Kirby 64: The Crystal Shards
Books: The Ultimate Code Book - Cheating Made Easy
Secret Codes 2003 - Nintendo 64 Secret Codes
Beat the first Dark Matter
Break the Blocks
Unlock Higher Mini-Game Difficulties
View all Cinema Scenes
Different Information Bar Styles
Shards for Stage 1 of the last level
Movie viewer mode
Power abilities
Boss information
Ability Combinations
Use the enemies that do not have powers
Obtain boss battles in the option menu
Sound settings
Beat the first Dark Matter
Sent in by Code Hunter
Here is help on beating Dark Matter. Stay in the corner and follow
these simple steps:
Fire: When he creates the fire blobs suck them in and shoot them at him.
Rock: Quickly run across the screen to the other corner. When the
rocks turn...well...suckable, suck them in. He will then roll around.
When he is closer to you, shoot him.
Spark: Jump around dodging the lasers until they become small
sparks. Suck in the sparks and shoot him with it.
Needle: This one is pretty obvious.
Bomb: Dodge the balls. When they split into 2 parts you will have
to do more work dodging. When they stop moving suck them in and
shoot him.
Ice: Save this for last. Suck in the thing revolving him and take the
ice power. Use that to defeat him.
Break the Blocks
Sent in by Code Hunter
Sometimes you see a block that looks weird but you don't know how
to get by it to get the hidden crystal. First look at the color of the
block... if there's two colors you have to use a power combo. If there's
one color just use a regular special attack. Here's a list of the special
attack and their color.
Burn = Red
Stone = Brown
Ice = Blue
Needle = Orange
Bomb = Black
Spark = yellow
Cutter = Green
Unlock Higher Mini-Game Difficulties
Sent in by Code Hunter
To access the higher difficulty settings for the mini-games, you must
beat the difficulty setting before it. In the beginning, beat the Easy
setting to unlock the Normal level. Beat the Normal level to open the
Hard level. Then, beat the Hard level to access the Intense difficulty level.
View all Cinema Scenes
Sent in by Code Hunter
To be able to view all the cinema scenes in the game in order, beat
the game with a 100% rank and a new selection will appear in the Movies
menu that will allow you watch all the movies, one after another.
Different Information Bar Styles
Sent in by Code Hunter
To change the style of the Information Bar, simply at the start of the
game, click Options and then go down to Settings. Click on settings and
go down to display. Next to display the numbers 1-5 appear. Use the
D-Pad to move left or right and A to choose a number. Then the next
time you play Kirby, the info bar will have changed its style.
Shards for Stage 1 of the last level
Sent in by Micheal
Stage 1
1st Shard-While you are walking down a path there is a shard in between
two guards.
2nd Shard-when you go in the first house you will fight an easy boss. If
you beat him you will get a shard.
3rd Shard-Once you have the spike bomb combo you will use it on a stump
sticking out of the lake.
Movie viewer mode
Sent in by Andrew
Complete the game after collecting every crystal to receive 100%,
and you will unlock the movie viewer mode.
Power abilities
Sent in by Tails
There are eight different types of enemies in Kirby
64, which are Burn,
Stone, Ice, Needle, Bomb, Spark, Cutter, and Neutral. When you swallow
any enemy except Neutral, you'll gain that power, and only to this game,
he can combine abilities! If you're confused of what happens or if it's
worth it, just take a look at the addition lesson below.
Uncombined abilities:
There are 7 different types, so there are seven different single abilities.
Burn=Fireball: Press the B button to get Kirby a short invincible surge
ahead. You'll find this the best of the single abilities early in the game;
however, you'll run into problems on rugged floors you may end up landing in.
Stone=Little Rock: When you press B, Kirby turns rock solid, quite
literally, crushing any typical enemy in its path. However, since it
can't jump and is simply too slow, I would recommend combining it with
something else unless you really need this right now.
Ice=Blizzard: Press the B button and Kirby will whirl and make a wide
flurry, freezing any enemy nearly into a solid block of ice. If you're in a
stage where lots of enemies are abound, you should definitely have the
Blizzard ready, since if you slide the ice across the stage, you can kill
any other enemy it runs over.
Needle=Spikes: Kirby will grow spikes for a short time, stopping enemies
around out cold. It's not as widespread as the Ice maneuver, but at least
it's in all directions.
Bomb=Bomb Thrower: Press the B button to throw the bomb. The
longer you hold the B button, the farther Kirby will throw. Since Kirby
is vulnerable to attack when he's getting ready to throw, you might also
want to try combining it for some really cool attacks.
Spark=Shock: Hold down the B button to surround Kirby
in an invincible
magnetic field for a few seconds. Keep in mind that it's only temporary,
though it is a pretty good attack.
Cutter=Boomerang: Press the B button and Kirby will launch a huge
boomerang, blowing up anyone in its path. However, Kirby will not be able
to do anything but walk and jump when the boomerang is out there,
though. It's best when there is a lot of enemies in front of you that
can't attack you from your distance.
Combination Attacks
Sent in by Tails
There are 28 cool attacks Kirby can use once he gains two powers. It
can be either the same, or it can be completely different, and order
doesn't matter either. There are four ways to gain two powers. You
can suck in two enemies with powers at once, throw one enemy at
another, spit one at another, or, if you already have the power. press
L, R, or any C-button to hold up your power. Throw it at another enemy
and inhale the product to gain both powers!
Burn+Burn=Phoenix: This is just like the fireball, except it goes a lot
farther. You'll love to use this in the same cases as the fireball.
Burn+Stone=Volcano: Hold down the B button and press either left or
right. Kirby will start shooting fiery rocks out of his head, starting
from upwards to the position you are pressing. To me, the rocks go
too slowly for comfort. Most good attacks are fast ones.
Burn+Ice=Ice Cube: I don't know why they programmed this in. this is
by far the worst attack in the game. Press the B button to turn Kirby
into an immobile but invincible ice cube. After a second, the ice cube
will fully melt and turn you back into the vulnerable cream puff. Since
you can't really get this combination until you get pretty far into the
game, or save up for several stages, it'll get pretty useless. Actually,
being next to an enemy to start attacking is bad everywhere.
Burn+Needle=Arrows: This is similar to the Bomb Thrower, except for
the fact that these burning arrows keep the ground lit for a few
seconds afterward, causing anyone in its path except Kirby to get
burnt up. Handy, but only if you're a good timer. Just not as good as
the Bomb Thrower.
Burn+Bomb=Fireworks: Press the B button to do a Spikes-like attack.
Press B just as Kirby finishes to do a more powerful attack. Press it
again to explode Kirby in a screenful of pyrotechnics. This is a pretty
fast attack, and you can do it from a distance. Definitely worth collecting.
Burn+Spark=Static Plate: If there are no enemies nearby, hold the B
button to rub a glass sheet against Kirby. Once he's done, he'll burst
into flames harmless to you but very bad for your opponents. It's like
a really fast version of the rock, and you can jump, but it's only
temporary and you can't stop moving. Pretty good but there are
much better ones.
Burn+Cutter=Sword: Press the B button to get out Kirby's flaming sword.
Press it again to swing it like a baseball bat. Press up, then B for him to
throw it straight forward in a blaze. You got to learn the ropes of how this
works then you'll get to like it.
Stone+Stone=Big Rock: Transform Kirby into a giant walking boulder.
His blast radius is the same proportionally to the Little Rock when you
press B again, but is still very slow and can't jump.
Stone+Ice=Puck: The curling puck will freeze anyone in its path. It
starts out pretty fast, but decelerates quickly. there are much
better things out there than the Puck. Skip it.
Stone+Needle=Spear: This is a projectile attack that goes in a straight
horizontal line across the screen, going through anything. It's really good,
though it may get difficult to find if you don't know how.
Stone+Bomb=TNT: The dynamite's power is unmatched. Press the B
button to throw it, then press down to put your hard hat on to protect
yourself from the nuke, which takes up more than the entire screen!
Definitely very good, but don't use it if you're right next to an enemy.
Also, don't use it in places where there are lots of indestructible enemies,
or in a current or conveyor belt.
Stone+Spark=Yo-yo: You're controlling a boulder for a yo-yo with an
electric current for a string. Anything the boulder or the current
touches will be destroyed, except for Kirby. To get rid of it and start
moving again, bring the boulder back to Kirby. It's an incredibly cheap
and fast attack, despite Kirby doesn't move. Handy in bosses, where
you can attack from long distances.
Stone+Cutter=Statue: turn Kirby randomly into a statue of a rat,
an owl, a fish, a flower-thingy, or a bluebird. Each of them can move
in land, sea, or air. Experiment. The bluebird travels faster than
Kirby's dash when flying. Everything else isn't worth it.
Ice+Ice=Snowball: Move across the screen to trap anything you come
upon. Press the B button again or run into a wall to get rid of it and
any enemy you touched. It's useless against flying enemies, however.
Ice+Needle=Snowflake: Hold down the B button to turn Kirby into a
growing snowflake crystal and freeze what you touch. This is
definitely NOT long-range, so don't use it.
Ice+Bomb=Snowman: Kirby
will walk slowly s a sizzling snowman.
Once you touch an enemy, you'll explode and take out the enemy,
as well as freeze them in the blast radius. Kirby will be immobile
for a second afterward to recover from the heat. After 5 seconds,
he blows up by himself. This is good if enemies aren't your main
problem, but it's still a bad attack.
Ice+Spark=Refrigerator: Turn Kirby into a fridge full of weapons,
none other than hot dogs, cheese, steak, and various leftovers. If
you're near an enemy, use this to your advantage. You're also
invincible until you press the B button to bring back Kirby's feet.
Also, you can eat the scraps of food you threw as the fridge to
recover your health! you'll last for quite a while with this.
Ice+Cutter=Ice Skates: If you like to go fast, this is for you! Press B
to stop the ice skates r press A to twirl invincibly. However, you can't
stop with the ice skates, and it'll wear off once you hit a wall. A great
weapon to use, but only if you time it right.
Needle+Needle=Swiss Army Knife: You'll find this similar to the Spikes
attack, but its radius is twice as large. If you keep doing this as you
walk, you're sure to get much of the Dark Matter's army down.
Needle+Bomb=Gorda: Here's your chance to become one of those
annoying spike balls with eyes! Press the B button to launch your
spikes in 8 directions as projectiles! If you have good aim, the it's
good. If not, avoid it. Oh, and you can also move Kirby around when
he's the mine too.
Needle+Spark=Spitfire: Press b to turn Kirby into a raindrop shape
and release ignitions from the tip! similar to Spikes, as with many
other attacks, but this one is extremely fast. good to use, but short-ranged.
Needle+Cutter=Bear Trap: Use this to get rid of anything unpleasant
to Kirby in a very large semicircle, with Kirby in the middle! He grows
long arms with spikes on top, then snaps them shut when you let go
of the button! A fast and powerful attack. You'll find this situation a
lot, for when there are Needle enemies, there's usually Cutters too.
Bomb+Bomb=Missile: Release up to three homing missile by how long
you hold the B button down. Let it go and it'll seek out nearby enemies
for a second or two. However, they don't always go your way.
Bomb+Spark=Light Bulb: For a period longer than the Shock, you'll
turn into a smaller version, the Light Bulb. Oh, and don't forget that
the light bulb will explode after a few seconds, so it's Shock and
Spikes rolled into one package!
Bomb+Cutter=Ninja Star: throw this at an enemy and it'll be destroyed
in a second. It'll also be immobile at the time. It's fun to use, but hard.
Practice, and you'll be good at this.
Spark+Spark=Atom: This is just like the Shock attack, except a
LOT bigger, and it grows as you use it. Enough said.
Spark+Cutter=Light Saber: Kirby
will own a yellow version of Darth
Maul's very chief weapon. Press the B button to swing it around in
his fashion. This is basically a double-sided Sword. Very cool to use,
powerful, and Kirby will look cool with it too.
Cutter+Cutter=Rebound: This is a super-large version of the
Boomerang. It's so large, it can destroy enemies slightly underneath
you, as well as slightly overhead as well.
Boss information
Sent in by Skainter!
Level 1 - Popstar
Boss - Whispy Woods
This shouldn't be considered as a boss, because it's so easy to beat!
There are two ways of defeating him - you can beat him with no
powers, or you can beat him with your own powers. As the fight
begins, you'll notice three seedlings walking and jumping around. Each
seedling takes only two hits to be defeated. After a while, Whispy will
get mad and start to shoot his roots at you. Just eat the apples he
throws down and blast them at his roots. Defeat him and you've beat
the first level of the game!
Level 2 - Rock Star
Boss - Pix
This boss has two parts. The first phase is very simple. Jump over
the Pixes' swords as they pass by until you reach the top. Now comes
the second phase. In this phase, they will try to dice you with their
swords, as well as drop rays on you and try to roll into you. There are
two ways of defeating this boss now. You can beat the boss with
powers or no powers, but there is a extremely simple way to beat
him. Before starting this boss level, get a combination of both fire
powers. Fireball your way into a Pix to cause damage to it. Beat all
three Pixes and they'll crash into each other, making a nice fireworks
display. Then you're free to go to the next world!
Level 3 - Aqua Star
Boss - Acro
This is just like fighting him in Kirby's Dreamland 3. First he'll vomit
up and down spitting out tail fishes and Gordos at you. Don't worry
about the Gordos. Just blast the tail fishes back at him. When the
screen starts to move upward, use the rocks he kicks up as weapons
and shoot them back at him. Defeat him and you're done here!
Level 4 - Neo Star
Boss - Magman
This boss is so easy you'll laugh at him. In the first phase, eat the
rays that fall down and spit them back at his firey hills. In the second
phase, there are two ways of beating him. You can defeat him with no
powers, or you can defeat him with your own special power. When he
tries to charge into you, inhale the star he knocks out of the wall. Spit
it back at him. When he puffs up and gets ready to shoot fire at you,
run close enough to him and duck! Defeat him to advance!
Level 5 - Shiver Star
Boss - HR-H
This moderately average boss presents a challenge waiting for you
in this boss level. In the first phase, eat the rocks and spit them out
at his arms, or slap a stone/spark combo at them when he tries to
slam you with them. After a while he will morph into a flying ship and
try to hit you with his arms. Eat the rocks that fall and blast the hull
with them. Defeat him and you're ready for the final level in the game!
Level 6 - Ripple Star
Boss - Miracle Matter
Miracle Matter copies the same abilities as you when you eat an enemy
with a special power. When fighting all 7 forms of him, the rule is
simple - eat the projectiles that he produces and shoot them back at
him! The first form looks like a shiny white bomb with a red eye. The
second form is a flying green spiked cutterang. The third form is an
orange spiked ball with a white eye. The fourth form looks like a brown
rock with smaller rocks surrounding it. The fith form is a sparkling ball
that surrounds itself with a frizzled spark. The sixth form looks like a
firey pillar. The seventh and final form looks like a one-eyed white sphere
trapped inside a huge block of ice. Defeat him and you've beat the game!
Well, if you found all the crystal shards, you should be able to open up
the secret level, Level 7!
Level 7
Boss - Dark Matter
This is a pretty easy boss to beat. Just dodge him when he flies back
and forth and use the crystals from the Crystal Rod to hit him. Every
time you hit him, he will get smaller and smaller. Six or seven hits with
the Crystal Rod should do him in.
Ability Combinations
Sent in by Code Hunter
Fire + Rock: Rock shooter
Fire + Ice: Ice and fire blower
Fire + Needle: Bow and arrow with fire arrow
Fire + Bomb: Fireworks
Fire + Electric: Solar powered fire
Fire + Cutter: Fire sword
Fire + Fire: Fire bird
Ice + Needle: Snow flake
Ice + Bomb: Snowman bomb
Ice + Electric: Refrigerator (+health)
Ice + Cutter: Skate
Ice + Ice: Snowball
Rock + Ice: Skating soap
Rock + Needle: Drill
Rock + Bomb: Dynamite
Rock + Electric: Electric rope tied to Rock
Rock + Cutter: Rock cutter
Rock + Rock: Big rock
Needle + Bomb: Spikey bomb
Needle + Electric: Thunderbolt
Needle + Cutter: Bite
Needle + Needle: Spikey gadgets
Bomb + Electric: Light bulb
Bomb + Cutter: Bomb that hooks onto opponent
Bomb + Bomb: Missile launcher
Electric + Cutter: Electrical double bladed sword
Electric + Electric: Electric ball
Cutter + Cutter: Boomerang with blades
Use the enemies that do not have powers
Sent in by Code Hunter
When you see an enemy that does not have a power, but is doing
something (like flying or shooting) inhale it and press R or one of
the C buttons. Here are a couple examples.
Pteran - If you jump with him over your head you will start flying really
fast in the direction you are facing.
Bronto Burt - Makes you fly up for a while, and then slowly back down.
Bumber - Jump into the air with him over your head and you will slowly
float to the ground.
Also some of the enemies with powers can help you if you hold them above your
head. For example, if you pick up the dinosaur guy that spits fire, it will do
the same above your head with less time between fire (when you are not holding
it it falls asleep for a while, when you are holding it it only catches it's breath.
Obtain boss battles in the option menu
Sent in by Code Hunter
To obtain boss battles in the option menu, you must complete all 6 levels and
collect all of the crystal shards. Return to the ripple star and defeat the final
boss again, you should then be viewing the ending sequence, it will be different
this time because you will go into space. When the sequence is done you will be
in a new level called the dark star, defeat the boss and you will have boss
battles in the option menu.
Sound settings
Sent in by Code Hunter
To obtain sound settings in the option menu, you must complete all 6 levels and
bosses.