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Super Street Fighter 2: The New Challengers

Get the game at Amazon.com!

Reviewed by Raphael de la Nintendo Capcom has released many fighting games in its time, Street Fighter or not. However, in 1994, they released the best 16-bit fighter ever for ANY platform, Super Street Fighter 2: The New Challengers! Not only does this game feature an astounding 16 playable fighters, (with no stupid hidden crap, thank you very much) but it also has four play modes: Super Battle, Versus Battle, Tournament Battle, and Time Challenge. There's also an Option Mode, in which you can alter the difficulty, the time limit, the controls, and the sound setting. So, uh, you can probably guess that I kind of like this game. Well, yeah! I love it!

Graphics: 9 out of 10

In a world of "digital" graphics like Mortal Kombat junk, people get tired of flat-looking, dull fighters. That's where Capcom obliges them. This game has got the sharpest graphics for any fighter of its time (except maybe Killer Instinct), with brilliant looking fireballs, animation, and endings. The opening demo of Ryu is AMAZING. Most of the models of the original twelve fighters have been kind of buffed and polished, but they're pretty much the same as before. The four new characters look outstanding, as well. One great addition to this game was the fact that each character has EIGHT different color schemes! The overall visuals look wonderful. The only reason I didn't give it a ten was because the old character's models were recycled.

Music and Sound: 10 out of 10

Oh, man!!! Capcom never ceases to amaze us by means of sound and music. The music in this game is the best I've heard to date in ANY game, period. The beat is fast, the pitch is great, and the catchiness factor is almost too high. I've only got one query: WHY DIDN'T THEY PUT A SOUND TEST MODE IN THIS GAME??! Ken's BGM will blow you away if you're a rock fan. Also, beating the game at level 6 or higher will reward you with the best video game music you'll ever hear.

Game Challenge: 10 out of 10

You've heard everyone say this, and I'll say it too. Since you can alter the difficulty from level one to eight, the game is very lenient in that department. The only real hard parts pertain to the frustration. See below.

Game Play-Fun: 10 out of 10

Dude, this is like the easiest review I'll ever do. I've had this game for only about seven months, but I've at least played it for two hundred hours! It almost never leaves my Super NES. In other words, the replay value is so high, that you'll want to glue your hands to the controller. I did once, but that's another story... anyway, the challenge alone actually makes you want to play more!

Frustration

The only frustration you'll ever experience in this game (or any fighter for that matter) will be controller woes, especially when you're on the "wrong" side of your opponent (you know EXACTLY what I mean, unless you're ambidextrous). Doing those 360 rotation moves are dang near impossible, too. Well, just practice those moves and you'll be all right soon enough.

Game Value: 10 out of 10

Yeah! Of course it's worth it! $15 is a pretty decent price, and is not the lowest I've seen either. I paid $7.99 for this at Defuncto Land, which was literally the best purchase I ever made there. Get this game if you've got some spare bucks laying around. It's definitely worth whatever it costs.

Overall: 10 out of 10

I hate the overall category. It's always where the authors say, "overall, this game is great, duh, blah, snore..." but hey, what else is there to say about the greatest fighter ever? If you're looking to be a fighter buff, this is a great place to start. Don't miss it!!!!!

Want this game? Find it on Amazon.com!!


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