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The Legend of Zelda: A Link to the Past


Sent in by Frank Martinez Instead of the quake medallion, there should be a wind medallion which creates a wind storm with half magic power full, and a tornado and a storm with all your magic power. The wind storm will kill about half of the enemies on the screen and the tornado and storm will kill all the enemies plus ones that aren't on the screen you're on. When you're fighting a boss, the tornado will hurt the boss. The tornado can also throw in the air and warp you to a fairy healer so you can get healed.
Sent in by Greg Woodland In the final battle with Gannon, the battle should cover more area than just a square. A hide and seek battle with different items in different rooms that both you and Gannon can use to kill each other. (Ex. Pick up a torch and throw at the enemy. Knock a bookshelf on the opponent. Since the level is in Gannon's castle (the pyramid) it would have the look and feel of a thief will complete power.
Sent in by Matt Malicki The showing of the screen should be 3D.
Sent in by Russell Jame Morrison Jr. The weapons and spells should be changed. The character would be able to use the powers of the bad character and destroy other bad guys. I would also have three oddworlds, a black world, a normal world, and a mixed up backwards world.
Sent in by Sornsai Sornviset Link should have to rescue his father, not Zelda.
Sent in by Ryan You should have better swords instead of just changing the color of the sword. I also think they should have a lot more variety of magic.

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