Dragon Warrior
Reviewed by Chris
Ahhh, the mother of all NES RPGs, Dragon Warrior. Many of us
remember cutting our rpg teeth on this fantastic game. This is one
of those games that comes along every once in a while and causes
millions of gamers to spend some very late nights. Dragon Warrior
is one of those games you'll never forget (well, unless you don't like
RPGs). I'm sure many gamers know what I'm talking about. This game
also spawned a series of sequels, many of which we saw over here,
well all of the NES ones anyway. Only problem is that we got each
game like a year or two after it came out in Japan.
Graphics 8 out of 10
Now a lot of people may shoot me down for the high mark. But if you
take a look at a lot of the really old NES games (85-88), the graphics
were all kind of hurting. It wasn't until later that game designers learned
to better utilize the NES' hardware. So keep in mind that this rating is
relative to the really old games.
The graphics in this game are actually pretty good if you can get past
the blockiness of the overworld sprites. The monsters are rendered
rather well and for the amount of space this game took and the
limitations of memory at the time, I think they did a pretty good job.
One thing I should mention is the dungeons. Dragon Warrior has always
been kind of weak in the dungeon graphics department. It's basically
the same big sprite used throughout the whole dungeon. Pretty
redundant stuff. Other than that, nice looking game for an rpg.
Music and Sound 10 out of 10
Dragon Warrior music. I don't think there's another NES game that had
catchier music. I still hum the little tunes in my head and the opening
theme to Dragon Warrior is one of the most recognizable of all NES
games. All of the music is composed by Koichi Sugiyama, a very famous
Japanese composer. The pieces he wrote are excellent examples of
counterpoint melody. I even play some parts on my nylon string classical
guitar. What's even more fascinating is that he was able to compose
such great little melodies within the confines of the NES' limited audio
capabilities. Very talented indeed. The music on the overworld suites
it perfectly. It's great wandering music. The town music has a very lively
atmosphere, again perfect. The dungeon music is great! Especially when
you're making the final journey through Charlock castle and you're running
out of MP and your hit points are getting lower and you know you're getting
close, and if you can just make it a bit farther without another one of
those armored knights attacking you...and all along the errie music is
playing in the background. The music just makes you sit on edge. I
can't remember how many times my heart felt like it was going to leap
out of my chest. I'd have to say that Dragon Warrior has the best music
of any RPG, and possible any Nintendo game for that matter.
Game Challenge 7 out of 10
Again, I'm rating this relative to other NES RPGs. Being the first
Dragon Warrior, it lacked somewhat in challenge. The designers
simply didn't spend as much time creating obstacles for you as they
did in the later games. There isn't really a ton of things to do in order
to complete this game. No where near as much as compared to, say,
Dragon Warrior 4. The one thing there's lots to do of is building levels.
Now, there is something to be said for patients, but after walking
around the same area for five hours just to build up enough experience
to get to the next level, you begin to feel that the programmers perhaps
could have made the levels a bit easier to reach (especially the higher
ones), but I digress. I still have fond memories of sitting there for a
whole afternoon with my cousin. We'd have two TV's in my room, and a
plate full of sandwiches. One TV would have regular TV, and the other
would have Dragon Warrior. We'd take alternating half hour shifts of
level building, then a half hour of cheesy 80's cartoons. I guess the
grandeur of playing Dragon Warrior hadn't worn off yet. However, if
you're playing the game today just to catch up on what you missed and
play the game that started it all, you may find yourself turned off by
the intense level building. It's just part of being an RPG gamer.
Game Play-Fun 8 out of 10
This game is very rewarding. Well, at least it was when I was like
ten years old. It was very fun during its time. Dragon warrior is still
a very playable game that old timers like myself still like to reminisce
about, and even toss in the NES every once in a while for a trip down
memory lane. It also retains its sense of fun and adventure even after
all of these years. Newer gamers (of course I'm overlooking the fact
than many new gamers will probably never play this game anyway) will
find plenty of fun and will reap the rewards of long hours of play if
they invest a good amount of time and really get into the game. It may
feel slow at times, but that's simply the nature of the beast. It's a
game that requires a lot of patients.
Frustration
There's two things that will probably frustrate players. One is the
amount of time that it takes to build levels. Gamers may find themselves
too lazy to put in that extra couple of hours to build up those levels.
Here's a tip if you're using and emulator to run it: Put the frameskip up
really high and blast through those enemies. Another is the fact that
some of the harder dungeons may frustrate players that don't have maps.
Well, you can rough it, or if you spend the time, you can find maps to
some of the dungeons on the internet. If you subscribed to Nintendo Power
very early on, you may have received a Dragon Warrior strategy guide. If
memory serves, it had maps to most of the dungeons.
Replayability 6.5 out of 10
While Dragon Warrior shines the first time around, it may be a while
before you want to play this one again. The sheer amount of time it
takes to beat this game is a major factor. I find I go back to this
game every three to four years. The game is pretty linear and there's
basically nothing you can do to deviate from the set gameplan. It's not
like newer RPGs where there's a million other things you can do the
next time you play the game. Once you beat Dragon Warrior, well, you've
seen just about everything there is to see in this game. The only reason
for replaying this is for nostalgia.
Game Value 10 out of 10
Well, it was worth the $50 or so I paid ten years ago and It's worth
the $5 you can find it for today. Even at that expensive price back
then, it lasted a lot longer than many other NES games I wasted my
Christmas gifts on. If you've never played this game and have an old
NES kicking around, and happen to see this game in a pawn shop or
something, by all means buy it. It's a good investment in some old
school RPG fun. And at that price, who could go wrong?
Overall 10 out of 10
The mother of all RPGs can still hold her own today. It has all of
the classic elements, building blocks you may say, of many new RPGs.
It was one of those classics who had few, if any rivals (only one that
comes to mind is final fantasy). It stood out like a sore thumb in the
play-five-minutes-and-you're-bored games that lined most of the
shelves in those days. It was actually worth the amount of money
they were charging for cartridge back then. It's what got me interested
in RPGs and taught me the value of hard work. It prompted world peace
and saved pet cats from burning buildings. Well, okay, maybe not, but it
is a great classic that influenced many gamers and first turned them
on to RPGs.