The Last Starfighter
Reviewed by Ty Massei
Graphics: 3 out of 10
Sound: 2.5 out of 10
Gameplay: 2 out of 10
Hardness factor: 6.5 out of 10
Overall: 2 out of 10
Graphics: The graphics were kind of weak in this game. Most enemies
were just blobs with a little detail and all ships are very undeveloped.
Backgrounds are unspectacular and I wonder why they even added them
into this game. The only thing they got right was the color scheme.
Sound: The sound was very weak in this game. It just was sort of sullen
and quiet throughout the whole game. The sound effects were almost the
exact opposite. They were loud, but they didn't sound very good.
Gameplay: A SHMUP (a spaceshooter, like R-Type or Gradius) that just
doesn't cut it. You are supposed to fly around and do different things,
usually kill all the enemies on a field. This game is very basic and there
aren't even any powerups lying around, which I thought was very weird.
The only other thing about this game that was different is that you fly
on a scrolling playing field, so you can turn left or right. The controls
were pretty bad in this game, but there wasn't anything that wasn't
bad in this game either.
Hardness factor: This game was pretty hard. You just seem weak compared
to all the enemies on the screen. Since the controls are bad this game is
even harder.
Overall: 2 out of 10. As far as SHMUPs go, this game is very basic. There
wasn't one thing in this game that I thought was satisfactory.