Mach Rider
Typed out by thsman95@student.umu.se
MACH RIDER(TM)
INSTRUCTION BOOKLET
PROGRAMMABLE SERIES
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Thank you for selecting the Nintendo(R) Entertainment System Mach
Rider(TM) Pak.
OBJECT OF THE GAME/GAME DESCRIPTION
It's the year 2112. The earth has been invaded by the forces of
evil. Battle with the invading forces as you race from sector to
sector searching for survivors. You are the earth's only hope.
You are Mach Rider!
Please read this instruction booklet to ensure proper handling of
your new game, and then save the booklet for future reference.
1. PRECAUTIONS
1) This is a high precision game. It should not be stored in places
that are very hot or cold. Never hit it or drop it. Do not take it apart.
2) Avoid touching the connectors, do not get them dirty or wet.
Doing so may damage the game.
3) Do not clean with benzene, paint thinner, alcohol or other such solvents.
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2. NAMES OF CONTROLLER PARTS AND OPERATING INSTRUCTIONS
Controller 1 - Used for all games
Controller 2 - Not used
Controller 1
Control pad
Up - Shifts to high gear.
Right - Turns to the Right.
Down - Shifts to low gear.
Left - Turns to the Left.
A Button
This is the accelerator button.
Press it, and the bike accelerates.
Let go, and the engine slows the bike.
B Button
This is the machine gun firing button.
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SELECT Button
Press this button during the demonstration sequence to recall the
game menu. Press this button again to move the helmet to the game
you wish to select:
FIGHTING COURSE
ENDURANCE COURSE
SOLO COURSE
DESIGN ( See "DESIGN MODE" page)
The Select button will not work once the game has begun.
START Button
Press this button to begin.
Pause:
If you wish to interrupt play in the middle of a game, press the
START Button. The pause tone will sound and the game will stop.
Press the START Button again when you wish to continue playing.
The game will continue where you left off.
* The Top scores will reset to 0 if the reset button (on the control
deck) is pressed or the power is turned off.
* Use Controller 1 only.
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3. HOW TO PLAY
FIGHTING COURSE
* When the course is selected by pressing button A or B, the game will start.
* On the first course, race through the course as fast as you can while your
energy lasts.
* If you run slow or crash you lose more energy.
The number of Mach Riders you get on the 2nd course depends on how
much energy you have left.
* One Mach Rider is added for every 3 courses you clear.
The screen during play looks like following:
Score Energy
To Go Shots (No. of shots left) Rearview Mirror
Mach Rider
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ENDURANCE COURSE
Try to race through the course provided within the specified time.
The screen during play looks like following:
Score Distance
Time (Time left over) Shots (No. of shots left) Rearview Mirror
Mach Rider
SOLO COURSE
This is the same as ENDURANCE COURSE but the enemies will not appear.
TECHNIQUE
* There are obstacles on the track as shown below.
Will cause
Mach Rider
to slip Water Oil Tacks
Will destroy
Mach Rider Rock Oil Drum Bomber Ball
* Oil Drum and Bomber Ball can be destroyed with the machine gun.
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There are 6 different types of enemies, ranging from a pink enemy that can be
destroyed with one shot to a black enemy requiring 6 shots to destroy.
Pink Green Red Blue Purple Black
Weak -----------------------------------Strong
* If you skid on water, oil or tacks, you can bring your bike back to an upright
position by counter-steering. (Use the Control Pad to turn in the opposite
direction.)
* When the course changes to ice (white), it becomes slippery, and
counter-steering will not be effective.
* The machine gun can fire a total of 80 shots by pressing the B button. (At
each press of the button, 2 shots are fired, so 40 discharges are possible.)
* When the enemy is destroyed by being "BLOCKED" into a Hazard, bullets will
be replenished. (not to exceed 254 bullets.)
* If Mach Rider collides with the enemy at low speed, he will crash.
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DRIVING TECHNIQUE
* There is no brake for Mach Rider, so skillfully downshift and use the engine
to slow your speed.
* When accelerating, shift into high speed quickly by carefully matching the
timing of the shifts from 1st through 4th gear (press the Control Pad once for
each shift while pressing the A button continuously). This will enable you to
quickly go to high speed.
* If the speed decreases to the point of stopping, you cannot accelerate quickly
to high speed if you remain in 4th gear. Downshift to a lower gear and accelerate
up again.
* If you drive onto the course shoulder, your speed will decrease.
* If you hit one of the oil drums along the shoulder of the course at high speed,
you will crash.
* If you crash, the new Mach Rider will automatically start out in 1st gear.
POINTS
* Points will be counted after each course lap.
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* ENEMY
Pink Green Red Blue Purple Black
BLOCKED 400 1,000 2,000 4,000 9,000 20,000
DESTROYED 200 500 1,000 2,000 3,000 5,000
* Bomber Ball 1,000 PTS. Oil Drum on the course 300 PTS.
* Shots 10 PTS.
4. DESIGN MODE
Design your own original course in the DESIGN mode by setting up
different twists, turns, and straightaways.
1. Press the reset switch to recall the game menu.
2. Using the SELECT button or the Control Pad, move
the helmet mark to DESIGN and press the START button.
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3. The DESIGN mode will appear. Move the helmet mark
to DESIGN again and press the START button. A screen
to design the course will appear.
Note: Save and load menu selections are not operable
in this game; they have been pre-programmed in for
potential product developments.
* HOW TO DESIGN AND PLAY YOUR OWN ORIGINAL COURSE
1. There are 37 different course parts you can select from.
2. By manipulating the course cursor with the Control Pad within the
design area, you can move the parts to the desired position.
3. By pressing the B button and manipulating the Control Pad,
the parts cursor in the character palette will move, enabling you
to pick the course parts you would like to use.
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4. When the A button is pressed, the course parts picked in (3) will be
set into place in the desired position you have chosen in paragraph (2).
5. If you wish to remove a part that was placed in position you do
not like, move the cursor blank mark an d push button A and the
former part will disappear.
6. Once the screen has been completed, return to the DESIGN mode
screen by pressing the SELECT button. Select the desired course
and press the START button to start the game.
7. If you wish to clear (erase) the entire course design, press the
A, B, and START buttons all at the same time.
8. When you have finished designing your own course, press the
reset button.
9. To return to the game menu screen while in the design mode
menu screen, do so by lining up the helmet mark with the RESET
and pressing the START button.
NOTE
1. The course should always start from the left side frame of the
design area and end at the right side frame. Otherwise, the game
cannot be started. Ending the course at the top or bottom of the
frame would be an incomplete course.
2. Even if the course may seem to have been completed on the
design area, there may be times it will not transfer to the DESIGN
mode menu with the SELECT button. In this case, the cursor in
the design area will move to the part that needs correction.
Change or modify this portion.
3. Course parts that cannot be set are blanked out with "square" mark.
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(c) 1985 Nintendo Co., Ltd.