Goldeneye 007
Books: The Ultimate Code Book - Cheating Made Easy
Secret Codes 2003 - Nintendo 64 Secret Codes
Instantly activate cheats and unlock most levels
Enable cheats
Double the characters
Scientists kill themselves
Awards
Cradle tip
Easy way to get the 2X throwing knives
End the mission with Natalya dead with the mission still complete
Increase your kill score and accuracy
Invisible gap in the wall
x2 AR33s
Different rocket textures
Silo tip with plastic
Dead guard talks
200+ kills
Neat way to kill your opponent in vs mode
Go through a window to get armor
Get floating mines/grenades/rockets while playing the game normally
Can't kill Trevelyn
Aztec Complex tip
Tips on fast animation
Hiding spot
How to get back in to the vent in Facility
000 Agent tips
Be inside the camera
Easy way to kill Xania
Shortcut on the Water Caverns stage
Boris trick
How to get Tiny Bond in Surface 2
Depot Secret Agent tips
2nd Bunker tips
Guards aim but don't shoot
Easy way to get invisibility
Throwing knives water trick
Ourumov's briefcase
Exploded mines watchless
Extra scene
Triplets
.44 Cougar Magnum
Extra stages in multiplayer play
Be Xenia with four players
See another Natalya
Stop your shooting
Play one player with two Controllers
Mine tip
Broken lock floating in mid-air
Shot guys through the door
Catch and throw knives forever
Get stuck at the security gates
Rig all of the devices including guns and ammo
Kneel with the sniper rifle
Extra grenade launcher
Extra cinema scene
Blow up remote mines without using the detonator
Float mines anywhere
Scientists trick
Almost full ammo
Get the 2x RC-P90s on Cavern
AC -10 explanation
Walk around without the tank shooting tank shells at you
Invisible mine
Catch your opponent off guard
Mixed weapons tip
Water Caverns elevator trick
Box tricks
Make the flag disappear
Invisible
Fighting Jaws
Gas leek detected you
Easy way to kill Xinia on the Jungle level
Weapon glitch
Multiplayer tip with grenades or mines
Hiding in Multiplayer
Two or duel ar33 assault riffles
RC-P90
Same characters
Throwing Knives
Mix guns
Make remote mines float
33 hidden characters
Xenia
Easy way to kill your enemies without wasting any ammo
See a video tape of Goldeneye the Movie
Shoot your enemies hat off
007 agent
Weapons and battle mode
Two shortcuts
Facility Cheat
Tips for the Multi-Player and Single Player Handicapped
Walkthrough for some levels
Instantly activate cheats and unlock most levels
Here is an example of how to enter the codes:
Example:
L Button + Down
R Button + C-Right
L Button + R Button + Down
To enter this code (which is an example only), hold the L Button, then
press Down on the Control Pad. Release both buttons. Hold the R Button,
then press C-Right. Release both buttons. Hold the L and R Buttons, then
press Down on the Control Pad. Release all buttons.
The following codes are entered during normal gameplay:
Invincibility:
L Button + Down
R Button + C-Right
R Button + C-Up
L Button + Right
L Button + C-Down
R Button + C-Up
L Button + Right
R Button + Down
L Button + Left
L Button + R Button + C-Right
All Guns:
L Button + R Button + Down
L Button + C-Left
L Button + C-Right
L Button + R Button + C-Left
L Button + Down
L Button + C-Down
R Button + C-Left
L Button + R Button + C-Right
R Button + Up
L Button + C-Left
Maximum Ammunition (not infinite)
L Button + R Button + C-Right
R Button + Up
R Button + Down
R Button + Down
L Button + R Button + C-Right
L Button + R Button + Left
R Button + Down
R Button + Up
L Button + R Button + C-Right
R Button + Left
Line Mode
R Button + C-Down
L Button + R Button + Down
L Button + Right
R Button + C-Up
L Button + R Button + C-Right
R Button + Up
L Button + Down
L Button + Right
R Button + C-Left
R Button + C-Up
Invisibility
R Button + C-Left
L Button + R Button + C-Up
L Button + R Button + Left
L Button + R Button + Up
R Button + Up
L Button + C-Left
R Button + C-Up
L Button + C-Down
L Button + R Button + Left
R Button + Right
Invisibility in Multiplayer
L Button + C-Up
L Button + R Button + C-Left
R Button + Up
L Button + C-Right
R Button + C-Left
L Button + Right
L Button + R Button + C-Left
L Button + C-Right
L Button + Up
L Button + R Button + C-Down
The following codes must be entered on the Mission Select Screen:
Unlock Facility
L Button + R Button + C-Up
R Button + C-Left
L Button + Left
R Button + C-Up
L Button + Left
R Button + C-Down
L Button + C-Right
R Button + Right
L Button + R Button + C-Up
L Button + Right
Unlock Runway
L Button + R Button + Left
R Button + Left
L Button + C-Up
L Button + Left
R Button + C-Up
R Button + C-Down
R Button +C-Right
R Button + Right
L Button + Down
R Button + C-Left
Unlock Surface I
R Button + C-Left
L Button + R Button + C-Up
L Button + Left
R Button + Up
R Button + Left
L Button + Up
R Button + C-Down
L Button + Right
L Button +C-Right
L Button + R Button + Down
Unlock Bunker I
L Button + C-Down
R Button + Right
L Button + C-Right
R Button + C-Left
L Button + C-Down
L Button + R Button + Left
L Button + C-Right
L Button + R Button + Up
R Button + C-Right
L Button + Up
Unlock Silo
L Button + Up
R Button + C-Down
L Button + Left
R Button + Down
L Button + C-Left
L Button + R Button + C-Right
L Button + C-Up
R Button + Right
R Button + Right
R Button +C-Right
Unlock Frigate
R Button + C-Up
L Button + Down
R Button + C-Right
L Button + Left
L Button + R Button + Up
L Button + R Button + C-Down
R Button + C-Right
R Button + Up
L Button + R Button + C-Down
R Button + Up
Unlock Surface 2
L Button + C-Down
L Button + R Button + C-Right
R Button + C-Right
R Button + C-Up
R Button + C-Left
L Button + Right
L Button + R Button + C-Up
L Button + C-Up
L Button + R Button + Down
L Button + C-Right
Unlock Bunker 2
L Button + Down
R Button + Down
L Button + R Button + C-Up
L Button + Left
L Button + R Button + Right
L Button + C-Left
R Button + Right
L Button + C-Up
L Button + Left
L Button + C-Down
Unlock Statue
L Button + R Button + C-Down
L Button + R Button + C-Down
L Button + Right
L Button + R Button + Left
R Button + Left
R Button + C-Right
L Button + R Button + Left
R Button + C-Up
R Button + C-Down
R Button + Right
Unlock Archives
R Button + Left
L Button + R Button + Up
L Button + R Button + C-Down
R Button + Left
L Button + R Button + C-Right
L Button + Left
L Button + R Button + Right
L Button + R Button + C-Down
L Button + Up
R Button + C-Down
Unlock Streets
L Button + R Button + C-Left
L Button + C-Right
L Button + Up
L Button + R Button + C-Down
R Button + C-Right
R Button + C-Down
R Button + Left
R Button + C-Down
R Button + C-Up
L Button + Down
Unlock Depot
L Button + Down
L Button + Down
R Button + C-Down
L Button + C-Right
L Button + R Button + Right
R Button + C-Left
L Button + Down
L Button + C-Left
L Button + C-Right
L Button + Up
Unlock Train
R Button + Left
R Button + C-Down
R Button + C-Right
L Button + R Button + Left
L Button + Right
R Button + C-Down
L Button + Left
L Button + R Button + C-Left
L Button + Up
L Button + C-Up
Unlock Jungle
R Button + C-Down
R Button + Left
L Button + R Button + Up
R Button + Right
R Button + Down
R Button + Down
R Button + Up
R Button + C-Left
R Button + C-Up
L Button + R Button + Left
Unlock Control Center
L Button + C-Down
R Button + Down
L Button + Right
R Button + C-Right
R Button + C-Down
R Button + Left
R Button + Left
R Button + C-Up
R Button + Left
L Button + R Button + C-Up
Unlock Caverns
L Button + Down
R Button + C-Down
L Button + R Button + Up
L Button + Right
R Button + C-Up
R Button + C-Left
R Button + Up
L Button + C-Left
L Button + Up
R Button + C-Left
Unlock Cradle
L Button + R Button + C-Up
L Button + Left
R Button + Down
L Button + Down
L Button + C-Up
L Button + Down
R Button + Right
R Button + C-Up
L Button + C-Left
R Button + Right
The following cheat activation codes must be entered on the Cheat Menu.
If you enter the code correctly, you will hear a beep. Exit the Cheat Menu,
then return to the Cheat Menu for the new cheat to appear.
Activate Paintball Cheat
L Button + Up
C-Up
R Button + Right
L Button + R Button + C-Left
L Button + Up
R Button + C-Down
L Button + C-Down
L Button + R Button + C-Down
L Button + R Button + Up
L Button + C-Down
Activate Invincibility Cheat
R Button + Left
L Button + Down
Left
Up
Down
R Button + C-Left
L Button + C-Left
L Button + R Button + Left
L Button + R Button + Right
L Button + C-Left
Activate DK Mode Cheat
L Button + R Button + Up
C-Right
R Button + Left
R Button + Up
Up
R Button + Right
Up
L Button + R Button + C-Down
L Button + R Button + Down
L Button + R + C-Left
Activate 2X Grenade Launcher Cheat
R Button + Down
R Button + Up
Right
L Button + R Button + C-Down
L Button + Right
R Button + Left
Left
Down
Up
R Button + C-Down
Activate 2X Rocket Launcher Cheat
R Button + Right
L Button + Up
Down
Down
R Button + C-Down
L Button + Left
L Button + C-Left
R Button + Up
R Button + Down
R Button + C-Left
Activate Turbo Mode Cheat
L Button + Down
L Button + C-Down
L Button + R Button + Up
R Button + C-Down
Left
R Button + Down
L Button + C-Down
Up
R Button + Down
L Button + Right
Activate No Radar Cheat [Multi]
R Button + Up
C-Down
C-Left
C-Up
L Button + Down
R Button + Up
C-Left
Right
R Button + Left
R Button + Right
Activate Tiny Bond Cheat
L Button + R Button + Down
R Button + Down
L Button + C-Down
Left
R Button + C-Left
L Button + R Button + C-Down
Right
Down
R Button + C-Down
R Button + Right
Activate 2X Throwing Knives Cheat
R Button + C-Left
L Button + Left
Up
L Button + R Button + Right
Right
L Button + R Button + C-Left
L Button + R Button + C-Left
R Button + Down
R Button + Left
R Button + C-Left
Activate Fast Animation Cheat
L Button + C-Down
L Button + C-Left
C-Down
C-Right
C-Left
L Button + R Button +Right
C-Right
L Button + R Button +Up
R Button +C-Left
L Button +Left
Activate Bond Invisible Cheat
L Button + R Button + C-Left
L Button + R Button + C-Down
L Button + C-Left
R Button + C-Left
R Button + Right
L Button + R Button + Left
L Button + Right
Left
L Button + R Button + C-Left
L Button + Down
Activate Enemy Rockets Cheat
L Button + R Button + C-Down
C-Left
R Button + C-Down
C-Down
C-Down
L Button + R Button + C-Down
L Button + R Button + Up
C-Down
R Button + Up
L Button +Up
Activate Slow Animation Cheat
L Button + R Button + Left
L Button + R Button + Left
L Button + R Button + Down
L Button + R Button + Left
C-Right
L Button + R Button +Down
L Button + R Button + Down
L Button + Down
C-Left
C-Up
Activate Silver PP7 Cheat
L Button + Left
L Button + R Button + Up
L Button + Right
L Button + R Button + Up
L Button + R Button + C-Left
L Button + R Button + Left
L Button + R Button + Down
C-Down
L Button + R Button + Right
L Button + R Button + Left
Activate 2X Hunting Knives Cheat
R Button + C-Down
L Button + Right
R Button + C-Left
R Button + Right
L Button + R Button +Right
L Button + R Button + Up
L Button + Down
R Button + Left
L Button + Right
L Button + C-Left
Activate Infinite Ammo Cheat
L Button + C-Left
L Button + R Button + Right
C-Right
C-Left
R Button + Left
L Button + C-Down
L Button + R Button +Left
L Button + R Button +C-Down
L Button +Up
C-Right
Activate 2X RCP-90s Cheat
Up
Right
L Button + Left
R Button + Down
L Button + Up
L Button + C-Left
L Button + Left
C-Right
C-Up
L Button + R Button + Down
Activate Gold PP7 Cheat
L Button + R Button + Right
L Button + R Button + Down
L Button + Up
L Button + R Button + Down
C-Up
R Button + Up
L Button + R Button + Right
L Button + Left
Down
L Button + C-Down
Activate 2X Lasers Cheat
L Button + Right
L Button + R Button + C-Left
L Button + Down
R Button + Left
R Button + Down
L Button + Right
C-Up
Right
R Button + Right
L Button + R Button + Up
Activate All Guns Cheat
Down
Left
C-Up
Right
L Button +Down
L Button +Left
L Button +Up
C-Left
Left
C-Down
Enable cheats
Sent in by Sean Pratt
All you have to do is beat a level within the time given below.
When you do that it will enable that Cheat!
Level Cheat Difficulty Time
Dam Paintball Mode Secret Agent 2:40
Facility Invincibility 00 Agent 2:05
Runway (Big Head) DK Mode Agent 5:00
Surface 2x Grenade Launcher Secret Agent 3:30
Bunker 2x Rocket Launcher 00 Agent 4:00
Silo Turbo Mode Agent 3:00
Frigate No Radar (Multi) Secret Agent 4:30
Surface2 Tiny Bond 00 Agent 4:15
Bunker2 2x Throwing Knives Agent 1:30
Statue Fast Animation Secret Agent 3:15
Archives Invisibility 00 Agent 1:20
Streets Enemy Rockets Agent 1:45
Depot Slow Animation Secret Agent 1:30
Train Silver PP7 00 Agent 5:25
Jungle 2x Hunting Knives Agent 3:45
Control Infinite Ammo Secret Agent 10:00
Caverns 2x RC-P90s 00 Agent 9:30
Cradle Gold PP7 Agent 2:15
Aztec 2x Lasers Secret Agent 9:00
Egyptian All Guns 00 Agent 6:00
And the below weapons can be enabled
simply by beating the levels.
Weapon Level
Magnum Antenna Cradle Janus base
Laser Aztec Complex
Golden Gun Egyptian Temple
Double the characters
Sent in by Patrfick Fix
Select members of the development staff and kitchen staff for
Multiplayer: This is a long code -- 10 steps -- and may take a few
tries to enter properly. You can do this code anywhere, but it's best
to do it on the Multi-Player Character Select screen while looking at
the last available character (Mishkin or Moonraker Elite). Then:
1. Hold the L and R Buttons and press C-Left.
2. Hold the L Button and press C-Up.
3. Hold the L and R Buttons and press Left on the digital Control
Pad (NOT the Control Stick).
Note: Doing this will select a different character on-screen. This
is supposed to happen.
4. Hold the L Button and press Right on the Control Pad.
5. Hold the R Button and press Down on the Control Pad.
6. Hold the L and R Buttons and press C-Left.
7. Hold the L Button and press C-Up.
8. Hold the L and R Buttons and press Right on the Control Pad.
9. Hold the L and R Buttons and press C-Down.
10. Hold the L Button and press Down on the Control Pad.
No sound is made to indicate the code was successfully entered. If you
entered the code correctly, you will be able to select from nearly double
the characters you had access to before. Note that this code will open
all of the hidden characters, even if you haven't finished the game. One
drawback is, your game will not save this code, so you'll have to re-enter
it every time you want to use the extra characters.
Scientists kill themselves
Sent in by Bubba
When you have the game set on agent or 00 agent, go in to a level that has
scientists (caverns, facility) and shoot one once in the foot and once in
the arm (through the glass) and they could try to throw a grenade at you and
end up killing themselves.
Awards
Sent in by Sam Robertson
I've found that when your all getting you're stats on multiplayer if you press
left three times on you're control stick (stick not pad) and you'll see an award.
Bad Awards
"Lemmings Award" most suicides
"Shortest innings" didn't live as long as the others
"Wheres the ammo" Didn't get ammo
"Where's the armor?" Didn't get armor
"Most Harmless" barely killed anyone
"Most Frantic" a crazy person that runs around a lot
"Most dishonorable" uses glitches sets traps and fights dirty
"Most cowardly" keeps away from everybody
Good Awards
"Double Kill" kills more than one person at a time
"Most Deadly" Very good
"Most Honorable" doesn't use cheap tricks and fights fair
"Most Professional" gets right to business and doesn't mess around
"Marksmanship Award" good shots right in the head and body
"Longest Innings" stays in the longest
Cradle tip
Sent in by Kevin Hooi
On Cradle, you don't have to waste time shooting and chasing Trevelyan. All
you have to do is get to run down in the lower section of the cradle, then go
into the other and go around the other way. So you won't waste bullets and
time on Trevelyan. This makes it easier to get the Gold PP7 cheat.
Easy way to get the 2X throwing knives
Sent in by Zachary Hubert 007
The easy way to get the 2X throwing knives is just to take your time! In the
bunker2 agent, just attract the key, chop the guy, and free Natilya. Then,
take a turn right before the control room, enter the first door you see (on
the right) and grab the tape, killing the guy on the right only. Run outside,
even if Natilya is miles behind. If you did it quick enough, you now have the
2X Throwing knives cheat! It may take you a few (5 or 6) times to get it.
Keep trying!
End the mission with Natalya dead with the mission still complete
Sent in by Zachary Hubert 007
This one is just plain silly. In the archives beat up the guys (preferably in
agent mode) and take your time and find Natilya. Run to the library windows,
but don't jump out. Wait for Natiyla to come into the room. (This is best with
DK Mode and Grenade Launcher 2X, or at least a DD44 Dosotvi) Blast
the window open. Shoots your DD44 or Grenade Launcher at Natalya and
as quick as you can bolt out the window. Natilya will be dead on the
ground right behind you, but Bond won't care, and he'll end the mission
with Natalya dead, but the mission will still be complete!
Increase your kill score and accuracy
Sent in by Seth Cordes
In the archives (level 11) after killing the 2 interegaters and taking there
weapons. Stand by the white cabinet and face the door. If someone comes in
(they should if they heard the noise) Just paste them with double Clobs (in
this level you can have double Clobs) This trick will increase your kill score
and accuracy. Once I got 200 kills and an accuracy of 95.3%!!!
Invisible gap in the wall
Sent in by Cameron Newton
On the Complex level, in Multiplayer. Go to the room with all the pipes going
from the roof to the floor. Go to the right wall and face so that it is on your
right. Strafe right while walking forward. You will find an invisible gap in the
wall. There are many of these holes in the wall.. These are very useful
for Flag Tag when you have no radar on. Nobody can find you!
x2 AR33s
Sent in by Phillip Parent
In caverns, make your way to the radio room. Along the way, pick up an AR33
assault rifle. In the radio room, their should be a little alcove to the right
with three boxes in it. Shoot the box on the far right. A crate will pop out,
followed by more crates and monitors. Keep shooting until an AR33 pops out.
Pick it up and you now have x2 AR33s.
Different rocket textures
Sent in by Aqeel Gunja
First have the all weapons cheat on. Go to Bunker #1 and do the remote
mines trick on the TV screens in the main control room. Next select
the rocket launcher and shoot a rocket so it is hanging in mid-air.
Then back up. Look at the back of the rocket you shot, as you move around
different textures should appear on it such as hands, bricks, or sometimes a
picture of Bond holding up his PP7!
Silo tip with plastic
Sent in by Aqeel Gunja
In the Silo, you may have already found out what happens if you shoot a
plastic with your gun. (Instant Death!) Well, try this. At the beginning of
the a level, plant a plastic. If you can make it to the end of the Silo without
the plastic blowing, wait awhile. Right before the explosive blows up, get
in the elevator. If done correctly, Bond will stand in the elevator happily,
while everything around him blows up!
Dead guard talks
Sent in by Aqeel Gunja
On Bunker 2, put on any cheats that involve weapons of some sort. At the
begging, use your watch attract to get the cell key. After you have gotten it,
change to any gun you have and get close to the bars. When the guard comes,
shoot him and then quickly get out of the prison. Although the guard is dead,
he will still say "stop or I will shoot!"
200+ kills
Sent in by Aqeel Gunja
In the Facility level, in the bottling room, stand about 2 people away from
the door that you took to get in the bottling room. Place a mine in front if you
want. As the soldiers come out the door shoot them. If there are to many
to shot at once back up and detonate the mine, then throw an other one
in. Stay there and shoot as long as you want and when you need ammo
walk in front of the door and you will fill up. This is a good way to get
200+ kills. When you are done either die or complete the mission.
Note: don't blow up the bottling tanks until you are done.
Neat way to kill your opponent in vs mode
Sent in by Earlyriser
Here's a neat way to kill your opponent in vs mode. Go to the complex and use
proximity mines. Find a room with two ramps, a yellow one and a grey one. Go
up the grey one and you'll fin proximity mines, take them and put one on the
roof of the ramp, then stand away. When they find you they'll try and go up the
ramp and the proximity mine will blow up. Make sure you put one on
the walkway outside the window!
Go through a window to get armor
Sent in by Michael
In the Streets of St. Petersburg, turn right after the second gate. You will be
going down a lot of back alleys. Find an open door and Valentin will be
in there. After you talk to him, find the window past that house with
body armor and soldiers in the window. You can go through that window
to get the armor!!
Get floating mines/grenades/rockets while playing the game normally
Sent in by Kevin
Here is how to get floating mines/grenades/rockets while playing the game normally.
This is easiest to do with the All Guns, Infinite Ammo, and Bond Invisible
cheats. In the Bunker, select your remote mines and go to the control room.
Run over to the GoldenEye key and copy it then throw it back down. Now place
a mine on each of the TV monitors that are in the air (eight in all). Stand
clear and blow them up. If you did it right, your mines, grenades, rockets,
grenade rounds, tank shells, and throwing knives will be suspended in mid
air! You can also do this on the Bunker 2 and on Vs. Mode.
Can't kill Trevelyn
Sent in by Fido
One ghetto thing that I found out is one the cradle if you shoot the control
console before Trevelyn activates it, you won't be able to kill Trevelyn even
with the gold pp7.
Aztec Complex tip
Sent in by Fido
On the Aztec Complex if you upload the launch protocol data and then
run a long ways away from it it will still show you up on the ledge
watching the shuttle launch.
Tips on fast animation
Sent in by Fido
Another thing for those ghetto people who can't get fast animation here
are a few tips:
1. Don't shoot any one.
2. Side step the whole way through the level.
3. When talking to Travelyn pull out your gun and start shooting people
after it says the objective is complete.
4. When looking for the flight recorder don't ever look in the same spot. it will
never be in the same spot.
Hiding spot
Sent in by Matt Isherwood
Do you want to know a neat hiding spot? Well first go to Facility
on Multiplayer. Then go into the bathroom. Go into the stall with the
open vent above it. Go to the Far right corner of the stall then put your
gun away. Then press and hold these buttons. R, C-Left, Z. Then hold left
on the analog stick. If you did it right you should be up in the vent. Once
you are up there quickly press forward so you don't fall out. Now your
friends won't be able to find you. (This also works on one player)
How to get back in to the vent in Facility
Sent in by User103177
To get back in to the vent in Facility (main game or multiplayer), you must
press the R button, the left C button and move the control stick left under the
open vent on the toilet. Try once or twice and you are back in the vent.
000 Agent tips
Sent in by Justin Mumaw
Control on 000 Agent is very hard to beat. It took me about 3 weeks, and I
finally found a little way to make it easier by just a little. I know that
the hardest part is protecting Natalya, but this trick will allow you to not
worry about dying after you get past that part. If you use grenades to blow
up as many mainframes as you can, then you can have from 2-3 left over
for other purposes. Make sure you reserve enough for all the mainframes.
After killing the guys behind crates in that cave-like part of the level,
you enter a large room with some big thing in the middle. Go to the back
of the room and lay a mine right on the door on the lower level. You can
blow that one up right then. Go upstairs through the doors, kill the guys,
go through the doors at the bottom, and go past Boris and kill the two guys
on the second level. Get the armor and go back down stairs into the room
with the 4 drone guns. Shoot them all down by leaning out from the doorway.
Use a grenade to destroy the mainframe if you have one. If you have grenades,
you will also be allowed to place a mine on the door to the small room
containing the last mainframe inside the glass. That will kill guys there
like the other mine. The mines you place by the two lower level mainframes
should be on the floor so the glass doesn't shatter. This should lower the
amount of guys that come at you at one time. After mines are placed by all
the mainframes, go and get Natalya. When the alarm first goes off, you set
off the mines. If you can protect Natalya long enough you should have a good
chance of surviving long enough to get the second armor, blow up the final
mainframe, and exit the level.
Be inside the camera
Sent in by Mark
On either surface go to the two cabins with the security camera and alarm.
Quickly, without the camera seeing you, get behind it. Then, walk right
toward the back of the camera. Once you get close enough you will be
inside the camera!!!
Easy way to kill Xania
Sent in by Dave
The easiest way I have found to kill Xania in the jungle level is to walk up to
the edge of the cliff. It will alert her to your presence. Take the AR99 assault
rifle and aim it at the bridge. As she runs across the bridge shoot her. She
will never get a shot off. It takes a couple of times to practice leading her,
but it is better than going face to face.
Shortcut on the Water Caverns stage
Sent in by David Low
Here's a shortcut on the water caverns stage. On the water caverns stage, go
down the stairs and keep on walking. Once you see a spot behind the stairs
keep on walking and you will end up in a round room with a winding road going
up. Pick off the first few guys and until you reach the locker about half way
through. Then blow up the locker and there will be a hole you can go through to
another room. But you better be careful because there is a automatic machine
gun turret right outside, and a few guys. That is also where you can get you
double U.S. manufactured assault rifles by blowing up the two boxes in the
room with all those boxes and crates.
Boris trick
Sent in by Michael Hutson
In the Control Center Level, when you see Boris, he will pull a gun on you, but
then drop it like a goof. If you then turn around, Boris will yell, "Aha! I am
invincible!" and then start to run away. If you follow him, he will run into a
secret place and then he will disappear into the rocks!!
How to get Tiny Bond in Surface 2
Sent in by Zac Hubert
The time for the Surface 2 to get Tiny Bond is 4:15 in 00 Agent. All you gotta
do is, first thing, stay on the left side of the bank in the beginning. Shoot the
guys and cross the plain until you reach a cabin with an enemy camera. Blow
it up, aiming at the glass part. Rush inside and blast the guy a few times and
take his key (In Agent there will be a body armor, but not Secret or 00 Agent).
Run out, and hang a right around the cabin, running towards the satellite. Rush
inside and destroy the camera on your way up. Run inside and blow up
the table, and the stuff will fall over and blow up. Run outside to the
two cabins that are surrounded by fence and quickly run around to the
back of the left cabin and blow up the camera. Run out and hang a left,
and shoot the camera on the right cabin. If the alarm triggers, don't
abort, just run. Hug the left bank as you see the satellite and from there
run straight (You should be able to see the ventilation tower that you
entered from the surface 1) until you see the helicopter, plant the mine
on it and run inside the bunker. If you did it quick enough you should
have almost a minute to spare.
Depot Secret Agent tips
Sent in by Zac Hubert
In the depot, Secret Agent, what you do is pass the first enemy you see
and just run to the gates. Kill any enemies you may see, although
there shouldn't be any, and hang a left after you see the truck. Enter the
first (and only) warehouse and destroy the guys (only the two). Grab
their guns and shoot the machine that fires at you as soon as sees you,
and run into the room. Blow up the mainframes (Destroying probably all of
the guys, shoot the others) then blow up the world map on the wall. Grab
the key on the table and run out. You will be pretty shot down, but the
rest of this is really easy. Run out and turn left and run, shooting all the
guys, side stepping from their bullets. Once you see a large gap on your
left side between two warehouses run into it and head for the
abandoned building, move to left of it, and enter the door. Run up the
stairs right around the corner and once your up it spin around the right
corner and quickly open the safe and grab the blue prints. Turn around,
run through the door, open up the closest warehouse door and open the
train door, ignoring the guys. It may take 2 or 3 tries, if you aren't
experienced to it.
2nd Bunker tips
Sent in by Clayton Reynolds
1. After killing the guard and getting out of the cell, open the first double
doors (don't let Natalya out, she'll only get in the way), go straight, and then
go through the double doors on your left (a safe is in the room). Kill the guys
in there (a good way to do it is to not open the door, aim through the window
on the left so you can see the guy, and fire. The other two guys should come
running and you can kill them when they open the door) and then go to the left
of the safe (so the safe is on your right and the wall is on your left. A whole
bunch of guys (like 20) should have heard the firing and come to get you. After
you kill all of them, go through the rest of the level killing everybody left.
After done that, you can let Natalya out and go to the Main Control Room. This
helped me a lot on 00 Mode.
2. If you get out of the cell quickly, you can pick up some throwing knives.
If you didn't pick them up, you can always use your watch magnet, go to the
right where that grating is, look down, and use it to get the shiny knife on
the ledge.
3. If you have trouble with Natalya taking too long when using the computer
in the Main Control Room, just blow it up before she gets there and then she'll
just say "We've got to escape" and then you can leave. This can also help you
when wanting to do the code quickly.
4. Guards can only hear YOUR shooting, and not other guards, so if you only
use your knives and your hand at first in the Bunker without any guards
seeing this (meaning sneak up behind a guard and whack/slash him without
anybody seeing this), it is a bit easier to complete the level.
Guards aim but don't shoot
Sent in by Bob
Turn on invisibility and go to the Train stage. Look at the guards. They'll
just aim at you and they won't shoot. Now the weird part. Go to the side of
a guard and he will turn to face you as if he sees you but he will never fire.
Easy way to get invisibility
Sent in by Chris Noel
It is very hard to get invisibility for some cheats but here is the way that
works best. First, slap the guard to the right and ignore the on to the left.
Run out the door but don't go straight, take a left. Ignore the guy then go
up the stairs, if there is a guy there ignore him and go left through the
door. Then ignore the guy to the left and go left through the closest door
to you. Next go around the book shelves and go through the single door,
not the double doors. Do a U-turn until Natalya says "James!", Then go through
the door with a guard in front of it and you can kill him if you want more
ammo. It is very important you have a gun to bust open the windows. Now go
straight down the staircase and through the door you see ahead of you. Go in
it and go through the one to the left. Then go to the one directly to the right.
Now go straight and then right, through the door, here's Mishkin with the
helicopter black box. Sometimes there is a guy in the room or just outside
it, shoot him. Then, once your inside, listen to him and point the gun at his
head, once you here the beep it means you go the box, now quickly shoot him
so he gets out of your way and open the safe. Get the box, and run out, Natalya
should be right behind you. Go back through the door, left and straight, through
the other door. Shoot the windows out and jump out if Natalya is behind you.
If she isn't then wait for her and then jump out.
Throwing knives water trick
Sent in by Chris
If you go to any almost any level with water and throw throwing knives
in the water, the knives won't sink. You can shoot them towards land and
pick them up again.
Ourumov's briefcase
Sent in by Chris
On silo, kill Ourumov. You can pick up his briefcase and a key. The key
is marked "." on your items list.
Exploded mines watchless
Sent in by Chris
When you lay a remote mine (or 2 or 3 or 4 ...) you can blow them up by
using your watch or if you go to the mine icon and press A and B at the
same time.
Extra scene
Sent in by Chris
On depot, go to the train. Go in it but don't kill the guards. It will show
James kill the guards with whatever gun you were holding.
Triplets
Sent in by Chris
You can have three people as the same person on multi player with this trick.
1. Start a four player match on multi player and pick the person that you
want to have triplets of for player 4.
2. Pick any other characters for players 1, 2, and 3.
3. Change the number of players to three and select player 4's character for
player 3. Pick any characters for players 1 and 2.
4. Put the number of players to 2 and put player 3's guy for player 2.
Select anyone for player 1.
5. Put it back on four players and start the game. Players 2, 3 and four
will be the same.
.44 Cougar Magnum
Sent in by Viphrin
By beating the game in the easy difficulty level, you're rewarded with a
devastating .44 Cougar Magnum, a very powerful gun that kills opponents
on the first shot.
Extra stages in multiplayer play
Sent in by Viphrin
Beat the second Severnaya bunker, water cavern and military archive stages
in agent mode and they will then be accessible for multiplayer play.
Note: Only two to three people can play them, though.
If you beat the game on the Egyptian level on the secret agent difficulty
setting, this extra stage opens up for multiplayer use.
If you beat the game on the 00 agent difficulty setting, the Egyptian extra
stage opens up for Multiplayer use.
Be Xenia with four players
Sent in by Viphrin
There is allready a trick posted stating how to be Xenia with 2 people
in multiplayer using players 3 and 4, well the same trick works with
player 2 and 3, making for 4. (For having all Travelan)...Just select
two player mode, have player two select Trevlyan as his player, then
switch it to three player mode. I figure that the trick works because
of the autoselect feature for the characters (E.G. player 1 is bond, player 2
is Natalya, 3 is Trevlyan, and 4 is Xenia) well, because it automatically
selects Trevlyan for player three two people have him selected, and the
only reason it works is because they didn't write a routine in the code to
check for character duping except in the character selection screen.
See another Natalya
Sent in by Viphrin
This may not be "useful", but it's still fun! In the Statue Park (level 10) rescue
Natalya from the plane, and quickly run to where the flight recorder would be
after the plane explodes. When you get it, run to the gates where Natalya
would be being held prisoner. As you run to the gate, you should see another
Natalya running to the gate as you instructed her to do so.
Stop your shooting
Sent in by Viphrin
This is an OK trick, but it is a trick, I don't know if is this is a glitch or
something you can actually do. But when you are shooting any gun, mostly
an automatic, you can hold down the change weapon button and the shooting
will stop, if you release it, it starts shooting again.
Play one player with two Controllers
Sent in by Viphrin
If you have 2 Controllers in, then you can do this trick, when playing a
1 player game, go to the screen with the controller on it. I think this is
how you do it. If you press up for a while it will go to 2 controllers, and
who different kinds of saved modes of button usage. Now you can play
one player with two controllers. One for the shooting and moving, the
other for strife and aiming.
Mine tip
Sent in by Viphrin
In the facility, come out of the vent and blast all the guys in the bath room.
When you exit the bathroom, open the door and look down the stairs. Launch
a mine so that it lands somewhere between the bottom of the stairs and the
brown door across from them (the one with the security computer inside the
room). If they don't notice you, guards should pace back and forth down the
hallway. When a guard walks EXACTLY on top of the mine, detonate the mine.
If you placed the mine right and detonated it at the right time, the guard
should go flying (farther than usual). The first time I did it, the guard flew
off the ground and landed on the balcony next to me. The second time, he hit
the ceiling above the balcony. I've also gotten the scientists to do full
backflips in midair. If you're doing it wrong, the guards will only hit the wall
or the low hallway ceiling, but if you're doing it right, you'll know. If you can't
get it, keep trying- it looks really cool. I don't know why they fly so high
in this one area, but they do. It might work in other places too.
Broken lock floating in mid-air
Sent in by Viphrin
To do this glitch you must first put the Enemy Rockets Cheat on then go to
the Arkangelesk Dam (Level 1) kill some enemies and grab their rockets,
then head for the gate with a lock on it towards the end of the level get
your rockets out and shoot one at the gate's lock and when the smoke
clears there will be a broken lock floating in mid-air!
Shot guys through the door
Sent in by Viphrin
You might already know that you can see guys through door. But did you know
you can shot them! If a piece of body is showing you can aim and shot it. It
will injure the enemy! This is good for when there are a lot of guys waiting
for you to open the door.
Catch and throw knives forever
Sent in by Viphrin
Go to an open stage in Goldeneye with throwing knives code on. Press
down C and hold until you are looking straight up. Then tap top c twice so
you will be lined up correctly and will throw the knives and they will land
on you and you'll catch them. Then, arm the knives and start pressing fire
over and over again, and you'll catch and throw knives forever.
Get stuck at the security gates
Sent in by Viphrin
In the first level, when you open the security gates for the truck, if you
walk too close to the car in front of it, it's possible to get stuck. The truck
will then stop and trap you. You can still shoot and turn, but you can't move.
Rig all of the devices including guns and ammo
Sent in by Viphrin
In multiplayer you can rig all the devices including guns and ammo. This can
only be used with mines but is best used with proximate mines. Pick up a
gun or ammo or mines. Remember where it was. Throw a mine on the ammo
box or gun. If using proximate mines when the ammo or gun reappears your
enemy will see it but hopefully not the mine and get blown to smithereens.
This also works on Body Armor. And it blows up the body armor so the
enemy or you can't pick it up for a couple of minutes.
Kneel with the sniper rifle
Sent in by Viphrin
You can kneel with the sniper rifle even though when you press C down
it zooms out. What you do is pick any weapon then kneel with that weapon,
and while your still holding the R shoulder button, cycle until you get to
the sniper rifle. Now your kneeling and using the scope on the rifle. What
ever you do don't let go of the R button. When you do get the sniper rifle
you can still zoom in and out and he won't get up. If you do let go of the R
button and press it again he'll stand up. Enjoy being like a real sniper. This
is most useful in the dam and surface1 levels.
Extra grenade launcher
Sent in by Viphrin
In Jungle go through and beat Xenia. Get the RC P90 and grenade launcher. Get
on the single grenade launcher push A and Z, then A in the middle of changing,
release A, and hold Z until you shoot a grenade round from each grenade
launcher, so it locks on two grenade launchers, but the weird thing is you
only picked up one from Xenia, so just where did that second on come from?
Extra cinema scene
Sent in by Viphrin
Go to the Depot and find the train, open the doors but DON'T shoot the guards.
Just run in and it will show an extra cinema scene of Bond shooting the two
guards with whatever weapon you had out.
Blow up remote mines without using the detonator
Sent in by Viphrin
You can actually blow up remote mines without using the detonator.
First, toss the mine as usual but instead of going to the detonator, watch,
press A and B at the same time. The mine automatically blows up and you
still stay on the mine weapons screen.
Float mines anywhere
Sent in by Viphrin
This code allows you to float mines anywhere! First go to the bunker in
battle mode, make sure you have remote mines as your weapon. Plant eight
mines on the TVs that hang from the ceiling. After every TV has a mine on
it go to the detonator and blow them all up. Now refill on mines and toss one.
Nothing happens, but if you back up you will see a mine floating! You can plant
mines anywhere in the Bunker after the code has been done.
Scientists trick
Sent in by Viphrin
You already know that GoldenEye's scientists aren't too friendly when you
shoot them (they pull a gun). But if you wait a bit and dodge their shots,
you will eventually see them pull out a grenade and throw it at you.
Almost full ammo
Sent in by Viphrin
On Archives, where you start out, there is the two guys and a white dresser
on the other side. If you blow these dressers up, there is a bunch of ammo for
your gun, almost full ammo!
Get the 2x RC-P90s on Cavern
Sent in by Viphrin
To get the 2x RC-P90s on Cavern, you must go to the hallway with the 2 guns
above you trying to shoot you, and behind you a bunch of guys will come
to shoot you. One of the bad guys has 2 RC-P90's.
AC -10 explanation
Sent in by Viphrin
For AC -10, I have an explanation. The "AC" comes from Armor Class, which
is something to do with Role Playing Games and Dungeons & Dragons and stuff.
Having a lower armor class meant you could take more hits without losing
as much health. Armor Class -10 was the best and meant you were practically
invulnerable. I think for Goldeneye, it's if you take the most shots without
dieing or maybe if you just take lots of shots. (ie: players hit you in the
arm/hand/leg or other places where you lose little health.)
Walk around without the tank shooting tank shells at you
Sent in by Viphrin
This cheat works on both the Runway level and the Streets level. First put
the infinite ammo cheat on. Go to the tank (at the streets its right there and
at the runway you go out the big door and to the right), then get in the
tank and go to the weapon right before the tank shells. Then press A and
then B really quick. You can then walk around without the tank shooting
unlimited tank shells out of your head!
Invisible mine
Sent in by Viphrin
I have a trick with proximity mines that is deviously useful. When in
multi-player mode, get some proximity mines and find a gun or ammo box.
Quickly throw the mine on the object and grab it while running (you have a
couple of seconds before the mine is active), if you look back you'll see that
you can't see the mine, it's invisible!
Catch your opponent off guard
Sent in by Shaun
This is a easy way to catch your opponent off guard. When you see a
gun on the floor do not pick it up but instead throw a mine on it.
When you pick up the gun the mine will disappear but will still be
able to explode.
Mixed weapons tip
Sent in by RLPowell
If your having trouble with the "mixed weapons" cheat, here's an
easier and more customized cheat.
First, you need a paired weapon and select it. (You only need 1 pair,
not two, and make sure you have some ammo for each.) Next, press
the fire button. When/if the weapon on the left fires, quickly press
A and scroll to the other weapon. (You shouldn't see the other weapons)
and quickly fire. The left weapon should stay. This takes a while and
some practice but it's worth it for a little more choice in mixed
weapons. The weapon switch can also seem some what random but
don't be discouraged.
Water Caverns elevator trick
Sent in by Alex
In the Water Caverns in Multiplayer, a good trick when you are using
lasers is to lock yourself in the elevator and fire your Moonraker
Laser out the door. It goes right through so if any person comes up
to the door you just blow them away with your laser.
Box tricks
Sent in by Paul
In the water caverns stage, go to the room with the radio and break
the box in the left corner. If you have broken the right one, a smaller
box will appear and another until two computers pop out. Blast them
to get a pair of AR33 assault rifles.
Sent in by Paul
Another box trick, in the first surface stage this time. Shoot the box
in the hut with the safe to make dozens of books appear.
Make the flag disappear
Sent in by Scott
In Multiplayer flag tag you can make the flag disappear. Throw down
anything explosive (mines), pick up the flag, and then blow yourself up.
The flag will be gone and the other players will be stunned.
Invisible
Sent in by Ryan
First go to the Archives in multiplayer and be Oddjob. Then go to the
basement full of those metal boxes and shoot one of them and make
sure that the top is still on. Then duck down and face down (Up C Button)
and Voila. You are invisible.
Fighting Jaws
Sent in by Viphrin
If you have gotten the Aztec level, you probably know that you must confront
Jaws in it. An easy way to kill him is to run around the corner and wait for
him to chase you. kneel down behind the corner and as soon as he comes
around it shoot his knees with an assault riffle while kneeling. He's so tall
he doesn't even see you down there! He will die pretty quickly this way.
Note: This is kind of an add-on to the floating mines cheat. There is a way
to not only float mines, but different ammo, too. First, turn on all guns
(invincibility if you have it because there will be a lot of explosions) and
go to the bunker (it doesn't matter which one, just not multiplayer). Now
plant mines on four of the eight monitors hanging from the ceiling in the
main operation room, and detonate them. Now, as you know, whenever you
release any type of mine, it will float in mid-air.
But now try throwing knives and hand grenades! Now try shooting grenades
with the launcher and shooting rockets with the tanks and the launcher. As
you notice, they can all float. If you shoot a floating grenade or rocket, it
will blow up and may cause a chain reaction.
Sent in by Ryan
You can kill Jaws without sniping him. First kill the guards close to him
by sniping them. Then come up to Jaws and put away your weapon and
Slap Jaws to Death. This is better than shooting him because you are
close to him and he can't get a good shot out of you. Also because it
could penetrate the armor he is wearing (works in multiplayer).
Sent in by Marsh
In the Aztec temple level, instead of killing Jaws with bullets,
kill all the guards around him in the room and then attack him with
your fists. If you do it right you shouldn't take any damage.
Gas leek detected you
Sent in by Justin Garret Kietzman
On Level 2 Chemical Weapons Facility, when you get to the room
with two remotely locked doors, open the right one and go in. Be
careful not to shoot the scientists, if you go under the farthest
hangover there should be some canisters. If you set a bomb on
them and get out of the room then detonate it, it will say on the
top of the screen "gas leek detected you" and you will die.
Easy way to kill Xinia on the Jungle level
Sent in by Robert Williams
Here is a easy way to kill Xinia on the Jungle level. When Xina
appears run to the bridge and place a few mines. When she gets
to where they are detonate them. She will still be alive but it
will only take a few more shots to kill her.
Weapon glitch
Sent in by Kevin
Here's a glitch I found when messing around on the Frigate with
infinite ammo on and 2x grenade launchers, 2x rocket launchers,
2x throwing knives. If you switch to the tracking bugs and just
start throwing them everywhere after awhile you can't throw
anymore of them (even though you should have infinite of them).
Now if you switch to grenade launchers and fire a couple off and
no grenades came out then the glitch worked. If it didn't then go
back to covert modems and throw some more until you can't.
Try the grenade launchers again. Since there is so many covert
modems everywhere you can't launch any grenades so it will
only make the launching flare and no grenade. This will also work
for the rocket launchers and throwing knives. Plus it will also work
on the Dam (infinite covert modems), and Silo (infinite plastic bombs).
Multiplayer tip with grenades or mines
Sent in by James Bond
If you are playing in multiplayer mode with grenades or mines, and
your opponent has a grenade mine in his or her hand, just shoot it
and they will die.
Hiding in Multiplayer
Sent in by Randy Goode
In Multiplayer, in the complex there are 4 different places to hide
and wait for somebody where they can't see you. In the main room
on the top in one of the corners is a secret vent. In the room with
the to ramps by the vent that you crawl in is another secret vent.
In the room with the columns in the corner is the third secret vent.
In the room with the red railing and a ram in the corner is the last
secret vent.
Two or duel ar33 assault riffles
Sent in by Michael Witherell
In the water caverns you could get two or duel ar33 assault riffles. All
you have to do is go into the room with the radio to contact Jack Wade
and with all the guys with rcp90's and go over on the right side of the
room that I just told you about and shoot all the boxes one of the boxes
contains another box and than another and another the little box
contains two computers shoot both computers inside both of the
computers are two assault riffles.
RC-P90
Sent in by Stryker
In the Train level, there is an RC-P90! At the start, turn right and
blow the boxes up to get it.
Same characters
Sent in by Robert Williams
Start a multiplayer game on 4 players and select the character you
want to multiplay as player four. Then set the number of players to
3 then go to the character select screen and select the person you
want to multiplay as player 3. Then set the number of players to 2
then select the character you wanted to multiplay as players 3 and
4 as the character you want to multiplay as player 2. Then set the
number of players to 4 and start players 2, 3, and 4 will all be the
same character. You can also do this with a 3 player game following
the same steps.
Throwing Knives
Sent in by Richard Jones
To find Throwing Knives, use watch magnet attract over the pit
outside your cell on the second bunker lv. You can pick them up
again.
Mix guns
Sent in by Brian Brown
If you get two pairs of guns in order when your switching guns you
can mix them. Do these steps fairly quickly.
1. Press and hold the A button.
2. Press Z twice.
3. release the A button.
4. press A once.
5.while your guns are changing fire a couple shots.
This keeps one of the guns there and switches the other one.
Example, in the archives you can get a Distovei and Klobb at
the same time.
Make remote mines float
Sent in by Quinn Lincoln
Here is a way to make remote mines float. In the Battle zone go
to Bunker and go to the place with the big black screen. Look up
and you will see Computers hanging of the roof. Put remote mines
on the Computers. Now blow them up. Now when you try to put a
remote mine somewhere it will just float.
Sent in by Ryan
Here's another way to float mines. It's not extremely helpful, but it works.
Go to any level that has a table in it (ex. Facility, both of the Bunkers) and
find a table. If you have played the game for a while, you will have noticed
that if you shoot the area around the underside of the table, the table will
act like you have shot it. Well, instead of shooting the space under the table,
throw a mine on it. The mine will float like magic! This is more of a glitch
than a hint, but like I said, it works.
33 hidden characters
Sent in by Andres Champion Almeida
Beat the game on agent mode and a total of 33 characters become
available in multiplayer mode. Here are the new ones:
Mayday, Jaws, Oddjob (extremely short), Baron Samedi, Russian Soldier,
Russian Infantry, 2 different scientists, Russian Commandant,
Janus Marine, Naval Officer, Helicopter pilot, St. Petersburg,
Guard, 4 different civilians, 2 Siberian Guards, Arctic Commando,
Siberian special Forces, Jungle commando, Janus Special
Forces, 2 Moonraker Elites.
Xenia
Sent in by Andres Champion Almeida
In multi-player mode set on three players go to the character
selection screen and choose Xenia as player three. Exit, change
the number of players to four and then start the game. Player
three and four will both be Xenia.
Easy way to kill your enemies without wasting any ammo
Sent in by Matt Vatankhah
Here is an easy way to kill your enemies without wasting any
ammo! Okay first find your self an enemy but sneak up and don't
let him here you. Then put your gun up and hit him with your hands.
He will die with one hit and best of all no ammo will be wasted! It
is a good strategy if you want to save your ammo for later.
See a video tape of Goldeneye the Movie
Sent in by Michael W. Brookhouser
In Mission 5, Part 2: Bunker Complex, after you collect the CCTV,
look at your watch and choose the CCTV. You will be able to see
that it is a video tape of "GoldenEye" the Movie!
Shoot your enemies hat off
Sent in by Matt
Here is a way to shoot your enemies hat off. First go up to an enemy
(best thing is to sneak up) and get a silenced gun so enemies won't hear
it. Then aim right at the top of the enemies hat and shoot. His hat will fly
off but he will still be alive!
007 agent
Sent in by Seeker
After you beat the game as a 00 agent, you will get the difficultly of
007 agent. You can also edit the game to whatever you like with the 007
agent difficultly.
Weapons and battle mode
Sent in by Code Hunter
Hide weapons in battle mode by shooting then to the place you
want them and they will always reappear at that same place.
Two shortcuts
Sent in by Kevin
I have discovered two shortcuts in this level that can greatly
reduce the amount of time needed to finish. The first shortcut is
to place a single mine on the floor between the stairway and the
security door which guards the first console. When done properly,
this mine can kill four or five guards at once. The second shortcut
is to bypass the second security console altogether. Then how do
you get through the security door, you may ask? Well the answer
to that is simple: you let the enemy guard open the door for you.
Here is a comprehensive walk-through of the entire level:
1) Go through the men's room, ignoring all the guards in there.
2) Ready a remote mine, then descend the stairway 3/4 of the way.
3) From the stairway, aim the mine to the floor in the middle
between the brown door and the base of the stairway. If it bounces,
restart the level. This mine must stay on the floor.
4) Move counter clockwise toward the door underneath the stairway
and ready the detonator. Detonate, open the door, and switch to the PP7.
5) Kill the guard and grab the key.
6) Go to the console room and open the security door.
7) Move counter clockwise toward the other security door.
Duck if enemies are present.† Run through the locker room,
ignoring the guards.
8) Open the door that leads to the long hallway with three guards.
Run through their fire, and fire seven Hail Mary shots at them.
At the end of the hallway, press 'open' and immediately strafe to
avoid their fire. After you get through this door, do the same thing
with the next door.
9) Take the left passage and kill the single moving guard with the PP7.
10) Now switch to the KF7 and kill the single stationary guard on
the left side.
11) The noise of the KF7 will cause the guard standing behind the
security door to open it. Wait for him to open it, then kill him with the KF7.
12) Climb up the stairs and kill the guard up there. Go through the
hallway and kill every guard you see with the KF7.
13) Now you have reached the laboratories. Patiently open each door,
one by one, killing every guard in sight.
14) If you have not found Dr. Doak after searching all the rooms,
wait a few seconds, then restart.
15) Once you find Dr. Doak, head for the final security door. Press
'start', then use the door decoder. Press 'weapon change' to switch
to the KF7, then cover your rear as the door opens.
16) Run down the stairs and switch to remote mine.
17) You have 4 mines left, not enough to destroy all the tanks. Put
the mines on the inside of the gas tank formation.
18) Make sure Alec is away from the tanks. If he is not, try
to lure him away.
19) Once he is away, move toward the exit and use the detonator.
Switch to either the PP7 or the KF7 and finish off the remaining
tank with a few shots.
20) When you see 'objective D completed', go through the exit.
You should have plenty of extra time remaining.
Facility Cheat
Sent in by Chaz
1. Exit the air shaft and the bathroom as quickly as possible. Don't
engage any soldiers.
2. As you run down the stair, switch weapons so your Remote
Mines are selected. Plant one on a wooden crate outside the
guard room where the remote door console is located.
3. Turn around and head towards the door underneath the stairs.
As soon as you can, press A and B together to detonate the mine.
4. Switch to the Silenced PP7, open the door, shoot the guard,
and get the Clearance Keycard and KF7 he'll drop.
5. Switch to the KF7, run to the guard room (which the Remote
Mine explosion cleared for you), and trigger the remote door.
You'll probably get a bit more ammo for your KF7 as you do this.
6. Head for the opened remote door, and keep running all the
way to the hallway. Don't waste your time on any guards keep
moving to avoid as much damage as possible, especially if you're
waiting for a door to open.
7. As you run down the hallway, stick as much to the left or right
as possible to let the beams absorb some of the guards' shots.
Again, don't engage the guards, and keep running.
8. After you're through the set of two doors, turn left towards the
lab. Here, take out any guards that are in front of you.
9. Before you reach the closed remote door, be sure to take out
the guard hiding on the left. The sound from the shots will cause
the guard on the other side of the door to open it.
10. Shoot that guard and head up the stairs. Switch your weapon
to the Remote Mines.
11. Run down the passage and dodge to avoid as many shots as
possible. Don't engage the guards. At the corner with the three
rooms, look for Dr. Doak.
Very Important Note: Dr. Doak's placement in this level is
random. If he is not here, you will need to restart the level. You
might have to do this many, many times.
12. As soon as Dr. Doak begins speaking to you, run towards the
bottling room -- you don't need to stay with him. The Door
Decoder will appear in your inventory automatically.
13. At the last turn before the bottling room, plant a Remote Mine
next to the last set of guards.
14. Run past the guards, and set off the mine (press A and B) as
you approach the door. Go to your inventory screen and use the
Door Decoder to open the door.
15. Switch to your Remote Mines (you should have 3) and run
down by the tanks. 006 will start talking to you.
16. Stand away from the tanks, and throw a mine between the
first four tanks. Detonate it (A and B) in mid-air. You can avoid
hurting 006 by tossing the mines high enough.
17. Move down to the next set of four undamaged tanks and
repeat.
18. Move down to the last two tanks and repeat.
19. Open the door and exit the level.
Tips for the Multi-Player and Single Player Handicapped
Sent in by Charles H. Fratz
Never go for into a battle without a weapon or ammo in any event unless
forced to in the beginning of levels.
When playing multi-player missions, always try to get the better weapon
first. With the better weapon you will have the upper hand. And with the
upper hand you have something else to consider. Camping. Camping is a term
that means staying in one spot protecting either ammo or a special weapon
only found in one spot. If you are to camp make sure you can't get beat or you
find a good barrier or something to hide you from direct fire.
Playing multi-player team up missions, find your partner right away
and stick around with him. This is a good strategy to use, especially if your
teammate and you have pretty bad weapons and a person on the other team
is camping terribly. This way you can either double team him and keep taking
health away until he dies and your partner or you then can camp and have a
stronghold. Also if both of the opposing people are camping near something
good, try splitting up and attacking from both sides. This will spread their
defense and make them more vulnerable.
In single player missions or multi-player missions, never walk straight into
a battle. Most likely the enemy either has body armor or a better weapon and
will kill you if there are more then 3.
Don't just walk into a room in multi-player missions! Look carefully for any
traps, such as mines, people above you with grenades, and rocket launching
crazed maniacs in the same room.
If your teammate is being totally killed because he has no weapon in
multi-player team up missions then let him die. It is another point for
the opposing team, but you can get back that point more easily if your
partner has full health when camping at something good then when half
dead but with a good weapon.
In picking characters here are the rated characters to pick.
Oddjob (Short, hard target)
Janus Special Forces (All black clothing, good in dark level missions)
Trevalyn (Black clothing, good for camouflage)
James Bond (Black clothing, but try not to show your white shirt!)
Try not to be an easy target, with or without a weapon and ammo. Most
likely the person or computer your playing has better aim then you and
will beat you in a one on one shoot out of any sort.
Never underestimate your opponent. Even if you've beaten him 8 times in
a row he'll always find a way to attack better or try to follow you and
steal your strategies.
Expect the unexpected. Especially in the last couple of levels in single
and multi-player missions. Your opponent will always try to hide or run
from your until he has matching ammo and weapon strength. Look at his
screen every once in awhile to find out better where he is. This may even
show you how much health he has. Also it may give you hints of where he
might be going and you can see if you can beat him there and pump him full
of lead or rockets!
Confuse your opponent as much as you can. I personally have had times
where a player I was playing didn't know what I was doing or where I was
going and kept looking at my screen. If you find this is the case. Keep faking
him out until he stops looking at your screen so that you can surprise him
with something that's up your sleeve while you were running around.
Distract your opponent in anyone way you can. Try shooting so it looks like
it's coming from a different direction. Now you have the upper hand for
about 3 seconds. And that 3 seconds can decide if you win a shootout or not.
Walkthrough for some levels
Sent in by Kevin Corrie
NOTE: The walkthroughs are written to help with the 00 Agent difficulty.
If you are playing a different difficulty, just exclude the 00 Agent parts.
Mission 1: part 1, The Dam
Objectives:
A) Neutralize All Alarms
B) Install Covert Modem
C) Intercept Data Backup
D) Bungee Jump From Platform
Code: Paint Ball Mode, 2:40 on Secret Agent difficulty
STEP 01) You don't need a code on this difficulty so you can take your time.
Move through the stage killing the enemies until you come to a small house
type make-up that is on your right. The truck parks near it so you'll know
it positively. Take out the alarm near the gate and attach your Covet Modem
to the computer screen on the opposite side of the hut.
STEP 02) Enter through the next gate. It's locked so you'll need to shoot the
lock off. Proceed through and blow up all of the alarms in the small out
look-outs on top of the dam. When you've reached the last look-out enter into
the dam. There are a lot of enemies down here so you'll need to use your KF7
Soviet or Sniper Rifle so you can hit the enemy at a safe distance.
STEP 03) Proceed through the dam until you come to a metal door. Go in and
peek around the left corner to take out the guards. There are about 5 to 7 in
there. After the guards are gone, go to the large mainframe computers and
press "B." Now head back out and through the first stairs you find.
STEP 04) Turn right and keep running until you see a platform on your left.
Get up on it and jump off if you did everything, you will have completed
the mission.
Get the Sniper Rifle and run out onto the docks and zoom the rifle as far as
it will go. Out in the middle of the lake somewhere, you'll see a white bunker.
Originally Rare was going to have Bond ride a boat out to this place but they
dropped it at the end. I wonder what's out there.....
Mission I: Part II, The Facility
Objectives:
A) Gain Entry to the Labs
B) Contact Double Agent
C) Rendezvous with 006
D) Destroy Tanks in the Bottling Room
E) Minimize Scientist Casualties
Code: Invincibility, 2:05 on 00 Agent Difficulty
STEP 01) You need to be fast because there is a code on this difficulty. If you
aren't after the code, take everything at an easier pace. OK, run out of
the vents and down the stairs. Ignore all guards. Just shoot to stall
the enemies. Don't go for the kill, it's slower.
STEP 02) Make a U-turn to the left and go in the single door. Blow away the
guard and get the Key Card B. Now turn around and run into the room with the
computer and activate it. Get out and run down the hall and turn left and go
through the doors. Shut them behind you so you don't have any unwanted
visitors and make sure you have your mines out.
STEP 03) Go to the locker room door and open it. Throw in a mine and shut
the door. Detonate the mine and open the door then shut it. Run down the
hall and open then shut the next doors.
STEP 04) Get out your KF7 Soviet (you should have gotten one in the
previous hall) and blast the remote door on the left. The guard on the
other side will open it. Run in and up the stairs. Shoot only who gets in
your way!
STEP 05) In the labs, double agent Doak can be in three places: The lab on the
left, the small corner at the end on the right, or the far lab. If he isn't here
you need to start over. Too much time is used up going back plus,
remember your little friends behind you? If he is here, wait for the
words "Time to leave, Dr. Doak," then run to the locked door. You'll
still get the Door Decoder if you aren't near him. When you get it, open
the door and go in. Don't worry, the guards won't follow you.
STEP 06) Place the mines as shown in Figure 1 (below) and run to
the conveyor belt past the door and get on it. Wait for 006 to clear the
blast range, detonate your mines then get out of there!
You'll need to be fast and lucky to get this code. It will take A LOT of tries
to get it but you'll get it. There is just two things to know: memorize where
the enemies are so you are prepared and get to Dr. Doak as fast a possible.
Figure 1
______________________BACK_WALL______________________
_______________
/ \ / \ / \ / \ / \
| | | | | | | | | |
\_X_/ \_X_/ \_X_/ \___/ X___/
_______________
/ \ / \ / \ / \ / \
| | | | | | | | | |
\___/ \___/ \___/ \___/ \___/
____ TO COVEYOR BELTFROM STAIRS
/(----------
|
\/
Place your first mine on the inside corner of the tank so the blast gets
the first four tanks. Place the rest on the last three so they blow up the
tank in front too.
****
This codes seems impossible at first but it'll get easier. Just to prove it can
be done, I can use this method and complete the mission in 1:39! As far as I
know, it's the best time in the world. Nintendo's best is 1:41.
****
Sent in by Michael McCoy
MISSION 6: St. Petersburg
PART I: Statue Park
All difficulty levels
Primary Objectives:
1. Contact Valentine: easy, medium, hard
2. Confront and unmask Janus: easy, medium, hard
3. Locate helicopter: easy, medium, hard
4. Rescue Natalya: easy, medium, hard
5. Find flight recorder: easy, medium, hard
Weapons and gadgets:
pp7, KF7 Soviet, automatic shotgun, flight recorder.
This is a straightforward mission, obstructed by bizarre, Russian
constructs, 3D shapes, and the remnant shards of the collapsing communist
union. Mission objectives in three the difficulty levels don't differ, except
that your life meter runs down faster and bullets that hit you do more damage.
Turn around and check out the gate. This is where you'll end up at the end
of the mission. Turn around and walk into the park, eliminating about four
military personnel along the way and picking up a trusty KF7 Soviet. Stay
left, pass by a gold star (which you need to remember to get back safely),
and under two constructs that appear to be arches. You'll approach a set of
pillars and a group of red, blocky letters on your right that read PCCC. Keep
going to the left.
Soldiers will leap out from nowhere throughout the level, but relatively
few of them are necessary to kill -- that is, once you become familiar
with the markers and shape of the park.
Within about a minute or so, you'll see a red box-shaped thing on your right
it looks like a shed or an 18 wheeler cargo freight. Enter it to meet Valentin.
Now enemies will attempt to kill you while you speak with him. He'll tell you
about Janus, and how you need to meet him at Lenin's statue, how Janus is a
Leintz traitor, and then he'll walk away.
The real trick is to get to Lenin's statue. From the shed, it's extremely easy
to get lost, so watch for sign posts. Looking out of the shed, turn about 10
degrees right. The first sign is a bright white post directly ahead of you. Go
to it, and then proceed along the red fence on your right side. Along
this venture you'll be greeted by soldiers, and even on the medium
level, they're pretty bad shots.
The next sign post appears to your left. It's a shiny hammer and sickle, that
great Communist symbol. Stay to your right or you'll end up in a cul de sac
with a tool shed. Remember, keep along the red fence. To get a handy vest of
body armor, look just past the hammer and sickle at an odd-ball group of
shapes in front of you. On the left is the back side of a giant hand, and just
beyond is another golden hammer and sickle. Walk between the hand and the
wall to its right (where you'll find the narrow entrance) to retrieve it.
Come out, make a 180 turn, and continue the same way you were walking
before picking up the armor. You'll reach Lenin's statue in about 10-20 seconds,
switching back and forth through the obstacles (the best strategy is to stay
nearest the middle, avoiding the side paths). Walk around the statue once and
face the path you just traversed. Make sure to go through the weapon
selection so that no weapons appears. That's right, you want to meet
Janus empty handed. In addition, don't walk to close you Janus, or he'll
flee (wuss). Janus turns out to be Trevelyan, your old secret agent
associate whom you believed dead in the dam incident. The game follows
the movie to a T here.
Trevelyan will talk about how everyone else is a Leintz traitor, and deliver
a message about Natalya: she's at the helicopter, and you only have three
minutes to get there. Doh! You may get a little damaged here, but it's possible
not to with a bucket load of strafing and running. But first, don't fret, the four
henchmen with automatic shotguns aimed at you are not that big of a deal.
Really. Pick them off however you want, left to right, right to left. What
really matters is that you pick up their guns, five-cartridge shotguns that
pack a mean punch. The KF7 is just as effective to get out, possibly more
effective, but the shotgun is more fun. These henchmen are pretty much the
only opposition between you and the copter now, and instead of just military
guys rolling out of the woodwork to kill you, these dudes will, too. Kill them
off fast.
Now to get back. Weave through the constructs until you see the gold hammer
and sickle, and then aim a fraction to the left. Once you see the white pillar
again (the red fence now should be on your left), aim down the slope so that
you can see the red shed where you spoke with Valentin. Make sure it's to
your right as pass it. Now you must retrace your steps. Keep running until
you see a block structure, which you'll go under. The next set of landmarks
are a tall, white pillar on the left and a short, squat pillar on the right. Hey,
and remember those crazy red, 3D letters? They'll show up just after those
pillars. A white hammer and sickle will appear on your left, so turn slightly
to the right and you'll see a red star and a white shed, the next land marks:
run between them, then under several constructs. Now you'll see a path
beginning -- it'll lead you back to where you started, and just beyond that
is the helicopter and Natalya.
Natalya is lying on the ground to the right of the helicopter. Run up to her
and as soon as she begins talking, check the bomb detonation time, and walk
toward the gates. She'll follow you. Now there's just one last step.
You must retrieve the flight recorder, which blew out of the helicopter
somewhere in the park. You can leave Natalya at the gates. The recorder is
bright yellow (and sometimes red) and appears in different spots on the path
depending on what level you're on. The easier the level, the closer it is. In
the easy mission, the recorder is resting at the bottom of the hill from the
helicopter in medium, it's farther along, and hiding just beneath a high red
construct on the path, in hard, there are more soldiers and it's slightly harder
to find. If you go too far, a message will appear indicating that the
tape couldn't have been thrown that far. If so, walk back up the hill to find it.
After you retrieve it, hike back to get Natalya, who's been taken hostage
again. Stow your gun (like when you met Trevelyan) and walk through the
gate when they ask you to. Mission accomplished.
Sent in by Code Hunter
Walkthrough for Level 2
The first thing you need is a stop-watch. This will keep you aware of
how much time you've spent, if you're on the proper pace, and how much
time you have left. From where you start the level, work your way
through the vents, into the bathroom, out the doors and down the
steps as fast as you possibly can. Now go to the door underneath the
stairs. Open it and kill the guy standing right there. You should be
using your PP7. You won't switch to the Soviet KF7 till later in the
level. Now pick up the key card the guy drops. Run to the door that
the key card opens (the one that leads to the security door control
panel). Open the door, try to shoot the guy standing directly in front
of the panel, but it's not a priority. Run inside, activate the control
panel, then back-up out of the room. The control panel is slightly
to the right, so try to strafe a step or two to the left or you'll get
hung up on the wall as you back out. Now run down the hallway
toward the boxes. There will be two guys standing and maybe
shooting at you. Shoot back as you run down the hallway. Your goal
is not to kill, just to keep them from hitting you. As fast as you can,
open the door that leads to the now open security door. You need to
make it to this point only getting hit once or twice. It is possible
to not get hit at all.
Here is a tricky part. As you run through the security door
and past the two guys standing by the locker, scroll through
your weapons till you are on your mines. Open the door that
leads to the long hallway with the three guys. Throw a mine
in the hallway, strafe left into a corner (while strafing switch
to detonator), and then blow the mine. As the explosion in the
hallway occurs, try to wait it out. This is difficult to do
because you'll probably be getting shot in the back. When
it is safe, proceed into the hallway, down it and into the
small room with the two doors. Enter it, turn around, and
close the door behind you. You'll need about 4 or 5 bars of
health left to have a shot.
Switch back to your PP7. Enter the next room and go around
the far left hallway. There will be a guy walking, kill him.
Now switch to your KF7. Shoot a guy in a corner. This will
cause a guy on the other side of the security door to open it.
Shoot him and run inside. Now work your way up the steps,
through the hallways, and to the area with the three glass
rooms with scientists. There will be guys in the hallway.
As always, your main goal is not to get hit. Killing them is
the easiest way to accomplish that. Once you reach the area
with the three glass rooms with scientists, your watch needs
to be around 1:25-1:30. Now you need to hope to be lucky.
Dr. Doak randomly appears in 1 of 4 locations in the level.
You need to hope that this is the area he is in. If not, well,
you might as well start the level over. He is in either the
largest glass room or the medium size room directly across
from the large room. If you are fortunate enough to have him
be there, walk up to him. As soon as Bond says, "Time to leave,
Dr. Doak," turn and run towards the bottling room. Even if you
get a million miles away, you still complete the objective
and get the bottling room door decoder.
Once at the bottling room door, hit start and select the
door decoder, open up the door with the decoder, hit A to
switch back to your KF7 and turn and cover your backside
while the door opens. Odds are a few guys will come.
You'll only have a hit or two left, so get inside the bottling
room as fast as you can. Get down the steps and to the tanks
quickly. With your four remaining mines, work down the tanks.
You will blow them up with four mines 9 times out of 10. Once
the mines are set, run into the corner of the room by the blue
conveyor exit. Duck and wait. You HAVE to wait for 006 to
clear the tanks before you detonate. Detonate once you see
that: a) Agent 006 is safely away from the tanks, b) Your
time is all but up, and C) You only can take 1 hit. Detonate
the tanks, hop on the conveyor belt and get the hell out of there.
Here are common things to watch out for:
1) Having the security door panel blow up in your face.
2) Throwing the mine either too far behind or ahead of the three guys.
3) Setting the mine and having it not detonate.
4) Running out of ammo.
5) Dr. Doak not being there.
6) Blowing up 006.
7) Running out of health.
8) It takes about 6 hours to do it.