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Soldiers of Fortune

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Reviewed by Gruinard The UK version of this 1993 flop is called The Chaos Engine, it would behoove you to stay away from both. The story for this cart revolves around some fictional madman from the last century, Baron Fortesque, and his invention, the chaos engine. It distorts the fabric of space and time, laying waste to the countryside and warping mild-mannered human beings into blood-craven beasts. The only group capable of destroying this evil machine and restoring order to the planet is our group of fun-loving mercenaries, the Soldiers of Fortune. Six mercenaries are available with wildy imaginative names such as "Gentleman", "Scientist", "Thug", and "Mercenary". Each has a normal gun and a special weapon and as levels are passed and money gained, you may 'customize' your soldier with upgrades to his health, weapons, aim, etc. Two mercenaries take on Baron Fortesque simultaneously and player one may select whether his partner is controlled by the CPU or another human player. Thankfully, there is also a password feature allowing you to return to your game at a later time.

Graphics: 4 out of 10

Unfortunately, this overhead-view, adventure shooter fails to deliver in the graphics department. The programmers for this game, the Bitmap Brothers, must be colorblind, 87-year old retards. I was stoked by the opening scene and even the adequate mercenary selection screens, yet once the game began in earnest, it consistently delivered round after round of graphics disappointment. The creatures and mercenaries seemed to have been drawn for the old 8-bit NES! Even the terrain through which the mercenaries run is almost deadpan monochromatic and full of repeated patterns. Blocky and without any color palette to speak of, I still find it hard to believe Nintendo allowed this cart to be graced with its seal of approval. It reminds me of a bad interpretation of the now-ancient Ikari Warriors or Commando seen on the NES.

Music and Sound: 7.5 out of 10

The music is the ONE and ONLY saving grace of this game. As much as I despise this cart, I am forced to admit I actually enjoy the tunes. It has a hard and fast techno beat to it which made me expect a frenetic battle. I even like the occasional, crisp & distinctive digitized voices alerting me to power-ups. Neither became distracting or annoying as I struggled against the enemy forces. Then again, my mind might simply have been trying to cope... The sound effects themselves seem to be lacking as well. There are very few to speak of and merely resemble simple 'blings' or 'zaps', with nothing suggestive of firearm usage or enemy deaths. I suspect the Bitmap Brothers & Spectrum Holobyte put all their effort into the music; leaving graphics, game play, and sound fx to flounder.

Game Challenge: 10 out of 10

Soldiers of Fortune is so lame that I dare you to actually play through the first two levels. Such insipid design and programming make this cart a fantastic challenge to one's patience and endurance. It is seemingly geared to make you quit or destroy the cart itself. Through a devious blend of poor graphics and game play, the difficulty of this cart begins to approach biblical proportions. Additionally, there is no options screen to allow the user to adjust the difficulty. The enemies simply blunder towards you and sometimes shoot at you. There is little actual challenge or variation to their attacks and it all seems rather dull after 5-10 minutes.

Game-Play, Fun

This game is not fun. The game play is also horrible, which is a shame. One of the reasons people still play SNES games is that they tend to have such great game play and all around fun...even if they have comparatively poor graphics when put next to the Dreamcast, N64, or Playstation 2. The mercenaries and enemies move around in a jerky, dissatisfactory manner. It is as if you were trying to move around in maple syrup while a dozen spastic seagulls dance towards you. I'm not a game expert, but I think this might have something to do with poor or low framerate.

Replayability

After playing Soldiers of Fortune for less than 10 minutes, you will never want to play it again. I do not play this game. I've owned it for nearly a year and a half, and except for when I first got it, I only put it into my SNES in order to do this review. Yes, it is just that bad.

Game Value

With hindsight, I wouldn't accept this game even if it were being given away. I payed less than $7 for it on eBay and still feel I was ripped off. I cannot imagine what dark thoughts were going through the minds of anybody who actually purchased this game when it came out at a price between $40-60. Of the 42 SNES carts I own of varying quality, this is the ONLY one I have considered disassembling to examine and experiment upon the parts and circuitry with the assumption that if it were to be accidentally destroyed or damaged during the process that it would be no loss whatsoever. Soldiers of Fortune is worthless.

Overall: 2 out of 10

Overall, despite having good music and digitized voices, this game's consistently poor graphics, game play, and sound effects have earned it a place in the SNES Hall of Shame. If you enjoy eating broken glass or dropping cinder blocks on your face, then you will love this cart. Otherwise, do not purchase this game.

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