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Donkey Kong Jr. Math

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Reviewed by Ty Massei

Graphics: 5.5 out of 10 Sound: 3 out of 10 Gameplay: 3 out of 10 Hardness factor: 2 out of 10 Overall: 4.5 out of 10

Graphics: The graphical design isn't anything special, but the graphic quality is pretty high. That means they really didn't spend a lot in development (not that they could or anything) but the quality is pretty clear. Sound: There really isn't much music in this game. What is there is very vacant so that you don't really notice it. Same for most of the sound effects (with the exception of dying). I think that maybe this was because you're supposed to be concentrating on solving the puzzles. Gameplay: This is a two player educational game. If you've ever played Donkey Kong Jr., then you already sort of know what this game is. If you haven't, basically you play as Donkey Kong Jr. (and the other person plays as Donkey Kong Jr. with a different shade) and you swing around on vines. In DKJ you were supposed to unlock the cage where your father is. In DKJM you are supposed to swing around to different numbers and arithmetic symbols to get a number. Hardness factor: This game really isn't hard normally, but it matters on the skill of the person you are playing against. Overall: 3 out of 10. This game really isn't too good. It isn't really fun playing with someone else and it was probably just a ploy by Nintendo to make a few more bucks. It might be good for a small kid learning mathematics.

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