Pokemon Trading Card Game
Books: GAME BOY Secret Codes - Secret Codes 2003 - Game Boy Games Secrets
Always win Ronald
Make tail come up more
60 free energy cards
Challenge Hall tip
Good Cards fast
Challenge matching
Alway win Tournaments
2 Phantom cards
Booster packs
Promonitial Cards
Know your deck
Mew
Tip on coin flip
Unlimated Booster Packs
Infinite Energy Cards
Always win Ronald
Sent in by Rafael
When you get the second master medal, immediately save your game and when
you get out of the master room you'll fight him. If you lose the game, no
problem. Just turn of the game, then turn it on and continue from the diary.
Then you will fight him again until you win he. Then save the game again after
you get the fifth master medal.
Make tail come up more
Same as above but press "B" lots of times while in the air. It will
make it come up more but not every time.
60 free energy cards
Sent in by Andy Suman
Walk up to the technician by the entrance to the deck builder room
in the Professors lab with all energy card in a deck(s) and he will
give you 60 free energy cards.
Challenge Hall tip
Sent in by Ronald
The Challenge Hall will always open every five battles. You can easily
go through these five battles by beating the grand masters, then
eventually finding Imakuni? and beating him. Then the Challenge
hall will open.
Good Cards fast
Sent in by Tim Sullivan
First go to any club and dule the master then go to another club and defeat
the club master again and eventually in one club you will find the guy that gives
you four booster packs if you beat him.
Challenge matching
Sent in by Mew Dan Duensing
To get a challenge matching, you need to beat the game and as soon the music
stops push start and you'll be back at the lab and there it will be.
Alway win Tournaments
Sent in by Richard Lambert
When you are going to a tournament, save before you start it and
after every win so that if you lose a match, just turn it off and
you will start off where you saved. Doing this can give you
unlimited tries.
2 Phantom cards
Sent in by Landon
There are 2 "Phantom" cards that Ishihara talks about in one of
his books in the game. These 2 cards can only be obtained through
Card Pop. These cards are Venusaur and Mew. Venusaur has 100
HP and a Pokemon power that can be used once every turn that
removes status effects from both the active and defending Pokemon.
It also has an attack called Mega Drain which does 40 damage for
4 grass energies and you can remove a number of damage counters
from Venusaur equal to half the damage done to the defending
Pokemon. The other Phantom card is Mew. It has 50 HP and a
zero retreat cost! It has an awesome attack called mystery attack
which does a random amount of damage (0-120) and may cause a
random status effect (sleep, confusion, paralysis, poison)!
Once you beat the game five times, you cannot get anymore legendary
cards from the machine. However, you can still use the deck machine!
Booster packs
Sent in by Landon
As you might already know, one of the best ways to get booster
packs and a lot of good cards is by dueling Imakuni?. A good way
to find him is by going to every club and looking in the room to the
left. You can usually tell if he's there or not by the weird music.
Once you find him, duel him, and win the booster packs from him,
he'll go away. If you check all the clubs again, he won't be at any
of them. A remedy for this problem is to save, reset the game
(A, B, Select, Start), then resume your game and look around
the clubs again. Eventually, you'll find him again and then you
can duel him to win even more booster packs!
Promonitial Cards
Sent in by Landon
Do you need a lot of Promonitial Cards?? This trick lets you
get into the Challenge Cup without having to wait forever for
it to start. First, save at the entrance of Dr. Mason's
Laboratory, then go to the Challenge Cup. The Challenge Cup
probably won't be starting, but that's okay. Just press all the
buttons (A, B, Select, and Start) at once. From the menu screen,
choose Continue from Diary and, from the entrance of Dr. Mason's
Lab, go to the challenge cup. Keep doing the reset trick until you
walk in and you hear the challenge cup music playing, then register
to try and win a Promo card! It might take a couple or a lot of
tries, but it always works!
Know your deck
Sent in by Newmen_13
If you get any card that lets you pick a card out of your deck like
Pokeball or energy search use it and you get to see your deck take
notes mentally or otherwise and turn the game off in a few seconds
turn it back on and start from duel your card (Pokeball or whatever)
will be in your hand and you will know your deck for the rest of the
game unless its shuffled. Remember, don't pick the card from your
deck or else your deck will be shuffled and the notes are useless.
Mew
Sent in by Victreebel
To get Mew, beat Gene, the master of the Rock Club. He will give
you a booster pack, and if you are lucky, it will have Mew in it!
Tip on coin flip
Sent in by Stephen K. Miyasato
In multiplayer, 2 player mode, if you rapidly press A, there is a 75%
chance that your opponent will get tails, and you will have a 75%
chance of getting a heads when you flip your coin. (It doesn't
work in single player mode)
Unlimated Booster Packs
Sent in by Rey
Go to a computer in one of the gyms. Find the menu that has Japanese
writing and then numbers next to each one. If you click on any of those
items. You get a booster pack every time!
Infinite Energy Cards
Sent in by Rey
If you are low on energy cards and need more, go back to Dr. Ooyama's lab.
There fight Mikasa (The man you fought in the beginning) and fight him again,
again, etc. getting 2 boosters full of energy cards each time! Now you don't
have to worry about if you don't have enough energy or not!