Castlevania 2: Belmont's Revenge
Typed out by Sinyaso@aol.com
KONAMI INC. LIMITED WARRANTY
[Way too long to type!]
WELCOME TO THE WORLD OF KONAMI!
You're the owner of KONAMI'S Game Boy version of
Castlevania 2: Belmont's Revenge. (TM) We suggest you read the
following instructions thoroughly before you start cracking your
whip.
TABLE OF CONTENTS
FANGS FOR THE MEMORIES...........4
GETTING STARTED..................6
CONTROLLING YOUR DESTINY.........7
THE PASSWORD TO THE GREAT BEYOND 8
THE POWERS OF GOOD...............9
THE POWERS OF DARKNESS..........10
[Page 4]
FANGS FOR THE MEMORIES
In the first Castlevania Adventure, the fearless vampire hunter Christopher
Belmont fought toe-to-toe and whip-to-wing against the vampire king, Count
Dracula. Belmont defeated the Count and destroyed his castle, but
unfortunatley Dracula used what remained of his magical powers to
transform his body into mist, thereby making good his escape. However, his
powers were so depleted that he was left unable to tranform into "human"
form. The count decided to wait and rebuild his dark forces. Deep inside
his black heart he swore revenge on Christopher Belmont and his family.
Fifteen years later, a ceremony was held in the town of Transylvania. The
son of Christopher Belmont, Soleiyu Belmont, had come of age, and it was
time for the title of vampire hunter to be passed down to him. The ceremony
was used to commemorate this occasion. All the citizens of Transylvania
rejoiced, hoping that the father-son team of vampire hunters would bring
peace to the region forever.
[Page 5]
[Image of Soleiyu]
But on the morning after the ceremony, it was discovered that Soleiyu Belmont
had vanished into thin air. The ceremony was the chance Dracula had waited
for. Soleiyu received great sacred power in the ceremony to mark his
adulthood, and Dracula used his last bit of magic to turn Soleiyu's powers
against him, tranforming him into a terrible demon. Then, aided by the
Soleiyu-demon, Dracula was able to assume human form once again. That
evening, to the northeast of the village, the earth shook with a thunderous
roar and four ominous castles appeared. And, hidden in a lake at the center
of these castles, was another castle---the new lair of Count Dracula!
Horrified to learn that his son had been altered by the forces of evil,
Christopher Belmont determined to save Soleiyu and break the ambitions of
the Count. He journeyed to the new castles, each ruled by a different power
of darkness placed there by the Soleiyu-demon to stop anyone who would tamper
with the mystic spell Dracula had cast upon him. Nevertheless, in order to
save the village of Transylvania and free his son, Christopher had no choice
but to go and fight once again.
[Page 6]
[Image of a Rope-Climbing Bone Chucker to the right of the following text]
GETTING STARTED
To begin The Castlevania II - Belmont's
Revenge(TM), insert the game cartrige
into the Game Boy, and then click on
the power switch. When the KONAMI
logo appears on the screen, press the
Start button. At the title screen, use
the cursor in front of "start" or
"password" to begin a new game or
start a saved game.
If you are beginning a new game,
you will see the "Stage Select" screen
next. Use the Control Pad to move
the "bat" over one of the four castles,
then press the Start button.
[Page 7]
CONTROLLING YOUR DESTINY
[Image of Game Boy]
CONTROL PAD
Press left or right to advance thorugh
the castles. Press up to climb up a
rope. Press down to climb down a
rope or to crouch down.
A BUTTON
Press to leap or to jump off a rope.
Note: If you are on a rope and want
to descend quickly, press the A
button while holding the control pad
SELECT BUTTON
NOT used during the adventure.
B BUTTON
(The Attack Button) Press to crack the
Mystic Whip. Also used to throw
special weapons -- press the control
pad up and the B button
simulataneously to throw the Holy
Water or Battle Axe.
START BUTTON
Pree to begin your quest and
activate your selections. Press during
the game to pause and unpause
the action.
[Screen shot of the opening area of Crystal Castle]
YOUR LIFE LINE
Dont let it get to zero.
SPECIAL WEAPON
The Battle Axe or Holy Water,if
you've earned them.
EVIL ENEMY'S LIFE
Get it to zero!
NUMBER OF HEARTS
This is the number of special
weapons you can use.
TIME REMAINING
[Page 8]
THE PASSWORD TO THE GREAT BEYOND
When you complete a level, or when you lose all of your lives, you will see
the "Continue/Passowrd" screen. If you choose to see the password, then you
can ue it later to return to that point in the adventure. The password is a
series of four items -- a heart, a candle, a crystal ball, or a blank. To
enter a password, press the Control Pad left/right to highlight one of the
four boxes, and press up or down to scroll between the items. Enter the
same sequence of items that you received earlier.
[Image of the GAME OVER screen showing the password: blank, candle,
big heart little heart(?)]
THE HAUNTS OF CASTLEVANIA II
[Screenshot of the castles]
CRYSTAL CASTLE
CLOUD CASTLE
PLANT CASTLE
ROCK CASTLE
[Page 9]
THE POWERS OF GOOD
These items can be found throughout the game to give you an edge in your
heroic struggle.
CANDLE
Extinguish these with your whip to reveal hidden power-up symbols.
[Image of Candle]
COIN
Increases you point wealth. [Image of Coin]
SMALL HEART
Gives you one more use of currently selected weapon. [Image of Small Heart]
LARGE HEART
Gives you five more uses of currently selected weapon. [Image of Large Heart]
CRYSTAL BALL
Increases the power of the Mystic Whip. The first increase gives you the
stronger, longer whip. The second increase gives you the strongest whip --
and you can release deadly balls of fire when you crack it!
[Image of Crystal Ball]
BATTLE AXE
Christopher thoes these mighty weapons in an arc, destroying his foes.
[Image of Battle Axe]
HOLY WATER
Throw vials at creatures of the night and watch them burn!
[Image of Holy Water]
(NOTE: You may only have one special weapon in your possesion, picking up
the other weapon gets rid of the first.)
[Page 10]
THE POWERS OF EVIL
Meet some of the macabre characters waiting for you as you journey through the
four Castles of Darkness.
Big Eye [Image]
Large Bat [Image]
Punaguchi [Image]
Zeldo [Image]
Evil Knight [Image
Merman [Image]
[Page 11]
IRON DOLL [Image of the Iron Doll]
This is the Primary Boss of Rock Castle. It is slkow and heavily aromred at
first, but when you'ed caused enough damage, it will drop its armor and come
after you faster and more ferociously than ever.
DARK SIDE [Image of Dark Side]
This Boss of Crystal Castle will appear as a crystal, then tranform into a
sinister human figure that will send a cloud of lightning to strike you down.
Attack while in its crystal stage, and don't plant you feet in one spot for
too long.
ANGEL MUMMY [Image of Angel Mummy]
The Boss of Plant Castle. It attacks by throwing the bones in it's two necks
from one to another. As if that weren't bad enough, it also spits deadly
projectiles from its mouths.
KUMULO & NIMBLER [Image of Kumulo and Nimbler]
As twin Bosses of Cloud Castle, this duo will try to pierce you with their
trident spears and fry you with fiery missles.
[Back Cover]
[Image of Dracula]
Castlevania II - Belmont's Revenge (TM) is a trademark of Konami Inc.
Konami(R) is a registered trademark of Konami Co., Ltd.
(C) 1991 Konami Inc.
Konami Inc. 900 Deerfield Parkway
Buffalo Grove, IL 60089-4510 (312) 215-5100