Chameleon Twist
Reviewed by VGW Man
This game first hyped my interests, but later, they downsided. This isn't
necessarily a BAD game: It does have it's good points. Without further ado,
let's a go!
Graphics 5 out of 10
The one player graphics were good, and would be better if there wasn't
any pixelation. The tounge and the chameleons/humans were the best,
while the normal enemies were the worst. In the battle area, they were
all black! Come on! Why would a game be black? Okay, on to the next section.
Music and Sound 6 out of 10
Another major area, this one is just below par. Some tunes belonged,
while others didn't belong (Desert Castle, for instance). The multiplayer
sounds and music were the best.
Game Challenge 5.5 out of 10
In this case, the less the numbers, the less challenge. The game was
pretty hard at first, but later, it was mostly repetitive. Even the ghost
cannon from the Ghost Castle is easy! Oh well, not all games can be
perfect. I'm guessing this game was for younger kids.
Game Play-Fun 6 out of 10
If they mean control, it was great! A training mode helps with the advanced
moves, but the basics were there. Fun, though, didn't cut it. Bomberman
was a lot better. Even though getting all of the crowns are extra activities,
it isn't as fun as Bomberman's gold cards. Now THAT game makes you work.
Frustration
As I said, the game is a little too easy and boring. Experts can beat this game
with all the crowns in two hours, while beginners might find some fun.
Replayability 5 out of 10
Again, since this game is for beginners and kiddies, they will have a better
time and want to come back. For us, though...
Game Value 5 out of 10
Again, same thing as replayability. Kiddies will love it, while we still try to
find a better game.
Overall 6 out of 10