Desert Strike
Books: How to Win at Super NES Games - Super NES Games Secrets
Conquering SNES Games
00BFE001 AAAs have 1 armor point
00BFE019 AAAs have 1/2x armor points
00BFE064 AAAs have 2x armor points
00C03E01 APHIDs hae 1 armor point
00C03E0C APHIDs have 1/2x armor points
00C03E32 APHIDs have 2x armor points
00C09001 Speedboats have 1 armor point
00C0904B Speedboats have 1/2x armor points
00C090FF Speedboats have 2x armor points
00C13001 Choppers have 1 armor point
00C1304B Choppers have 1/2x armor points
00C130FF Choppers have 2x armor points
00C1EC01 Crotales have 1 armor point
00C1EC7D Crotales have 1/2x armor points
00C1ED01 Crotales have 2x armor points
00C24A01 M48s have 1 armor point
00C24A64 M48s have 1/2x armor points
00C24B01 M48s have 2x armor points
00C2F601 Rapiers have 1 armor point
00C2F625 Rapiers have 1/2x armor points
00C2F696 Rapiers have 2x armor points
00C35401 VDAs have 1 armor point
00C35432 VDAs have 1/2x armor points
00C354C8 VDAs have 2x armor points
00C40401 ZSUs have 1 armor point
00C4044B ZSUs have 1/2x armor points
00C404FF ZSUs have 2x armor points
00D15401 AK47s have 1 armor point
00D15405 AK47s have 1/2x armor points
00D15414 AK47s have 2x armor points
00E6AE01 Faster gun auto-repeat speed
00E6AE18 Slower gun auto-repeat speed
00E6B100 Guns start at 154 rounds remaining
00E6B102 Guns start at 666 rounds remaining
00E6B109 Guns start at 2458 rounds remaining
00E6B113 Guns start at 5018 rounds remaining
00E6B126 Guns start at 9882 rounds remaining
00E6B264 Guns do as much damage as missiles
00E6CE0A Start with 10 hydras
00E6CE32 Start with 50 hydras
00E6CE64 Start with 100 hydras
00E6CEFA Start with 250 hydras
00E6D064 Hydras do as much damage as missiles
00E6D204 Missiles fly faster
00E6EC01 Start with 1 missile
00E6EC14 Start with 20 missiles
00E6EC32 Start with 50 missiles
00E6EC64 Start with 100 missiles
00E6ECFA Start with 250 missiles
00E6EEFA Missiles do 250 points of damage
00E70C01 AAAs do 1 point of damage
00E70C0A AAAs do 1/2x damage
00E70C28 AAAs do 2x damage
00E70E00 AAA bullets fly slower
00E72A01 VDAs do 1 point of damage
00E72A0C VDAs do 1/2x damage
00E72A32 VDAs do 2x damage
00E72C00 VDA bullets fly slower
00E76601 ZSUs do 1 point of damage
00E76614 ZSUs do 1/2x damage
00E76650 ZSUs do 2x damage
00E76800 ZSU bullets fly slower
00E7A201 Rapiers do 1 point of damage
00E7A232 Rapiers do 1/2x damage
00E7A2C8 Rapiers do 2x damage
00E7A400 Rapier bullets fly slower
00E7C001 Crotales do 1 point of damage
00E7C032 Crotales do 1/2x damage
00E7C0C8 Crotales do 2x damage
00E7DE01 M48s do 1 point of damage
00E7DE32 M48s do 1/2x damage
00E7DEC8 M48s do 2x damage
00E7E000 M48 bullets fly slower
00E7FC01 APHIDs do 1 point of damage
00E7FC25 APHIDs do 1/2x damage
00E7FC96 APHIDs do 2x damage
00E7FE00 APHID bullets fly slower
00E81A01 Speedboats do 1 point of damage
00E81A19 Speedboats do 1/2x damage
00E81A64 Speedboats do 2x damage
00E81C00 Speedboat bullets fly slower
00E83801 Choppers do 1 point of damage
00E83832 Choppers do 1/2x damage
00E838C8 Choppers do 2x damage
00E83A00 Chopper bullets fly slower
00E85601 AK47s do 1 point of damage
00E85602 AK47s do 1/2x damage
00E8560A AK47s do 2x damage
00E85800 AK47 bullets fly slower
0187E900 Infinite fuel
0187E904 2x fuel consumption
0189BB2C Infinite lives
01E59CDD Infinite ammo
02996601 Start with 1 life
02996605 Start with 5 lives
02996607 Start with 7 lives
0299660A Start with 10 lives
02996614 Start with 20 lives
02996632 Start with 50 lives
02996663 Start with 99 lives
02996C19 Fuel starts at 25
02996C32 Fuel starts at 50
02996C4B Fuel starts at 75
02996C96 Fuel starts at 150
02996CC8 Fuel starts at 200
02996D03 Fuel starts at 868
C0E5F004 Hydras fly faster
018A2801
0196AB01 Armor starts at 344
018A2803
0196AB03 Armor starts at 856
018A2804
0196AB04 Armor starts at 1112
018A2808
0196AB08 Armor starts at 2136
018A2814
0196AB14 Armor starts at 5208