All-Star Baseball '99
Books: The Ultimate Code Book - Cheating Made Easy
Secret Codes 2003 - Nintendo 64 Secret Codes
Tag a runner out
Play the Canadian National Anthem
Easy way to hit home runs in home run derby
Get a runner out
Easy out
Make a picture miss the ball
Keep the run from being credited to your favorite pitcher on the mound
Backwards batter
Pick off a runner at second
Make a created pitcher throw a very fast fastball
Get a player out
Bunting tip
Manual camera option
Freeze the game or put the game into slow motion
Almost always get a hit or a homerun
Bunt tip
Small player
Correct the stats errors
Make the outfielder miss the ball
Baserunner tip
Codes
Tag a runner out
Sent in by Ryan Scott
When playing the computer and someone gets on any base keep throwing
between the base in front of the runner and the base behind the runner
using the Z button on all your throws until the announcer says, " Bad
throw by..." or, "Wild Throw!" Then the runner will leave the bag and
you can tag him out!
Play the Canadian National Anthem
Sent in by Ryan Scott
Do the abductors code (ATEMYBUIK) then pick the stadium alienopollis.
It says LOCATION: UNKNOWN, but if you pick the home team as a
Canadian team, it plays the Canadian National Anthem, and if the home
team is an American team it plays the American National Anthem before
the game.
Easy way to hit home runs in home run derby
Sent in by JJ Kid
There is a easy way to hit home runs in home run derby. When you power up your swing
just put the circle under where the ball is going to go. (The pitching aid must be on.)
Get a runner out
Sent in by Billy Sheehey
If a Player is Holding the ball and it won't automatically throw back to
the Pitcher that means that the runner on base is leading off the Base.
Throw the Ball to the base and you will pick him off.
Easy out
Sent in by Ryan Scott
For an easy out, when a runner on the computers team gets on any base
throw the ball to the base he's on and keep throwing between the base
he's on and the base in front of him until a player throws it wildly then
the runner will leave the base, just throw the ball to the closest person
and tag him out. Sometimes one of the throws is so wild that the other
player can't catch it, so it helps to use this trick when a player is on
first or second.
Make a picture miss the ball
Sent in by Code Hunter
If your pitcher has the option of throwing a knuckler, you can make him
miss the ball when the catcher throws it back to him. This will not
count as an error. First, select your pitch as a knuckler. Next, pitch the
ball on the upper-inside corner, as far as it will go, so it will be a ball.
The catcher will catch it, but he won't throw it back immediately. The
pitcher will act like he caught the throw back, and he will turn around.
At this point, the catcher throws the ball back but the pitcher misses it!!
The ball rolls out to second base, but then the game will go on to the
next pitch.
Keep the run from being credited to your favorite pitcher on the mound
Sent in by Code Hunter
This is a neat trick to use when you are playing a season game. If you have
a pitcher, who has a really good ERA, and in the middle of a shut-out, and
the computer hits a home run, you can keep the run from being credited
to your favorite pitcher on the mound. Before the home run ball lands in
the stands, simply hit "Start" and go to "bullpen" and select "bullpen to
mound" and then pick some loser guy who you never use. Then go back
to the game, and the guy will announce the new pitcher you just brought
in, then go on announcing the home run after it lands in the stands. After
the game is over, and you check your pitching stats, that homerun will
not be credited to the pitcher who threw the ball, but the new pitcher
you brought in after he hit it!
Backwards batter
Sent in by Code Hunter
When you are already into a game, pause it and go to the change lineup
option. Then replace your batter with a different batter that bats the
same way. Go back to the game long enough just to see your batter. Then
go to the change line-up option again and replace your batter with a
batter that bats opposite of him. (A righty for a lefty, or vice versa.)
Then go look at your batter and he'll be backwards.
Pick off a runner at second
Sent in by Code Hunter
Here is a way to pick off a runner at second. Wait for the runner to go 2
steps past the umpire then hit up C and Z and you should get a tail on the
ball and you should 1) pick him off or 2) he will go to 3rd and just get
him out there.
Make a created pitcher throw a very fast fastball
Sent in by Code Hunter
Here is a way to make a created pitcher throw a very fast fastball. 1st
go to where you choose his pitches. Then choose a fastball in the 1st
slot and do full strenghth, and then hit Up C until the speed will not go
any higher. You can do this with other pitches too but the fastest one
must be in the 1st slot. (Not all pitches go as fast as the fastball though).
Get a player out
Sent in by Code Hunter
If someone gets a single, throw the ball to second base. Then run out to
the right field wall where the two walls meet. Then throw the ball to
third and the computer will run to second. Now either someone will cut
the ball off and you can throw him out at first, or on the next play you
can pick him off.
Bunting tip
Sent in by Code Hunter
This trick works against the computer as well as a manual player. To do
this trick you need to be somebody who has descent speed. For instance,
you cannot use a pitcher to do this trick, but you do not need somebody
as fast as Kenny Lofton. Now when you are batting, hold C-down to bunt.
While holding C-down, hold left on the control stick until the bunt is aimed
as far left as possible, towards third base. Then aim your bat to the spot
at which the pitch aid is. The batter will bunt it down the third base line
and the defense will not be able to get you out in time.
Manual camera option
Sent in by Code Hunter
If you want to enable the manual camera option in Home Run Derby, do
the following: Start a regular game (not Home Run Derby) and turn on
the manual camera view. Now exit the game and enter Home Run Derby.
Now controller 2 (or which ever one isn't used to control the players)
can mess around with the camera views, just like in the other modes.
Freeze the game or put the game into slow motion
Sent in by Code Hunter
Go to the options and pick manual camera (you need to have a controller
plugged in that is not used for any team). While playing, you can use the
control pad to freeze or put the game into slow motion. Push left on the
pad to freeze the game and right to put it into slow motion.
Almost always get a hit or a homerun
Sent in by Code Hunter
Here is a way to almost always get a hit or a homerun, turn on the pitch
aid on the options screen. In the game, always set up your batting marker
a little below the pitching marker -- so that the pitch marker is almost
even with the top of your batting marker. Now, if the pitcher throws you
an inside pitch, line the batting marker up so it is on the inside section
of the batting marker, with the pitchers marker still directly even with
the top of your batting marker. It should look like this: *+ . This will make
you pull the ball. Do the same if the pitch is outside, only have the
markers lined up like this. +*. This will make you hit the ball opposite field.
If you get under it enough, you will hit a homerun, or get a base hit. ALMOST always.
Bunt tip
Sent in by Code Hunter
When you are pitching, if the batter squares around for a bunt and misses,
he will automatically do it a second time -- so make your second pitch a
pitch out, by pushing the B button after you select your pitch, instead of
the A button
Small player
Sent in by Code Hunter
Make sure you have a roster slot open on a team. It should say "empty"
instead of a player's name. Go to HOME RUN DERBY and pick that guy. You
won't even see him walking in the grass because he's really small and
dark. It takes a while for him to reach the box, so be patient. Watch the
pitcher; he'll actually have to throw to the ground so this guy can hit the ball.
Correct the stats errors
Sent in by Code Hunter
Just in case you missed it: To correct the stats errors that sometimes
occur when loading from a memory pak, simply load the stats twice.
This will fix the problem.
Make the outfielder miss the ball
Sent in by Code Hunter
Here's a nifty little underhanded way to cheat in All-Star: Wait until you're
at bat, hit the ball anywhere, and then quickly pause the game and switch
your controller to the other team. That way you can make the outfielder
miss the ball, the SS not throw an easy grounder, and so on.
Baserunner tip
Sent in by Code Hunter
You can pick off the baserunner easier if you first pick the pitch you want
to throw. Now wait until the baserunner has gone to his biggest lead-off
possible (some baserunners will take a big one.) Then press the A button
to pitch the ball to the batter, but before he can pitch the ball press the
C button that the baserunner is leading off of. The result should be that
the pitcher will start his wind-up and then quickly throw out the baserunner.
Codes
Sent in by Code Hunter
GRTBLSFDST Baseball trail
BBNSTRDS Big Baseball
ABBTNCSTO Fat & Skinny
GOTHELIUM Big head, bat, feet mode
PRPPAPLYR Paper thin players mode
ATEMYBUIK Start a game and choose the following stadium: Alienopolis.
The second team will now be replaced by bug-eyed green aliens (from a team
called the Abductors") and play in a futuristic stadium called Alienopolis.
Although the players' appearance will be changed, their images and abilities
remain normal.
Enter the following key commands in the game (U stands for up, L for left,
A for A-Button, and so on)
URARADDUUD Paper thin
LARDBALL Big Extremes
URALLBULL Big Baseball
BLURDBALL Baseball trail
ALLRUBR Fat & Skinny