Golgo 13
Typed out by VmprHntrD
This is the manual to the NES game.....
[Top Secret Episode] GOLGO 13: the Professional (from Vik Tokai)
[Story]
High above New York Ciy a helicopter explodes. Aboard the craft is
the latest bacteriological warfare weapon secretly developed by the CIA
(Central Intelligence Agency)... Cassandra-G. A vaccine and plans have been
stolen from among the fragments of the helicopter wreckage. A shell fired
from an M-16 has been discovered.
The copter was shot down from fire from an expert sharpshooter armed
with an M-16 carbine..... The Cia concludes that the act was the responsibilty
of the super sniper, Golgo-13. An official release by the CIA links Golgo-13
to the KGB(the Soviet intelligence group).
Under these circumstances, The CIA Copter Incident, and the where-
abouts of Cassandra-G become entangled. A representative of the secret
international organization called FIXER transmits a message. FIXER believes
the affair is the work of the remnants of the DREK Empire and not Golgo-13.
After the dispatch, the representative disappears.
The situation becomes more and more mysterious. A man who calls
himself Condor agrees to help FIXER.
In East Berlin because Condor has received some information on
Cassandra-G, the CIA, KGB, and even DREK are threats to his life.
On request from FIXER Golgo-13 has gone into action. He is to get
information on a vaccine from Condor and eliminate the leader of the DREK
group.
But wouldn't you know it? Just who is this ultimate target of Golgo-
13? Just where is this Condor? And just who is the real culprit behind the
CIA helicopter explosion?
Many enemies await you... Now that you have become Golgo-13 let's go
to East Berlin.
[Cast of Characters]
Duke Togo (Golgo-13)
Uses a custom-made M-16 regularly, a sharpshooter with 100% accuracy,
the ultimate sniper. We do not have many details on him. Dragged
into the scene when a CIA chopper explodes and goes down, he now
undertakes to solve the whole mess as requested.
Cherry Grace
Dispatched from FIXER, she is assigned to assist Golgo-13.
Condor
Because he has acquired information on Cassandra-G, the CIA, KGB, and
DREK are after him.
Oz Windham
He is a FIXER investigator whose whereabouts are currently unknown.
He is being held prisoner in the underground base of the DREK group
somewhere in East Berlin.
[Scene Decription]
Animated Text Window
At the end of the dialog, pressing the A-button will repeat the text on
occasion.
Should you not follow the clues in the text or fail to follow the story line
you will no longer get anyone to appear in the animated text window.
Horizontal Action
L...Player LIFE (MAX. 200)
B...Remaining ammunition (MAX. 400)
When selecting CONTINUE, you get half the remaining ammunition.
When you slip below 50 LIFE credits, a warning sound will be given.
Pan & Zoom
Enemy type/No. (* If the enemy is completely wiped out, the indicator will go
out.)
When a single enemy aircraft approaches, an arrow will show its course.
Action pass Maze
Hand grenage indicator
paraphernalia indicator
To keep playing you must destroy your enemies and the wall.
[How to operate the controller]
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DD DDDDD DDDDDDDDDDDDDDDDDD Nintendo DD
DD D U D D SELECT START D DD
DD DDDDD DDDDD DDDDDDDDDDDDDDDDDD DDDDDDD DDDDDDD DD
DD D L 0 R D DDDDDDDDDDDDDDDDDD DDDDDDD DDDDDDD DD
DD DDDDD DDDDD D ****** ****** D DDDDDDD DDDDDDD DD
DD D D D DDDDDDDDDDDDDDDDDD B A DD
DD DDDDD DDDDDDDDDDDDDDDDDD DD
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Horizontal action Maze
A: Fire Gun A: Display sight
B: Jump Use gun
B: Not used
Animated Text window
A: Turn Golgo-13's face
Turn page next dialogue
B: Push (B) at end of dialog
[Enemies]
(Action on the Ground)
Information peddler a passerby Cannot attack. Occasionally useful
information.
Sniper Some may attack suddenly, so be cautious.
Kicking Woman Elsa Uses both a gun and a karate kick. Can
attack only twice.
Motorcycle Willy Runs around recklessly with the front tire
raised above the ground.
Fire "Stinger" soldier Hurls fireballs from his bazooka. Can
attack 6 times.
Mine Field Watch out for his boomerang. Can attack
4 times.
Laser artillery Is fired irregularly. Can attack 4 times.
(Air Battle)
Harrier A dive bomber.
Bomber Attacks from the rear scattering shells
all about.
Rolling Thunder A mysterious revolving object. Can attack
15 times.
Submarine Launches missiles which cannot fail.
(Action on Water)
Sharks Appear in front of you.
Octopus You must attack this thing again and again
to kill it.
Underwater missile Is launched suddenly from the rear.
Frogmen corps They appear from the rear firing under-
water spearguns.
Mines They cannot be destroyed.
Marine plants Making contact causes damage. Shooting
them 5 times kills them.
Besides these, various other adversaries may appear. Some can be killed
with a single shot, other not. If you knock off a strong adversary, your LIFE
credits and amount of ammunition increase dramatically.
[Paraphernalia]
Hand Grenade
Destroys closing walls. Picked up from soldiers armed with machine guns and
bayonets.
Ammunition
There are 400 bullets stored here. When taken, your supply is full.
Key
Is used when a door is locked.
Nutrition Drink
LIFE credits reach there maximum.
Infra-red binoculars
Used to detect laser beams that would otherwise not be seen. Even if you
the binoculars, it is not certain that you can dodge laser fire; but not
having them could prove fatal.
[The way to secret conquest]
Anyway, you have to knock off the enemy. When ammunition is low, on the
horizontally scrolling screen use the (B) and (A) button to jump kick.
In pan and zoom mode, before the enemy missiles are attacked, you
shoot these missiles. (You must not fail to destroy these enemy missiles.)
Also, both going to a hotel and picking up paraphernalia occasionally
increase your LIFE credits. You might study in actual battle conditions just
how much damage you can absorb under an enemy attack and just how much you
gain when you eliminate an enemy.
If you make progress on your jump kick, you will find that you can employ a
number of different useful techniques. Think about this.
Keep in mind that before entering the action maze you should make sure that
you are carrying 3 hand grenades. If you knock off a soldier with a machine
gun, you will get a hand grenade.
Listen very carefully to the dialog that is spoken in the animated text
windows. A lot of information is given in dialogs that can only be heard
once, so watch for it.
If you get stuck, go back to a place that you have been before.
In the action maze, if you become confused, try preparing a map for yourself
on graph paper. In a fight, all you need are effort and spirit to win.
[Maps]
- A map to an Underground Base Beneath Berlin
[key: E = entrance
X = exit
S = stairs
First level down
_ _ _ _ _ _ _ _
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| | | | _ | | |
| | _| |S| |_ |
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| |_|_| _| | | |
|_ _ X|_ _ _|E|_|
Second level down
_ _ _ _ _ _ _ _
| _ _ _ |S| |
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- A Map to an Underground Fake Base Beneath Berlin
First level down
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| | |S| |_ _ | |
|E|_ _|_ _ _ _|E|
Second level down
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| | | |
| |_| |
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|_ _| | |
|S _ _|_|
- A Map to an Underground Base Beneath Greece
First level down
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|X | _ _ _ _ |
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| |_ _| | _| | |
| _ | |S| | |
| |_|_| | | |_| |
|_ _ _ _|E|_ _ _|
Second level down
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|_|_ _ _ _ _|_ _|
- A Map to an Underground Base Beneath Fangbacks Bldg.
B1 (Light Blue)
_ _ _ _ _ _ _ _ _ _ _ _ _ _
|S _ _ _ _ _ _ _ _ _ _ _ |
|_ _| |_ | | _ _ _ _ | | |
| _ _ | | _|_ _ | | | |
| | | |_| _| |_ _ _ _ | | | |
| | | | |S _ | | _ _ | | | |
| | | |_ _| | |_ _ _| | | | |
| |_| S|_ |_ _ _ _ _|_|_| | |
|_ _ _ _ _|E|_ _ _ _ _ _ _ _ _ _|
B2 (Dark Blue)
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|S| | | | |
| | | | | | | | |
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| | | | |S _ | |
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| |_ _ S|_ _ _| |
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B1 (Purple)
_ X _ _ _ _ _ _
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|_| |_ _|S|_ |
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|S _| _ _ | |
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| | | |_ _ S| |
| | |_|_ _ _ _ _|
B2 (Pink)
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| _ _ | S| | |
|_| |_ | | | |
|S| | _ | | |
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| |_|S|S _ _ S| |
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B3 (Scarlet)
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| | |S|S _ _ _ |
|M16|_ _ _ _ _ _|