Metal Gear
Typed out by Greg Stanton
ULTRA GAMES
HOW TO PLAY METAL GEAR
WELCOME TO THE WORLD OF ULTRA!
You're now a proud owner of the authentic Ultra home version
of Metal Gear. We suggest that you read the following orders
from FOX HOUND thoroughly before going into combat.
TABLE OF CONTENTS
INTRODUCTION/HOW TO PLAY . . . . . . . . . . . . . 4
ORIGINS OF SOLID SNAKE . . . . . . . . . . . . . . 5
YOUR CONTROLLER AND THE COMBAT SCREEN . . . . . . 6
WEAPON MODE/EQUIPMENT MODE . . . . . . . . . . . . 7
TRANSCEIVER MODE . . . . . . . . . . . . . . . . . 8
WEAPONS . . . . . . . . . . . . . . . . . . . . . 9
EQUIPMENT . . . . . . . . . . . . . . . . . . . . 10
THE ENEMY . . . . . . . . . . . . . . . . . . . . 12
SECRET PASSWORD . . . . . . . . . . . . . . . . . 13 3
VERMON CaTAFFY, TERRORIST AT LARGE
Colonel Vermon CaTaffy, a once tranquil shepard boy, who grew up on the
remote banks of the Sam Sam River in outer Mongolia with his 27 sisters,
turned to terrorism at an early age.
Now after years of pillaging innocent people, he has taken control of
outer heaven, a small naton on the outskirts of Southe Africa. Here he is
sole tyrant and radial dictator. He rules with bullets and bombs, and in
only in a few months he has outlawed democracy and turned harmless villagers
into mercenaries for a global terrorist network.
But his biggest threat is yet to come. For, as an obsessed madman, he
has created the Ultimate Super Weapon. It's CaTaffy's greatest dream and
the world's most hideous nightmare.
It's called Metal Gear. And it must be destroyed before the crazed
Colonel unleashes his violence across the globe.
HOW TO TACKLE CaTAFFY
Your mission, Solid Snake, is to seek out and destroy the Metal Gear,
nothing less. To triumph, you must gather necessary information, weapons,
and equipment as you press forward into the enemy's domain.
Weapons and equipment can be found and captured in three various ways.
Find them in enemy trucks. Find them in enemy storehouses. Or snatch them
directly from certain enemies.
Of vital importance as you proceed on your perilous mission, is how well
you communicate with Commander South back at Fox Hound's HQ. Whenever you
see a flashing "Call Sign" it means that he's trying to reach you with key
info. Get in touch with him on the double, using your transceiver. (See
Transceiver Mode on pg. 8) 4
Also know now that CaTaffy has 5 heavily fortified strongholds located
throughout Outer Heaven, and you must discover then search each before
accomplishing your ultimate task.
The strongholds have between 1 and 3 floors. You'll move from floor
to floor using elevators, and along the way you'll rescue grateful hostages
who'll offer crucial infromation as to the whereavouts of Metal Gear.
When you rescue a predetermined number of prisoners you'll be promoted,
and as your rank increases so will your VITAL SIGN. On the negative side,
if you botch it up and get a hostage killed you'll immediately be demoted.
Be warned, though, about the Strongholds. They aren't cake walks.
Each, in fact, is surrounded by loyal CaTaffy guards, and it's up to you
elude them without triggering hidden alarms. The mission finally ends when
you die. Or when you win.
A little bit about yourself
Recruited from the Marines after an heroic performance in the Grenada
invasion, you were given the code name "Solid Snake" because of your
ability to strike quickly, quietly and with deadly accuracy. 5
HOW TO CONTROL YOUR DESTINY
Control Pad
Use to maneuver yourself in four different directions, from East to West,
to Advancement or Retreat.
Start Button
Press to begin your mission, or to pause during the action for a breather.
Select Button
When pressed dugin the opening screen, you'll decide whether to start from
the very beginning or from the continuation screen.
Press during play, and the "Mode Selection" sub-screen will appear.
B Button
Press to punch with your fists.
A Button
Press to fire weapons.
COMBAT ZONE
+-----------------------------------------------------------+
| LIFE EXPLOSIVE 5 |
| CALL |
| RANK CARD 4 |
+-----------------------------------------------------------+
1. Your Vital Sign
If the Life Graph reaches zero, you're history. You'll gain strength,
on the other hand, via promotions and captured rations.
2. Rank
The number of stars reflects your rank. 4 stars equals "The Honor of
Royal Dragoon," the highest rank in Fox Hound.
3. Transceiver Call Sign
The "Call Sign" flashes when Commander South is attempting to reach you.
4. Weapon
Displays the weapon you are using.
5. Ammunition
Displays the number of shots remaining in your weapon.
6. Equipment
Displays the equipment you are using. 6
CHOOSE YOUR WEAPON AND YOUR EQUIPMENT, SIR
To reach either of these modes or the Transceiver Mode on page 8, press the
Select Button on your control during play, and the "Mode Selection" sub-
screen will appear. Choose desired mode using Contral Pad.
Weapon Mode
Use your Control Pad and move the cursor to desired weapon, then press
Select Button and return to battle fully armed.
Equipment Mode
Use the Contral Pad and move cursor to desired equipment, then press Select
Button and return to battle. Note: To attain catain items, the A button
must be pressed to lock onto them. 7
KNOW YOUR TRANSCEIVER OR PERISH
The transceiver is your onlu means of communications with the outside world.
It's how you'll stay in touch with Commander South, who'll feed you vital
info concerning the location of Metal Gear.
*Use Control Pad to select Transciever in the "Mode Selection" sub_screen.
Then press A button to get directly into Transceiver Mode.
1. Transmission reception lamp
Send or Recv.
2. Frequency Counter
Adjust the Frequency Counter by pressing to the left and right on the
Control Pad.
3. The Message
Sending a message (SEND)
Used when you want to call the Commander. However, if the Frequency
Counter isn't properly adjusted he won't get your signal for help. To
send for help, adjust the frequency, the press the Control Pad UP. When
he recieves your signal, a response will be sent. Note: Even if the
frequency is properly adjsuted, you won't recieve a response if the
Commander is out to lunch.
Recieving a message (RECV)
Used to receive messages from the Commander. If the frequency is properly
adjusted the message will automatically come through. 8
WEAPONS, YOUR MEANS OF SURVIVAL
Baretta M92F
Lethal hand gun that fires one bullet at a time. Silencer may be attached.
Ingram MAC-11
Semi-Automatic submachine gun with continuous fire. Silencer may be
attached.
Grenade Launcher
Its name says it all.
Rocket Launcher
Speaks for itself as well.
Silencer
Attach to Baretta or submachine gun, to keep your mission hush-hush.
Plastic Explosives
Explodes with timer when set.
Remote Control Missile
Can be guided with Control Pad. Note: you cannot move while controlling
missile.
Mine
You may set these mines in key locations. Up to 3 mines allowed on each
screen. 9
EQUIPMENT YOU CAN'T LIVE WITHOUT
Bomb Blast Suit
Protective gear which shields you from explosions
Body Armor
Reduces enemy damage by 50%
Binoculars
All you to see one screen ahead without risking your life to enter it.
However, they cannot be used when is a room.
Gas Mask
Only means of survival in gassed out areas.
Antenna
Allows you to use transceiver in areas where enemy is jamming devices are
located.
Mine Detector
Allows you to discover enemy mine positions.
Infrared goggles
Used to detect infrared alarm sensors
Flashlight
Used to see in underground passages 10
Oxygen Tank
Keeps you breathing underwater
Compass
Helps you navigate through uncharted deserts.
Antidote
Saves you from poisen, including scorpion bites
Iron Glove
Allows you to locate hidden doors by punching various walls.
Uniform
Try it on and see what happens
Rations
Crucial nutrition need to restore your viatl Sign.
Cardboard
Hmmmmm, it could be valuable or it could be a trap.
Cards 1-8
each card opens a door. Of course, the card number must match the door
number. 11
COLONEL VERMON CaTAFFY'S ELITE SCUM SQUAD
The Electrocutioner
Corporal Watchman
Soldier of Fortune
Trained Killer Scorpions
Checkpoint Charlie
B.A. Dozer
The Dogs of War 12
OPERATION PASSWORD
How to save your mission for another day
When the game ends, select CONTINUE or END. If you wish to continue without
turning off the system, select CONTINUE.
However, if you wish to quit playing, press END.
After selecting End, your Transceiver Mode will appear, and there you will
password code. Write it down and save it!
Because the next time you start the game you can press CONTINUE on the
Title Screen, and then enter your password using the Control Pad to match the
code with the letters which appear.
This returns you to the same location in Outer Heaven where you finished
your last mission.
13
ULTRA GAMES is a trademark of Ultra Software Corporation
Metal Gear is a trademark of Konami Industries Co. Ltd.
Nintendo and Nintendo Entertainment System are trademarks of Nintendo of
America Inc.