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Wrestlemania

Get the game at Amazon.com!

Reviewed by Dr. Mabuse

Graphics 4 out of 10

Graphics were simplistic and dull. The ring was always exactly the same, and there was no background. I gave it a 4 instead of a 3 only for the still shots showing the wrestlers' faces, which brought back a lot of childhood memories, but not as many as I was expecting. The player characters were bad, even for the time. Andre the Giant looked like a midget, Bam Bam Bigelow looked gay, and Macho Man didn't look very macho.

Music and Sound 5 out of 10

5 is my indifference score. The music was not memorable, but it didn't get stuck in my head and drive me insane, as the music from Bubble Bobble did. Of course, I played that game for 12 hours straight when that happened. So Wrestlemania deserves a 5 for not being intrusive and for suiting the game. The sound effects were practically nonexistent.

Game Challenge 6 out of 10

The most challenging thing about this game was figuring out how to control the characters. It took us 2 minutes to figure out how to run (hold A), 4 minutes to figure out how to bodyslam (A + B), another 4 minutes to figure out how to drop kick (A while already running), and at least a couple takedowns to figure out how to pin your opponent (down + A + B?). The most obvious play control problem is the fact that your feet have to be touching your opponent for you to hit him. The other problem is that it's tough to move up and down over the ring, and that you can only attack your opponent from the sides. Once you start to win, it's only a matter of time until you wear your opponent down. I know most fighting games are like that, but you can't heal in most fighting games. In other words, the healthy get healthier and the injured get injureder. So, the game is already decided before it's half over.

Game Play-Fun 3 out of 10

Compared to other wrestling games, this one is the weakest. Maybe that's because it's the first. It's the original that was later improved upon, and there are a lot of options you and me take for granted that aren't present in Wrestlemania. You don't have the option of tag team matches, so that halves the fun value right there. You can't even climb the turnpikes. It's always fun to beat on your friend, no matter what game you're playing. This game is fun against a friend, but not against the computer, who is single-minded in approach and more accurate than a real player. The game gets old fast because there is a limit to what you can do. A few fights, learn all the moves, and that's it. There's no reward for winning, and once you win one match, the fun is gone.

Frustration

You can move left, right, up, down. You can't climb, and you can't leave the ring. And you move much slower going up and down than left and right. You have to be exactly lined up with your opponent to deck him. The user interface when selecting the game type was confusing. You know when you have to futilely pound buttons until a game starts? That's what this was like.

Replayability 2 out of 10

The only reason I would play this game again is because it's the only game I can beat my friends in. Aside from that, it's completely forgettable.

Game Value 6 out of 10

I say 6 because that's how much I paid for it, in Canadian. That comes to about a 4 in American. Also, following the disappointment that Chip & Dale didn't work, this was all we had to fall back on.

Overall 4 out of 10

There are so many other wrestling games to choose from, and at least 3 more WWF titles on Nintendo alone. The other games have more match types, a more memorable variety of characters, and more available moves. I would have loved a tag team match, such as the one in WWF Wrestlemania (this is plain old Wrestlemania), and King of the Ring would have hit the spot. If you want to take a trip down memory lane, this game is the equivalent of a flat tire.

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