MechWarrior
Books: How to Win at Super NES Games - Super NES Games Secrets
Conquering SNES Games
103E-C4AD Start with 100,000 C-bills
EC3E-C4AD Start with 250,000 C-bills
D43E-C7DD Start with 562,000 C-bills
D03E-C7DD Start with 1,074,000 C-bills
F03E-C7DD Start with 5,170,000 C-bills
463E-C7DD Start with 10,290,000 C-bills
DD38-146D Getting any money sets money to 32 million C-bills
102F-C7A4 100 ammo for short-range missiles
1024-CD04 100 ammo for short-range homing missiles
9D24-CDA4 80 ammo for medium-range missiles
9D24-CF04 80 ammo for medium-range homing missiles
4624-CFA4 40 ammo for long-range missiles
4624-C404 40 ammo for long-range homing missiles
A62F-C7A4 200 short-range missiles
A624-CD04 200 short-range homing missiles
1024-CDA4 100 medium-range missiles
1024-CF04 100 medium-range homing missiles
1024-CFA4 100 long-range missiles
1024-C404 100 long-range homing missiles
EE2F-C7A4 Infinite short-range missiles
EE24-CD04 Infinite short-range homing missiles
EE24-CDA4 Infinite medium-range missiles
EE24-CF04 Infinite medium-range homing missiles
EE24-CFA4 Infinite long-range missiles
EE24-C404 Infinite long-range homing missiles
EE24-C4A4 Infinite machine gun ammo
3CCD-4404 Never run out of any ammo
628C-4F20 Protection from most hazards
CBED-34F7 + 3CED-34B7 Mech isn't slowed down as much by most obstacles