FREE @world-of-nintendo.com E-mail
address!! Sign up here!!
Username:
Password:

Get a FREE iPad or MacBook Air!!!!!!!

Hexen 64

Books: The Ultimate Code Book - Cheating Made Easy Secret Codes 2003 - Nintendo 64 Secret Codes



Skip part of the hub
What to do when your a pig
Winnowing Hall tip
Portals tip
Access the cheat menu
Codes
Weapons and baddy info


Skip part of the hub

Sent in by Code Hunter At the core of the seven-portal hub there are three stairs that must be raised. After you raise the first flight of stairs, walk halfway up them. You will see the other two platforms that the other two staircases lead to. If you try hard enough, you can actually jump to the smaller ledge, skipping a part of the hub!

What to do when your a pig

Sent in by David Kinser If someone turns you into a pig, eat a mushroom and it will turn you back. Click here

Winnowing Hall tip

Sent in by Mana P. In the Winnowing Hall, and are playing the mage you do not need the silver key. Stand to the wall left of the row of trees and look at the tower. Shoot, and the bell will ring.

Portals tip

Sent in by River If you're having trouble on the seven portals, when the first stairs rise, look to the right and the left. You will see two platforms. From the first stairs, you may jump on those platform.

Access the cheat menu

Sent in by Me301 This code can be done in any time of game mode. Pause the game, and press UC, DC, LC, RC. If done correctly, you'll see Cheat appear at the bottom of the menu. Go into the cheat menu.

Codes

Sent in by Me301 The codes must be done rather quickly once inside cheat menu. The codes listed underneath the "Collect Sub-Menu" can be entered anywhere, but you have to go to the Collect Sub-Menu to use them. If you input the code correctly you'll hear a "swooshing" sound. If the code is not put in correctly, you'll hear a "Hmmm…" sound. Cheat Menu: Invincibility: LC, RC, DC Clipping (walk through walls): UC x20, DC Visit (Level Warp): LC, LC, RC, RC, DC, UC Butcher (kills all enemies currently on screen): DC, UC, LC, LC Health (gives you full health): LC, UC, DC, DC Collect Sub-Menu: All Keys: DC, UC, LC, RC All Artifacts: UC, RC, DC, UC All Weapons: RC, UC, DC, DC All Puzzle Items: UC, LC x3, RC, DC x2

Weapons and baddy info

Sent in by Code Hunter Here is the amount of damage you inflict on a baddy with a certain weapon, the amount of damage each baddy can take, and inflicted on you. Fighter's Weapons Damage Spiked Gauntlets 40-50 Spiked Gauntlets 3rd punch 80-110 Titon's Axe 80-110 Titon's Axe w/o Mana 40-72 Hammer of Retribution 60-123 Hammer of Retribution's Projectile up to 208 Quietus per projectile up to 128 Cleric's Weapons Damage Mace of Contrition 25-30 Serpent Staff 5-40 Serpent Staff up close 20-35 Firestorm up to 100 Wraithverge variable Mage's Weapons Damage Sapphire Wand 2-16 Frost Shards 5-50 Frost Shards Full Hit up to 100 Arc of Death very variable Bloodscourge per fireball up to 128 Baddy Hit points What they inflict Afrit 80 8 per fireball Centaur 200 3-10 Chaos Serpent 250 5-40 Dark Bishop 130 4 per fireball Ettin 175 2-15 Slaughtaur 250 5-32 Wendigo 120 8 per ice shard Stalker 90 5-40 Reiver 150 5-40 Heresiarch 5000 5-260 Death Wyvern 640 10-128 Zedek 800 128 per fireball Traductus 800 he's tough he has Wraithverge Menelkir 800 128 per firball KORAX 5000 up to 500

Tips and codes - Game Endings - Java Games - Reviews - Fun Stuff