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Daffy Duck

Typed out by mouse85@attglobal.net Nintendo DMG-YS-USA-2 Y O DAFFY B DUCK E INSTRUCTION M A MANUAL G SUNSOFT Contents Thank you...for purchasing the Sunsoft Daffy Duck Game Pak. Read these instructions carefully before starting to play the game. In doing so, you will understand the game better and enjoy it even more. Remember to keep these instructions in a safe place. My Least Favorite Martian.............................2 Blast-Off!............................................3 Game Play Directions..................................4 Your Mission..........................................5 Passwords.............................................8 Game Play Screen.....................................10 Jet Pack.............................................11 Weapons..............................................12 Wacky Platforms......................................13 Using the Super Game Boy Adapter.....................14 Notes................................................16 Limited Warranty.....................................19 My Least Favorite Martian Are you ready, space cadet? Daffy Duck, alias Duck Dodgers, is on a mission to save the planet! That extra-fiendish, extra-terrestrial Marvin the Martian has plans to destroy the Earth because it blocks his view of Venus. Armed with a ray gun and jet pack, Daffy will stop at nothing to see that Marvin's P38 space modulator and his gang of galactic goons are disintegrated for the sake of inter- planetary peace! 2 Blast-Off! Insert the Daffy Duck Game Pak into the Game Boy System and turn the system ON. After a short time, the title screen will appear. Press the Start button to begin game play 3 Game Play Directions Control Pad Select: Default to original gun Left or Right: Move Daffy; Select when paused weapon when paused Reset: A + B + Start + Select Down: Duck to avoid enemy fire; Select weapon when paused B Button: Shoot Attack Up: Select weapon when paused A Button: Jet Jump A + B: Jump and Shoot Start: Begin/Pause game play 4 Your Mission Orders from ground control are in and Daffy must leave for Mars immediately. His mission: stop Marvin the Martian and his army from destroying Earth! To do this, Daffy is equipped with three lives, a jet pack and an unlimited ray gun. Within four stages, Daffy will face robots, Marvin's dog K-9, Instant Martians and an odd assortment of cosmic creatures. Enemies can be defeated by shooting them or jumping on top of them. 5 Daffy will lose a life when his life meter is depleted or he falls into a pit. You can maintain the life meter by collecting hearts placed throughout each level. While blasting your way through the stage, you will come across ringing alarm clocks. When shot down, these clocks will open up passageways. Sometimes you will need to shoot more than one clock to open the 6 door. Also throughout the mission are flying stages where Daffy is on a moving platform. You must avoid walls ahead of you and Marvin's fire on your tail. At the end of each stage is a boss that must be defeated. Shooting at bosses has little effect on them. You must jump on them. 7 If you do not complete your mission and destroy the P38 space modulator, there is a continue option. Prepare yourself, the outer space adventure is about to begin! Passwords At the continue screen, you will be given a password. To enter the password press Select at the title screen. This will start you at the beginning of a specific level. 8 (no words - picture of Marvin the Martian and K-9 aiming a long rifle) 9 Game Play Screen 10 Jet Pack Besides shooting his enemies, Daffy can also use his jet pack to fly over them or land on top of them. The jet pack assists Daffy in reaching tall places where hearts may hide. The jet pack has a limited amount of energy which is indicated in the energy gauge. Press the A button will launch Daffy but only until his energy is used up. Landing refills the energy gauge. By using controlled bursts of energy, Daffy can jump beyond the stars. This is done by tapping the A button rather than holding it. You should only be using small amounts of jet pack energy in order to get this high up. 11 Weapons Daffy will receive points for defeating enemies. He can use these points to change weapons and revive health. To do this, press Start to pause the game. To change weapons, it takes 10 points. Once the game is paused, press Up twice for a Laser gun; press Down twice for a Big Bullet gun; press Left twice for a Bouncing gun; and press Right twice for a Rapid Fire gun. Hold the Start button, then press Select to default to your original wepon. It costs 10 points to revive health. To do this, pause the game and press B. 12 Wacky Platforms During his mission, Daffy will encounter small platforms. These platforms have special powers to launch Daffy like a catapult or take him across long obstacles. Daffy can shoot these platforms to position them correctly and then use them to overcome enemies. 13 Using the Super Game Boy Adapter Correctly insert the Game Boy Game Pak into the Super Game Boy. Next, insert the Super Game Boy into the Super NES and move the power switch on the Super NES to the ON position. For further operation information, please consult you Super Game Boy and Super NES instructions manuals. This Game Pak has been specially designed to allow enhanced graphics 14 when using the Super Game Boy. Game controls have been pre-set so that the A, B, Start and Select Buttons on your Super NES Controller correspond to the same controls on the Game Boy. If you want to change the controller settings or the colors set for this game, consult your Super Game Boy instruction manual. Game Play on the Super NES using the Super Game Boy adapter. Both sold separately. 15 Notes 16 Notes 17 (no words - picture of Daffy Duck and Marvin the Martian ignoring one another) 18 90 Day Limited Warranty (which I won't do) 19 Can't Get Enough? Have more fun with these great games from the Sunsoft Looney Tunes Library! Bugs Bunny Rabbit Rampage for Super NES Taz-Mania for Game Boy Speedy Gonzales for Game Boy Road Runner's Death Valley Rally for Super NES Daffy Duck The Marvin Missions for Super NES Taz-Mania for Super NES

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