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Iron Man & X-O Manowar in Heavy Metal

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Reviewed by Diane Cote You can expect some compromises when you play portable. The Game Boy is a 7 year old, 8-bit game system, after all. However, there is absolutely no excuse for a video game as horrible as Iron Man & X-O Manowar in Heavy Metal, even if it's for the Game Boy. The technology we're talking about may be a bit creaky but everyone knows quality platforms have been made for the resilient portable for years. Heavy Metal does not belong in that club. This is a cartridge that will have anyone who purchases it, grinding their teeth in utter frustration. Acclaim has truly outdone themselves. The characters are embarrassing stick figures, the environments are extremely simplistic, the animation is atrocious, the sound and music understandably terrible (not many good sounding Game Boy titles, I'm afraid) but most heinous of all is Heavy Metal's ridiculously old school game play. You know the drill. You run, jump, float and shoot your way to and past a series of bosses. You pick up power-ups. You find the occasional secret. And generally you try hard to keep yourself interested. For the record: I was bored out of my tree. In Heavy Metal, the bad guys are a mixture of supervillains from the Iron Man and X-O Manowar mags but I'd be hard pressed to tell one confusing blob from another. I can think of at least 20 better Game Boy titles to hunt down off the top of my head (and many more after that). Don't give Heavy Metal the time of day, gamers. It's obvious that the developers didn't care about you when they were making this "adventure," so why should you care about them and their game? Even on Game Boy, we have our standards. Am I right or am I right?

I'm giving Iron Man X-O Manowar 3 out of 10

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