James Bond 007
Reviewed by Matt
I recently purchased James Bond, 007 at a toy store for $20.00. From
the review of it on Nintendo's website, I expected a huge, lovely, lush
game, greater than Zelda. It commented on how it made great use of the
areal view made famous by Zelda, the huge, intense, levels, the tough
puzzles, and the great SFX and Music. I was largely disappointed. The
levels are teenchy-weenchy, by comparison, and the graphics, gameplay
and music/SFX all blow.
Graphics 4 out of 5
The graphics in this game are- okay. they look okay, for a game, I guess,
but they are too small and pixelated. Bond, the ultimate gentlemen Hero,
looks like a 9 year old! However, they made great on the backgrounds.
The market booths, electronic consoles, and rubble heaps all look
relatively good.
Music and Sound 1 out of 5
Bond has nearly the best music I've heard, for a game. the theme sounds
great, and all of the other music sounds awesome. The reason I only gave
it a 1, though, was the terrible SFX. The enemies went PLOOF! when dying,
the bullet shots sounded like birds shitting, and stuff like knives or swords
swishing, well, they didn't even get a sound. They could have done much better.
Game Challenge 0 out of 5
This game, supposedly a huge, intense, 11-stage thriller, bored me. I had it
on a Saturday, had it beat by Sunday morning. Unlike Zelda, you could not
"chooses your destiny", per say. You were shipped off to wherever you had
to go, and there were no puzzles to solve. The large amount of trading in
the game was shallow and unchallenging (eg: Give the cat to the guy with
the mice.), and there were almost no instances where you could go back
to a place to get something. The quests stinked, and it was an over-all
sweat-bath. However, things could get a little challenging when you are
dumped into Tibet, with no health packs and no weapons.
Game Play-Fun 2 out of 5
This game was OK to play. You could play baccarat or blackjack, in
Marrakech, and it was a little fun cruising around in a tank field in
Russia, but overall, the gameplay fun was shallow and boring. Mostly
task based, with uninteresting combat.
Frustration
The frustration was nil. Though it was a little hard scraping up the
dough to play baccarat wit Mr. Fez, the most challengin puzzle in the
game was figuring out how to navigate the caves in Tibet with no health.
Replayability 0 out of 5
With Zelda, you could take months to beat the game, then put it in a
desk for a few months, forget all about it, and replay a new game and
be scratchin' your head, "Well if I can remember where I put that power
bracelet". In Bond, you could play it (for 3 hours), beat it, put it down
for years on end, pick it back up, and start a new game, and figure
everything back out in 5 minutes flat. That's all I have to say.
Game Value 0 out of 5
My grandma payed $20.00 bucks for it, and all I got was $20.00 bucks
worth of a game. In short, it was not worth my grandmas hard-earned cash.
Overall 1 out of 5
This was a sleeper game. I think it was made for 5 year olds, because I'm
thirteen and it was no problem. If you want a tough game with great
variety, music, and playability, buy Metroid II or Zelda.