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Double Dragon 5: The Shadow Falls

Books: How to Win at Super NES Games - Super NES Games Secrets Conquering SNES Games



Fatalities
Play as the bosses
Easy win
Six extra points
More finishing moves
Nine continues
Disable throws
Disable dizzies
Moves


Fatalities

Sent in by Mike Waters Shadow Master: Do this the same way as you would if you were to a fatality against Jimmy. Shadow Master will look to the sky with fire coming from his eyes as if he was Cyclops of the X-Men, then he disintegrates or explodes, leaving a pile of black dust where he once stood. Bones: Do this the same way as you would if you were to do a fatality on Sekka. Bones shudders for a moment, then some type of internal explosion makes him crumple into a pile of bones, the skull rolling off the screen.
Sent in by Alex Using Billy Lee: When opponent's power is critical in round 2 do a crouching Fierce Slash. Your opponent will turn into a skeleton. (Note only works against Billy lee.) Using Jimmy Lee: When opponent's life is critical in round 2 do a crouching fierce kick and your opponent will turn into a skeleton. (Note: only works on Jimmy Lee) Against jaw breaker: Most characters can knock all of his teeth out by weakening him to critical power in round 2 and doing a crouching fierce slash/punch (Depends on who you are. As Seka: Weaken your opponent to critical power in round 2 and press "X". your opponent will get electrocuted and disintegrate.

Play as the bosses

At the main menu screen, press L, R, Up, L, L, Down, R, R, Start to play as the bosses.

Easy win

Use a hard jump kick on your opponent. While they're down, move in close and press Down + L. Jimmy's sword should hit the attacker twice and dizzy them. There's no way to block this attack, so winning will be a breeze.

Six extra points

At the Mode Select screen, press Right, Down, Down, Left, Up, Right, L, R, L, R, L, R. You will have six extra points for your abilities. Click here

More finishing moves

At the main menu hit Left, Left, Left, Right, Left, Right, Left, Left, Right. This code will give the game some more flavor and finishing moves. So far only one finishing move has been found. To do Billy Lee's finishing move all you have to do is hit the hard punch (make sure that you're at least a couple inches away from your opponent). This move only works on three people, Billy Lee, Jimmy Lee and Jaw Breaker. Keep in mind that these moves will work at any time during a match, and many more are still waiting to be discovered.

Nine continues

On the Mode Select screen, press Left, Right, Left, Right, L, L, R, R, R. The next time you lose a match, you will notice that you now have nine continues.

Disable throws

On the mode Select Screen, press R, Right, L, L, Left, Left, R, R to disable throws. You'll here a noise if entered correctly and the code will stay in effect until the game is turned off.

Disable dizzies

On the Mode Select screen, press Down, Down, Left, Up, Down, Down, Left, Up, R, R, L to disable dizzies. You'll here a noise if entered correctly and the code will stay in effect until the game is turned off.

Moves

Billy Lee Dragon Uppercut F, DF, D + P Lunge Strike F, F + LP Dragon Spin D, DB, B + P Dragon Projectile B, F + P Jimmy Lee Dragon Uppercut F, DF, D + P Lunge Strike F, F + LP Dragon Spin D, DB, B + P Dragon Fire B, F + P Bones Head Throw F, DF, D + K Eye Zap D, DB, B + P Gun Shot F, DF, D + K Vertabrae Strike F, F + MK Arm Hammer F, F + MP Dominique Ponytail Bolt F, DF, F + K Spin Kick D, DB, B + K Stiletto Kick D + MK (In Mid-Air) Slide Kick D, D + LK Sickle Air Buzzsaw F, DF, F + K Ground Buzzsaw D, DB, B + P Helicopter Spin B, F, + P Energy Blade D, DF, F + P Icepick Pole Vault D, DB, B + LK Hammer Head F, F + MP Ice Dagger D, DF, F + P Iceball B, F + P Hack n' Slash LP (Repeatedly) Shadow Master Teleport F, DF, D, DB, B + P, K Rushing Blade B, F + P Ground Fireball B, F + K Shadow Fire D, DF, F + P Trigger Happy Drill Shot D, DB, B + K Cannon Blast B, F + P Explo-Punch D, DB, B + MP Force Field LK (Repeatedly) Rocket Uppercut F, DF, D + P Jawbreaker Yell Projectile D, DB, B + P Biscuit Spit B, F + P Flying Head-Butt F, F, + LP Ground Fireball F, DF, D + K Bulldog Shake F, F + HK (Close) Chew & Spit F, F + HP (Close) Blade Spin Kick B, F + K Torpedo B, F + P Shish-Kebab LP (Repeatedly) Slide Stab F, F + P Blade Ripper D, DB, B + MP Countdown Flame Thrower D, DB, B + HP Rocket Dive F, F + K Breaker Spin B, F + k Eye Laser B, F + P Missile Shot F, DF, D + K Sekka Claw Roll Attack D, DB, B + P Foot-to-Head Attack F, F + HK Flying Hand Stab B, F + HK Claw Spin D, DB, B + K Flying Grinder D, D + LK Key: D - Down, F - Forward, B - Back, P - Punch, K - Kick, L - Light, M - Medium, H - Hard, DF - Down Forward, DB - Down Back

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