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Journey to Silius

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Reviewed by Ty Massei

Graphics: 4 out of 10 Sound: 3.5 out of 10 Gameplay: 2.5 out of 10 Hardness factor: 6.5 out of 10 Overall: 3 out of 10

Graphics: The graphics, though the best part of the game, weren't anything special. Enemies looked overdone (oh wow, blobby looking machines) and the color scheme was pretty annoying. Also, the main character looked a lot like a cross between a child and an adult. The only thing this game had was quite a bit of detail, particularly in the background. Sound: The music wasn't too bad, but it was just dull. Some of the levels music was annoying, but usually it was just dull. Sound effects were also dull, but abundant. Gameplay: A Mega Man clone. I really hate Megaman clones since they just took a very original and cool idea, sucked the fun out of it, changed the weapon to a gun instead of an arm blaster, and then changed the graphics. Anyway, this game isn't any different. The controls are pretty bad and it's set in a future theme, though it reminded me a lot more of MMX. This game's boring and there are way too many enemies in this game. Hardness factor: This game was pretty hard. The controls were bad, it took too long to kill the unoriginal enemies, and your blaster is too slow. Overall: 3 out of 10. Another Megaman clone that is nowhere near as good as Megaman is. Go get all the Mega Man games, you won't regret it.

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