Super R-Type
Reviewed by David Guzmn
This is an early game. Made in 1991, Super R-Type managed to succeed
in both graphics, music, and gameplay. In simpler words, this space
shoot-em-up is awesome!
Graphics 9 out of 10
One of the biggest elements in this space shooter is graphics. You can tell
that the people at IREM (The company that made the game) are very creative.
Great sprites. The explosions are very realistic and eye-popping. And the
moment of happiness is when your tiny ship whips out the big guns! I guess
if fireworks are banned in you area, on the 4th of July you can play this
game, get power-ups, and kill some enemies! What a show. Big or small, the
bosses are all special, just because of the care and detail it took to
design and illustrate them!
Music and Sound 10 out of 10
The next biggest part of Super R-Type is music. It's the best music I've
heard from any Super NES game, period. I mean, when is there a time in
which you're dying to rent or buy this game just to go to the sound test
menu and crank it up? Everyone who has played this game knows what I
mean. It seems there are either tons of sound samples they used, or they
just had a life-like sound sequencer. Highlights are BGM 1, 2, 3, 4, 5, 6,
and 7. Oh never mind! Those are all the stages!! ;-) It helps to have slamming
music while you play; it gets you very motivated. The sound effects are
fair, maybe they could have took a little more care in making them. But
with the music, who the heck cares?!
Game Challenge 7 out of 10
I'm not real sure on what to say about this. The game gives you a
choice of NOVICE, EASY, NORMAL, and HARD. If you aren't really great
at the game (like me) NOVICE is a bit easy (You keep all your guns
after you die, and the baddies play it safe). But it's good for practice.
EASY and NORMAL are almost the same, but HARD is almost impossible.
It almost goes to the point where it's more frustrating than fun, since
all the enemies ambush you with giant spews of bullets, or fire, or
whatever you call it.
Game Play-Fun 8 out of 10
The first 10 or so times you beat it, it's real fun. It's kind of cool to dim
the lights and engage yourself in an intergalactic space battle, with awesome
explosions and slamming music. But like many other games, once you beat it
enough times, it's not as exciting. But that's what the sound test menu's for, dude!
Frustration
The biggest frustration in Super R-Type is when you do a boo-boo. You
slam into a wall, a stray bullet happens to find its way toward you, or
you go full-throttle into "la-la land" and you collide with an enemy. This
means you have to start all over again, at the beginning of the stage, however
long it is! You can go into fierce bouts when you die, like smashing the game
or banging your head against the wall (or worst of all: turning the game off!!).
So BEWARE!
Overall 9 out of 10
Overall, it's a good little game. Go out and get it. It's a classic!