Amagon
Typed out by Steve Begin
(NFM means Note From Me!)
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AMAGON (American Sammy Corp.)
Nes-M5-Usa
Instructions
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Thank you for selecting the fun-filled "Amagon" game pak by
AMERICAN SAMMY CORPORATION.
This game is licensed by Nintendo for play on the Nintendo
Entertainment System.
(Picture of the Official Nintendo Seal of Quality)
This official seal is your assurance that Nintendo has reviewed
this product and that it has met our standards for excellence in
workmanship, reliability, and entertainment value. Always look
for this seal when buying games and accessories to ensure complete
compatibility with your Nintendo Entertainment System.
Nintendo and Nintendo Entertainment System are trademarks of
Nintendo of America Inc.
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SAFETY PRECAUTIONS
Please take time to read the important instructions in this
booklet. Observing the step by step instructions and complying
with warnings will be your personal guarantee to greater game
satisfaction over a long period of time.
1) Avoid subjecting this high precision game pak to extreme
temperature variances and tremendous shock. Furthermore, never
attempt to disassemble your game pak.
2) Do avoid touching terminal connectors, and keep clean by inserting
game pak in protective STORAGE case.
3) Use of thinners, solvents, benzene, alcohol and other cleaning
agents can damage the game pak.
4) For best results, play the game a distance away from your
television set.
5) Pause for 10-15 minutes after 2 hours or more of continuous game
playing. This will extend the performance of your game pak.
* Please note that this game has been programmed to take advantage
of the full screen. Some older models have rounded screens and may
block out a portion of the image.
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1. GAME STORY
Amagon, the most decorated Marine, was assigned a mission by his
commander to investigate a strange, moster-infested South Pacific
island, from which no man has ever returned alive.
With a machine gun as his only weapon, he took off by plane and
crash-landed on the island's beachhead.
Amagon, with his unique ability to transform into the huge Megagon,
there begins his mission to become first to conquer the island.
See and experience the amazing adventures of our hero, Amagon!!
His rescue ship is waiting at the other side of the island.
Good luck!
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2. INTRODUCING AMAGON
AMAGON (Picture of a little man holding a machine gun)
MEGAGON (Picture of a Hulk-like man!)
AMAGON'S TRANSFORMATION INTO MEGAGON (Picture of the little man
becoming the big man...a Super Mario-like transformation!)
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3. CONTROLLER PARTS AND OPERATING INSTRUCTIONS
(Picture of the control pad showing, in order, all its buttons)
Control Pad Select Button Start Button B Button A Button
A
| A. Press the B button and the top portion of the Control pad to
D --O-- B generate the laser beam.
| B. Amagon/Megagon moves to the right.
C. Amagon/Megagon crouches down.
C D. Amagon/Megagon moves to the left.
Use the Control pad to maneuver Amagon/Megagon.
Press the A button to make Amagon/Megagon jump.
Press the B button to allow amagon to use his machine gun.
Press the B button and the top portion of the Control pad to allow
Megagon to generate the laser beam.
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SELECT BUTTON
During a game, if you have already secured a Mega-key, press the
Select button to transform Amagon into Megagon. In Continue mode,
select a zone by pressing the Select button.
START BUTTON
Press the Start button to begin the game.
((PAUSE FUNCTION))
If you wish to interrupt play during a game, press the Start button.
Press the Start button again to continue play.
Note: This game is for one player only. Please use the No. 1 controller.
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4. DISPLAY DESCRIPTION
(Picture of a game screen, with the top portion in evidence)
(SCREEN)
(from left to right on the top portion of the screen)
o Bullet Counter
(See "How to Play," page 8.) If Amagon Transforms into Megagon, Mega-points
will be displayed here instead (See "Megagon's
(NFM: The end of this last sentence is missing in the manual)
Point Score
(See "Items," page 13 and "Monsters" page 14.)
Transformation "GO" sign
(See "How to Transform into Megagon," page 11.)
Remaining Number of Amagons
(see "How to Play," page 8.)
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5. HOW TO PLAY
The object of the game is to help Amagon destroy his enemies and
safely find his way to the ship.
The scene will be cleared if Amagon defeats a certain number of
monsters or destroys the giant demon waiting at the end of the scene.
At the beginning of the game, Amagon has 300 bullets for his machine
gun. The remaining bullets are displayed at the top center of the screen.
If he runs out of bullets, he has to fend off monsters using his gun as a club.
Fortunately, if he defeats some of his enemies, he can get extra bullet
magazines. Thus, you have to look for and get bullets while shooting
down enemies.
Also, you have to look for the Mega-key, which enables him to
transform into Megagon. When you encounter a giant monster or fight
through many enemies, you'd better transform to Megagon because
Megagon can survive if he is hit by a weapon or part of an enemy.
The game begins with four Amagon characters. Amagon will be
eliminated if he is hit by a weapon or part of an enemy. And even
Megagon will be eliminated if he falls into a river or valley. The
number of Amagons left is displayed in the upper right part of the
screen. If all four are eliminated, the game ends, but if you secure
a one-up item, you can add one more Amagon.
There is no time limit, so you should proceed with the game
considering bullet consumption and the right timing of Amagon's
transformation.
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6. ZONES AND CONTINUE MODE
The island to be conquered has six zones, each of which is divided
into two scenes, for a total of 12 scenes per game.
(Picture of the C-shaped island)
Zone 1-1 PLAIN (top of the island)
Zone 1-2
Zone 2-1 JUNGLE (under the plain)
Zone 2-2
Zone 3-1 RIVER (middle of the island)
Zone 3-2
Zone 4-1 RAIN FOREST (under the river)
Zone 4-2
Zone 5-1 ROCKY MOUNTAIN (bottom of the island)
Zone 5-2
Zone 6-1 BEACH (beside the mountain)
Zone 6-2
Continue mode cannot be used until Zone 4
If all four Amagons are eliminated at Zone 4 or afterwards, you can choose
any zone except Zone 1, which has already cleared. Select a zone by
pressing the Select button.
In Continue mode, all scores and bullets are carried over to the next scene,
but you cannot carry over Amagon's stock.
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7. WEAPONS USED BY AMAGON AND MEGAGON
AMAGON
(Picture of a little man holding a machine gun)
Machine Gun: 1 point for damage to a monster.
(Picture of that same little man giving a stroke of machine gun)
Gunstock: 1 point for damage to a monster.
MEGAGON
(Picture of Hulk(!) giving a punch)
Megapunch: 8 points for damage to a monster.
(Picture of Hulk launching a laser beam with his torso)
Laser Beam: 16 points for damage to a monster.
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8. HOW TO TRANSFORM INTO MEGAGON
There are two conditions necessary to allow transformation into Megagon:
First, you should look for and get the Mega-key
Second, you must have at least 5,000 points
If you obtain both, the [GO] sign will be displayed at the right of the
bullet counter at the top center of the screen. Then you can transform
him into Megagon by pressing the select button any time you want.
But if Amagon is eliminated before the transformation can take
place, you will lose the Mega-key.
(Picture of Amagon's transformation into Megagon)
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7. MEGAGON'S FEATURES (NFM: the number should be 9 instead of 7)
Megagon has a strength value measured in Mega-points. The score
points that you have at the transformation will be converted into
Mega-points, calculated at 5000 points to one Mega-point. At this
time the converted score points will be deducted from your score.
The maximum Mega-points obtainable is 14 (70,000 points).
When Amagon transforms into Megagon, the Mega-points will replace
the bullet counter at the top center of the screen.
If Megagon is hit by a weapon or part of a monster, he is not
eliminated but loses his Mega-points one at a time. Also, when he
generates a laser beam, he consumes one Mega-point.
If Megagon has no Mega-points, he cannot generate a laser beam.
And, if at that time, he is injured by monsters, he will shrink to
his normal size.
Finally, when Megagon clears a scene, the remaining Mega-points
will be converted and added to your score.
(Picture of Megagon)
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10. ITEMS
The items below are hidden in some monsters. If you beat
one of these monsters, one of the items will appear and you
can run up to secure it. But remember, if Megagon punches
one of these monsters away, no item will appear.
(Boxed "500") 500 points added to score
(Boxed "1000") 1000 points added to score
(Boxed "3000") 3000 points added to score
(Boxed "5000") 5000 points added to score
(Boxed crown) 10,000 points added to score
(Three bullets boxed) 20 bullets in one magazine
(Boxed man) You have to secure this to transform into Megagon.
(Boxed face and letters "UP") One more Amagon will be added
to your stock.
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11. MONSTERS
PV --) The point value added to your score when ever you beat a monster.
RV --) The resistance value that monsters have against Amagon's attack.
ZONE 1-1
1-2
Mushroom Tarantula Bird Wasp
PV-100 RV-3 PV-500 RV-1 PV-100 RV-1 PV-300 RV-1
Snake Lion Man Lion Head
PV-100 RV-1 PV-1000 RV-32 PV-0 RV-100
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ZONE 2-1
2-2
Mosquito Porcupine Mole Frog
PV-100 RV-1 PV-300 RV-1 PV-100 RV-1 PV-100 RV-1
Bee Vampire Bat Elephant Man Devil Tree
PV-500 RV-1 PV-100 RV-1 PV-1000 RV-16 PV-0 RV-64
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ZONE 3-1
3-2
Cray Fish Sea Horse Snail
PV-100 RV-1 PV-300 RV-1 PV-300 Rv-1
Pirhana Alligator Man Hippo Demon
PV-500 RV-1 PV-1000 RV-16 PV-0 RV-82
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ZONE 4-1
4-2
Spirit Fire Ball Rat
PV-500 RV-1 PV-300 RV-1 PV-300 RV-1 Skeleton
PV-0 RV-104
Red Devil Owl Blue Devil
PV-100 RV-1 PV-1000 RV-1 PV-300 RV-1
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ZONE 5-1
5-2
Armadillo Blue Iguana Brown Iguana Dragon Bird
PV-300 RV-1 PV-100 RV-1 PV-500 RV-1 PV-1000 RV-8
Pterodactyl Blue Dinosaur Red Dinosaur Megasaurus
PV-300 RV-1 PV-1000 RV-16 PV-1000 RV-16 PV-0 RV-17
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ZONE 6-1
6-2
Octopus Lobster Mini Car (Purple)
PV-300 RV-1 PV-500 RV-1 PV-500 RV-4 Alien
PV-0 RV-104
Mini Car (Gray) Cosmic Man UFO
PV-100 RV-8 PV-3000 RV-16 PV-300 RV-1
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MEMO
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COMPLIANCE WITH FCC REGULATIONS
blahblahblah
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90-DAY LIMITED WARRANTY AMERICAN SAMMY GAME PAKS
more blah blah blah
BACK COVER
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(C) 1988 American Sammy Corporation
This game is licensed by Nintendo for play on the Nintendo Entertainment
System.
Printed in Japan
EPILEPSY WARNING
Advisory: Read this before using your NES
A very small portion of the population may experience epileptic seizures when
viewing certain kinds of flashing lights or patterns that are commonly present
in our daily environment. These persons may experience seizures while
watching some kinds of television pictures or playing certain video games.
Players who have not had any previous seizures may nonetheless have an
undetected epileptic condition. We suggest that you consult your physician
if you have an epileptic condition or if you experience any of the following
symptoms while playing video games: altered vision, muscle twitching, other
involuntary movements, loss of awareness of your surroundings, mental
confusion and/or convulsions.