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The Last Starfighter

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Reviewed by Ty Massei

Graphics: 3 out of 10 Sound: 2.5 out of 10 Gameplay: 2 out of 10 Hardness factor: 6.5 out of 10 Overall: 2 out of 10

Graphics: The graphics were kind of weak in this game. Most enemies were just blobs with a little detail and all ships are very undeveloped. Backgrounds are unspectacular and I wonder why they even added them into this game. The only thing they got right was the color scheme. Sound: The sound was very weak in this game. It just was sort of sullen and quiet throughout the whole game. The sound effects were almost the exact opposite. They were loud, but they didn't sound very good. Gameplay: A SHMUP (a spaceshooter, like R-Type or Gradius) that just doesn't cut it. You are supposed to fly around and do different things, usually kill all the enemies on a field. This game is very basic and there aren't even any powerups lying around, which I thought was very weird. The only other thing about this game that was different is that you fly on a scrolling playing field, so you can turn left or right. The controls were pretty bad in this game, but there wasn't anything that wasn't bad in this game either. Hardness factor: This game was pretty hard. You just seem weak compared to all the enemies on the screen. Since the controls are bad this game is even harder. Overall: 2 out of 10. As far as SHMUPs go, this game is very basic. There wasn't one thing in this game that I thought was satisfactory.

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