Castlequest
Reviewed by Ty Massei
Graphics: 2.5 out of 10
Sound: 2 out of 10
Gameplay: 4 out of 10
Hardness factor: 7 out of 10
Overall: 2 out of 10
Graphics: I really didn't like the graphics in this game. Every character in
the game was just so low to the ground they looked ridiculous. They definitely
should have picked different colors for the keys in my honest opinion.
Sound: The music in this game was incredibly annoying. I don't see how anyone
could sit down and play this game for however long it takes to beat it and
leave the sound on. Sound effects aren't any better and are often vacant
from the game.
Gameplay: A pretty interesting puzzle game that had a good concept, but
overall isn't a good game. You play as this little guy who goes up and down
platforms looking for keys to open up all the doors in a level. There are a
lot of really cool elements in this game, like boxes, raising platforms,
and conveyer belts, to name a few. Also, there are enemies going around
that you must stab in order to get rid of. Here is where the problem arises.
The game just isn't really any fun and is repetitive to no end. Also, they
definitely should have worked on attacking enemies since most of the
time they just ran right through it and killed me.
Hardness factor: This game was definitely harder than it should have been.
The controls were unresponsive and your character's blade should have been
at least 2 or 3 times longer.
Overall: 2 out of 10. While this game could have been good, they messed up
on a lot of it. I'm surprised there aren't more games out there like this one,
as it seemed like it could have been a really nice puzzle game.