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Donkey Kong Classics

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Reviewed by Ty Massei

Graphics: 5 out of 10 Sound: 4 out of 10 Gameplay: 6 out of 10 Hardness factor: 6.5 out of 10 Overall: 6 out of 10

Graphics: The graphics are okay. They were original when these games were made in the 80s, but not so much anymore. There is a pretty good color scheme in both games and quite a bit of detail (again, for its time). It's pretty weird seeing Mario like that though. Sound: The music in this game is vacant. There's only 3 songs in the whole game; one at the selection screen, one for Donkey Kong, and one for Donkey Kong Jr. However, there are enough sound effects in both games and the sound effects were very fitting. Gameplay: A collection of Donkey Kong and Donkey Kong Jr. In Donkey Kong, you play as Jumpman (later changed to Mario) who is on the very bottom floor and you must make your way up to Donkey Kong on the top floor while dodging enemies or harming them with a hammer. On the second level, you run around and try to run over glowing pieces of land in order to make Donkey Kong fall to the ground. In Donkey Kong Jr., you play as Donkey Kong Jr. and you must release your father from a cage that the Marios are guarding. This game basically involves climbing up vines and dodging enemies and is no where near as fun as Donkey Kong is. The controls are pretty good for Donkey Kong, but they are desired for Donkey Kong Jr. Hardness factor: Donkey Kong is sort of an easy game. While Jumpman is pretty slow, it's not that hard to determine when to jump barrels. Donkey Kong Jr. is hard though. The controls are bad and it takes forever for your character to respond. Overall: 6 out of 10. A really good port of the arcade games. If they added DK 3 I'd definitely recommend this, but since they didn't I really wouldn't bother unless you must play these games.

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