Conquest of the Crystal Palace
Reviewed by Ty Massei
Graphics: 6.5 out of 10
Sound: 6 out of 10
Gameplay: 6 out of 10
Hardness factor: 5.5 out of 10
Overall: 6 out of 10
Graphics: The graphics weren't that bad. They remind me a lot of The
Mystical Ninja, only for the NES. There is quite a bit of detail in the
characters, some of which look humorous I might add. However, the
quality isn't the best but it's still pretty cool.
Sound: The music was also pretty good for a NES game. It was adventurous
though the sound quality wasn't that great. In other words, it fit in with
the graphics very well. Sound effects were done pretty well also.
Gameplay: An interesting sidescroller. When you first start a level in this
game, you have a choice of choosing one of three crystals. One of them lets
you jump higher, one of them lets you attack harder, and the other one
gives you more life. After you pick the orb you want, you start a level.
This game is really cool because it just has a really good feel to it. You
go around a level and try to find your way to the end while looking out
for shops to buy stuff and hear news, and also killing enemies so you
can get gold. The only thing I didn't like about this game was that the
controls were a bit too stiff.
Hardness factor: There are a few problems with this game, but they
aren't bad enough to make the game too much harder. One problem is that
when you hit with your sword, it's always in an up ark. Sometimes hits
don't seem to connect, but it's usually only on up enemies. The only other
thing that makes this game hard is that you have to be far to the right of
the screen for it to show.
Overall: 6 out of 10. While this game has a few problems, it's really not
that bad and there's some weird humor in it. I'm surprised I had never
heard of this game since it's pretty good.