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WWF Super Wrestlemania

Books: How to Win at Super NES Games - Super NES Games Secrets Conquering SNES Games
DAC6-6FDD Both players start with 1/4 energy F6C6-6FDD Both players start with 1/2 energy 40C6-6FDD Both players start with 3/4 energy DDB1-DF07 Punches and kicks (except flying drop kick) do no damage D7B1-DF07 Punches and kicks (except flying drop kick) do more damage D1B1-DF07 Punches and kicks (except flying drop kick) do a lot more damage DDB0-0FA7 Stomps do no damage D7B0-0FA7 Stomps do more damage D1B0-0FA7 Stomps do a lot more damage DDEE-DF91 Elbow drops do no damage D9EE-DF91 Elbow drops do more damage D6EE-DF91 Elbow drops do a lot more damage DDEE-DF21 Flying elbow drops do no damage D5EE-DF21 Flying elbow drops do more damage DCEE-DF21 Flying elbow drops do a lot more damage DDBB-0407 Headbutts do no damage D1BB-0407 Headbutts do more damage DBBB-0407 Headbutts do a lot more damage

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