Fighter's Destiny
Reviewed by Stryker
Well, since the Nintendo 64 attempted to please fighter fans with Killer
Instinct Gold, the games on the n64 have lacked anything good. War Gods
tried and failed miserably. Dark Rift did a little better and flopped. Clay
Fighter 63 1/3 combined slow play and slower animation to miss badly.
Mace came the closest to actual quality but still failed. Enter Ocean.
Fighter's Destiny arrives with not only a lot of moves to satisfy Tekken
lovers, but fast frames. A total of 14 characters, five secret ones, over
100 skills and combos you must gain in the Master's Challenge, three
tough modes in Record Attack, versus battle where you can win and lose
skills plus the traditional computer assault. Finally somebody did it right.
Graphics 7 out of 10
Well, the graphics have nothing especially bad. The backgrounds are
non-interactive, flat, but well done, especially in Hell Mountain and
the Pasture. Now for the characters. Well done polygons is mostly my
opinions. This will not wow you like Soul Edge or shock you like Extreme G.
It's solid, yes. The characters have the usual double outfits, with some
nicely varied camera angles for ringouts and throws. But the fighters
themselves are seriously blocky, hence the bad score.
Music and Sound 7 out of 10
Honestly this game is NOT very good in this. Decent tunes. But the
insanely annoying frolic in the Pasture during Rodeo is worthy of
sending somebody to an asylum, and there's a track in there that is
a complete rip-off of Mega Man music, maybe the SNES ones. Sound?
There's an adjustable announcer who spouts bull like "That wuz a
good move!" Again, each fighter has a variety of pain/victory/loss/you
chose me sound bytes.
Game Challenge 10 out of 10
Well, after switching the difficulties to Easy I was able to beat the
computer quite easily. But there's also Medium, Hard, and Crazy. And
you pretty much have to beat a lot of Masters to gain cool skills useful
to beat the computer, and there we introduce the Master Challenge.
Eight masters and four jokers in a big wheel. Choose a master and you
can win a skill from him. If you lose against him you can still quit with
your moves intact or continue. Face a Joker? Either way you gain nothing,
but a loss shall strip you of your skills. You cannot reenter the Challenge
after quitting, thank God. The first two masters are easy to defeat
always. They will fall for cheap throws and repetitive combos. They
get harder continually. They will counter your throws and blind you
with combos. I've only beaten five Masters with Boro, a secret character
with a variety of cheap, repetitive combos that work very well.
There's also Rodeo. You have to survive in a ring with a mad cow named
Ushi, and if you knock her out you lose. You can access a secret character
by beating the game on Easy with a character and staying in the ring with
her for a minute. Try Boro, again her cheap moves work. Then the usual
Survival Mode, where you fight 100 straight fighters who become resilient
to your moves. Then the Time Attack, where beating all your opponents
in a minute brings you yet another secret character. And if you have a
multi-brother family with several memory paks, you'll get in a lot of
fights when playing each other in Vs for skills.
Game Play-Fun 10 out of 10
Well I just explained mostly everything fun. But with my friends over
the excitement of defeating five Masters and a Joker with Boro, the
Swiss aerial specialist, it was really cool. And trying to get the secret
characters, and beating the game for more skills it's really fun game get it
Frustration
Blocky characters, cheap throws by computer. Hitting Jokers in Master
Challenge after so many moves.
Replayability 10 out of 10
Trying 2 beat records and 2 get skills and vs mode for or not for skills.
It's very good.
Game Value 10 out of 10
It's $48.99 at Best Buy. I did say all the good games are 60 but this is
the exception.
N64 Fighter Comparison 10 out of 10
Really, nothing measures up to Fighter's Destiny here. Playing
Clayfighter with it's slow, slow grafix and it's dumb, repetitive
"humor": sound bites and the cheap, cheesy moves you cannot counter
and the dumb secrets that stink. And Killer Instinct? I mean really.
It arrived after the release of Tekken 2 and Soul Blade! Clayfighter
was 3-d but the sidestepping thing was nonexistent.
Overall 94 out of 100
I say you buy it. Buy it. Buy it. Buy it. Buy it.