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Rampage: World Tour

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Reviewed by Scott McCall Continuing the wave of updating classic games for new technology, Rampage: World Tour, which appeared on the PlayStation and Saturn, has somewhat surprisingly found a home on the N64. Although the 64-bit port doesn't add anything new, its three-player capability puts it ahead of its 32-bit cousins in terms of fun and replay value. Rampage: World Tour originally arrived in the arcade as a three-player update to the original. Midway opted to keep the classic gameplay and perspective while only updating the graphics and sound in the sequel. Even though people who feel nostalgic for this game are happy Midway didn't change it, one has to wonder what Rampage would be like in 3D? As stated, Rampage: World Tour contains the same gameplay mechanics as the original. That means you punch, kick, and jump your way through the levels. The object is to destroy as much of the level as possible -- hopefully all of it -- before the evacuation team comes in and blows up the city. The levels extend multiple screens in all directions. Along the way, you also have to deal with robots, the armed forces, crazy individuals, and much more. You'll be taking quite a beating, so you'll need to find and eat food, not to mention people, too! There are also occasional bonus levels to help break the monotony, and because the game is called Rampage: World Tour, you'll destroy cities around the world by finding special flags. Finally, the unlimited continues are very helpful in a game like this in which you die so much. The control in Rampage: World Tour is sufficient but not superb. You do have your choice of using the Control Pad or the Control Stick, and you can change the controller configuration for the three actions. However, the N64 controller doesn't quite feel natural for a game like this. Rampage: World Tour also supports the Rumble Pak, but it's not worth using because of the constant swapping with the Controller Pak that you have to do. Graphically, Rampage: World Tour is surprisingly impressive in motion. The levels can be huge and sprawling, and everything is large, bright, and colorful. The sound is not bad, either. Unfortunately, it's all in mono. The sound effects are nice, with a fair amount of good voice samples and some cool destruction sounds. The hard-rockin' music would have been much better in stereo, but it can also get quite repetitive. Nevertheless, the audio gets the job done. As a one-player game, Rampage: World Tour is definitely not worth the price of admission. As a two-player game, it gets quite a bit more fun. And as a three-player game, it becomes a decent party title that's better than the 32-bit versions. (By the way, in the multi-player modes, you can all pick the same character and can beat each other up.) With approximately 130 levels, there are a lot of towns and cities to destroy. Unfortunately, will you really want to destroy them all? For me, I much rather just go pop in my 8-bit versions than spend $50+ on Rampage: World Tour.

Graphics: 3.4 out of 5 Sound: 3.3 out of 5 Control: 3.4 out of 5 Gameplay: 3.3 out of 5 Lastability: 2.9 out of 5 Overall: 3.3 out of 5

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