MechWarrior 3050
Books: How to Win at Super NES Games - Super NES Games Secrets
Conquering SNES Games
C295-5FAD Almost infinite ammo
1D9E-ED6D Almost invincible (Switch off to kill some enemies)
CB6B-5464 + CB6B-5704 Coolant does nothing
DC09-7998 Guass Rifle starts at 10
7409-7998 Guass Rifle starts at 50
1009-7998 Guass Rifle starts at 100
F009-7028 Arrow VI Missiles start at 20
7409-7028 Arrow VI Missiles start at 50
1009-7028 Arrow VI Missiles start at 100
DC00-7528 Particle Projection Cannon start at 10
7400-7528 Particle Projection Cannon start at 50
1000-7528 Particle Projection Cannon start at 100
DD00-79B8 + 1000-7998 Machine Gun starts at 100
D700-79B8 + 3600-7998 Machine Gun starts at 1000
4100-79B8 + FD00-7998 Machine Gun starts at 10,000
7400-7928 Auto Cannon starts at 50
1000-7928 Auto Cannon starts at 100
EC00-7928 Auto Cannon starts at 250
7400-7128 + DD00-75F8 Large Laser starts at 50
3600-7128 + D700-75F8 Large Laser starts at 1000
FD00-7128 + 4100-75F8 Large Laser starts at 10,000
DC00-7198 "Inferno" Short-Range Missiles start at 10
7400-7198 "Inferno" Short-Range Missiles start at 50
EC00-7198 "Inferno" Short-Range Missiles start at 250
F009-7098 "Maelstrom" Long-Range Missiles start at 20
1009-7098 "Maelstrom" Long-Range Missiles start at 100
EC09-7098 "Maelstrom" Long-Range Missiles start at 250
DC00-7598 "Thunder" Time-Delay Mines start at 10
1000-7598 "Thunder" Time-Delay Mines start at 100
EC00-7598 "Thunder" Time-Delay Mines start at 250