Double Dragon 3
DOUBLE DRAGON 3
GAME PAK INSTRUCTIONS
ACCLAIM
entertainment, inc.
Masters of the Game
Licensed by Nintendo
for play on the
NINTENDO
Entertainment
System
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-- 2 --
A Year Ago...
You did it. You crashed the super-complex of the Black
Shadow Warriors in Double Dragon II, penetrating the
heavily guarded Mansion of Terror.
-- 3 --
But your final -- and most impressive -- triumph was
against the Supreme Black Shadow Sensei. He had the
agility of a cat, the eye of a hawk and the raw strength
of a superbeast. (Note the word "had"!!!).
Yet the battle wasn't over -- because your beloved Marion
lay still as a mountain stone. But suddenly... the color
returned to her lips.
Marion lives. And you are now a Supreme Master, with a
sense of power greater than you ever imagined possible...
-- 4 --
Today...
DOUBLE DRAGON III: THE SACRED STONES (TM)
Life has returned to normal.
Your famous Double Dragon dojo is doing well. Your students
are learning the ways of the ancient masters and building
their strengths.
Brett, one of your top students tries to tell you what
happened. But he is cut down before he has a chance...
But then it happens.
Suddenly, Marion has disappeared again.
And you know that it can't be the Black Shadow Warriors...
so who is behind it this time?
-- 5 --
THE FIVE MISSIONS
You meet Hiruko, a soothsayer and a friend. She explains
that the only way to get Marion back is to produce, as
ransom, the three Sacred Stones.
Hiruko promises to lead you to them, but they are scattered
from one end of the world to the other. And each is heavily
guarded.
As you travel the globe, you'll fend off Ninpou masters,
Ninja warriors, and hordes of others. You'll use your
incredible cyclone spin kick and your newest achievement,
the "mid-air somer-assault."
Follow Hiruko to Marion. And discover the truth behind the
Sacred Stones.
-- 6 --
GETTING READY FOR YOUR MISSIONS
LOADING
1. Make sure the power switch is OFF.
2. Insert the DOUBLE DRAGON III (TM) cartridge as described
in your NINTENDO ENTERTAINMENT SYSTEM (R) manual
3. Turn the power switch ON.
You'll first see the Double Dragon III title screen. Press
the START BUTTON to select the number of players.
SELECTING NUMBER OF PLAYERS
DOUBLE DRAGON III gives you three player options:
1P PLAY -- One player only. As Billy, you take on the
guardians of the stones single-handedly.
2P PLAY A -- Requires two players. You (Billy) and your
brother (Jimmy) go on a quest for the stones together.
-- 7 --
2P PLAY B -- Also requires 2 players. Only this time both
players (Billy and Jimmy) can fight each other.
TO SELECT PLAYER CHOICES -- Move the UP and DOWN CONTROL
PAD ARROWS on player 1's controller until the green arrow
is flashing next to your selection.
THE CONTROLS
The following illustration shows you your control points
for Billy and Jimmy.
WALK | UP +JUMP+
DOUBLE /---|-------------------|----|---\
TAP TO | v | | |
RUN | |-| v v |
-------)| + | SELECT START /-\ /-\ |
| |-| --- --- \B/ \A/ (---- PUNCH/USE WEAPON
| ^ ^ ^ ^---------- KICK
\---|------|------|--------------/
| DOWN | | PAUSE
|
| CHANGE WEAPONS/FIGHTERS
-- 8 --
BASIC MOVES
The following are basic moves for Billy and Jimmy. They
also work for Chin and Ranzou, who join you in the mission
later in the game. (see Changing Characters, page 19).
TO WALK -- Press the CONTROL PAD ARROWS RIGHT, LEFT, UP, OR
DOWN. To move diagonally, press in-between the arrows.
TO RUN -- Tap twice on either the RIGHT or LEFT CONTROLLER
ARROW.
TO USE A WEAPON -- Press the A BUTTON
TO PAUSE -- Press the START BUTTON
TO RESTART -- Press the START BUTTON AGAIN
SPECIAL MOVES
FIGHTING MANEUVERS
See the enclosed charts for the specific fighting maneuvers
for Billy, Jimmy, Chin and Ranzou. Below are listed just some
of the incredible martial arts moves you can perform as
Billy or Jimmy.
-- 9 --
Remember, they'll take some practice and require split-second
timing!
CYCLONE SPIN KICK -- To spin 360 degrees in mid-air with your
leg extended, jump by pressing both A & B BUTTONS
simultaneously (make sure you're not moving), then immediately
press the B BUTTON again.
MID-AIR SOMER-ASSAULT -- Devastating! Use this one to do a full
flip and send your opponent flying through the air. With the
CONTROL PAD ARROW pressed in the direction of your opponent,
press the A & B BUTTONS simultaneously, then immediately press
the A BUTTON again. (For a FLYING JUMP KICK, pres the B BUTTON
instead).
-- 10 --
KNEE AND ELBOW SPECIALTIES -- With the CONTROL PAD ARROW pressed
in the direction of your opponent, deliver a series of kicks
and/or punches until his head drops. Then:
* For an OVERHEAD ELBOW SMASH, continuously press the A BUTTON.
* For a FACE KNEELIFT, continuously press the B BUTTON.
ON THE SCREEN
All the game play information appears in the bottom of screen as
follows:
[ENERGY REMAINING]
[WEAPON IN USE]
-- 11 --
FIGHTING MANEUVERS CHART
+----------+-----------------+------------------+----------------------+
| CONTROLS | BILLY & JIMMY | CHIN | RANZOU |
+----------+-----------------+------------------+----------------------+
| A | Punch | Upper Punch | Sword Attack |
| | (or use weapon) | (or use weapon) | |
+----------+-----------------+------------------+----------------------+
| B | Side Kick | High Kick | Round House Jump Kick|
+----------+-----------------+------------------+----------------------+
| AB | Jump | Jump | Tumble High-Jump |
+----------+-----------------+------------------+----------------------+
| AB+B | Cyclone Spin | Leaping | Tumble High-Jump |
| | Kick | Double-Kick | Kick |
+----------+-----------------+------------------+----------------------+
| WALK+AB+A| Mid-Air | Diving Head Butt | Flying Sword Attack |
| | Somer-Assault | | |
+----------+-----------------+------------------+----------------------+
| WALK+AB+B| Flying Jump Kick| Jump Kick | Lunging Knee Drop |
+----------+-----------------+------------------+----------------------+
NOTE: AB means press A and B BUTTONS simultaneously
-- 12 and 13 --
AROUND THE WORLD
Your quest for the Sacred Stones takes you to the far corners of the
world, where you'll battle against enemies with Ninja techniques so
amazing that even you, a Supreme Master, will be put to the ultimate
test.
MISSION I - The U.S.A.
Home of Billy and Jimmy Lee -- world-famous martial artists and
teachers. They're in their renowned dojo when the trouble breaks out.
And they waste no time in following Hiruko's lead: to China.
MISSION II - China
Ahh... The lush forests and graceful mountains -- it seems so peaceful.
At first. But suddenly you're up against some of the fiercest martial
artists you've ever encountered. They're strong. They're relentless.
And they're not afraid to die. They stand between you and the first
stone.
-- 14 --
MISSION III - Japan
The most fearsome Ninja fighters ever to reside in the Land of the
Rising Sun await you. They're fast on their feet and quick to spot
your weaknesses. Be very careful and think about every move... for if
you defeat them, the second Sacred Stone is yours.
MISSION IV - Italy
Are there Sacred Stones in Italy? No. But Hiruko has whisked you here
to introduce you to some of the fiercest fighters ever to guard an
ancient ruin. By defeating these world-class fighters, you'll hone your
skills before the final confrontation. So when in Rome, do as the
Romans do. And on this trip that means... fight!
-- 15 --
MISSION V - Egypt
Amd the magnificent ruins of the ancient Egypt, you embark on the last
leg of your mission. You know that Marion is here somewhere. But will
you recognize her? Or she, you?
WEAPONS
Each character you control has two basic weapons at their disposal.
+-------------+--------------------+--------------------+
| | WEAPON I | WEAPON II (SUPPLY) |
+-------------+--------------------+--------------------+
| BILLY | Bare Hands | Nunchaku (5) |
+-------------+--------------------+--------------------+
| JIMMY | Bare Hands | Nunchaku (5) |
+-------------+--------------------+--------------------+
| CHIN | Bare Hands | Iron Claw (5) |
+-------------+--------------------+--------------------+
| RANZOU | Ninja Blade | Shuriken (20) |
+-------------+--------------------+--------------------+
-- 16 --
Each player has an unlimited supply of WEAPON I, but begins the game
with a limited number of WEAPON II.
You can switch to WEAPON II at any time (see below) if you have at
least 1 weapon unit left. However -- if you don't -- then you'll
automatically continue to use WEAPON I.
As the game progresses, you will have the opportunity to acquire
other weapons that your enemies leave lying around.
TO CHANGE WEAPONS -- Press the SELECT BUTTON. Then press the A BUTTON
to bring up a green arrow on the screen. Next press the UP or DOWN
ARROW to point the green arrow to your selection (if all the weapons
of a certain type are used up, the green arrow will not move to that
choice).
(picture)
P - POWER LEVEL
W - WEAPONS AVAILABLE
# OF STONES COLLECTED (at bottom of screen next to Hiruko)
-- 17 --
PICKING UP WEAPONS
In addition to your two basic weapons, you can also pick up and use
these weapons when the enemy drops them:
Army Knives
Broken Bottles
Sais
TO PICK UP A WEAPON -- If an enemy drops a weapon, you can pick it up
by moving directly over the weapon and pressing either the A or B
BUTTON. Remember, once you pick it up, there will be certain martial
arts maneuvers you won't be able to perform while it is in your
possession.
USING "FOUND WEAPONS"
* To throw an army knife -- Press the A BUTTON.
* To swing a Broken Bottle or Sai -- Press the A BUTTON.
-- 18 --
Note: When you defeat an enemy, his weapon disappears. Which leads you
to wonder... was it ever there at all?
CHANGING CHARACTERS
Once you defeat China's famous Iron Claw master, Chin Seimei, a strange
thing happens... He is so impressed by your skill that he joins your
cause and helps you fight your battles. The same thing happens after you
defeat Yagyu Ranzou, the renowned Ninja Sensei.
When these great fighters join you, you have the option of playing as
them, as well as Billy or Jimmy. Here's how:
TO CHANGE FIGHTERS: -- Press the SELECT BUTTON. Then use the RIGHT OR
LEFT CONTROLLER ARROWS to choose the character you want to be.
* Press the A BUTTON to confirm selection.
* Press the B BUTTON to change your selection. When your choices are made
and you're ready to play again, press the SELECT BUTTON.
-- 19 --
ONE LIFE TO LIVE
Billy, Jimmy, Chin and Ranzou each have one life. If two characters are
available (after mission 2) you will automatically switch to the second
character once the first character has lost his life. If only one
character is available, the game is over when your life is lost.
Each character begins with a full complement of Energy Units. As you
fight and get injured, your Energy Units are depleted. When all your
Energy Units are gone, you'll lose your life. As you enter each new
mission of the game, your energy units will be replenished.
TRICKS OF THE DOUBLE DRAGON
* A good place to practice your martial arts maneuvers is at the dojo
in Mission 1. After you defeat the last thug, and before you exit
through the door, you have all the time you need to hone your skills.
* Weapon pick-ups are very valuable. Make sure you wait for the best
time to use them. By using a series of kicks to defend yourself
(B BUTTON), you can preserve your weapon until you need it most.
-- 20 --
* Make use of your new-found friends' weapons and special talents.
They come in handy when searching for an enemy's weakness.
* Sometimes the best offense is a strong defense. Getting in close to
your enemies without confronting them head-on might do the trick.
* Avoid the enemies that are running towards you. Move out of the way
or they'll run right over you.
* Things aren't always as they appear. Someone you thought was against
you could turn out to be your strongest ally -- and vice versa.
-- 21 --
LEAVE NO STONE UNTURNED
Your world-wide search for the Sacred Stones will prove to be your
most difficult challenge ever. The fighters you'll encounter are among
the most fierce in the world... and you'll battle in places you've
never seen before. Use all your instincts to make the right moves -- at
the right times.
But you must not wait any longer. The Stones that lead you to your
beloved Marion are waiting. And so is she. So go forward and seek them
out... The eyes of the world are upon you.
-- 22 --