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Batman Forever

Books: How to Win at Super NES Games - Super NES Games Secrets Conquering SNES Games



Blue Prints for the Holograph belt
Health tip
Lots of hidden stuff
Kill all enemies on the screen
Secret floor
Coin
Extra life
Moves
Blue print gadgets moves
Secret room
Train tip
Specialties
Secret stage
Electric hit
Go down a hole
Extra lives
Stage Select


Blue Prints for the Holograph belt

Sent in by Iowa Boy The first blue print: In the first room, after killing all the men, you can get one blue print at the second level of the room to the left. The second blue print: The second time you are on the elevator you can blow up the top of the elevator and grapple up using the grapple. This works best when you are near the side of the elevator. The third blue print: You will come to a room with brown walls (the rest of the walls are blue). the room after this is the second to the last room. After you exit the second to the last room quickly grapple to the top of the elevator and walk through the wall to the right. The fourth blue print: In the last room There will be one man and one guard. Jump over him. Do not kill him. Go to the other end of the room and grapple upward at the light over head. The last blue print will fall down. Now kill the guy before.

Health tip

Sent in by Iowa Boy You can find health by kicking the plants. All but one blows up. You can also grapple upward and blow up the lights over almost every one of the background doors.

Lots of hidden stuff

Sent in by Dark Mage On the 4th stage of the 1st level after you get the "Credit is given where credit is due" riddle drop down the hole and throw a bomb on the left side of the hole. A new hole should appear. Drop down here and kick the safes to get lots of prizes.

Kill all enemies on the screen

Sent in by Dark Mage If there are too many people where you are standing, push the Start button then the L and R buttons simultaneously to kill all the enemies on the screen. Click here

Secret floor

Sent in by Dj Leo9860 On the first level of the game when you pass the bridge you will be in a room with two floors. Go to the bottom floor and use your cape morph in the middle of the bottom floor. A secret floor will open there will be a few inmates there but there will be an on and of switch and goodies. There will also be some bared up sewer pipes. Blow them up with your cape morph (down forward b) and they will open so you can get to the switch. When you get to the switch kick it to turn it off so when you get to the electric chairs you can turn them on when you kick next to them.

Coin

Sent in by Dj Leo9860 When you get to the electric chairs go to the door all the way to the right. Don't go in it because when you launch your rope up there will be a secret door where there will be an inmate. Kill the inmate and kick the wall to get a coin.

Extra life

Sent in by Riddler In the first level, go through the door and go all the way to the wall. Press A to get an extra life.

Moves

Sent in by Cool Dude Smoke Pellet= F, D, A, very quickly Heat Rays= F, B, F, B, Y
Sent in by Admiral Young Here are the moves for the Dark Knight and the Boy Wonder. F= Forward D= Down L= Left button R= Right button U= Up B= Back. Flash pellet: D, D, F-B Gas spray: D, D, F, A Cape Morph/ Electro Shield: L-Y, Y, Y Bat cuffs: F, D-X Slippery Goo: F, F, D-B Bat Bola: D, D-A Elcetric Pellet: F, D-A Force Wall: D, D, D-B Sticky Goo: D, D-X Rocket boots: F, F-X Tranq. Darts: F, D-A Electro Staff Prod: D, D, F-Y Bomb (standard): D, D, F-B Roll Attack: F, F-Y Roll Retreat: R-B, B-Y

Blue print gadgets moves

Sent in by Amw87@aol.com Once you get the blue print gadgets (Bat cuffs, Holographic decoy, Homing Batarang, and Rocket Boots) the buttons to use them aren't in the Instructions. But I have found them out. For the Bat cuffs type toward, down, and X. For the Homing Batarang type down to toward on the D-Pad then Hit Y. For the Holographic Decoy hold down and keep tapping A. And for the Rocket Boots type toward, Y.

Secret room

Sent in by G. I. Jane When in the last room before the train in the 2nd Bank of Gotham, DO NOT kill the men. Go to the other side of the room, jumping over the men. Go behind the wall there and push up. You will then be transported into a secret room with a blueprint.

Train tip

Sent in by G. I. Jane When on the train, avoid going near the edges. Flip the men off the train by getting as close as you can to them and pushing the B button.

Specialties

Sent in by Christopher Here are a few specialties for training mode. Thug #1 Away, towards, B Down, back, Y Hold down, press Y rapidly Hold down, press A rapidly Towards, down, Y Thug #2 Away, towards, B Down, down, down, Y Towards, down, Y Down, towards, B Down, towards, Y Sugar/Spice down, towards, B towards, down, Y down, away, Y away, towards, towards, X Rddler Thug towards, towards, B Hold L tap Y rapidly down, towards, B down, down, down, Y toward, down, Y Clown tap X rapidly toward, toward, B down, toward, Y toward, down, X down, back, Y down, toward, Y slowly Riddler away, toward, X Hold down, press Y rapidly press X rapidly down, toward, Y Inmate down, toward, B down, toward, Y toward, down, X toward, toward, B

Secret stage

Sent in by Brian Kuo In the second elevator in the bank level, go on top of the elevator and shoot your hook up. You'll drop down into a secret stage.

Electric hit

Sent in by Zac Inmate- Go as close as you can to your enemy and press "Y" to hit the enemy with your head. Go as close as you can to enemy and press "A" to punch the enemy with an electric hit.

Go down a hole

Sent in by Zac To go down a hole, just press R and Down at the same time.

Extra lives

Sent in by Zac In the bank kick the plants to get extra lives.

Stage Select

Sent in by Matt Hughes At the Title Screen, press Left, Up, Left, Left, A, B, Y. Change the game type to normal, set the Difficulty level, then press Start and choose your character, then press Start to access the Stage Select. Press Up, Right, Down or Left to pick your stage. You can also use any gadget. The screen flashes if the code is done correctly.

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