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Disney's Chip 'N Dale Rescue Rangers

Typed out by Jesse Smith NES-RU-USA* CAPCOM USA Disney's CHIP 'N DALE Rescue Rangers (C) The Walt Disney Company INSTRUCTION MANUAL A special message from CAPCOM Thank you for selecting Disney's Chip 'n Dale RESCUE RANGERS... One of our exclusive family of computer/home video games. We at CAPCOM are proud to bring you this exciting, action-packed adventure game for your Nintendo Entertainment System. RESCUE RANGERS, created by CAPCOM... a premier world-wide arcade game designer... features colorful state-of-the-art high resolution graphics. We hope you enjoy this new addition to your video game library. Very truly yours, Joe Morici Vice President CAPCOM, U.S.A. 3 Table of Contents 4 Safety Precautions 5 Getting Started 7 Controlling Chip or Dale 8 & 9 Special Items 10 & 11 Rescue Rangers Story 12 Chip 'n' Dale Friends 13 Enemy Characters 14 & 15 Craze Club Offer 16 Compliance with FCC 17 90-Day Limited Warranty 18 4 SAFETY PRECAUTIONS Please take time to read the important instructions in this booklet. Observing the step-by-step instructions and complying with the warnings will be your personal guarantee to greater game satisfaction over a long period of time. SAFETY PRECAUTIONS 1. Avoid subjecting this high precision GAME PAK to extreme temperature variances. Store at room temperature. 2. Do avoid touching terminal connectors. Keep clean by inserting GAME PAK in protective storage case. 3. Never attempt to disassemble your GAME PAK. 4. Use of thinners, solvents, benzene, alcohol and other strong cleaning agents can damage the GAME PAK. 5. For best results, play the game a distance away from your television set. 6. Pause for 10-20 minutes after 2 hours or more of continuous game playing. This will extend the performance of your GAME PAK. 5 GETTING STARTED 1. Insert the RESCUE RANGERS cartridge and turn on your Nintendo Entertainment System. The title page will appear and you may choose one or two players. If you wish to play only one character, you can choose to be either Chip or Dale. Press START to make your selection. 2. The story will begin here. Chip, Dale, Gadget, Monterey Jack and Zipper are discussion their new case. To move the conversation along, press A. If you wish to move past the dialog, press START. 3. The game will begin at this point, and your character(s) will begin the first level. 7 CONTROLLING CHIP OR DALE The controls for the RESCUE RANGERS are quite simple, but true mastery takes both practice and skill. Pushing RIGHT and LEFT on the controller moves the character right or left. This works even when he is jumping or falling. Remember this! It is a very important feature. Press A to jump. Press B to pick up objects. Pressing B while holding objects allows you to throw them right or left. You can throw objects upwards by pressing UP on the control pad when you press B. Press DOWN to make character duck down. 8 CONTROLLING CHIP OR DALE If you press DOWN on the control pad while you are holding a box, you can "hide" in the box until an enemy touches it. If this happens, you will defeat that enemy and lose the box you were holding. NOTE: this will not work against all enemies! Press DOWN on the control pad and A together and you will jump down. Pressing SELECT shows: which player(s) have been selected, the amount of Flowers and Stars that have been collected, and how many characters are left for the player(s). Press START to pause the game. Each player starts with three hearts per character. When a character is damaged (loses a heart), he will be invulnerable for a moment. Take advantage of this time to get by a tough situation. 9 SPECIAL ITEMS The following items are found throughout the game: Flowers- Collect as many of these as you can! For every 50 flowers you collect, a 1-up star appears. Stars- For every 10 stars collected, a 1-up star appears. 1-Up Star- When touched by a player, you get one extra character. 10 SPECIAL ITEMS Acorns- Gives an extra heart to the player. Crates- Use these to hide in or throw towards enemies. Some enemies require more than one box to be defeated. Steel Boxes- These can be used to stack on top of each other to enable the player to jump higher than normal. Black Balls- Player must throw these quickly! 11 THE RESCUE RANGERS STORY The RESCUE RANGERS have been assembled once again to help a friend in need. Their neighbor Mandy has lost her kitten, and she doesn't know where to begin looking. There have been some unusual sightings in town of mechanical bulldogs and robotic rats. Can the Rescue Ranger's enemy, Fat Cat be up to his old tricks again? 12 CHIP 'N DALE FRIENDS Gadget- She scouts ahead and leaves inventions and clues to help the RESCUE RANGERS. Monterey Jack- "Monty" helps Chip and Dale find secret doors and pathways. Zipper- When Zipper flies ahead, no harm will come to the RESCUE RANGERS. 13 ENEMY CHARACTERS Mechanical Bulldogs Buzzer- Beware of the and Robotic Rats- stinger on this bad bee. DonŐt get too close to these walking tin cans! Buzzbomb- Buzzer's Popper Mouse- Racquet Roo- This quick-tempered cousin. Watch out for his party kangaroo launches favors, tennis balls. 14 ENEMY CHARACTERS Ditz- These crazy Hawk Bomber- This looking characters can bird of prey drops turn into Chip or Dale. explosive charges. Rhino Runner- Look Wart- This nasty Fat Cat- The big out for this charging lizard throws his hat Boss Man in town. brute, your way. 15

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