Kid Icarus
Typed out by Brandon Marks
{} = Braces like these indicate a comment
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Look for this seal on all software and accessories for your Nintendo
Entertainment System. It represents Nintendo's commitment to bringing you
only the highest quality products. Items not carrying this seal have not
been approved by Nintendo, and are not guaranteed to meet our standards of
excellence in workmanship, reliability and most of all, entertainment value.
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Thank you for selecting the Nintendo Entertainment System(r)
KID ICARUS(tm) Pak
Please read this instruction booklet to ensure proper handling of your new
game, and then save the booklet for future reference.
Table of Contents
The Tale of Kid Icarus ...............................................3
How to Start Playing Kid Icarus ......................................9
Basic Wisdom ........................................................11
A Guide to Angel Land ...............................................16
Items that Will Make Pit a Strong Angel .............................21
Introducing the Inhabitants of Angel Land ...........................31
Questions and Answers ...............................................43
(c) 1987 Nintendo of America Inc.
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The Tale of Kid Icarus
Let us go back to the distant past to an age when the Gods and Man lived
together in harmony. There was once a kingdom called "Angel Land." This
kingdom was ruled by two beautiful goddesses, Palutena who administered
light and Medusa who ruled darkness. Palutena lived in the Palace in the
Sky and administered light so that man
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could live in happiness. And bathed in this light man grew food and lived
in peace. However, Medusa the goddess of darkness was different. Medusa
hated mankind. She took great pleasure in drying up the crops that man took
great pains to grow and in turning people into stone statues. In her anger
Palutena changed Medusa into an ugly monster and banished her to the deep,
dark Underworld. For being changed into this ugly monster and forced to
live in the
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Underworld, Medusa promised to take over the Palace in the Sky where
Palutena lived. So great was Medusa's anger that she joined forces with the
monsters and evil spirits of the Underworld and Medusa's army soon began to
surpass Palutena's amry in strength. Soon a war between Palutena and Medusa
began. Medusa led a surprise attack on Palutena's army which could barely
fend off the attack. Palutena's army suffered major losses
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and was heavily defeated in the final battle. What's more, Medusa's army
took the Three Sacred Treasures - the Mirror Shield, the Arrow of Light, and
the Wings of Pegasus - away from them. Almost all of the warriors in
Palutena's army were turned into stone statues and Palutena herself was
imprisoned deep in the Palace in the Sky. The peaceful realm of Angel Land
came to be inhabited by foul and terrible monsters and was turned into a
land of darkness ruled by
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the wicked Medusa. Locked in the depths of the Palace in the Sky, Palutena's
strength was drained to its last. As a last resort, she sought the help of
the angel youth Pit who was being held prisoner locked in a deep dungeon in
the Underworld. Pit was a valiant warrior who used to be in charge of
Palutena's personal bodyguards. Armed with a boy and arrow brought to him
through Palutena's magical strength, Pit attempted an escape
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from the Underworld. The guard at this time was low in number as Medusa's
army had advanced to the Palace in the Sky. Pit succeeded in his escape and
set out on his long adventure to rescue Palutena. Yet to defeat Medusa he
had to get the Three Sacred Treasures. Will Pit be able to restore
Palutena's light and return it to Angel Land? Only you can answer that
question.
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How to Start Playing Kid Icarus
1. Title
2. Start or Continue
Use the Select button to choose either START or CONTINUE. You can
enter either mode with the START button.
If you choose START, the game begins.
If you choose CONTINUE, the Password screen appears.
3. Password Screen
Use the control pad to move the cursor and select letters and numbers.
Press button A to register the letters or numbers.
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You can move the register position back by pressing button B.
When you finish the password, push the START button and the game will
begin.
If you make a mistake in selecting the password, when you press the
START button, the warning "ERROR! TRY AGAIN" will appear below the
password.
4. When the Game is Over
"GAME OVER" will appear.
The password will appear. At this point, if you press the START
button, you can continue your last game.
If you use the password when you start a new game, you can continue
your old game using the password.
The game pak saves these items from the last checkpoint you passed:
strength (number of meter sections)
possessions number of hearts points
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Basic Wisdom
Get the Three Sacred Treasures to defeat Medusa!
"My mission is to find the Three Sacred Treasures and to defeat Medusa.
Now let's find the items, and set out for the Palace in the Sky."
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Skillfully control Pit!
Take a carefull look at the chart below. In stage 4, you can make Pit fly
upwards by press the top of the control pad. He flies down again when you
press the bottom of the control pad. Pit can attack when you press the B
button and he raises his shield to defend himself when you release the
button. [1] Aims arrows upwards. (climbs ladders)
DDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDD [2] Moves Pit left and right.
D DDDD D [3] Makes Pit squat and jump down from
D DDD 1 DDD Slct Strt DDDD DDDD D ladders.
D DDD2 3 DDD **** **** DD D DD D D [4] Select weapons.
D DDDD 4 5 DDDD DDDD D [5] Switches to menu display (pause).
D 6 7 D [6] Attacks the enemy.
DDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDD [7] Makes Pit Jump.
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fl How to read the display
Keep an eye on the display during the game! Pit needs hearts to buy items.
The maximum number of hearts is 999. Strength is shown in meter sections
which are divided into 7 steps. The number of meter sections increases up
to 5.
Fully understand what Pit's personal data means!
If you press the START button during the game, the menu display appears.
This display contains all of Pit's personal data and possessions. Get
familiar with it. This may help Pit get out of a tight spot.
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Total Score
Your score for the stage is added up each time Pit passes a checkpoint or
fortress. If you get a high score, your name might get registered in the
best 5 in the select display.
Score
Displays the score you get between checkpoints and becomes 0 when the game
is over.
Stage Display
Displays the number of the stage. Each stage is divided into 4 areas.
Fighting Power
The level of damage Pit can inflict on the enemy with each hit is
displayed by a number of arrows. The maximum fighting power is 5 arrows.
Check sheet display
This is displayed if Pit picks up the check sheet. Each grid shows a
chamber. Pit's present position is displayed if he has the flaming torch,
and the chambers that he's passed through are diplayed if he has the
pencil.
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Weapons
Displayed when Pit gets his hands on Fire (Flaming Arrows), Sacred Bow and
Protective Crystals. Remember this! Items displayed in gray cannot be
used.
The Three Sacred Treasures
You will find a sealed casket each time you defeat the Gatekeepers in
stages 1 to 3. When you have all three caskets, the seal is broken and
the Arrow of Light, the Mirror Shield and the Wings of Pegasus are
displayed.
Water of life (bottle) These items are displayed when Pit gets his
Mallet 3 hands on each of them, and the number in
Angel's wings the stock is also displayed.
Credit card
This is displayed when Pit gets his hand on the credit card.
Flaming torch
This is displayed when Pit buys a flaming torch. However, this flaming
torch loses its magical powers once Pit leaves the fortress.
Pencil
This is displayed when Pit buys a pencil. However, this pencil loses
its magical powers once Pit leaves the fortress.
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A Guide to Angel Land
Angel Land is divided into four challenging stages.
"I've got to defeat the Gatekeepers (ENEMY) of the Underworld, Overworld
and Skyworld fortresses and then fight Medusa in the Palace in the Sky."
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Map of Angel Land
Angel Land is divided into four worlds. Worlds 1, 2 and 3 each contrain
three areas and a fortrerss. Each world is cleared when Pit defeats the
Gatekeeper (ENEMY) of the fortress. Pit's strength increases with the
score at each area.
Underworld
Fortress Overworld
DDDDDDDDDDDDDDDDDDDDDDDDDD
D D ) D ) D ) D {this map spans across two pages,}
DDDDDDDDDDDDDDDDDDDDDDDDDD {this section of course is on the}
D ^ D Checkpoint Checkpoint {left page }
DDDDD Checkpoint
Underworld D ^ D
DDDDD Checkpoint
D ^ D
DDDDDStart
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The Palace in Stage 1 Underworld
Skyworld the Sky
Fortress DDDDDDDD Pit's adventure begins with Pit
DDDDDDDDDDDDDDDD D slipping past the Underworld watchmen.
D D D D D
DDDDDDDDDDDDDDDDDDDDDDD Stage 2 Overworld
D D Medusa's Palutena's
DDDDDCheck- Palace Chamber Pit pushes forward through the
D Dpoint mountains, seas and various regions in
DDDDDCheck- search of the Overworld fortress.
D Dpoint
DDDDD Stage 3 Skyworld
D D
DDDDD Flying through the cloudy skies Pit
Overworld fight terrible monsters.
Fortress
Stage 4 Palace in the Sky
If Pit has possession of the Three
Sacred Treasures, he is ready to fight
Medusa who awaits him in the Palace in
the Sky.
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Stage 1 Underworld
Fortress Gatekeeper - Twinbellows
This is the underground world where Pit was held prisoner. It's a natural
maze. Go forward carefully! It's full of lava pools and underground
glaciers.
Stage 2 Overworld
Fortress Gatekeeper - Hewdraw
Long, long ago this world was inhabited by the people of Angel Land. Now
it's a den of creatures. The wide seas, glacier regions and high mountain
peaks lead to the fortress that stretches up to the Heavens.
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Stage 3 Skyworld
Fortress Gatekeeper - Pandora
The skies are full of monsters. Flying through the air, Pit heads for the
Palace in the Sky where Medusa awaits him. Take care not to fall from the
clouds.
Defeat the three Fortress Gatekeepers (ENEMY) and get the Three Sacred
Treasures.
Pit will find all Three Sacred Treasures if he defeats the Gatekeepers
(ENEMY) to the Fortresses in stage 1 to 3. Save Pit's friend with the
mallet and join forces to fight each of the Fortress Gatekeepers (ENEMY).
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Items That Will Make Pit a More Powerful Angel
Building up Pit's strength is the key to advancement.
"There are 6 types of items (20 of each). They will make me big and strong.
You can find them in the seven chambers."
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Enter the chambers and collect items!
Treasure Chambers
These chambers contain 8 pitchers filled with a treasure. Shoot the
pitchers with the arrow and the treasure appears. Remember you need
5 hearts to break a pitcher.
Big hearts Mallet God of Poverty
Water of Life Angel's wings
Watter barrels Credit cards and more
Enemy's Lair
In some places, you won't be able to escape unless you completely destroy
the enemy. Get as many hearts as possible in this chamber.
Store
This shopkeeper will exchange goods for hearts.
Water of life Mallet Pencil
Flaming torch Angel's feathers and more
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Black Marketeer
They may be expensive, but you can get your hands on some valuable goods.
You can also use the credit card.
Fire (flaming arrows) Protective crystals
Sacred bow Water barrel Water of life
Angel's feathers, and many more
Sacred Chamber
A friendly god will give Pit arrows to increase his fighting power depending
on how well Pit has been fighting.
Sacred Training Chamber
In this room, a god will make Pit go through training. When he has
completed this training, Pit will receive a weapon. Grin and bear this
training. Good luck!
Hot Spring Chamber
A dip in the hot spring will revive Pit's strength.
Use the hospital! Watch out for the Eggplant Wizards' spells. They'll turn
you into an eggplant (a fate worse than death). Go to a hospital to find a
cure.
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Type of Items that will make Pit big and strong
Weapons
Weapons will give Pit great fighting and defensive power. But, if Pit has
not got much strength, he cannot use the weapons.
Fire (flaming arrows)
Pits arrows will be set aflame and will hit the enemy on target more
times.
Sacred Bow
Pit's arrows will travel further and faster.
Protective Crystal
Two crystals will revolve around Pit's body and protect him from the
enemy's attacks.
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Three Sacred Treasures
The Gatekeepers (ENEMY) at stages 1 to 3 have these. The seal is broken
when Pit has all three caskets.
Sealed casket
Caskets containing the Three Sacred Treasures.
Mirror Shield
Repels the enemy's bullets. But not effective against body charges.
Light Arrows
Arrows blast through the enemy like laser beams.
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Wings of Pegasus
Allow Pit to fly at stage 4.
Special Items
These have nothing to do with Pit's power. They can be exchanged for
other items or can turn the enemy into mallets.
Hearts
These appear when the enemy is defeated and can be used in exchanging for
other items.
Half Hearts
Big hearts broken in half.
Big Hearts
Hearts worth 10 small hearts.
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Harp
This turns the enemies displayed on the screen into mallets for a short
while.
Regular Items
These have nothing to do with Pit's power. They can be exchanged for
hearts at the store and allow Pit to get his hands on treasure at the
treasure chamber.
Mallet
Pit needs a mallet to rescue his friend Centurian at the fortress. Each
mallet has the power of five arrows. One swing of the mallet and the
number of mallets in stock decreases by one.
Credit Card
This allows Pit to buy on credit when dealing with the black marketeer.
Remember that once Pit buys on credit, he cannot buy on credit again until
he has paid back what he owes.
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Angel's Feathers
Pit will bounce back up into the screen automatically after he falls off
a cloud.
Flaming Torch
Pit's present position in the fortress will be displayed on the check
sheet.
Pencil
Pit can find this in the store in the fortress. It marks the chambers Pit
has passed through on the check sheet.
Check Sheet
Pit can find this in the fortress. The flaming torch and pencil are of no
use without this.
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Items that will help Pit get his strength back
Returns Pit's strength lost in battle with the enemy. He can find it in
the stores or the treasure chambers.
Water of Life (Chalice)
When he has got it, Pit gets one measure of strength back.
Water of Life (Bottle)
When Pit has this, his strength recovers by one meter section when his
strength has gone down to 0. He can only carry one bottle unless he has a
water barrel.
Water Barrel
Pit can carry up to 8 water of life bottles if he has this barrel.
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Items that give Pit extra fighting power
Arrows given to Pit from a friendly god in the sacred chambers. Pit's
fighting power increases by the number of arrows he has been given.
Arrow
Bronze arrow -) Silver arrow -) Gold arrow -) Sacred arrow
Angel's arrows are given to Pit by the friendly god depending on his
strength. With these arrows Pit's color will change and his fighting
power increases. The damage Pit can inflict on the enemy in a single
attack increases. His power increases a maximum of 4 levels.
Oh, no! Its the God of Poverty
Watch out! This god has a grudge. All the items Pit has uncovered in the
treasure chambers disappear when Pit comes across the God of Poverty. Which
pitcher is it in?
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Introducing the Inhabitants in Angel Land
As Pit proceeds through Angel Land, he'll come up against lots of monsters.
Stage 1
Underworld
Kobil
The little devils of Angel Land that are hostile towards angels. They
cannot fly even though they have wings.
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Commyloose
A monster that lives deep in the earth. It has strong jumping power. It
has eyes that can see in the dark and does not let those who enter its
territory get away.
Mcgoo
A blob of magma that lives in the ground. It's been given the soul of
Medusa. It seeps out of the ground at Pit's feet.
{These guys are GREAT for getting hearts/points. Just stick around in}
{the same area for a while and they keep coming back.}
Ganewmede
Evolved from a monoeye. It's a floating form that builds its nest in
fortresses. It stands guard over the fortress with its enormous eye.
Watch out for its feelers. They are its weapons.
Monoeye
A one-eyed ghostly plasma. It flies through the air past Pit in groups.
If one of them touches Pit, then Pit becomes paralyzed and some of his
strength is absorbed.
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Nettler
A one-eyed slug. It looks stupid, but watch out! It's got sharp reflexes
and returns Pit's arrows.
Twinbellows
The Gatekeeper of the Underworld fortress. A devil dog with two heads.
Its body is wrapped in fire, and spits out bullets of magma energy.
Stage 2
Overworld
Keron
A frog that was given wings by Medusa. It's a strong jumper and quickly
flies at its enemies.
Shulm
A really gloomy creature that lives in dark, wet places in fortresses. It
gives out really poisonous spores from its body and robs its enemies of
lives.
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Pluton
A robbing ogre. Watch him! He's crafty. Touch him and he steals one of
your possessions. Pit's arrows don't work against him. He's so stringy.
He sells what he's stolen to the black marketeer.
Minos
A procupine monster. It fills its body up with air like a balloon and
flies around. Its big eyes can see invaders far off.
Mick
Big brother to monoeye. It flies around and gobbles up evey kind of
living creature in its enormous mouth. A real pig.
Tamambo
A brass ball. It's been given the soul of Medusa. It flies and gets in
Pit's way. It also gets a hold of things and cuts through them with its
razor sharp teeth.
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Rockman
A rock life form. It falls suddenly out of the blue onto Pit's head. Its
body is very hard so Pit will receive a lot of damage if it drops on him.
Girin
A giant ant that lives deep in the ground and lies in wait for Pit. Once
it catches things in its big jaws, it never lets them get away.
Snowman
The Abominable Snowman of Angel Land. Its body is made of ice and likes
cold places. A proud creature, it hurls ice to protect its territory.
Hewdraw
The Gatekeeper of the Overworld fortress. It suddenly lurches out of the
water to attack Pit. Its body is like a smooth snake. It's a powerful
enemy and difficult to defeat.
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Stage 3
Skyworld
Holer
Holer is the God of Plants, a cactus creature that grows in the cloud
garden in the sky. It does not forgive those who enter the garden.
Tros
The fortress guard creature. It attacks with thorns that get shorter and
longer. Its metallic body is extremely durable and it is a difficult
creature to defeat.
Collin
The warrior who used to fight in Palutena's army. Its spirit was taken
away by Medusa. It has no fighting power of its own though EelEyes leaps
out of its body.
Octos
An octopus creature that eats on the clouds in the sky to keep alive.
Violent and very irritable, it appears suddenly beneath Pit.
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Komayto
A mysterious floating creature. Nobody knows where it came from. One
theory has it that it came from a planet other than the Earth. It's a
nasty jellyfish monster.
{This creature looks EXACTLY like a Metroid. It's no coincidence though}
{because Kid Icarus and Metroid were released on the same date and were }
{both developed at the same time using the "new" password system. }
Pluton Fly
A flying robber. A real baddy who goes around trying to steal Pit's
weapons. Pit's arrows are useless against it.
EelEye
The poisonous worm that lives in Collin's body. In spite of its puny body
it has a huge eye and two feathers. Body checks are its special way of
attacking.
Uranos
The God of the Sky who betrayed Palutuna and went over to Medusa's side.
Watch out! He has terrible fighting power and a habit of lurking around
inside the fortress.
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Keepah
A creature evolved from the Kobil. Only one of its type flies around and
attacks Pit. It hasn't got that much fighting power.
{This is a neat looking creature, but it only appears ONE time during the}
{entire game. Strange.}
Pandora
The Gatekeeper of the Skyworld fortress. A demon god who administers all
disasters. Blowing bubbles it has the power to warp when you least expect
it.
Stage 4
Palace in the Sky
Tanatos
A snake that lives in Medusa's hair. Tanatos means "death" in Greek.
It's really strong and powerful.
Syren
The wicked creature of legend. If Pit is caught unaware by her beautiful
female form she'll attack Pit with the steely claws on her feet.
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Moila
A flying starfish. It catches its enemies using its four legs and starts
eating them. Moilas usually go around in groups.
Totem
A pillar in the Palace in the Sky turned into a monster by Medusa. They
fall down from the ceiling and pile up on each other.
Daphne
A flower that blooms in the Palace in the Sky. It has been taken over by
an evil spirit. It flaps its leaves to fly and its four petals are tipped
with poisonous thorns.
Erinus
The God of Revenge in Greek legend. It will not forgive those who have
entered the Palace in the Sky. It is said that no one has seen it and
lived to tell the tale.
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Zuree
An evil ghost brought in by Medusa to guard the Palace in the Sky. They
roam around in groups yet they have little fighting power. Nevertheless,
don't let them catch Pit unaware. Make sure that Pit finishes them all
off.
All Stages
Monolith
This is Pit's opponent in the Sacred Training Chamber. This is an iron
plate that used to be used for training Palutena's warriors. Watch out!
It falls down towards Pit.
Eggplant Wizard
An inhabitant of the fortresses. It places a spell on Pit to turn him
into an eggplant. In order to break the spell, Pit must go to the
fortress hospital.
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Shemum
Lives in the snake pit. An evolved snake monster with wings. Watch out!
It's extremely dangerous. In spite of looking small, its fangs are filled
with a powerful, nasty poison. It often roams around in groups.
Specknose
An inhabitant of the enemy's nest. A real coward, it hates brightly lit
places. However, it'll jump out real fast once it's spotted Pit.
Reaper & Reapette
Entrusted by Medusa as a lookout. It waves its sickle around when it's
spotted Pit and starts chasing him. It calls Reapette by telepathy.
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Centurian
A warrior in Palutena's army who was turned into a stone statue by
Medusa's spell. The spell can be broken by tapping the statue with a
mallet. He's a friend who'll help Pit defeat the fortress Gatekeepers.
Medusa
The big, evil gatekeeper who has occupied the Palace in the Sky. The
goddess who was turned into an ugly monster by Palutena, she does all she
can to be evil and nasty.
Palutena
The Goddess of Light. She used to be the highest of gods in Angel Land,
but is now help prisoner by Medusa. The source of her power, the Three
Sacred Treasures, were stolen away from her by Medusa.
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"Questions and Answers"
Q. What should I do to get extra strength (to increase my maximum
ENDURANCE)?
A. You get stronget at each checkpoint you pass through if your score
exceeds a certain level. In other words, you must get a high score.
Q. Oh, heavenly one! When will you give me the arrows for extra fighting
power?
A. Let me tell you. How many of the enemy have you killed? How many
chambers have you entered? Have you got a lot of items? And how little
damage has the enemy inflicted on you? These all decide the answer to
your question.
Q. Why can't I use my weapons?
A. Sometimes you can't use them because you havn't got enough strength.
Q. How can I get to Medusa's chamber?
A. Well, Pit, you must fight fiercely and win many battles.
Q. My weapons were stolen by Pluton and Pluton fly. What can I do to get
them back?
A. Hmmm. You might try bargaining with the black marketeers.
Q. Can I look forward to anything special once I've rescued Palutena?
A. First you have to rescue her, but once you have, many different endings
await you depending on how skillful you have been.
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COMPLIANCE WITH FCC REGULATIONS
{No, I'm not going to type all of this.}
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90-DAY LIMITED WARRANTY NINTENDO GAME PAKS
{No, I'm not going to type this either.}