Renegade
Books: Nintendo Games Secrets - The Best of How to Win at Nintendo Games
Tips and hints
Start on Stage 2
Start on Stage 3
Start on Stage 4
Tips and hints
Sent in by Mike Waters
First of all, as we all know, the bosses in the game can be a pain in the
butt, especially Kim in level 3. Jump kicks will work on all of them, but an
easier tactic to employ is to dash punch them. Do this by pressing the
direction in which you want to run twice, then pressing the direction of
the attack corresponding to where you're running (ie, B for left and A for
right). Except for Sabu, the last boss, this works well on just about
anyone you come across, having the power of 2 jump kicks and scoring
a one hit knockdown. Also, you can pin your opponent by getting over
them and pressing down. Then, depending on which direction you're
facing, hit A or B to punch their face until they die. Or you can stun
your opponent using a jump kick then pressing the direction they're in
to grab them, then press the appropriate attack button to execute
one of 2 actions: toward the opponent delivers a knee to the groin
and away will execute an over the shoulder throw. This, however, does not
work on Kim because of her height. A final note on pinning an enemy: you
can pin all the low lives easily and give 'em concussions, but with bosses
you must get their energy down to 2 units or they will throw you off them
in a hurry. The same is true for grabbing. Jack and Joel(the first and second
level bosses respectively) will grab your collar and give you 3 punches to
the face if you grab them early and Kim will simply slap you around a bit
and throw you (I haven't done this to Sabu, so I don't know what he does,
nor do I want to find out). Though Kim can't be grabbed, she can be pinned.
Now some level 4 advice. When you enter the right door after dusting
off some low lives outside, you'll be in a quite complicated maze of a
building. But you can beat it by going through only 4 doors. In the first
room, you will fight 3 thugs with clubs 2 at a time. Beat them up, then
go in the door to the left. There will be 2 Jacks in this room, which has a
miniature palm tree next to the door on the left, a stereo between the
doors and a tall lamp next to the door on the right. Mow them down, then
again take the left door. You'll have to deal with 2 bikers in here, after
which there will be a choice of 3 doors. Choose the middle door, fight 3
more bikers and finally choose the right door. Now you come face to
face with the leader of these punks - Sabu, a green-suited hooligan
armed with a pistol. Unlike Willy in Double Dragon, whose machine gun
will only take out about 1/4 life for every bullet, Sabu's gun kills in
one shot. This is why the dash punch is a bad idea. Instead, follow a
circular pattern a distance away from him until he fires. Your pattern
will make him miss and you can get close. You can now jump kick Sabu
before he can get another shot off, then jump kick him a second time
to knock him down. When Sabu is down to 2 units, jump kick him to make
him stagger, grab him, give him 3 knee shots, throw him, then hurry
and pin the gang leader and punch his lights out. That will teach these
guys not to mess with you.
Start on Stage 2
On the Title screen, while holding Down on Controller 2, press Down,
Up, Right, Up, Left, Up, Start on Controller 1 to start on Stage 2.
Start on Stage 3
On the Title screen, while holding Down on Controller 2, press Up,
Down, Left, Down, Right, Down and Start on Controller 1 to start on
Stage 3.
Start on Stage 4
On the Title screen, while holding Up on Controller 2, press Down,
Down, Up, Up, Right, Left and Start on Controller 1 to start on Stage 4.