Kung Fu
Typed out by VmprHntrD
This is the manual to the NES game.....
Kung Fu (from Nintendo)
[Controlling Thomas]
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A: Thomas punches.---/--/-) Jump plus either punch or kick lets you do
B: Thomas kicks.----/ / a flying kick or punch.
Up: Thomas jumps.------/
Down: Thomas crouches down.
Left: Thomas moves to the left.
Right: Thomas moves to the right.
Select: Selects type of game you wish to play.
Start: Start lets game begin/pause current game.
Game A is designed for beginners and game B for experts.
If either the START or the SELECT button is pressed during the demonstration
sequence, the game menu returns to the screen.
There are separate TOP SCORE displays for games A and B.
The TOP SCORE disappears once the power switch is turned off.
[Characters]
Thomas (You)
A steely Kung Fu expert, he has mastered the art of powerful punches, sharp
kicks and well times jump kicks. The player must decide which techniques to
use and when.
Sylvia
Captured by the mysterious gang "X", she is being held captive at the top of
their castle. She feverishly awaits her rescue by Thomas.
(The Enemies)
Stick Fighter (1st Floor Boss)
Dangerous to approach unprepared as he whirls his stick around...2,000pts.
Boomerang Fighter (2nd Floor Boss)
He throws boomerangs. Work out the flying pattern of the boomerangs..3,000pts.
Giant (3rd Floor Boss)
As strong as Hercules. His movements are slow but his power is enormus.
Watch out for that killer punch!...3,00pts.
Black Magician (4th Floor Boss)
He can grow back parts of his body and perform other amazing tricks. He can
even grow another head when severed. Just what kind of attack will work on
him?...5,000pts.
The Gang Leader, Mr. X (5th Floor Boss)
Master of all the martial arts, he's the strongest man in the castle. As he
uses all techniques, fighting with him is a dealy contest...10,000pts.
The Gripper
Lots of them come to get Thomas. No specific techniques.
Kick........100pts.
Punch.......200pts.
Jump Kick...300pts.
Knife Thrower
He throws knives aimed right at Thomas.
Kick...........500pts.
Punch..........800pts.
Jump Kick....1,000pts.
Tom Toms
They come to get Thomas. They are liable to turn in mid-air and attack.
Kick........200pts.
Punch.......300pts.
Dragon Ball
Drops from ceiling.
Kick
Punch........???pts.
Dragon
Attacks by breathing fire. Before it can do so, attack with...
Kick
Punch........2,000pts.
Confetti Ball
Drops from ceiling. Before it can burst, attack with...
Kick
Punch........1,000pts.
Snake Basket
Drops from the ceiling.
Kick
Punch........???pts.
Snake
Emerges from the snake basket. Jump to avoid being bitten.
Poisonous Moth
When it comes flying toward you, attack with...
Kick.........500pts.
Punch........600pts.
[Beware!]
Every time Thomas is attacked, his energy is weakened. If his energy runs
out, it's the end of Thomas.
If the timer runs out (TIME 0000), it's the end of Thomas.
Scoring
Any time left over is added onto your score, (x10pts.)
Any energy left in Thomas is added onto your score, (x100pts.)
The points you get for defeating enemies make up your score.
Bonuses
If your score reaches 50,000pts., you get another player.