The Legend of Zelda: A Link to the Past
Sent in by Frank Martinez
Instead of the quake medallion, there should be a wind medallion
which creates a wind storm with half magic power full, and a tornado
and a storm with all your magic power. The wind storm will kill about
half of the enemies on the screen and the tornado and storm will kill
all the enemies plus ones that aren't on the screen you're on. When
you're fighting a boss, the tornado will hurt the boss. The tornado can
also throw in the air and warp you to a fairy healer so you can get healed.
Sent in by Greg Woodland
In the final battle with Gannon, the battle should cover more area than
just a square. A hide and seek battle with different items in different
rooms that both you and Gannon can use to kill each other. (Ex. Pick up
a torch and throw at the enemy. Knock a bookshelf on the opponent. Since
the level is in Gannon's castle (the pyramid) it would have the look and
feel of a thief will complete power.
Sent in by Matt Malicki
The showing of the screen should be 3D.
Sent in by Russell Jame Morrison Jr.
The weapons and spells should be changed. The character would be able
to use the powers of the bad character and destroy other bad guys. I
would also have three oddworlds, a black world, a normal world, and
a mixed up backwards world.
Sent in by Sornsai Sornviset
Link should have to rescue his father, not Zelda.
Sent in by Ryan
You should have better swords instead of just changing the color of the
sword. I also think they should have a lot more variety of magic.