to the stump. This
will call the bird who will then give you several options of
locations it can take you. You can also play the flute at these
location to be picked up again. Once dropped on the ledge in the
light word desert you must lift the rock to find a teleporter
into the dark world. Go almost due north and use the ether
medallion on top of the skull where it has a matching symbol
and you will open the door to the sixth crystal palace.
Turn a chicken into a lady
Sent in by Mike Heiser
In the house with only a chicken, throw magic powder on the
chicken and it will turn into a lady.
Get lots of money
To get lots of money in about 10-15 minutes do this. Get the first
glove and go the "middle-aged man". Go below him and there
should be two big rocks. Pick up the bottom one. Go inside the passage
and under every pot there is a blue rupee. You can go in and out and
there is lots of rupees.
How do I catch the man that runs away from me in the Light
World village?
Approach him from the west. As soon as he starts running
away from you, Dash Attack (via the Pegasus Shoes) towards
him. You'll catch him. All he does is tell you to try dashing into
Trees, anyway.
How do I open the locked chest I found in the Dark World?
Take it to the 'middle-aged man' at the entrance to the Desert
in the Light World. Agree with whatever he asks you.
What should I do with the Magic Powder?
Once you've gotten the Magic Hammer, go jump into the hole
outside the Blacksmiths' House in the Light World. Sprinkle
Magic Powder on the altar you'll find down there, and you'll
gain the ability to perform magic at half the normal magic point cost.
You can also sprinkle it on the white-and-red flying skulls that
drain your Hearts and Magic gauge in the dungeons, and they'll
turn into Fairies. Quite an improvement. (A rare few of them
are immune to this.)
There's also a chicken in one of the houses that will turn into a
woman if you sprinkle Magic Powder on her. Doesn't accomplish
anything, but it's amusing.
Where are the eight Transport Squares in the Light World?
1) In the far Southwest corner of the Desert, under a black
rock. Only reachable via the Flute.
2) In the Northwest part of the grassy area in the Southern
part of the world, under a white rock. You need the Magic
Hammer to reach it.
3) At one of the lowest points on Turtle Rock.
4) On the top of Death Mountain.
5) On top of Turtle Rock, but you must first use the Magic
Hammer to hammer down the posts you find there. Hammer
them in a Counterclockwise direction, starting with the
Southeastern one.
6) In the easternmost Southern entrance to the Lost Woods.
If you go there from the South, you'll need the Titan
Gloves to lift a black rock. If you go there from the North
(inside the Lost Woods), you'll need the Magic Hammer.
The transporter is under a white rock.
7) Under the black rock on the largest island in Lake Hylia.
8) In the center of a circle of posts (need Magic Hammer) near
a cave mouth in the eastern quadrant of the world. It's under a
white rock.
X) The entrance to Hyrule castle, after you've defeated
Agahnim for the first time. Just walk through the front
gates, and you'll appear in the Dark World...it's not strictly
a Transport Square.
I'm at the end of level 3F in Ganon's Tower (the final Dark
World dungeon, after Turtle Rock), and I can see a ledge
along the south wall, but I can't seem to reach it.
See those blocks across from the ledge? Dash into them from
the south, by either standing right on the edge of the platform,
or by facing east, holding the button down to Dash, and then
facing North just before the Dash causes you to move.
Half your Magic consumption
Use magic powder on the statue in the well off the blacksmith
house to half your Magic consumption.
Trick with the Magic Powder and the Sweeping Lady
If you use the Magic Powder on the Sweeping Lady in Kakariko Village,
she will turn into a Fairy. Go into the house and come back out and
you can turn into a Fairy again.
Good Bee
The Bottle Merchant in Kakariko Village will buy fish and the Good Bee,
that is found in the Ice Cave, use a Bottle and Net to get it.
Chicken attack
Hit a chicken over and over if you want to get attacked.
Fish reward
After hitting the switch at the Swamp Ruins, you can take the fish that is
outside, to deeper water for a reward.
Get the Lamp in Hyrule Castle
At the start of the game, if you don't get the Lamp in the house, you
will find it in Hyrule Castle.
300 rupees
You can get 300 rupees in a cliff by the corner of Lake Hylia, in the
basement of Hyrule Castle, and in two houses in the Village of Outcasts.
In the Game of Chance, in the Village of Outcasts, you can get up to
300 ruppees from one of the chests.
Fountain of Happiness tip
At the Fountain of Happiness, bomb to the right, to get Fairies.
15-Second game tip
In the 15-Second game, where the sign is, go down and jump over the
fence to get to the end faster.
At the Waterfall of Wishing, is there any thing else that I can get
besides having my bottles filled with magic?
Yes, throw in your Shield to get the Red Shield, and throw the
Boomerang in to get the Magical Boomerang.
How do you get passed the bumpers?
Use the Magic Cape.
Items
To find the Book of Mudora, you must go into the library in Kakariko
Village. Inside the library, a book sits high on a bookshelf; it
seems too high to be reached. However, if you dash into the bookshelf
using the Pegasus Shoes, the book will come tumbling down.
Four bottles that can hold valuable potions or fairies are hidden
throughout Hyrule. Some are very easy to locate and others are more
difficult. The first bottle Link can acquire is in Kakariko Village.
Near the beginning of Link's quest, he can purchase it from a
salesman near the town square for 100 rupees. The next bottle is also
located in the village. Link can walk into the back door of the Inn,
which is located in the south-east corner of town, to find a chest
containing the bottle. Another bottle can be found near Lake Hylia.
Once Link has gotten the Flippers, he must simply swim upstream from
the great lake. As he swims, he will go under a bridge where a
friendly hobo will offer him the third bottle. The last bottle is the
most difficult to locate. After Link has had his sword tempered, he
must journey to the Gossip Shop (the Blacksmith's Shop in the Dark
World) where he will find a locked chest. If he attempts to open it,
he notices that the key has been locked inside and that the chest
mysteriously follows him wherever he goes. To open the chest, Link
should travel to the desert in the Light World where an odd
middle-aged man sits alone by a sign. As it turns out, this man is a
retired lock-smith who will help you if you keep a secret for him.
The Bug Catching Net is found in Kakariko Village. A sick boy resides
in a house south-east of the town square. When you talk to the boy,
he realizes your predicament and gives you his net.
The Cane of Byrna is found on Death Mountain in the Dark World. To
obtain it, start in the Light World and step on the warp tile right
below the third Pendant Palace. When you appear in the Dark World,
walk straight down off the edge of the cliff to land on a narrow
ledge with a cave. Enter the cave to find the chest that contains the
Cane of Byrna. On the way there to avoid being hurt by the spikes in
the floor, bring Fairies, Red or Blue Medicine or use the Magic Cape.
The Cane of Somaria is in the Big Chest inside the sixth Crystal
Palace. The Big Chest is found in the far right room in on the first
basement level. When you enter this room, quickly use the Hookshot to
cross over a small pit, then dash up the narrow bridge above you
before it collapses. Use the Big Key to open the Big Chest and receive
the Cane of Somaria.
The Magic Cape is found in the Light World Cemetery. Use the Titan's
Mitt to clear a way to the small stone near the upper-right corner of
the graveyard. Then, perform the dash attack against the grave stone
located here. Enter the opening to find the chest containing the Magic Cape.
The Flute is found in the Haunted Grove in the Light World. After
getting the Shovel in the Dark World, dig up all the flowers in the
Grove. If you are very thorough, the Flute can be found with little
difficulty.
The Hammer is found in the on the first floor of the first Crystal
Palace. Go to the room that has a blue bumper in the center. (A blue
bumper is the object that bounces you back when you touch it.) Hit the
Crystal Switch so the blue posts go down. Drop a Bomb, pick it up and
toss it at the Crystal Switch, then run as fast as you can past the
blue posts. Walk to the upper-right corner of the room and enter the
door. Quickly cross the break-away bridge at the top of the room and
go through the door on the left. You will enter a darkened room. Bomb
the crack in the lower-right corner of the wall and walk through to
find the Big Chest and Hammer.
The Hookshot is located on the first basement floor of the second
Crystal Palace. From the entrance of the palace, work your way to the
large room in the center of the first basement. The chest is located
on a platform in the center of this room. Use the Big Key on the Big
Chest to receive the Hookshot.
The Magic Cape is found in the Light World Cemetery. Use the Titan's
Mitt to clear a way to the small stone near the upper-right corner of
the graveyard. Then, perform the dash attack against the grave stone
located here. Enter the opening to find the chest containing the Magic Cape.
You will receive the Magic Mirror on your journey to the top of Death
Mountain. As you work your way up the mountain, you will run into an
old man that has lost his way. Escort the man to his home on Death
Mountain and he will reward you with the mirror.
The Moon Pearl is located in the Big Chest inside the third Pendant
Palace. The chest is located in the top-center area of the fourth
floor. You cannot access the chest directly, so you must go up to the
fifth floor, step on a Star Tile and drop from the top side of the
hole in the center of the room. This will place you next to the Big
Chest. Open it with the Big Key to obtain the Moon Pearl.
The Pegasus Shoes are found in Sahasrahla's hideout near the first
Pendant Palace. After receiving the Pendant from the palace, show it
to Sahasrahla to prove your worth. He will then give you access to
the chest that contains the Pegasus Shoes.
To obtain the Power Glove from the second Pendant Palace, Link must
use the Big Key to unlock the Big Chest in the upper-left corner of
the first basement.
The Shovel can be found in the Haunted Grove in the Dark World. Talk
to the Flute Boy who has been transformed into an Aardvark in the Dark
World. He will give you the Shovel and a valuable clue regarding his Flute.
The Titan's Mitt is found in the second basement of the fourth Crystal
Palace. From the entrance of the palace, work your way to the top-left
corner of the second basement. The Titan's Mitt is in the Big Chest
in the lower-left corner of this floor. If you don't have enough small
keys to reach it, open the chest in the jail cell in the top-right
corner of this floor to find more.
Medallions
To acquire the Bombos Medallion, travel to the entrance of the Desert
in the Dark World and look for. several purple posts surrounding a
grassy area. Stand within the posts and use the Magic Mirror to
appear near a monolith in the Light World. Use the Book of Mudora to
read the script on the monolith and receive the Bombos Medallion.
The Ether Medallion is hidden atop Death Mountain. Venture west of the
Tower of Hera to find a large green monolith. Use the Book of Mudora
to translate the ancient symbols. If you have the Master Sword, you
will receive the Ether Medallion.
To find the Quake Medallion, you must journey to northeastern Hyrule
in the Dark World, past the area where the Medicine Shop would be
located at in the Light World. As you work your way towards the water
to the northeast, you will find a sign that reads: "Curses on anyone
who throws something into my circle of stones!" Toss any object--a
rock or bush will work fine--into the circle to receive the Quake
Medallion.
Weapons
To find the Bow, you must explore the first Pendant Palace thoroughly.
The Big Chest, located near the top-center portion of the first floor,
contains the Bow. Remember, you must also recover the Big Key in order
to open the Big Chest.
The Ice Rod is located on the eastern shore of Lake Hyrule. Once you
have the Flippers, swim to the eastern shore and walk up to find a
cave entrance. To the left of the entrance, you will notice a strange
rock. Use a Bomb on this rock to create a new entrance. Follow the
path to the Ice Rod.
The Fire Rod is found on the first floor of the third Crystal Palace.
Lift away the square-formation of flowers located up and right from
the first skull entrance to reveal a hole leading down. Drop into the
hole and bomb the left wall to reveal an opening. Step on the Star
Tile at the bottom of the room and walk left through the path you just
opened. Pull the lever in the center of the room to destroy the bottom
wall and go down and open the chest to receive the Fire Rod.
The Silver Arrows are hidden in a secret chamber in the Dark World
Pyramid. To gain entrance to this chamber, purchase the Super Bomb
from the Bomb Shop and walk back to the Pyramid. Use the Super Bomb on
the cracked portion of the Pyramid's wall. If the Super Bomb is not
in the Bomb Shop, you have not completed the first six Crystal Palaces
or you do not have the Tempered Sword. Once you're inside the chamber,
throw the Bow and Arrow into the pond to receive the Silver Bow and Arrow.
Swords
The Master Sword is located in the upper-left corner of the Light
World forest. The forest contains several false swords, but if you
explore thoroughly, you will discover a raised cement slab in a
peaceful grove. Once you've obtained the three Pendants, stand in
front of the slab and you will receive the sword.
To acquire the Tempered Sword, you must rescue the Black Smith's
long-lost apprentice from the Dark World. The apprentice, who looks
like a frog, is trapped between some rocks at the bottom of the
Village of Outcasts. Lift the rocks with the Titan's Mitt to free
him, then lead him back to the Black Smith's Shop in the Light World.
At that point, you will be told to come back later to get your Sword
tempered. While they are upgrading your Sword, go to the Village and
come back to their house to find that they've finished the job.
The Golden Sword is hidden in a secret chamber in the Dark World
Pyramid. Link must use the Super Bomb, which is purchased at the Bomb
Shop, to open the cracked spot on the Pyramid wall. Once inside,
throw the Tempered Sword into the pond and you'll receive the Golden
Sword in return.
Shields and Armor
Link can obtain the Large Shield one of two ways. First, he can
receive it for free at the Waterfall of Wishing. This special
waterfall is located north-east of the Medicine Shop. Link can swim up
into the waterfall to find a mysterious pond. This pond will offer
Link two different items. First, choose the shield icon using the
control pad. Then, press the A button to throw the shield in the pond.
After discarding the shield, a friendly faerie will arrive to give
Link an improved shield. The Large Shield is also available for
purchase at the Forest Shop for 500 Rupees. The Forest Shop can be
found south-east of the Fortune Teller's shop next to Kakariko
Village in the Light World.
The Mirror Shield is found in the Big Chest inside the seventh
Crystal Palace. To reach the Big Chest, you must go to the lower left
corner of the first basement and bomb the crack in the southern wall.
Walk out onto a ledge and go right to re-enter the palace. Finally,
use the Cane of Somaria to reach the chest.
The Blue Armor is found in the Big Chest located on the fifth basement
level of the fifth Crystal Palace. Work your way through to the far
left room in the third basement. Walk down the stairs in this
ice-filled room to enter a room with a cracked section of floor and a
hole. Place a bomb on the spaces above the stairway to reveal a
second hole. Then, drop down into the hole to land next to the Big Chest.
The Red Armor is in the Big Chest located in Gannon's Tower. To reach
the Red Armor once you have the Big Key, go to the large room with the
invisible floor. This room is found in the bottom center of the first
floor. Walk up through the top left door in this room to find the Big Chest.
Tips on Light World Bosses
The Armos Knights guarding the Pendant of Courage look like six
bouncing statues. To defeat them, you must use both your swordsmanship
and archery skills. The Armos Knights are weakest to Arrows, and can
be defeated with three Arrows each. If you run out of Arrows, switch
to the Sword and swing for all you're worth. One Armos Knight takes
12 strikes from the Sword to be defeated.
The Lanmolas that guard the Pendant of Power are three large green
worms which shoot up out of the sand floor and dive back down again.
To defeat them, power up your Sword by holding the B Button and use
the Whirling Blade Technique on the worms' heads. Each of the Lanmolas
will require eight hits from the sword before they are vanquished.
Moldorm is a large, yellow worm with five round sections, whose only
vulnerable point is at the tip of his tail. Stand at a safe distance
from the edges of the platform and hold the B Button to charge up
your Sword. Once your Sword is fully charged, release the B Button to
perform the Whirling Blade Technique. Six hits to Moldorm's tail will
put him away for good! Be careful -- if you fall off the platform,
Moldorm will regain all of his energy. If this happens, you will have
to climb back up and start again. (All the hits you scored against
him will have been healed, and you will have to hit him another six
times without falling off the edge.)
The only way to defeat Agahnim is to use his own magic against him.
To do this, swing your Master Sword at the fireballs Agahnim throws to
deflect them back to him. Occasionally, Agahnim will stand at the top
of the room and unleash an incredible lighting attack. To avoid being
hit, stand against one of the side walls in the room.
Tips on Dark World Bosses
Helmasaur is a red four legged monster with a spiked tail that he
lashes out at you. He has a weak point in the middle of his forehead
that he carefully protects with a strong purple mask. Use three Bombs
or your Hammer to break through the mask. Then, attack the gem in the
center of his head with your Sword or the Arrows to finish him off.
Arrghus is a large, one-eyed jellyfish that has a thick coating of
pink puff balls surrounding him. To defeat him, you must destroy the
pink balls one at a time. Do this by using your Hookshot to pull a
pink ball near you and hit it with your sword until it disappears.
Repeat this process until you destroy all of the pink puff balls
surrounding Arrghus. Once this is done, you must hit Arrghus eight
times with your Sword or four times with the Hammer to defeat him.
Mothula is a giant moth that shoots rings of fire at you. Before you
go into battle with Mothula, you should have one Magic Medicine
bottle (the blue one) and the 1/2 symbol above your Magic Meter. Shoot
Mothula repeatedly with the Fire Rod as you try to avoid the spike
traps in the room. If you are having trouble doing avoiding the traps,
use the Cane of Byrna for protection. Mothula will take 15 shots from
the Fire Rod or eight hits from Link's Sword to be defeated.
Blind the Thief is a demon that moves around the room shooting out
red lasers at Link. To defeat him, stand behind the square patch of
sunlight and swing your Sword at him whenever he is nearby. While he's
circling around the room, move left and right to dodge his laser
attacks. Keep hitting his head until a total of three heads have
fallen off. Each head takes three hits from the Sword or Hammer.
Kholdstare looks like an eye frozen inside a huge chunk of ice. To
defeat him, thaw him out with eight shots of your Fire Rod while
avoiding his icy attacks. After the eighth shot, he will break up
into three eyeballs that bounce around the room. Hit each eyeball six
times with the Sword to defeat them.
Vitreous is a large eyeball surrounded by a bunch of smaller eyes
that fly at you. To defeat him, stand in the bottom-left or
bottom-right corner of the room to avoid his lighting attacks.
Destroy the small eyes that fly at you. The Whirling Blade Technique
works the best. After defeating all of the small eyes, the big eye
will start to bounce around. Use the Whirling Blade Technique again
to finish him off.
To defeat Trinexx, you must combine the powers of the Fire Rod, the
Ice Rod, and your Sword. Use the Fire Rod on Trinexx's blue head to
stun it, then hit it with your Sword. Repeat this until the blue head
is defeated. Then, use the Ice Rod on Trinexx's red head to stun it,
then hit it with your Sword until it also disappears. Trinexx will
then change into a worm-like creature with a flashing circle near the
center of his body. Hit this flashing area three times with the Sword
to defeat Trinexx once and for all.
When you fight Agahnim in the Dark World, he brings along two friends.
You can tell who the real Agahnim is because the other two are
slightly hazy. Attack the real Agahnim by using his own magic against
him: Swing your Master Sword at the fireballs he throws to reflect
their evil power back at his image. Caution: Agahnim will
occasionally stand at the top of the room and unleash an incredible
lighting attack. Stand to one side of the wizard to safely avoid it.
Once he's gone, you're off to Ganon!
To defeat Ganon, you must use the Silver Arrows when he is weak.
Unfortunately, he isn't a push-over. The battle will be a long and
difficult one. Avoid Ganon's attacks while hitting him with your
Sword as often as you can. After a while, Ganon will attempt to put
out the lights in the room. When this happens, light BOTH pots with
your Fire Rod (this is REALLY important), then hit Ganon with the
Sword to turn him blue. Hit him with the Silver Arrows when he's
blue, then wait for him to recover. Repeat the process of lighting
the braziers and shooting Gannon with the Silver Arrows three more
times. Once you've defeated him, you have completed your quest.