Super Mario Bros. Deluxe
Reviewed by DOAHunterX
Do you remember the olden days of gaming yore? You know,
when gaming became the gaming we know? Remember Super
Mario Bros.? Remember stomping on Goombas, kicking Troopa
shells, and going into pipes? What about shooting Bowser with
fireballs? Or saving the princess? If you do, this will be a true
blast from the gaming past. If not, you can see how the
Brothers started (well, not really, they had games before
Super Mario Bros. that had them) with this classic. If you desire
for more, there is... Well, let's get on to the meat of the
review, shall we?
Graphics 88 out of 100
Notice the clear cartridge, the nice logo, and the nice technology
inside... Oh, this is for the graphics INSIDE the cartridge.
How dumb can I be?
Okay, I'll start again. The menu graphics that aren't the game
(inside the cartridge) are smooth and well done, while the
graphics of the game itself (also inside the cartridge) are
perfectly redone onto the pitifully-sized Game Boy Color
screen (pitifully-sized compared to the average TV screen).
Which takes me to the thing that Nintendo had to do. There
are either of two ways to handle the different-sized screens;
either reduce the graphics proportionally (which would highly
compensate the sprite size), or reduce the screen area, but
keep the sprite sizes the same (which would compensate the
player's view of the game). It was the latter of these two evil
deeds that Nintendo had to do to fit it onto your Game Boy
Color. So to make up for that, they made the ability to move
the screen around, which would have been better than Plan B
(the former). While I only gave it 88 out of 100, they couldn't
have restored it without raising the score.
Music and Sound 95 out of 100
Unlike the screen, which had to be compensated, there was no
problem in fitting the sounds into the game. However, they
added a few more sounds for convenience (like whether or
not you are taking a right path or not in a castle maze stage).
But the original music is all there.
Game Challenge 99 out of 100
Ooh, why such a high score for a game with only moderate difficulty,
may you ask? Because there is more than just the original game,
primarily the Lost Levels (Japanese Mario 2)! However, World 9 and
Worlds A-D of the Lost Levels are not in the game, and the
Minus World is unreachable in this game. But there are other
modes that will test your game-playing skills for months to come...
Game Play-Fun 101 out of 100
Remember how fun the original Super Mario Bros. was? Now have more!
There is the challenge mode, where your object is to get five red coins
and a Yoshi Egg, as well as a score goal on each of the 32 original levels
(however, you do not have to do all three objectives at once.), in
addition as an overall score goal for all 32 levels combined! Then an
added genre of action-adventure: racing! We weren't expecting it,
but it's good! Your object: race to the finish of the course before
your opponent (or Boo) does! (It's a lot more fun than it sounds.)
Then there are many Easter eggs, like an album (earn pictures by
playing), banners, animation frames, calendar, music, fortune
telling, and a few others. And most of them can be printed on the
Printer! And of course, the Lost Levels.
Frustration
Little. The only pieces of frustration are the small screen and the Lost Levels.
Replayability 90 out of 100
Well, the strongest suits of the replayability are in increasing your
high scores (Normal and Challenge), but in also filling the whole album,
and the racing mini-game! Good luck!
Game Value $40 out of $28
Well, at least that how much I paid for it. If you ever get tired of
Mario, see a doctor. At least see a doctor named Mario!!!
Overall 95 out of 100
For the lover of Mario, the reexperience of Mario, or just looking
for a good game, Super Mario Bros. Deluxe should give you a good
thumb workout.