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C h r o n o T r i g g e r
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FAQ/Walkthrough
Version: 0.6
Author: Haunter120
System: Super Nintendo/Emulator
My e-mail: Haunter150@hotmail.com
% Done: 43%
Next Update: Tuesday, August 14, 2000
Copyright 2000 Haunter120
---NOTE---
Iíve played this game on a ROM, not a cartridge for the Super NES. So there
might be some changes. This FAQ can be used in any gaming site as long as
the following rules apply:
1. No modification, forgery, or plagiarism of this FAQ.
2. Your site is for games, not some adults site.
3. Keep my name up there.
4. And lastly, if you do plan on putting this on a site, e-mail me the
name of it.
These sites can use the FAQ automatically:
GameFAQs
VGStrategies
GameWinners
GamesDomain
************************************************
VERSION HISTORY
0.1:
Ok I officially started and Iím planning to make the FAQ packed with all the
info I can get. But I do get tired, so I submitted this to GameFAQs. Iím at
the Trial part in the Walkthrough and finished the characters and single
magic/techs section.
0.2:
HmmmÖ I finally finished the Double Techs. I also organized this FAQ. Check
out my looooong Trial Guide Walkthrough.
0.3:
Finished another part of the walkthrough all the way through the Future.
Arris Dome and the Factory and long guides.
0.4:
Iím now finishing up the Masamune search in this walkthrough. I finished the
weapons and helmets guide, also Triple techs are done. Copyright is also put
on.
0.5:
Everything in the Appendix B section is finished!!! I have to go visit my
cousin soon on Friday so expect to see a next update way off.
0.6:
Every appendix is finished basically. Started the fast-track walkthrough.
Not much else.
----------
00000000000000000
TABLE OF CONTENTS
00000000000000000
I. Characters and basics
-Magic and Techs
II. Time Ages
-Millenial Fair
-The Queen Returns
-The Queen is Gone
-Weíre Back!
-The Trial
-Beyond the Ruins
-The Factory Ruins
-The End of Time
-The Village of Magic
-The Hero Appears
-Tata and the Frog
-The Dream Stone
-Footsteps! Follow!
-The Masamune!
-Magusís Castle
-Forward to the Past
-Unnatural Selection?
-The Magic Kingdom
-Break the Seal
-The Guru on Mt. Woe
-What Lies Beyond?
-Lavos Beckons
-The New King
+Halfway Point+
-The Time Egg
-The Heroís Grave
-The Sunken Desert
-Ft. Ozzie
-The Sun Stone
-Genocide Dome
-The Rainbow Shell
-The Trial, Part 2
-The Fated Hour
-The Final Battle
-Fast Track Walkthrough
III. Appendix A
A. Double Techs
B. Triple Techs
IV. Appendix B
A. Weapons
B. Armor
C. Items
D. Accessories
V. Appendix C
A. Enemies
B. Charm
C. Locations
D. Boss Guide
VI. The 11 Endings
VII. ROM Notes
VIII. Q and A
IX. Game Genie Codes
X. Credits
00000000000000000
00000000000000000
-----------------
0.1 ñ CHARACTERS
-----------------
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Crono M (Main Character)
Location: Default (Truce Village)
Weapon: Sword
Pros: Good attacks, Magic, techs
And HP.
Cons: Bad Magic Defense
Overall: 5/5
Comments: Use him all the time!
0000000000000000000000000000000000
Lucca F (Cronoís Best Friend)
Location: GuardiaPrison 1,000A.D
Weapon: Gun
Pros: Good defense, magic.
Cons: Crappy HP, attacks.
Overall: 2/5
Comments: Useful only at the
Beginning.
0000000000000000000000000000000000
Marle F
Location: Guardia Castle 1,000AD
Weapon: Bow
Pros: Good Magic, healing.
Cons: Everything else.
Overall: 2/5
Comments: Only good for healing.
0000000000000000000000000000000000
Robo M
Location: Proto Dome 2,300A.D
Weapon: Arm
Pros: Good attack, DFP, techs.
Cons: No magic, pretty slow.
Overall: 4/5
Comments: Good for offense.
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Frog M
Location: Cursed Woods 600 A.D
Weapon: Swords
Pros: Good attack, techs, magic.
Cons: HP needs to be higher.
Overall: 5/5
Comments: Use him once you get
Him!
0000000000000000000000000000000000
Ayla F
Location: Ioka Village 65M B.C
Weapon: Fists
Pros: Good attack, techs, HP.
Cons: No magic.
Overall: 4/5
Comments: Use her when youíre
Not using Robo.
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Magus M
Location: Cape 12,000 B.C
Weapon: Sickle
Pros: Very good magic.
Cons: No Double Techs.
Overall: 3/5
Comments: When you need magic,
Use him.
0000000000000000000000000000000000
My favorite party: Crono, Robo, Frog.
My friendís favorite party: Crono, Frog, Marle.
Other peopleís favorite parties: Crono, Frog, Ayla or Magus.
Best two characters: Crono, Frog.
~~~~~~~~~~~~~~~~
OTHER CHARACTERS
~~~~~~~~~~~~~~~~
Here are some other characters in the game that you see.
Melchior:
A swordsmith who lives in the Present A.D. He made the Masamune and he is
also the Guru of Life.
Belthasar:
A Guru who lives in the Keeperís Dome in the Future. He Built the Epoch.
Gaspar:
This weird man is actually a Guru who lives in the End of Time, sleeping.
Spekkio:
Another weird creature living in the End of Time. He teaches you magic, and
tests your skills.
King Guardia 1 and 2:
The Kings of Guardia. One in the Present and one in the Middle Ages. The
Present one is also Marleís father.
Queen Leene:
The Queen of Guardia. She has been kidnapped by Yakra in the Middle Ages.
Yakra:
A mythical creature who is the king of the monsters at Guardia. Kidnaps
Queen Leene and hides his true self in a Chancellor.
Taban:
Luccaís father. Helps her invent stuff.
Lara:
Luccaís mother. Canít do much cause she has a broken foot cause by one of
Luccaís machines.
Toma:
A 600 A.Dís adventurer. You first meet him at Dorino but then he moves to
Choras.
Tata:
Everyone thinks heís a hero because heís got the Hero Medal on, but heís
not.
Fiona:
She wants the desert to be a forest, but there is an infestation in the
middle of the desert.
Masa and Mune:
They are brothers who guard part of the Masamune. Melchior created them.
Slash:
One of Magusís henchmen. This guy uses a powerful sword.
Flea:
She/He is another of Magusís henchmen. She says that she is he, but I wonít
go that far.
Ozzie:
This guy thinks heís the best of Magusís henchmen and doesnít give up trying
to kill you.
Cyrus:
A hero who died trying to save 600 A.D. from Magus.
Johnny:
He is part bike part human. He likes to race you on the Lab 32 highway.
Kino:
Aylaís friend in the Prehistoric Age. Ayla says if she dies, then Kino
becomes chief of Ioka Village.
Azala:
The King of Reptites, creatures than invade the Prehistroic Age.
Nizbel:
Azalaís finest creation. He is weak against lightning, as heís a dinosaur.
Janus:
A boy living in the Magic Kingdom, he is also.. nevermind if I say it would
be a spoiler.
Dalton:
Queen Zealís bodyguard who likes to stick Golems at you.
Schala:
Queen Zealís Daughter. She helps you because she knows her mother is
psychoed by Lavos.
Queen Zeal:
An evil queen trying to awaken Lavos.
The Prophet:
An advisor who tells Queen Zeal that you are evil, but you are not. He seems
to know about the End of Time too. HmmmÖ
Atropos XR:
Roboís robot girlfriend. At first you fight her because sheís been
hypnotized by the evil Mother Brain.
Lavos:
The evil thing trying to destroy the world. Created by something evil, but
Magus knows how to awaken it.
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MAGIC AND TECHNIQUES
0000000000000000000000000000000000
-CRONO-
Magic Type - Lightning
Cyclone-
An attacks that damages an enemy and enemies close to it. Good at the
beginning.
Slash-
A not very good attack. Use this on one enemy. Use it on Masamune to cut his
Tornado Energy off.
Lightning-
Get this from Spekkio.
Spincut-
This does a lot of damage.
Lightning 2-
This works on all enemies. Very good attack.
Life-
Works better than revive. Brings a character back to life.
Confuse-
It does 4x the damage done by your sword.
Luminaire-
Works on all enemies for very high damage. Takes too much MP.
-LUCCA-
Magic Type: Fire
Flame Toss-
Like Cyclone but itís fire.
Hypno Wave-
Some enemies will get put to sleep.
Fire-
Does Fire damage on one enemy. Get from Spekkio.
Napalm-
Does damage to some enemies.
Fire 2-
Does fire damage to all enemies.
Mega Bomb-
Like Napalm except does more damage.
Flare-
Does damage to all. Powerful.
-MARLE-
Magic Type: Water
Aura-
Heals a character.
Provoke-
Makes enemies weaker.
Ice-
Get from Spekkio. Good damage.
Cure-
Cures a lot of HP.
Haste-
Speeds up characters.
Ice 2-
Affects all.
Cure 2-
Cures a character completely.
Life 2-
Brings a character back to life and restores their HP completely. This is
really good.
-ROBO-
Magic Type: Shadow
Rocket Punch-
Single enemy attack. Pretty good at the beginning.
Cure Beam-
Cures some HP. Also good at the beginning but crap after Magus.
Laser Spin-
An all-enemy attack thatís good.
Robo Tackle-
A modification of Rocket Punch, except this is better.
Heal Beam-
Restores some HP to all members of the party.
Uzi Punch-
This is even better than Robo Tackle and Rocket Punch.
Area Bomb-
Does damage to some enemies.
Shock-
Powerful attack.
-AYLA-
Magic Type: None
Kiss-
Restores some HP.
Rollo Kick-
Most of Aylaís attacks will be like this one.
Cat Attack-
Another single enemy attack.
Rock Throw-
A damaging attack.
Charm-
This enables Ayla to steal stuff from the enemies AND attack them.
Tail Spin-
An area attack.
Dino Tail-
Area attack.
Triple Kick-
Self explanatory. It harms a single enemy 3 times.
-FROG-
Magic Type: Water
Slurp-
Cures very few HP. Only good in the Cathedral.
Slurp Cut-
A good attack in the beginning.
Water-
Learn this from Spekkio.
Heal-
Cures all allies but not very much HP.
Leap Slash-
A good single enemy attack.
Water 2-
Damages all enemies.
Cure 2-
This restores all HP of all members in your party. Marle also has this
magic.
Frog Squash-
Decent damage to all enemies.
-MAGUS-
Magic Type: Shadow
Lightning 2-
Magus starts out with some of the best spells. This is no exception.
Ice 2-
See? I told you.
Fire 2-
Now you donít need those others.
Dark Bomb-
A shadow attack that damages all.
Magic Wall-
The only assist magic Magus has.
Dark Mist-
Lots of damage to the opposing side.
Black Hole-
Another shadow magic attack for all enemies.
Dark Matter-
Magusí best magic attack. Damages all.
00000000000000000000000
II. WALKTHROUGH
00000000000000000000000
What makes Chrono Trigger a really good game is that you can travel through
time and change history. Below are the 6 ages you go to, including the
places they have included in them.
++++++++++++++++++
PRESENT, 1000 A.D
++++++++++++++++++
You start here in Truce Village.
TOWNS/CITIES/SHOPS-
CHORAS VILLAGE-
The eastern most village in this world. Not much to do here except that
there is the Northern Ruins to the north and Tomaís Grave to the west.
Shop:
Tonic 10G
Mid Tonic 100G
Full Tonic 700G
Ether 800G
Mid Ether 2000G
Heal 10G
Revive 200G
Shelter 150G
MEDINA VILLAGE-
A Mystic Village in place of where Magusí Castle was in 600 A.D. The mystics
here will not sell you items for a cheap price because they hate humans.
Later on they will be nicer. Melchiorís Hut is to the southwest and the Blue
Pyramid is to the north.
Shop:
Iron Blade 44800G
Steel Saber 65000G
Demon Edge 65000G
Lumin Robe 65000G
Flash Mail 65000G
Glow Helmet 65000G
Tonic 1280G
Mid Tonic 12800G
Full Tonic 65000G
Heal 1280G
Revive 25000G
Shelter 19200G
Ether 65000G
PORRE VILLAGE-
This village is also optional but not when you want to complete events. Here
you will learn more about the Sun Stoneís whereabouts later in the game.
Shop:
Steel Saber 800G
Iron Bow 850G
Dart Gun 800G
Karate Gi 300G
Bronze Mail 500G
Bronze Helm 200G
Tonic 10G
Heal 10G
Revive 200G
Shelter 150G
TRUCE VILLAGE-
Your home village. South is to Porre, west is to Guardia Castle and north is
to Leene Square.
Shop:
Iron Blade 200G
Lode Sword 4000G
Karate Gi 300G
Bronze Helm 200G
Tonic 10G
Heal 10G
Revive 200G
Shelter 150G
DUNGEONS/PLACES WITH MONSTERS IN THEM-
NORTHERN RUINS-
This should be visited in the Middle Ages. The name changes to Heroís Grave
if you defeat Magus in 12,000 B.C. Some good treasure can be found here and
some hard monsters too.
HECKRANíS CAVE-
A hideout for the mystics. Their leader, a fierce monster called Heckran,
guards the cave. It leads underwater to Truce Village.
GUARDIA FOREST-
This small forest leads to Guardia Castle.
GUARDIA CASTLE DUNGEON-
You will need to get out of prison and escape when you get caught.
OTHER-
SUN KEEP-
This place holds the Moon Stone. Itís in every Time Age.
WEST CAPE-
Here you will find Tomaís Grave. His ghost will appear if you put pop on his
grave in 600 A.D.
FOREST RUINS-
The Blue Pyramid here holds some cool weapons and armor.
MELCHIORíS HUT-
A swordsmith who made the Masamune lives here. He sells good weapons.
Shop:
Red Katana 4500G
Robin Bow 2850G
Plasma Gun 3200G
Hammer Arm 3500G
Titan Vest 1200G
Tonic 10G
Mid Tonic 100G
Heal 10G
Shelter 150G
ZENAN BRIDGE-
You can see people crossing the bridge here.
FIONAíS HOUSE-
This will be here only if you defeated the Retinite in 600 A.D.
LEENE SQUARE-
The millennial fair is where you find Marle. Play some cool games here and
visit the exhibits, such as Norstein Bekklerís Lab.
GUARDIA CASTLE-
The main castle. Crono gets thrown in jail because everyone thinks he
kidnapped Marle A.K.A Princess Nadia.
----------------
MILLENIAL FAIR
----------------
Truce Village, 1,000 A.D:
Your mom and cat will wake you up. After naming yourself, you get control of
yourself(Crono). Examine your cat and go downstairs. Your mom will ask you
about the inventor friend of yours, Lucca, and you get to name her. Once you
do this talk to your mom again and she will give you 200G.
Go outside and you will be on the world map. Buildings that are light blue
are markers where you can enter. When you go near a building, a message will
appear telling you what it is. Letís go over this:
Residence: A normal building where people live. Common.
Mayorís/Elderís house: The head of the village lives here. Stop in to see
whatís going on.
Bar/Pub: Buy some drinks to learn about the latest gossip.
Market: A place where you buy items and weapons.
Inn: You can rest here.
And now, here are the places you can go to in Truce Village:
Cronoís House: Well, itís self explanatory.
Residence 1: Right next to Cronoís House.
Market: West of Cronoís House. Itís empty at first, but the seller is in
Leene Square.
Residence: Southwest of Cronoís House. Not much here either.
Mayorís House: You can learn the basics of the game here. Stop here first
before going to Leene Square.
Ticket Stand: You can buy a ticket for 10G to catch a ship to Porre. If you
donít want to take this quick way, then just go south of Truce and past the
desert to Porre.
Luccaís House: This is on the island south of the main area in Truce. Itís
empty at first, but once you get Lucca, Taban will be there to support her
with his new outfits he gives to Lucca.
Leene Square: A fair where you can play games and enjoy yourself. This is
also where you should go right now.
Once you do the exploring, go north of Cronoís House to enter Leene Square.
Leene Square, 1,000 A.D:
Once you enter go north to the fountain. Donít play any games yet. Go north
up the stairs and on to the next screen. You will see a girl running around.
Run up to the bell and stay there. Let the girl bump into you, donít bump
into her! After you both fall down, the Leene Bell rings. Go to the girl and
help her up first, then pick up her pendant. Donít pick up the Pendant first
though. The girl will tell you her name, which is Marle, then thank you and
join you in the fun.
Go north and talk to the guards. They say that Luccaís Invention, the main
event of the fair, is not ready yet. So itís time to do some exploring with
Marle. I told you not to bump into Marle and to help her up first, why?
There are steps that will affect something else later on. Those are not the
only steps. Here are the steps you need to do in order to make the event
later on well:
1. Donít bump into Marle when you enter the fair. Let her bump into you.
2. Help her up first, donít pick up the pendant first.
3. Go east of the bell and talk to the little girl, she will tell you that
her kitty is lost. Go back to the bell and head west. You will see the cat.
Examine it once and it will follow you. Have it follow you all the way to
the girl and it will jump on the stand. Talk to the girl again and she will
thank you. Marle will also add in a compliment.
4. On the stand to the left of where you found a kitty there are a bunch of
stuff laying around. At the bottom there is a pink bag. Whatever you do,
donít touch it. This is a manís lunch and if you eat it, the step is not
done properly and Marle will call you a pig.
5. Itís time to do some shopping! Go back south of the Leene Bell to the
first screen. Youíll see a strange dressed man to the right of the north
entrance selling weapons. He is Melchior, a swordsmith. He will sell you
this stuff:
Iron Blade 350G
Lode Sword 4000G
You probably canít afford the Lode Sword yet, so buy the Iron Blade instead
and sell the Wood Sword Cronoís been equipped with. There is nothing for
Marle, though. Here comes the step: After you buy what you need Melchior
will examine Marleís Pendant and ask you if you can get Marle to sell it.
Say NO. If you say YES Marle will get mad and the step will not be done
properly. Even if you do say YES, Marle will not let her Pendant out of her
sight.
6. Once the guards move out of the way to Luccaís Invention, Marle will look
at some candy at a stand and ask you to wait while she picks what candy she
wants. When she said wait, she meant it. So WAIT. If you move the step will
be ruined.
7. Once Luccaís sees you at the invention, talk to Marle first before going
in the Transporter device.
Well, thatís all the steps needed to affect later events. But before
visiting Luccaís Attraction, play some games at the Leene Square. Here are
the games you can play:
Soda Guzzling Contest-
Keep pressing the A button rapidly to drink sodas. Drink all 8 to win. If
you are playing a ROM, then thereís a way to cheat: Take a pen and smash it
on the key you are using as the A button as much as you can. This works
perfectly.
Prehistoric Dance-
To the east of the Soda Stands is the prehistoric dance panel. Use the
buttons X,A,B,and Y to dance. Not much here. No Silver Points awarded.
Races-
You can talk to the guy at the tent near the races on the first screen. Oh
boy, how did they get all these monsters from different ages? Anyway, bet on
the racer you think will win. You will win Silver Points if that racer wins.
You can also race, but I wonít go that far here.
Bell-
On the west part of the first screen in Leene Square is a bell. Press the A
button when facing it, if you do it right, you will be awarded Silver
Points.
Norstein Bekklerís Lab-
When you have enough Silver Points, visit Norstein Bekklerís Lab to east of
the first screen in Leene Square. He will ask you to bet 10, 40, or 80
Silver Points. Once you do you will play Simon Says. If you win, you will be
awarded a prize.
Gato-
The quickest way to earn Silver Points is to go east from the Leene Bell
Screen and to a screen with a big robot invented by Lucca, named Gato. And
no he is not a cat. He will say that if you beat him he will give you 15
Silver Points. Fight him, itís not that hard. He has only 60HP. Once you
beat him you will get 15 Silver Points. You can do this as many times as
you want.
Silver Points=Gold-
There are 2 tents where you can exchange Silver Points. The first one is on
the first screen to the left of Melchiorís Shop. The second one is on the
Second Screen near Leene Bell.
Once you explored enough, go north of the Leene Bell and there will be
Luccaís Invention ready to the north. Step 6 will take place right now (read
above). Once Marle gets candy go north on the screen with Luccaís Invention.
Lucca and her father Taban will see you and tell you that no one wants to
try out the device. She will ask you and you say yes. Talk to Marle and then
step on the device to the left. You will get transported to the device on
the right. You can do this as many times as you want. But only once is
required.
After doing it at least once, talk to Marle. She will ask if she can try it.
Marle will step onto the beacon and Lucca and Taban will get the device
ready. Once itís ready, Marle starts to transport, but her Pendant glows,
and she screams and disappears! Lucca will yell that shows over and everyone
will leave except for Crono and Taban. A gate appears in the center, and you
say that you want to help Marle get back. It appears she has been
transported to another Time Age! Lucca wil ltell you that you should step on
the gate, and that she will come if any help is required. Once you get
control of yourself, step onto the gate and get thrown into a different time
period!
+++++++++++++++++++++
MIDDLE AGES, 600 A.D
+++++++++++++++++++++
TOWNS/SHOPS/CITIES-
CHORAS VILLAGE-
Located on the southeastern side, Choras was still standing back in the old
days. Toma stays here, and so do the carpenters. The Northern Ruins are to
the north.
Shop:
Tonic 10G
Mid Tonic 100G
Full Tonic 700G
Ether 800G
Mid Ether 2000G
Heal 10G
Revive 200G
Shelter 150G
DORINO VILLAGE-
This is a village that got destroyed between 600 A.D and 1,000 A.D, but itís
here in the Middle Ages. Itís located north of Porre and south of Truce. The
Denadoro Mountains are to the southeast, and Zenan Bridge is to the north.
Shop:
Tonic 10G
Mid Tonic 100G
Heal 10G
Revive 200G
Shelter 150G
PORRE VILLAGE-
The port town was also standing back in 600 A.D. Tata lives here, and the
Cursed Woods are home to Frog. Fionaís House is in the desert to the north.
Shop:
Gold Suit 1300G
Beret 700G
Tonic 10G
Mid Tonic 100G
Heal 10G
Revive 200G
Shelter 150G
TRUCE VILLAGE-
Cronoís House is not here, hehehe. But Luccaís Great Grandfather lives here,
he built the Leene Bell. Guardia Castle is to the west and Zenan Bridge is
to the south.
Shop:
Iron Blade 350G
Dart Gun 800G
Karate Gi 300G
Bronze Helm 200G
Tonic 10G
Heal 10G
Revive 200G
Shelter 150G
DUNGEONS/PLACES WITH MONSTERS IN THEM-
OZZIEíS FORT-
Three of Magusí henchmen make their home here once you defeat Magus and get
the Epoch. Be sure to stop by before going to the Black Omen.
MAGUSí LAIR-
Magus, the starter of the war in 600 A.D, lives here. A long dungeon where
you will have a lot of boss fights. You will come here to have Frog avenge
Magus for Cyrusí death.
CATHEDRAL-
After Marle is kidnapped, you will come here to search for clues. But the
nuns are actually monsters and they attack you! Frog saves you, and a path
opens deep into the cathedral that leads to the kidnapped Queen Leene.
CURSED WOODS-
Frog lives here, and you will have to constantly come here when repairing
the Masamune. Itís straightforward.
DENADORO MOUNTAINS-
Part of the Masamune is located here, on top of the Denadoro Mountains. You
will need to venture to the top and battle Masa and Mune, the guardians of
the Masamune, in order to get the hilt. Itís a long dungeon, but there are
some nice treasures lying around.
MAGIC CAVE-
This straightforward cave will only be revealed once Frog gets the Masamune.
It leads to Magusí Lair.
TRUCE CANYON-
This is where you begin your adventure in the Middle Ages. There is a gate
here that leads back.
GUARDIA FOREST-
The forest hasnít changed much. You will have to be going back and forth
through this to get to Guardia Castle and main land.
SUNKEN DESERT-
When Fiona asks you to help her turn the desert into greens, you will need
to go down here and defeat the evil Retinite, who has been keeping the
desert alive. This will be available once you destroy the Blackbird.
GIANTíS CLAW-
Once you get Epoch, you can travel here. It is located in the same place the
old Tyrano Lair was, and the layout is a lot the same. The Rust Tyrano
guards the Rainbow Shell.
NORTHERN RUINS-
You need the carpenter from Choras to fix this. Itís basically the same as
the ruins in 1,000 A.D, except the treasures that were in 1,000 A.D are
better.
OTHERS PLACES-
ZENAN BRIDGE-
When you come to the Middle Ages to seek out Frog, you will find out that
there is a big battle at Zenan Bridge. Youíll need to help out the Guardia
Knights in the battle with Magus Troops. At the end you will face Zombor.
FIONAíS VILLA-
Fiona is a woman that want to turn the desert into forest, but the Retinite
is against that.
SUN KEEP-
Like in all the ages, the Sun Keep is on the northeast island of the land.
GUARDIA CASTLE-
The center of all of 600 A.D. You will be coming here a lot.
------------------
THE QUEEN RETURNS
------------------
Truce Canyon, 600 A.D-
You will start in Truce Canyon at the top, open the treasure and go left. Go
down the ladder for treasure. Go left and you will face a couple of Blue
Imps. Beat them up and go left for another treasure. Zgo back right and down
and you will see Blue Imps playing Soccer 1 vs 1. If you want to kill them
touch them and you will fight two Blue Imps and the ball, which is a Roly.
Go north for a treasure box, then go south to exit.
You will find yourself on the world map. Your destination is Guardia Castle.
Buy all you need in Truce Village, then head northwest to Guardia Forest.
GUARDIA FOREST, 600 A.D-
Enter and go left, cut corners with the trees and touch them. If you go into
a clearing you will fight eaglets or imps. Anyway go north and east, cut
corners with the tree and go left, once again cut the corner and avoid the
clearing and go north. Chances are you will fight some enemies here, but it
wonít be a problem. Go east and north past the sign to Guardia castle.
GUARDIA CASTLE, 600 A.D-
When you enter the guards wonít really know who you are. But head north and
talk to the King, he will tell you that the Guest Room is to the left and
Queen Leeneís Room is to the right. Talk to the Chancellor, he is acting odd
and will leave. Follow him upstairs on the left, and on the top talk to him.
He will mock you. Go south and right and get the treasure boxes. Go back
down to the Kingís Room and then go right and upstairs to Queen Leeneís
Room.
Talk to the maids and and they will leave. The Queen will reveal that she is
Marle and that everyone thinks that she is the real queen who has been
kidnapped by the infamous monster Yakra. Her pendant shines and she will
scream andÖ disappear.
Get the treasures and go back down and right. Talk to the maid, she will ask
you if you said something funny. Say NO and go north and downstairs all the
way. At the bottom you will meet Lucca.
Lucca tells you that everyone thinks she is Queen Leene because the queen
disappeared a long time ago and that Marle needs to disappear too. She then
gives you a brief history of the Leene family and teels you that the reason
everyone thinks Marle is Queen Leene is because Marle is really Princess
Nadia, the Kingís Daughter, of the present! Now you will need to save the
real queen in order to free Marle. Go back and talk to the King, and go
south. Before exiting, go left and downstairs. You can rest here. Once you
do go back upstairs and go all the way right and downstairs to the dining
room. Talk to the guard on the floor and the maid will get his food ready.
He will get up and gobble it. Go back upstairs and exit the castle.
------------------
THE QUEEN IS GONE
------------------
GUARDIA FOREST, 600 A.D
Go to Guardia Forest and go right instead of left, donít avoid battles this
time, since you need to gain levels. Go south and then before going left to
the main entrance, go right into a clearing. The glimmering object is a
Power Tab. Get it and use it on Crono to make his Attack go up. Now go left
and exit the forest.
TRUCE VILLAGE, 600 A.D
In Truce Village buy all you need. Because a dungeon is next. Explore the
island a little. Zenan Bridge is broken and you learn that there is war
between the humans and mystics. The Mysticsí king, Magus, is planning to use
Lavos, a great destroying villain that ruin the world right now. Only the
Masamune can defeat him. Once youíre done exploring, go west of Guardia
Forest and go past the small forest path and enter the cathedral, the big
building to the west of Guardia Castle.
CATHEDRAL, 600 A.D
The place looks pretty peaceful, doesnít it? Well, itís not. Talk to the
nuns, then go to the center and examine the little sparkle. It is a hairpin.
When you try to pick the hairpin up, all the nuns will run up to you and get
mad, they will turn into Naga-Ettes! Time to fight.
///////////////////////////////////////////////////////////////////////
Sub-Boss:
4 Naga-ettes
HP: 60 each
Weakness: Fire
Charm: None
Items Won: None
Just use Luccaís Fire Techs to deplete them. This is very easy, but could be
harder if you donít use techs. Their attack isnít too bad, so donít worry.
Lucca has the Sight Scope equipped so you will now how much HP each one has
left.
///////////////////////////////////////////////////////////////////////
Once you beat them, Lucca will talk to you. A Naga Ette will jump out and
try to attack her, but a frog slashes itís guts and saves you. His name is
Frog, but you can rename him. He is also in search of the missing Queen
Leene, so he joins you.
Play the organ to the left and (How did Crono learn to play that so fast?) a
door will open. Go through the door that leads to the inner depth of the
Cathedral, a long dungeon.
When you enter, go left and try to avoid the Diablosí. They bhave only 50HP,
but it will take a while to kill all of them. Once you reach the end of the
path to the left, go north through the door and go upstairs. Enter the first
door you see a nab the treasure on the shelf and fight the monsters. Exit
and go right and up. Get the treasure and then go left and up, check this
room out. Exit this room and go back right, down, left, and down the stairs.
This time go right instead of down. Avoid the Gnashers because Diablos will
fight with them. Go all the way right and up the stairs. Enter this room and
get the treasure. Then exit, go left, up, and right to another room. There
is a secret entrance to the left, go there and fight the monsters and get
the two treasure boxes. Now go all the way back to the part with the long
hallway. Go north and the Gnashers will yell ìIntrudersî at you and attack.
This is a fight you canít avoid.
Once you are done fighting the Gnashers and Naga-Ettes, go up through the
door to the next room. There is a save point here, save, but donít use a
Shelter yet. Go up the stairs and up to a room with spikes. You will see a
few Henches but you canít cross the spikes. Exit this room and go right and
down the stairs. The stairs will turn into a slide and you will fall down to
the Mad Bat. Kill it. You canít go back up from here, but you can from the
other side. So head north to the next room. You will see a Skull Switch.
Press it and head north to the next room which is a hallway to the other
side. Go all the way left and read the sign on the wall, it says ìNo
entranceî well you will enter it later. Keep going left until you reach the
end. Go south through the door and you will see another Skull Switch. Donít
press this one! If you do it will cause more Mad Bats to appear. Go south
and climb the stairs. Save and go north to the room previously blocked with
spikes. You will now fight a few Henches. Beat them up and play the organ.
This opens up the ìNo entranceî secret entrance to the north. Go back and
down the stair slide any way. Go north and to the center of the hallway and
enter the door.
Here is another hallway that traps you in fighting a lot of enemies. Go
north and beat up the Diablos and Naga Ettes and Henches. At the end you
will see a Save Point. Use a Shelter and save up. Go through the door to the
north.
Whoa, whatís the Chancellor doing here? And Queen Leeneís here too! The
Queen will yell ìhelp!î and the Chancellor will reveal his true form: Yakra!
Thatís why heís been so quiet! Time for your first boss fight!
///////////////////////////////////////////////////////////////////////
BOSS:
Yakra
HP: 920
DIFFICULTY: 2/5
WEAKNESS: None
CHARM: None
ITEM WON: None
Note that you canít see his HP with the Sight Scope-Itís because heís a
boss.
Yakra has a nasty counterattack when itís far away from you. It has a 90% of
counterattacking, and it canít do it when itís very close to you. This
counterattack does about 14HP to all your characters.
Start the battle by waiting for Frogís and Cronoís Time Meter to get up,
then use X-Cut on him. This does a good amount of damage to him so use it
often. Lucca should either heal or use her Fire Attacks.
Sometimes in the battle Yakra will do a special attack that does about 50HP
to one character. Heal that character. It also has another counterattack it
almost never uses that does about 20HP damage to all. If all of your
characters are at low HP, have them all heal each other. Make sure to keep
your HP above 40, and use Revives if someone dies.
I made a special Opponent Offense (thatís what I call it) thing down there,
it tells you how I did the boss fight, and won:
-BATTLE START-
Crono:Frog- X-CUT, 83HP to Yakra.
Yakra- Counterattack, ~10 damage to all.
Lucca- Attack, 18HP to Yakra.
Stats-
Crono: 117/127
Frog: 144/156
Lucca: 98/109
Yakra: 819/920
Crono:Frog- X-CUT, 74HP to Yakra.
Yakra: Counterattack, ~13HP to all.
Lucca: Flame Toss, 38HP to Yakra.
Yakra: Attack, 20HP to Frog.
Stats-
Crono: 102/127
Frog: 111/156
Lucca: 83/109
Yakra: 707/920
Thatís basically how you start out. Remember what I told you. The boss
should be too hard but very long. You should beat him on your first try. If
you donít, gain levels in the Cathedral.
///////////////////////////////////////////////////////////////////////
Once you beat Yakra, Queen Leene will thank Crono, Lucca, and especially
Frog because she knows him. Get the treasure on the right and then open the
treasure box on the left to free the REAL Chancellor. He will thank you and
run back to the castle. Talk to Queen Leene and you will be back at the
castle.
------------
WEíRE BACK!
------------
GUARDIA CASTLE, 600 A.D-
You will get transported here after talking to Queen Leene back at the
Cathedral Dungeon. The King will talk to you and offer you gratitude. Frog
will then take his part. He tells you he is no hero, and leaves. Follow him
into the entrance of the castle and he will say goodbye. So whatís he hero
of? Youíll find out later.
Itís time to get Marle back! Talk to Queen Leene, King Guardia, and the real
Chancellor. Then go to the right staiway and go all the way to the top room.
Go south, east, and north and youíll see a light. Marle is back! She will
get all happy that you saved her and join you. She asks you if you can take
her back home to the future Guardia Castle of 1,000 A.D. And she already
knows that you know that she is princess Nadia.
Oh and sorry for using the word ìthatî in this FAQ.
GUARDIA FOREST, 600 A.D-
Go back to the main entrance of Guardia Castle and exit. Go through Guardia
Forest once again and avoid the worthless battles, unless you want Marle to
gain levels. Go on the world map and to Truce Canyon.
TRUCE CANYON, 600 A.D-
There are some new enemies here, the Blue Imps that played soccer are now
Green Imps, and sometimes you will fight Imp Aces and Polys. Go to where you
came from when you appeared from the present, and there will be a small
sphere called a Gate. Lucca will use her wand thingy to open the Gate. Time
to go home!
LEENE SQUARE, 1,000 A.D-
Lucca leaves. Marle will ask you to take her home. Leene Square has changed
a bit. The shopkeepers went back to the shops in Truce and Melchior left. Go
south, past the infamous Leene Bell, and down to the exit.
TRUCE VILLAGE, 1,000 A.D-
If you can afford the Lode Sword then buy it. If you want armor, go south to
Porre Village and buy it there. Anyway itís time to go to Guardia Castle. Go
back to your house and talk to your mom.
This is urgent: Before going to Guardia Castle, make sure to go in the shop
and resupply with Tonics, Shelters, Heals, and/or Revives. Itís very
important and I didnít do that, and the next boss was very hard for me. Rest
up, too. Then head to Guardia Forest.
GUARDIA FOREST, 1,000 A.D-
The forest path hasnít changed, but there are now new enemies. Go up from
the entrance, and then left. This time you donít need to cut corners because
the enemies are in plain view. Go up, right, up, left, up, right, and up to
Guardia Castle. Save your game before entering the castle.
GUARDIA CASTLE, 1,000 A.D-
Once you enter, a bunch of guards and the Chancellor will surround.
Apparently they think you have kidnapped the Princess (Marle)! Marle tries
to tell them that he didnít, but the Chancellor wonít believe the crap. So
what the Guardia Knights of 1,000 A.D do is take you to court. The Castle
itself hasnít changed much either from 600 A.D.
----------
THE TRIAL
----------
GUARDIA CASTLE, 1,000 A.D
A screen will appear above the enormous painting in the trail room, then
scroll down to see the Judge, Pierre the lawyer who is on your side, and the
Chancellor. Crono will come up to the screen. The Chancellor, Judge, and
Pierre will ask you a bunch of questions. It doesnít matter what you answer
though. Pierre will always try to defend you while the Chancellor tries to
make you sound guilty. And the jury is on his side!
The Chancellor will call up two witnesses from the fair, and remember about
those steps? Well, this is the event. If you brought back the kitty to the
little girl, she will come up and compliment you. If you ate the lunch in
the fair, the man who had it will come up and say mean stuff about you.
Thatís not the real part though. The Judge will tell 7 Witnesses to come up
and say if Crono was Not Guilty or Guilty. If he is not they stand on the
right. If he is they stand on the left. As soon as he finishes the witnesses
start coming. Remember those steps? Well if you didnít do them properly you
will get a Guilty, if you did do them properly you will get a Innocent. Here
they start coming:
Witness 1:
Guilty: You picked up the pendant before talking to Marle.
Not Guilty: You helped Marle up first.
Witness 2:
Guilty: You tried to sell Marleís pendant.
Not Guilty: You avoided selling Marleís Pendant.
Witness 3:
Guilty: You didnít find the little girlís kitty.
Not Guilty: You found the little kitty.
Witness 4:
Guilty: You didnít waited for Marle to search for candy.
Not Guilty: You waited for Marle to search for candy.
Witness 5:
Guilty: You avoided Marle when entering Luccaís device.
Not Guilty: You talked to Marle when entering Luccaís device.
Witness 6:
Guilty: You ate the guyís lunch.
Not Guilty: You didnít eat the lunch.
Witness 7:
Guilty: You bumped into Marle.
Not Guilty: Marle bumped into you.
Alright, let me say this fact: It doesnít matter what you get, but itís
better of being Not Guilty than guilty. The comments from the Chancellor and
Pierre will be different, but you still get thrown in jail because they
think you kidnapped her. Marle will come in and try to stop the guards, but
they wonít care.
You will get thrown in jail. The execution will take place in 3 days. When
you are in jail and get control of Crono, there will be two paths from now
on. The easy path: Wait 3 days (a day is about 20 seconds), or the harder
path: Bust out. Iíll guide you through both.
Path 1: Break out-
* NOTE *
There will be more enemies if you take this longer path.
When you are in jail, you can save. There is a Mid Ether in the bag. Also,
you can drink from the cup on the top right. Now run to the jail door and
press A. The guard will tell you to pipe down. Do it 2 more times and the
guard will open the door, come in, and get mad at you. Once he hits you, run
out of the jail door and the guards will fight you. They have 60HP each, and
it wonít be real tough. After beating them, go left and into this cell,
donít forget to press the switch to open it. There are two secret entrances
here. When you enter this cell turn left and youíll enter another cell. Nab
the treasure and go through the hole and you will be on one side of the
tower. WhoaÖ Guardia Castle looks a lot smaller on the world map. Where did
they get such a huge tower? Remember this and go all the way back to where
you started. Save if you want to, but on the other hand donít because it
counts on your Save Record. Go to the right and you will appear in a place
with a bunch of stairways and in the middle there are a bunch of weird
shield monsters. You can actually go past them in the middle, but itís
tough, so you need to fight them. They have a very strong defense but when
they turn around hit them. They have only 24HP. After killing both of them,
go down to the bottom right stairway and head down. You will appear on a
bridge connecting to another part of Guardiaís Towers. Go past the 2-D type
of passage and enter the right tower. You will fight an Omnicrone and a
Guard in this passage. Hit the switch and enter the cell for a bunch of
treasures. Go back to the tower bridge and go all the way back to the hall
with the Blue Shields. They are back. Kill them and go to the top left
staircase. This is another prison room. Fight the two guards and push the
switch. Nab all the treasure and back to the Blue Shield room. This time go
to the top right staircase. Another bridge here leads to the right tower.
Fight the two guards and enter the right tower. Take the hallway to the
right and avoid the path up. Instead go right and enter the cell. You will
see a man here. Save him, he is Fritz, the shop keeperís son. He will give
you an award in Truce Village A.D 1,000 if you save him. Go up and fight the
skeletons, then open the treasure box on the far right. Go back into the
room with the guillotine, and go south and west. Head up this time, and then
go left. Kill the guard here. Another bridge here. Follow it to the west
tower and enter it. There are more Blue Shields here so kill them. Go to the
bottom left staircase and below to the prison cell room. Hit both the
switches and get the treasures in these rooms. Go back up and go to the top
left staircase. Hit both switches and grab the treasure, then go to the left
cell and through the hole in the wall. Remember this place? Jump all the way
down and you will appear back at the beginning. But the treasure is worth
it. Go all the way back to the hallway with the guillotine, and go up and
left. Cross the bridge and then defeat the Blue Shields in the four
staircase room, and take the top right staircase this time. In this room
there is another staircase, take it up and you will find yourself in a royal
looking room. Lucca will come to save you! Fight the guards and go up to
meet the Warden. He will faint seeing you because he thinks you will kill
him. Touch him for a Mid Tonic, then read the manual operating the Dragon
Tank. Go upstairs and you complete Path 1.
Path 2: Execution-
* NOTE *
The only enemies in this path will be the Blue Shields.
In your cell, wait 3 days until itís execution time. The supervisor and
Warden will come and take you away. While leading you will see dying
criminals in jail trying to get out. They will finally take you to the
guillotine room. Right when they are about to cut your head off, Lucca
appears and kills everyone with her new Zonker-38 Gun! Itís not equippable
though. Exit the room and go south through the door and then west, turn
north and go left. Cross the big bridge and find yourself in the four
staircase room. Defeat the Blue Shields. If you want treasure, then read my
Path 1 Guide. Once you destroy the Blue Shields take the staircase on the
top right. Take the other staircase in the next room and youíll appear in
the castle room. Go up and read the manual. Go north and you complete path
2.
Both paths lead to the same boss. So save and use a shelter, head upstairs
to the last bridge and youíll see the Chancellor , he will get frightened
that you escaped and send out the Dragon Tank, made of three parts, to kill
you!
///////////////////////////////////////////////////////////////////////
BOSS:
Dragon Tank
Tank Head
Grinder
HP:
266 (Dragon Tank)
600 (Tank Head)
208 (Grinder)
DIFFICULTY: 4/5
WEAKNESS: None
CHARM: None
ITEM WON: None
This battle was very hard for me because I forgot to re-supply myself with
Tonics. Well, you still have to battle. You must destroy the Tank Head first
so it wonít heal. The Tank Head has the most HP, but if you kill it first it
the other parts wonít be able to get healed. Donít use Flame Toss, use
Double Techs if you have them, otherwise have Crono attack and Lucca heal.
After you destroy the Tank Head, go for the Grinder, then finally the Dragon
Tank.
The Grinder has an attack that takes a while to charge up, but when it is,
the Grinder runs over you and does about 30HP damage. The Dragon Tank has a
bunch of bomb attacks that cause up to 25HP damage. So be careful and you
will win. Make sure you have stuff like Revive so if someone dies you can
bring them back to fighting status, but them heal them quickly! Cause they
will be recovered with really low HP.
///////////////////////////////////////////////////////////////////////
Crono will do a finishing move with his sword on the Tank and destroy it.
The guards and Chancellor will be there, and when the Dragon Tank blows up
it takes the small part of the bridge with it. The Chancellor and guards
fall but hold on to the bridge, which makes a people bridge which you can
cross over. The Chancellor will keep saying stuff at you and wonít stop, so
you have no choice but to go left. And donít mess around standing on the
Chancellor and yelling ìIím the King of the World!!î Hehehe.. Go left to the
main castle, and go down. The guards will see you. If you go downstairs more
then the guards wonít let you through. Exit to the main room to meet up with
Marle. The guards will bow down to her and will try to obey her, but the
Chancellor comes and tells the guards to kill Crono and Lucca. How did the
Chancellor get down so fast? Marle shrieks at the Chancellor, but the King
comes and tells Marle itís for the best. Marle joins you and runs off to
Guardia Forest. The guards run after you.
In Guardia Forest you run to the left and get to a dead end. However, there
is a Gate! You jump into the gate. Where are you off to now?
++++++++++++++++++++++
THE FUTURE, 2,300 A.D
++++++++++++++++++++++
TOWNS/SHOPS-
ARRIS DOME-
A ruined dome to the east of Lab 16 and west of Lab 32. The survivors here
are more healthy than the ones in Trann Dome, but they are still very
hungry.
Shop:
Auto Gun 1200G
Iron Suit 800G
Iron Helmet 500G
Tonic 10G
Mid Tonic 100G
Heal 10G
Revive 200G
Shelter 150G
TRANN DOME-
You will find out where you are when you enter this place south of Bangor
Dome. However, no one tells you how the Future got into this mess.
Shop:
Auto Gun 1200G
Iron Suit 800G
Iron Helmet 500G
Tonic 10G
Mid Tonic 100G
Heal 10G
Revive 200G
Shelter 150G
DUNGEONS/PLACES WITH MONSTERS IN THEM-
FACTORY-
North of the Proto Dome rests the ruined Factory. Robots are still made here
and guard the place. You need to come here to enable access back in time.
Robo will help you out.
LAB 16-
The first dungeon you go in the Future. Itís hard, because the rats running
around steal from you, and you canít get the stuff stolen back. Avoid them.
LAB 32-
This is Johnnyís racetrack. You can race him to the other side, or go
through by the straightforward ruin fighting Mutants. You are required to
race Johnny the first time you come here. You must go through Arris Dome
first.
GENOCIDE DOME-
Another factory where Robo was made. Itís a long walk to the end, and the
evil Mother Brain is up there.
DEATH PEAK-
The snowy peak is near the Keeperís Dome. You will need to climb it to save
Crono from Lavos back in 12,000 B.C.
SEWER ACCESS-
This leads to the Keeperís Dome. Sir Krawlie owns this place, and wonít let
you pass.
OTHER-
KEEPERíS DOME-
This is where Belthasar lives, he is transformed into a Nu. He built the
Epoch also, which is stored here.
SUN KEEP-
Like all the other Sun Keeps, it is in the northeast corner. In this time
period you get the Sun Stone.
SUN PALACE-
This is where the Moon Stone is. The guardian is the Son of Sun, and he is
very hard boss to kill.
PROTO DOME-
There are enemies here at first, but there is also an Enertron. This is
where you get Robo, and also where you transport back to the Present, errÖ
End of Time.
BANGOR DOME-
You get transported here after escaping Guardia Castle in 1,000 A.D.
-----------------
BEYOND THE RUINS
-----------------
* ROM NOTE *
This is the part where most people have trouble with the ROM. All they see
is mist. Well this is a transparency mistake when the ROM was made, but
there is a way to fix it. Just push 3. This is will make you see your
characters and the area, but you cannot see the text. To fix it, go to
Video, and put it on Vi 16. Then enable the background by pressing 3. It
might be a little jumpy with the control and music at first, but then it
will be fine.
BANGOR DOME, 2,300 A.D-
You will appear in some area inside. Your party members Lucca and Marle will
not know where this is. Marle will check a sealed door above, her pendant
shimmers but nothing happens. Once you get control of Crono, go south and
exit.
You are now on the world map, whoa! Something really happened here! The
whole place is destroyed. To the northeast you see a destroyed and ravaged
city, but donít go there yet. Go south of Bangor Dome and youíll see another
dome near the coastline. Enter it.
TRANN DOME, 2,300 A.D-
There are people here! They are all starving, when you talk to them they
will tell you something about the whole destruction. It is in the future.
There is a man standing next to a small machine. If you talk to him heíll
tell you about this machine. Itís the Enertron, which restores your health
completely, but still leaves you hungry :( there is man who sells you
weapons and items. Talk to him and resupply on what you need, then exit
Trann Dome and go northeast to the destroyed city I told you about
earlier-Lab 16.
LAB 16, 2,300 A.D-
This dungeon is crawling with rats. If you touch them, they will steal an
item from you. You canít get it back though, so donít try to touch the rats
again, cause theyíll steal another item. You canít fight these rats either.
So avoid them at all costs. Also the Shadows are immune to attacks, so use
Techs related to magic, such as Flame Toss. From the starting point, go
north and east. Turn north and fight the Octopods and Meat Eaters. Destroy
the Meat Eaters first so they wonít heal. After beating them, go west and
north. Avoid the Craters, and go east and watch out for the rat. Follow the
path and open the chest, some Octopods and a Meat Eater will attack, beat
them and you will get a Berserker I think. Go north and then west, go south,
west, and north. Then go east and follow the path to the next screen. This
place does not have any rats, but the enemies are harder. The Mutants look
tough, and they are. You need to defeat 2 of them to exit. One the first
time, and the other one the second time. Go east and donít touch the old
broken down car, or youíll fight a pack of Shadows. Go south form the
destroyed car. Go east on the first turn and you will trigger a fight with
the Mutant. It has 300HP and powerful attacks, so be careful. If you donít
want to fight this Mutant, then go south and fight two packs of Shadows.
After either defeating the Mutant or Shadows, go northeast and fight the
next Mutant. After defeating it, go north and exit the dungeon.
Go east to enter Arris Dome.
ARRIS DOME, 2,300 A.D-
This is an old dome where people are starving. Go north and an old man that
looks perfect will notice you and ask who you are. Talk to everyone and then
talk to the old man. He is Doan. He tells you that a man went down to the
Arris Dome Chasms in search of food. He has not returned. Now go to the
Enertron, then go to the left and talk and buy some stuff:
Shop:
Auto Gun 1200G
Iron Suit 800G
Iron Helmet 500G
Tonic 10G
Mid Tonic 100G
Heal 10G
Revive 200G
Shelter 150G
Once you get what you need, save, then go down to the chasm. Doan will
comment you and will think you are crazy. Once down there, you will see two
computers. You need the password to access them, so go to the left of the
left computer. Then go through the door. You will enter a tricky ductwork of
catwalks; thankfully there are no enemies here. Go right from the entrance,
and then up. Then go right again and up again. You will see a weird rat.
Talk to it and there will be a note attached to it saying that whoever goes
further will be attacked. Go all the way left from the rat, then go up. Go
right then and then up once more. You will find yourself in a big room, when
you go further the alarm will ring, and a big robotic bit comes down along
with little bits to attack you! And boy the thing is huge. Looks like the
note on the rat was right, you will be attacked, by this thing!
///////////////////////////////////////////////////////////////////////
BOSS:
Guardian
Bits x2
HP:
Guardian (1,200 HP)
Bit (200 HP)
DIFFICULTY: 3/5
WEAKNESS: None
CHARM: None
ITEM WON: None
This fight isnít easy, but not hard either. Start the battle by defeating
the bits as quickly as possible, because if the two small ones remain along
with the big one, they will use a Delta Attack that might kill you. Do not
use Fire! It does 0 damage. Marle should have Aura and you should have Aura
Whirl as a Double Tech. Use it when you are in trouble. Once you kill the
two small bits, the Guardian will start a 5 to 0 countdown. When it gets to
0, it will bring back the two smaller bits, and you will have to destroy
them again. Keep doing this and make sure you have some revives. The main
Guardian canít attack when his pals arenít around, but he does cast the
annoying Delta Attack along with his buddies.
Wiseone says: You can just destroy one bit so the big Guardian thing wonít
countdown.
I reply: Yeah, but when one bit is remaining along with the Guardian, they
cast Amplifire on one person, which does about 50HP. And they are very fast
when using this.
The Guardian will use Breakdown once itís depleted of HP. Breakdown doesnít
do anything but kill itself.
///////////////////////////////////////////////////////////////////////
Once you defeat the Guardian and get control of Crono, go north the door.
There will be a dead person on the ground. This is the man Doan was talking
about. Marle and Lucca will check out the room, then find a note of the dead
man. It says something about the rat you saw earlier on the catwalk and the
password. There is no food here, but you find a seed. After getting the
seed, go back to the room and fought the Guardian in and go south to the
catwalk. Youíll see the rat. It will run away from you and you need to catch
it. Not a problem. Just run toward it and touch it. If it gets to the end
then it will disappear, so you have to exit the catwalk room and go back in.
The rat will be there and will run away again. It always takes the same
route, so donít worry if it stumbles somewhere you donít know. Once you
catch it, it will tell you the password: Hold L, R, and A when you are
touching the computer. So go back to the room where the two computers where.
Go to the right one with the sparkle and hold the buttons on your keyboard
to which you assigned L, R, and A. If it doesnít work and you keep trying,
read Magusís FAQ. It should say how to do this. Once you do this a bridge
will appear on the right. Cross it over and go through the door. There are
some enemies here, including rats. Go north and beat them up, then grab the
treasure inside the chest. Go back down and climb the left stairs onto the
grating. Go all the way up and climb the stairs down. The Bugs here are
patrolling, but you could get past them, that is, if you are very careful.
Go down to see another bug patrolling. Avoid him or fight him- itís up to
you. Go south past the wooden bridge and climb the stairs up and follow the
grating up. At the end go down the stairs and up to the door. This room will
be pretty big. Itís infested with Proto 2ís. Go up and right, fight the
Proto 2 if you want to, then go up the ladder to the grating. Follow the
grating right, up, left, and down the stairway. Go up and fight the Proto 2.
Then keep going up and turn right and climb onto the grating. Go right, up
and left down the stairs. There is another computer here and a Proto 2. Hold
L, R and A when facing the computer to open the door above it. Now back
right onto the grating, then go right, down and left. Get off the grating,
go down, left, and up the grate once again. Go up then right. Go into the
door you opened by the computer. This is the main computer room. Lucca will
access it and you will see the past - 1999 A.D. Itís a peaceful day, then
something comes out of the ground. Itís a big monster, called Lavos. It
destroys the whole Future. All is left now is the ruins of the domes. So
this is what happened! You and Marle and Lucca are the only ones who know
about traveling back and forth through time. Can you change history somehow,
and make the Future peaceful? Or will you die trying? You also learn about
Proto Dome, which has the Gate leading back to the Present. Thatís your
mission now: go east to Proto Dome. Go all the way back to the main room
with Doan and the villagers. Doan will ask you if you brought back any food,
but you tell him all you found is the Seed. Marle says it gives the people
luck. They take it, and try not to suffer. Doan also tells you how to get to
Proto Dome. You need to go through Lab 32 by using a bike car. He gives you
the Bike Key, needed to operate the bike car. Re-Supply if you need to, and
go in the Enertron. Why canít these people follow you to the Time Gate, and
go back to another age? Exit Arris Dome. Your destination is now Proto Dome.
Go northeast of Arris Dome to enter Lab 32. If you want to gain levels then
go southeast to Sewer Access. Itís a pretty good place to gain levels, but
beware of the boss there.
------------------
THE FACTORY RUINS
------------------
LAB 32, 2,300 A.D-
When you enter, go east and open a treasure near the wreck. Go north and a
bunch of Proto 2s will alert and attack you. Just when the fight is about to
start, some weird bike man gets in the scene and stops it. All the Robots
say heís the man! Anyway Johnny doesnít like your appearance, when you tell
him you need to get to the east side, heíll make a deal with you. A race!
You canít refuse, so once youíre ready get in the bike. Johnny will give you
instructions. He says that you have 3 Turbo Boosters, which you can use to
get a speed boost. But you only have 3, and you canít use them all at the
same time. Now the race starts. At the bottom you can see how far you are
from the finish. The whole race is pretty weird, though. Because either
Johnny gets in front of your bumps, or you try to bump him away from not
getting past you. I suggest that near the end you stay away from Johnny in
the back, then use your Turbo Boosters. The race is not that easy, but you
need to do it. If you lose you have to try again. If you win you get to go
further. Also, once you win, go left to enter Lab 32 itself. The enemies
here are Mutants, and this time they are packed in 2 or 3. It wonít be easy.
When you see a chest, go after it and you will be attacked by 5 Shadows.
They are easy to kill because they have 1 HP. However, they are immune to
physical attack, so you magic attack. Once you kill them, take the chestís
contents. It is the Race Log, use it whenever you race Johnny and it will
keep track of your 3 best times. You can race Johnny whenever you want.
Anyway go south from the east exit of the highway and head to Proto Dome to
the south. On your way you will pass an old ruin. This is the Factory, you
will go here after visiting Proto Dome.
PROTO DOME, 2,300 A.D-
Go west and eliminate the Buggers, then go north and eliminate the second
batch of Buggers. This will get rid of all the enemies in the dome. Use the
Enertron to the left, then go down the grating on the right, head up and
then left. You will stop to see an old robot that has been inactive for
years. Lucca will try to fix it, but Marle will think that it will attack.
Lucca tells them that they attack because someone bad tells them to. So you
will spend the day helping Lucca repair the old robot. Finally, once the
repairs are done, the robot comes active and starts acting as youíre his
master. When your party members tell him your names, Robo starts calling you
sir Crono and the others Miss Lucca, hehe. Well, he stops after that, and
Lucca asks his name. He says itís R66-Y. Lucca says thatís OK, but Marle
doesnít like that name, so YOU get to name him. His default name is Robo.
But you can name him something like R66-Y or Robot, hehehe. Anyway you will
see the door leading to the gate above you locked. Robo knows about this
door and knows how to open it. You need to take him and one of your party
members to the Factory to the north to open it. Robo joins your party with
high HP. Now you need to either take Marle or Lucca. I suggest Marle cause
sheís got Aura and Aura Whirl and all the good healing techs. So take her
and exit the dome. If you need items, go back to Arris Dome. Otherwise go
north.
FACTORY, 2,300 A.D-
Enter the factory and you will see some conveyor belts. Go to the computer
in front of you and Robo will activate the Factory. An Acid will drop to
attack you. It has 10HP, but you will damage it very low, from 1-9. Once
killing it go to the right conveyor belt and keep going up. Get to the green
elevator and go down. It takes you to the Robot Production room. Go down and
take the ladder. Now go west, north, and up the ladder to a room you canít
see. It holds a chest hidden. Now once you get it go back down the ladder
and south, then take the ladder nearest to you. Climb it down and go west.
Go ALL the way west and get the treasure. Now go ALL the way east and up the
ladder. Then go east and climb down the ladder below you. Go down and left,
and enter the door. A Proto 3 will be there, guarding the room and enjoying
itís time, when it spots you! Now time to fight. They have a lot of HP, but
they donít pose a really big threat. Once you kill it go west and you will
ride the conveyor belt. It will take you to the next room. You will fight
another Proto 3 and 2 Debuggers. Use Cyclone and Laser Spin. Try to use
attacks that damage all the enemies. Go west again and get on the conveyor
belt. It will take you to the next room, where youíll fight 2 Proto 3s and 4
Debuggers. Once again use Laser Spin and Cyclone. After killing them go west
again, and ride the conveyor belt down. You will see yourself going east on
the belt now. On the first point with the ladder get off quickly! If you
miss, you can run back to get there, but if there is a robot in front of
you, you are blocked. Get off at the first ladder and go down in the door.
Now in the next room go down and right. Youíll face a few bugs. Kill them
and go up the ladder. You will appear on a big bridge. Go all the way up and
then turn east on your first turn. Go up then and enter the door. Defeat the
Proto 3ís and look on the computer. It will tell you the code for the crane
activation, which is XA and BB. Exit the room on the south and go down,
west, and now up. Go left and into the first door you see above. Go up and
youíll see two Proto 3ís on patrol. If you fight them and beat them, some
Debuggers will come for you to fight. After beating them or avoiding them,
get the two chests on the left, then go down. You are now in the Crane
Control Room. It will ask you to enter the code to control the crane. Enter
XA and the crane will move the barrel blocking your way, then enter BB to
move the second barrel. Now go to the room above you and then right, down
and exit that room. This time go left and down the ladder. Go west through
the path where the barrel was originally. Enter the door at the end and you
will see a computer. It will tell you the code to the Main Part of the
Factory. The code is ZABIE, and translated into XABY. Exit the room and then
go right, up the ladder, right, and down all the way past the bridge. At the
end enter the door, go down the ladder, then left and up to the door. Get on
the conveyor belt and go right. Exit on the next stop and get the chest.
Then get back up on the conveyor belt and go right until you stop moving.
>From here hold down on the keyboard or control pad. Now go east, up, climb
the ladder, and up again onto the green elevator. It will take you to the
top, the main entrance of the Factory. Go down and left, and fight the
Debuggers. Then go left and up on this elevator. You will go down a level.
On this floor there is a Save Point near you. Save, then go left and up.
Through the door there is another computer, access it and an opening will
open on the right. You will also fight Acids and Alkalines. Alkalines are
the same as Acids, but have 1 less HP. They are not as dangerous as Acids.
Go into the hatch on the right (what you opened) and climb down. Now go left
in this room and keep fighting Alkaline in your way. At the end of the room
go down through the door and fight the Acid. Go down through another door
and then east, another Acid and Alkaline group block your way. Defeat them
and go through the door above you. In this room go to the computer on the
top right and that will shut down all the lasers. You will also fight a
bunch of Alkaline and Acids. Defeat them all and then grab the two treasure
son both sides of the room. Now go to hatch in this room on the bottom left.
Enter and go right, then up, if you keep going right it will take you to an
elevator, which is basically a shortcut to the surface. So keep going up and
youíll see a locked door. Go to the left and on the computer it will ask you
to enter the password. Remember it? Itís ZABIE, so enter XABY on your
keyboard or controller. The locked door will now open, go through it and
Robo will look at the big Lock Computer. He will shut it down, but an alert
goes up and now you have to run! Keep running down and the doors will be
closing in front of you. At the last door Robo will hold it back while you
two run through, then he barely survives after holding it for that long. The
elevators are now out of order due to the alert, so you have to take the
ladder on your left. Take it up into the next room, then go right and down
through the door, and then west. Go through both doors and you will see a
bunch of weird blue robots coming out of the hatches, there are 6 of them.
Robo will recognize them as his friends. R67-Y, R68-Y, R69-Y (hehehe). But
the Blue Robots arenít happy with him because he apparently lead intruders
inside. And they think that the intruders are Crono and Marle or Lucca. Robo
tells the R-Series that the ëintrudersí are huis friends, but the R-Series
are ordered to keep any intruders out of the Factory, and Robo has failed
that task. Therefore they thrash him and throw him into the hatch. You will
get mad, and the 6 R-Series will battle you. Time for a boss fight!
///////////////////////////////////////////////////////////////////////
BOSS:
R-Series
HP: 150 each
DIFFICULTY: 1/5
PARTY: Crono, Marle
WEAKNESS: Cyclone
CHARM: None
ITEM WON: None
This is a very easy fight. Use Cronoís Cyclone to attack 3 of them on the
first row, and Marle or Lucca to heal. They can use an attack that
physically damages both of your characters, and they also have a punch
attack. Cyclone does about 100HP damage to 3 of them, so two Cyclones get
rid of three robots. Just make sure that Crono is alive. Once 3 robots are
gone they will start to do more Physical ALL attacks. Just use Cyclone 2
more times and theyíre history.
///////////////////////////////////////////////////////////////////////
Once you get rid of the R-Series, your two person party will pick up Robo
and take him back to the Proto Dome. Lucca will repair him and he is active
once again! Even better: the Lock on the door is now opened, allowing you to
travel back once again! Robo decides to come with you and joins your party.
Now enter the gate. You will be travelingÖ forward???
----------------
THE END OF TIME
----------------
END OF TIME-
When you enter this weird place, you will notice some gates around you. Go
down south and you will see a place with a man sleeping there. Touch the
sparkle on the table to recover your HP, MP, and status. Save at the save
point, then talk to the old man. He seems strange, because he says ìAh more
visitorsî he says that you are in the End of Time, and from here you can go
anywhere you have been to, including some new places, in an era. The man,
called Gaspar, tells you that he will be your guide. Your destination now is
Medina Village, 1 out of the three gates available. Before you leave, check
the door behind Gaspar. Enter and you will see a weird creature named
Spekkio. He will probably be a Kilwala Chicken right now. He tells you about
magic. He tells you to run around the sides of the room three times,
touching each corner. Do that, then talk to Spekkio. He gives all but Robo
magic, then he asks if you test it out by battling him. As you get stronger,
he will get stronger and change forms. Here are his forms:
Croaker:
HP: 400
Kilwala:
HP: 800
Goblin:
HP: 1,800
Omnicrone:
HP: 5,000
Masa and Mune:
HP: 12,000
Red Nu:
HP: 20,000
Anyway, Robo will not learn magic. You can go south of Gaspar to another
time: Lavosís Day. Donít do it yet! You will die. So get your party, I
recommend Crono, Marle, and Robo, and go to the Medina Gate.
GATE GUIDE:
A
D B
G E C
H F
I
A=Truce Canyon, 600 A.D
B=Medina Village, 1,000 A.D
C=Guardia Forest, 1,000 A.D
D=Turano Lair Ruins, 65 Million B.C
E=Proto Dome, 2,300 A.D
F=Earthbound Island, 12,000 B.C
G=Bangor Dome, 2,300 A.D
H=Mystic Mountain, 65 million B.C
I=Leene Square, 1,000 A.D
---------------------
THE VILLAGE OF MAGIC
---------------------
MEDINA VILLAGE, 1,000 A.D-
This village is a place of mystics-monsters that hate humans. So they will
hate you. You will come out of a cupboard of one of the houses. Talk to the
imps, then try to exit. They will tell you to get out of the town. Outside
go to the Market and talk to the Hench, he will see you and try to get rid
of you. You will fight an Omnicrone and a Hanch. Kill them and the owner
will sell you stuff, but donít buy crap from him. Everything here is
expensive, even the items. So donít buy anything. Go to the inn to fight a
few Diablos and Hench. After beating them you can rest. After exploring
Medina Village, go southwest on the Present World and youíll see a house.
Enter it. Melchior the Swordsmith lives here, and you can buy weapons and
items from him.
Shop:
Red Katana 4500G
Robin Bow 2850G
Plasma Gun 3200G
Hammer Arm 3500G
Titan Vest 1200G
Tonic 10G
Mid Tonic 100G
Heal 10G
Shelter 150G
After getting everything you need, Meclhior will tell you that you need to
go through Heckranís Cave in order to get to Truce Village. Go north from
Melchiorís Hut and into the cave. This is the cave of Heckran, a powerful
mystic.
HECKRANíS CAVE, 1,000 A.D-
At the entrance youíll fight a few Henches. After beating them up go north
and west until you get to the ladder, go down the ladder and east. Get the
contents inside the chest, then go down the ladder. Watch out for the Jinn
Bottle on the left, it has strong defense. If you touch it you will also
need to fight a few Octoblushes. Anyway go west and down and youíll go onto
the next screen. Go down the stairway and onto the next one, go down again.
Here youíll fight Tempurites. They are weak against magic, but very strong
against attacks, so watch out. Kill them and go west where there is a small
pond in the middle. Go past it and open the chest. Go back east and then
down to the next screen. Here go down the staircase and west to trigger a
fight with Rolypolies. They are very easy to kill, so after making short
work of them go west and up the stairs to get the good stuff inside the
treasure chest. Go back east and up the stairs to the previous screen. Go up
and left, go past the lake where you go the previous treasure and go north
until you are able to go on the above platform. Defeat the Tempurites and go
up for treasure, then go down all the way and into the next screen. Fight
the Rolypolies then go west and up the stairs to fight Cave Bats. Then go
west into the door. Go north and fight and kill the Jinn Bottle and
Octoblushes. Then go up into the next screen. You are back in the main room,
except youíre somewhere else in it. Go down into the water and go west below
the bridge. Keep going and then turn north below the bridge. Go up and onto
the ground. Save and use a Shelter, then go north. Heckran, the caveís
guardian, sees you and engages you into combat.
///////////////////////////////////////////////////////////////////////
BOSS: Heckran
HP: 2100
DIFFICULTY: 4/5
PARTY: Crono, Marle, Robo
WEAKNESS: None
CHARM: None
ITEM WON: None
The boss is pretty tough if you donít know the trick. First, start attacking
him with Double Techs like Rocket Roll or Fire Whirl. Since the boss is
Water based, fire would do good damage. He does a lot of damage but not
quite that much if you do good techs. Also donít use regular attacks, this
boss a quite good defense.
When the boss rolls into a ball and sez ìGo ahead, try and attack!î DO NOT
ATTACK, if you do with any type of attack, magic or techs or regular, he
will counter with a powerful Water Wave, which does over 100HP damage to ALL
your characters. Stay still and heal while heís like that. When it says
ìBrief Counterattack Breakî then attack him until he says ìGo ahead, Try and
attack!î Keep repeating this strategy until the boss dies.
Just a little side note: I forgot about the ìGo ahead, try and attack!î
thing so I attacked him anyway cuz I didnít know. I beat this battle barely,
with Marle having about 40HP left. Iím serious.
///////////////////////////////////////////////////////////////////////
After beating Heckran he will use up his dying breath and die. Marle will
say that you can change history by defeating the evil Magus, the mystic
master, in 600 A.D. Only the Masamune can kill him. Once you get control of
Crono go north and climb the stairs. You will swept from this water cave
into the Vortex Pool next to Luccaís house in Truce Village. You will then
be washed up near the house. Go inside it and talk to Taban, Luccaís father.
He will give you the Taban Vest. Equip it on Lucca. Then go to Leene Square
and up to the transporting device Lucca made. Enter the left one and go to
the End of Time. A new gate is opened that leads to Truce Canyon. Go there
into Middle Ages for a new quest: Defeat Magus.
-----------------
THE HERO APPEARS
-----------------
TRUCE CANYON, 600 A.D-
You should know the path. Go through once again and you will probably face
newer enemies. Kill them and go down and exit.
Resupply at the Market and go to Guardia Forest, go through once again and
up to Guardia castle. Go to the throne room and talk to the Chancellor. The
King is sick, so go visit him to the left upstairs. Climb it all the way up
and then enter the Kingís Chambers. Talk to him and he will tell you that
there will be a battle at Zenan Bridge to the south between Guardia Knights
and Magusís troops. If you didnít get the treasures here get them, then go
down to the Throne Room. Exit it and go right before exiting the castle,
then go north and enter the kitchen. Go down and talk to the chef and maids.
Then go upstairs and try to leave the castle, the chef will run up to you
and will thank you, then give you Jerky. Leave the castle and go through
Guardia Forest. Save and rest, then go down to Zenan Bridge.
ZENAN BRIDGE, 600 A.D-
Talk to the soldiers and then the captain (Gold Armored guy). If you donít
have the Jerky then you canít go forward, so you need to go Guardia Castle
to get it. After you get it talk to the captain and he will take it. Then a
dying soldier comes and says that a bunch of Magusís troops are attacking.
The captain of the guard will rely on you. You can now proceed forward to
Zenan Bridge. Commander Ozzie of Magusís troops will be there. He will stick
a bunch of Deceased on you and himself. DONíT ATTACK OZZIE. Itís just a
waste of time. Attack the Deceased until they die, then attack Ozzie. Ozzie
will run away forward. Follow him and youíll have him stop. He will stick
more Deceased on you. Kill them and then attack Ozzie. Donít attack Ozzie
first though. Ozzie will run away once again. What a wimp. Run after him and
you will reach the end of the bridge. Your party will think Ozzieís giving
up, but heís not! He summons more Deceased, but these are different. They
all combine and form into one big skeleton ñ Zombor!
///////////////////////////////////////////////////////////////////////
BOSS:
Zombor Top
Zombor Bottom
HP:
Zombor Top: 960
Zombor Bottom: 800
DIFFICULTY: 2/5
PARTY: Crono, Marle, Robo
WEAKNESS:
Zombor Top: Shadow/Ice
Zombor Bottom: Lightning/Fire
CHARM: None
ITEM WON: None
The boss is pretty easy. All you need to do is destroy both parts. Each part
has a weakness. The top one is weak against Ice and Shadow, while the bottom
is weak against Lightning a Fire. So use that stuff. If you use Ice or
Shadow on the bottom or Lightning and Fire on the top, it will just heal the
boss. So donít get mixed up. The boss has a bunch of attacks but none are
threats. Make sure to use Aura Whirl when necessary. DESTROY THE TOP PART
FIRST. If you do destroy the bottom it will use MP Buster and take away all
of the targeted personís MP. Destroying the top part will make the boss much
easier. The bottom part uses MP Buster right before it dies.
Wiseone444: You can easily kill him using Roboís Robo Tackle and Rocket
Punch on the head. Donít use Laser Beam though.
///////////////////////////////////////////////////////////////////////
Once you kill Zombor Ozzie will get scared of you and escape. Go back to the
right side and talk to the captain. He will thank you. Now go the left side
and exit the bridge to find yourself on the south side of the main island.
The village Dorino is next to you. Go to the Market and buy what you need,
then go to the Elderís house. You will hear him talking to the adventurer
Toma. Exit Dorino and go south past the desert and into Fionaís House. Get
the two treasures and leave. Go south into Porre Village. Youíll learn about
Tata, a ìheroî boy. Go to his house and talk to his father, then go to the
Market and re-supply. Now go west into the Cursed Woods.
CURSED WOODS, 600 A.D-
Itís a straightforward walk north, but the enemies arenít easy. When you
encounter Gnawers with TíPoles, try attacking the Gnawers first. When near
death the Gnawers suck away ALL HP from the TíPole frogs, killing them. But
they also hear their HP. So anyway go north and youíll see a Nu. If you get
in a fight with Gnawers or TíPoles, the NU will also be in a fight. If you
talk to it, it will say ìStop it you dog!î and try to hide in the woods.
Anyway go north and enter the wiggling bush from behind. This is Frogís
house! Go inside and talk to him, he says that he is no hero. If you keep
talking to him he says the same thing, so grab the treasure on the right
side and go up, go south from the Cursed Woods and exit them.
------------------
TATA AND THE FROG
------------------
Return to Porre and rest or re-supply, now go to the Denadoro Mountains
southeast of Dorino Village, where one part of the Masamune lays., the only
sword that can defeat Magus.
DENADORO MOUNTAINS, 600 A.D-
When you enter youíll see a Bellbird waking up 3 Goblins, the are very easy
because of the very low defense. Go north and up the ladder on the left. You
will see the hero boy you heard about, Tata, running away from enemies.
Youíll fight a Goblin, then Tata will tell you this is dangerous place and
you will fight an Ogan. Note that they have a very high defense when their
hammers are with them. To destroy their hammers use Fire. They also have
good attack with their hammers. Once you kill this guy Tata will run back to
the village. Go up the ladder and to the next screen. Go up and turn left
when you see a treasure blocked by a cliff. You can go through it and get
it. Go north and past the bridge, then up the ladder to the west. Go all the
way north here and grab the treasure. Now go back south and east where you
saw a second bridge. You will fight an Ogan and Goblin. Remember, Fire
destroys Oganís defense and attack. Go past the second bridge east, then
south, east, and climb the ladder. Be careful of the Ogan. I didnít use
Lucca here so I had to destroy Ogan the long way :(. Keep going north and
climb the ladder, you are now on the next screen. Go east and defeat the
Free Lancer, then go west and up the first turn. Go north and get the
treasure, then go back south and east. Before climbing the first ladder you
see, go east and defeat the Free Lancer, then get the treasure. Now go west
and climb the ladder. On this platform get the treasure on the left, then
climb the ladder on the right. Later when you get Frog but him in the head
of the party here and he will catch the stuff thrown by the Free Lancer.
Watch out for the Ogans here and go west, turn south and then west and down
the ladder for another treasure chest, then go back up and east, then north
and west to the next screen. Now go west, north, east and up the ladder. Go
up and get the treasure. There are no enemies on this screen. Climb the
ladder north of the treasure you got and go east to the next screen. Go east
and climb the ladder, then kill the Free Lancers and get the treasure to the
top right. Go north and west, then north to the next screen. Now youíll be
on the summit of the east mountain. When you try to go through you will
fight and Ogan and a Goblin, once you defeat them the continuous battle
starts. Youíll fight Ogans and Free Lancers and Goblins. After beating the
fourth battle the whole thing ends. Go west to the next screen, grab the
treasure, then go north and get down to the water. If you go south youíll
fall off the waterfall. Donít do this unless you want good treasures! Anyway
donít fall of the waterfall and go northwest and get up on the ground. Go
south and west to the next screen. Youíre now on the west mountain summit.
Go west and past the bridge, talk to Kilwala. Heíll say stuff, keep talking
to him and he will say different stuff, then he will finally get rid of you
by giving you a Magic Tab. If you try to go back east here, youíll fight a
bunch of Bellbirds. So go south and down, then go west and down the ladder.
Go east and nab the treasure inside the chest, then go southwest and climb
the ladder down. Save here and use a Shelter. Also get the Magic Tab that
sparkles on the ground. Go east and another Free Lancer will be throwing
rocks at you. Avoid him and go south and drop down the ladder. You canít go
back now. Go east and avoid fights with the Goblins and Ogans, then go north
into the cave. Here you see a weird kid running around. Go north and youíll
see the part of the Masamune. When you try to reach it, the kid you saw
comes and tells you what youíre here for. Say that you are here for the
Masamune, and he will call his brother Mune. They will test you and turn
themselves into weird creature thingies. Time to fight!
///////////////////////////////////////////////////////////////////////
BOSS: Masa and Mune
HP: 1,000 (both)
DIFFICULTY: 2/5
PARTY: Crono, Marle, and Robo
WEAKNESS: None
CHARM: None
ITEM WON: None
There are two of them, but you only need to defeat one of them to win this.
Concentrate on one all the time with stuff like Rocket Roll and Max Cyclone
if you have it. They are very fast and do some Double Techs. Itís not hard
at all, but itís not supposed to be because this is a sub-battle for the
next one.
///////////////////////////////////////////////////////////////////////
Once you beat one of them they will REALLY test you this time and fuse into
one big monster. Yep, you have to kill it.
///////////////////////////////////////////////////////////////////////
BOSS: Masamune
HP: ~3,500
DIFFICULTY: 3/5
PARTY: Crono, Marle and Robo
WEAKNESS: Slash
CHARM: None
ITEM WON: None
Wow! The music for this fight rules! This fight isnít that hard. Thereís a
trick on beating him, like for most other bosses. Masamune has some pretty
strong single attacks, so you really wonít need to heal. The problem is that
his single attacks damage all his enemies in an area, so it might even
damage all three. Use stuff like Cyclone and Ice and Rocket Roll at first.
When it says ìTornado Energy powering upî or something like that, get ready
to use Slash and do it QUICKLY! It neutralizes the energy of the Tornado.
And trust me, you donít wanna know how much the Tornado does to you. If you
do miss on Slash, Masamune will use the Tornado, which will do a lot of
damage. Use Aura Whirl or Aura Beam quickly. Repeat using Slash when it says
ìTornado Energy powering upî and it shouldnít be a problem.
///////////////////////////////////////////////////////////////////////
Once you defeat the Masamune they will say you passed the test and give you
the Masamune top. They will also go ride the wind, it is what you need to do
to get out of Denadoro Mountains. Step on the wind where the Masamune used
to be, and you will be out of Denadoro Mountains in no time! Now head back
to Porre and go to Tataís house. He will be there, he will say that he is no
hero and everyone thinks he is because he found the legendary Heroís Medal
at the local pub. He will give the Heroís Medal to you and his father will
get mad at him. Exit Porre and go to the Cursed Woods, get to Frogís house
and talk to Frog, he will notice the Heroís Medal, but he still cannot
defeat Magus with the full Masamune. Frog will move out of the way and you
are now able to get the treasure that he was blocking. It is the other part
of the Masamune! Now you need to put the sword togetherÖ but how? On the
sword it says ROIHCLEM. If you read it backwards itís MELCHIOR. Melchior is
that swordsmith who lives near Medina Village in 1,000 A.D. Go back to Truce
Canyon, step on the portal and youíre in the End of Time. Heal up and then
step on the Medina Village portal to transport there. Go south to Melchiorís
hut and speak with him. He will ask you how in the world you got the
Masamune (he doesnít know about time traveling) but thatís not important for
now. He tells you that the only way to put the Masamune together is to get
some Dream Stone. And the only way to get the Dream Stone? You need to
travel back to the Prehistoric Age and get it. So Melchior thinks itís
impossible now. But it really isnít. Go back to the gate in the Medina
Village residence in the cupboard and travel to the End of Time, go to the
Mystic Mountains gate and you are now in the Prehistoric Era.
++++++++++++++++++++++++++++++++
PREHISTORIC AGE, 65,000,000 B.C
++++++++++++++++++++++++++++++++
TOWNS/SHOPS-
IOKA VILLAGE-
This is the main village in the era, you will need to trade for items here
to get the latest weapons and armor. They will change when you defeat Magus
later on.
Before Fighting Magus:
3 petals, 3 fangs=Ruby Gun
3 Petals, 3 horns=Sage Bow
3 Petals, 3 feathers=Stone Arm
3 fangs, 3 horns=Flint Edge
3 fangs, 3 feathers=Ruby Vest
3 horns, 3 feathers=Rock Helmet
After Fighting Magus:
3 petals, 3 fangs=Dream Gun
3 petals, 3 horns=Dream Bow
3 petals, 3 feathers=Magma Hand
3 fangs, 3 horns=Aeon Blade
3 Fangs, 3 Feathers=Ruby Vest
3 horns, 3 feathers=Rock Helmet
You can get this stuff in the Hunting Range to the north, but almost every
other place gives you them too. The Hunting Range is the best place to get
them, though.
LARUBA RUINS-
Not really a town but it seems like it. After fighting Magus, this will
appear on the map as ruins. Not much do here.
DUNGEONS/PLACES WITH ENEMIES IN THEM-
MYSTIC MOUNTAINS-
This is the place with the gate and where you start out. Just keep going
south.
HUNTING RANGE-
You can get a lot of items here used to trade in Ioka. The enemies are also
very easy. When it rains, there is a Nu somewhere, catch it and fight it.
You can get EXP from it and a Mop if you charm it. The Mop is useless.
DACTYL NEST-
You will need to travel here to get Dactyls so they can take you to Tyrano
Lair, the home of the Reptites.
TYRANO LAIR-
This is the home of the Reptites. Ayla wants to get revenge on them for
destroying Laruba Village.
FOREST MAZE-
A long forest that takes you to a Reptite Lair.
REPTITE LAIR-
You need to come here because the Reptite King stole your Gate Key.
OTHER-
SUN KEEP-
It was still here. In the northeast corner.
TYRANO RUINS-
After destroying the Tyrano Lair, it will become a ruin, with a gate to
12,000 B.C.
----------------
THE DREAM STONE
----------------
MYSTIC MOUNTAINS, 65 Million B.C-
When you first get here, youíll appear falling down. Youíll fall down on the
main mountain. There are a bunch of Reptites running around! They see you
and get in a fight with you. Itís easy. Just use Laser Spin and it will be
probably kill them all. Once you kill all of them youíll earn a lot of
experience points. More Reptites will come now. Your party is afraid, but
someone who lives in the prehistoric Age comes and starts driving away the
Reptites! While she does that you take on the remaining ones. Again, use
Laser Spin to kill them. The cave girl who drove away the Reptites comes and
looks at you. She says that you are very strong, then asks if you could come
to her village, Ioka, to celebrate so she could give you the Dream Stone
which she has. Name her or leave her default (Ayla). She will run off south.
Follow her south and fight the Kilwalas and Runners. Then exit the mountain.
Go east and north to the few huts. This is Ioka Village.
IOKA VILLAGE, 65 Million B.C-
Go to the chiefís hut on the northwest. Ayla is here. Talk to her and she
will organize a party tonight for your coming and your strength(!) The
screen will fade and youíre allies are at the party. Talk to Ayla, then talk
to everyone else. Talk to Kino on the southeast, he doesnít seem to be happy
at all. Once you talk to everyone, go back on the stands and talk to Ayla
again. Talk to your party members and they will start to join the stuff
going on here. Walk around a little more, then talk to Ayla. She will agree
to give you the Dreamstone if you battle her in a soup eating contest. Now
you will start the contest. Repeatedly press A to eat more soup. At the end,
whoever ate more soup wins. It is either Crono or Ayla. This is extremely
easy. Take a pen and jam it on the key thatís assigned ëAí on your keyboard
and you will do it in no time. If you lose you need to try again. Donít give
up. Itís not hard. Well finally after you get the Dreamstone you get drunk
and rest on the ground. The next day, you wake up and see a bunch of
footsteps. The Gate Key is gone! Go to Aylaís hut and talk to her. She joins
you in order to search for the Dreamstone. Now you can freely explore Ioka
Village. Go to the hut on the right of the Chiefís Hut and talk to the guy
that looks like the chief. Here you can trade stuff found in the Prehistoric
Age for weapons. To get a lot of this, go to the Hunting Range to the north
of Ioka. There, the Croakers, Amphibites, Rain Frogs, Anions, and Ions give
you a lot of these when you beat them. They are also very easy to beat. Get
the weapons you need, because this is the last place to get them before
going to Magusís castle. Ayla doesnít need a weapon. She uses her fists. To
continue your quest to get back the Gate Key, go south of Ioka Village to
the Forest Maze.
------------------
FOOTSEPS! FOLLOW!
------------------
FOREST MAZE, 65 Million B.C-
This is a pretty complicated maze you need to go through. Enter and you will
meet Kino, the guy you saw at the party, to the right. He says that he stole
the Gate Key because he thought Ayla doesnít like him anymore but likes
Crono more. Ayla says she likes Kino best and if she dies Kino gets to be
the chief of Ioka. Kino says sorry and tells you about the Gate Key. Itís
been stolen by Reptites! He says that they went south to the Reptite Lair.
Kino goes back, when you get control of Crono, go east and down. Go down the
ladder and get both chests. Go down again and east. Follow the footsteps on
the dirt, when theyíre on the grass you canít see them, but you can figure
out where they go.Go down and east, try to climb the vines and get the
treasures. At the end you will see the exit. Go down and enter the Reptite
Lair.
REPTITE LAIR, 65 Million B.C-
Enter and go south, the east to the cave door. Go inside it and onto the
next screen. Here go down the stairs next to you and avoid the enemies
around. Go to the hole on this screen. Itís to the north of the middle. It
will drop you in a small room. Touch the hole in this room to fight
Evilweevils. After beating them drop into the hole to another room. Touch
the hole in this room and you will fight a Megasaur. On order to beat them,
you must cast Lightning. This will lower their defenses greatly so you can
attack them. Otherwise it could take a very long time. Now jump into the
hole into a large room. Avoid the enemies here, but beat them if you want
good treasures and good Experience. Go to the far right and enter the cave
entrance. Go up all the way here, fighting the Winged Apes and Shitakes.
Defeat the Winged Apes quickly. They pick up the Shitakes and throw them at
you for good damage. At the end you will fight another Megasaur and
Reptites. Beat them and a save point will appear. Save and use a Shelter. To
exit the Reptite Lair, go down and enter the first cave entrance on the
left. Climb the ladders up and enter the cave, fight the Winged Ape and
enter the hole to the room near the entrance. Otherwise, just save and go up
to the next room. Here go north and you will meet Azala, the King of
Reptites and Aylaís worst enemy. He doesnít want to give you back the Gate
Key, so he sticks Nizbel, his great dinosaur, on you. Now he settles back to
watch the fight.
///////////////////////////////////////////////////////////////////////
BOSS: Nizbel
HP: ~4,000
DIFFICULTY: 3/5
PARTY: Crono, Ayla, Robo
WEAKNESS: Lightning
CHARM: Third Eye
ITEM WON: None
This boss can be really hard if you donít use Lightning. Like the Megasaurs,
you must use Lightning to weaken his defense. Use Lightning 1 or 2 on him
then attack with your best attacks. If you have Volt Bite, use it. It does A
LOT of damage to Nizbel. Have Robo heal while Ayla and Crono concentrate on
attacking. After a while Nizbel will release all the Lightning energy you
did to him on you, and it will hurt A LOT. Like about 200HP of damage.
Quickly heal after this, and use Revives when needed. Volt Bite does a lot
of damage on him, bit itís not easy to get. Remember~Use Lightning to beat
this boss!
///////////////////////////////////////////////////////////////////////
After beating Nizbel, Azala gets surprised but still calls you Apes. He
gives you back the Gate Key and runs off, saying that Reptites will rule the
world later.
--------------
THE MASAMUNE!
--------------
Back in the Chiefís Hut, Ayla thanks you for everything. Now that you have
the Dream stone and Gate Key, return to the Mystic Mountains. Put Marle back
in your party Ayla leaves. Donít equip her with anything new though. Go to
the Mystic Mountains and climb them to the top then jump down into the gate.
Heal up in the End of Time, then go to the Medina Village Gate. Go south of
the town and to Melchiorís Hut. Talk to him and he will be surprised after
he sees the two Masamune parts and the Dream stone. Go downstairs. If you
have Robo in your party he will help make the Masamune, if you have Lucca
she will instead. While making it Melchior will be telling you something.
After the Masamune is fixed Robo or Lucca picks it up and it shines all
through Melchiorís house. Go back to the Medina Village gate and go to the
End of Time, go to Truce Canyon 600 A.D, and get out of it and go south
through Zenan Bridge. Go to the Cursed Woods and enter the wiggling bush.
Talk to Frog inside. He will be very surprised, seeing the real Masamune in
your hands.
Now Frog will tell you a story on how he ended up being the Frog, and how he
was the ìheroî.
A long time ago, Cyrus, the best knight in Guardia Castle, decided to try to
end the war by going and facing Magus himself along with his companion
Glenn. The King and Queen are afraid, but they still wish him luck. As Cyrus
exits the castle his companion Glenn goes with him on then first quest: to
get the Heroís Medal. They go to a forest and defeat the Frog King and he is
forced to give them the Heroís Medal. Now with that and Cyrusís Masamune,
they can try to defeat Magus easier.
Finally the meet Magus, along with his companion Ozzie, on the Denadoro
Mountains. When Magus and Ozzie mock Cyrus, Cyrus leaps to Magus and strikes
him, but Magus counterattacks with a lightning blow. Then, Magus uses a
lightning attack on Cyrus and kills him =(. Glenn gets scared and runs - but
there is nowhere to run. Magus and Ozzie knock him off the cliff.
While Frog is telling the story you are asleep. Frog continues.
Glenn, due to Magusís spell, was turned into a Frog. He was laying
unconscious on the ground when the Heroís Medal dropped on him. He got up
and picked up the Heroís Medal. This is how he became the hero. Frog is
Glenn.
Frog finishes up the story. The next day he decides to go with you to avenge
Cyrusís death using the Masamune along with the Heroís Medal. Frog will join
your party. Take Marle out and exit Frogís Burrow. Go south and try to fight
some enemies around here. You should be able to learn Triple Raid, a
powerful Triple Technique, soon, if you have Crono, Robo, and Frog. Also
Frogís equipment right now is crap. Exit the Cursed Woods and go all the way
north to Truce Canyon and enter the Gate to the End of Time. Go to Spekkioís
place and get the Water magic for Frog, a good addition for later on. Go
back to Truce Canyon 600 A.D. and go to Dorino Village. Go south to Porre,
and then go northeast to the Magic Cave.
MAGIC CAVE, 600 A.D-
As you enter, Frog will remember the time he used to be Cyrusís best friend,
and how Cyrus decided to try to eliminate Magus once and for all. After
this, back in the Magic Cave, Frog raises the Masamune up high and with the
help of Crono a very loud beam whooshes itself into the cave and opens it.
Equip the Masamune. Enter the cave and follow the path. Itís very linear and
the enemies are pretty tough, like the Gremlins. At the end you will see a
man dead with a note. The note says to attack an enemy called a Juggler, in
Magusís lair, the opposite way of itís defense. GO north and exit Magic
Cave. Youíre on the world map again. Go north and enter the woods and to the
castle: Magusís Lair.
---------------
MAGUSíS CASTLE
---------------
MAGUSíS LAIR, 600 A.D-
When you enter, you will see the huge tower of Magusís Lair. A bunch of bats
go off, and Frog will talk. Once you get control of Crono, walk north and
enter the place. Youíll be in the main hall. Go north up the stairs and then
go left, then up the stairs again. Here go all the way north, you will meet
some people you have seen. At the far end enter the door and explore the
room, then exit and go back south to the main hall. Go all the way east and
up the stairs at the end, in the next room go north and you will see some
kids guarding a treasure. Go north past them and north through the door and
explore this room, then go back south to the main hall and there will be a
Save Point. Touch it, it really isnít a Save Point! Instead, Ozzie, one of
Magusís best henchmen appears and tells you that you need to defeat all 100
monsters in Magusís Lair. He disappears and throws a few enemies at you. The
Magusís Lair music will now start playing. Donít be afraid of Ozzieís
comment ìYou need to defeat all 100 monstersî 100 monsters is the TOTAL
number of enemies in here, you donít need to fight all of them. Anyway, go
right and up the stairs. Talk to the kids guarding the treasure, and they
will ask you if you want it. If you say yes, they will turn into Shadows, so
use magic on them. Get the treasure, then go north. All the people here are
illusions. If you talk to them, they will turn into monsters. Avoid them and
head north through the door. There will be a monster here. Frog will say
that this is Flea, the famous magician. Defeat the monster and Frog will
find out itís not Flea. The real Flea is the bat thatís been following you!
Flea says sheís a he, and ummmÖ he looks like a girl. Well nevermind, sheíll
challenge you.
///////////////////////////////////////////////////////////////////////
BOSS: Flea
HP: 4,000
DIFFICULTY: 2/5
PARTY: Crono, Robo, Frog
WEAKNESS: None
CHARM: None
ITEM WON: None
If you have Triple Raid then use it, it will do about 800 damage to Flea!
Otherwise go and fight a little and get it. Flea has some pretty annoying
attacks but they wonít be that bad. If you need to heal then do it with
Frog, and use stuff like Max Cyclone for the Robo and Crono Double Tech.
Nothing new here.
///////////////////////////////////////////////////////////////////////
Once you beat Flea, she will taunt you before disappearing. Now you have
beaten one of the two of Magusís elite henchmen. Backtrack to the main
entrance room. Then go to the west door. Here is another room with lots of
enemies, but if you know the path you can avoid them all, since they give
you no crap. Enter the door at the north and you will meet the second Elite
Henchman ñ Sir Slush.. er.. Slash. Now he really is mad at Frog for calling
him that!
///////////////////////////////////////////////////////////////////////
BOSS: Slash
HP: ~3,587
DIFFICULTY: 1/5
PARTY: Crono, Robo, Frog
WEAKNESS: None
CHARM: None
ITEM WON: None
You will fight Slash twice without any breaks in between. This is the first
time you fight him. He is a pushover. All you need to do is use your Triple
Tech Triple Raid. It does over 1,000 HP to Slash. Slashís attacks arenít
very damaging, he isnít fighting with his main weapon, you know.
///////////////////////////////////////////////////////////////////////
Now Slash takes out his sword, The Slasher, and begins to fight dirty!
///////////////////////////////////////////////////////////////////////
BOSS: Slash
HP: ~5,227
DIFFICULTY: 3/5
PARTY: Crono, Robo, Frog
WEAKNESS: None
CHARM: None
ITEM WON: None
This is way harder than the first match. Slash has some very damaging
attacks with his sword. But his defense stays the same. Use Triple Raid once
again. Frog should use healing often when you are weakened by Slash. I donít
really remember much about this fight, but with Triple Techniques, itís not
too hard.
///////////////////////////////////////////////////////////////////////
Sir Slash disappears. Pick up the Slasher sword he left behind and equip it.
Now that you beat both of the Elite henchmen, go back to the main room.
There should be a save point there. Step on it, and itíll transport you to
the interior of Magusís Lair. That was not a save point, by the way, but
rather one of Ozzieís tricks. Go north and you will engage in one of those
fights that take more than one battle with no breaks. You know, the battle
in Denadoro Mountains. These fights are a piece of cake. Grimalkins are easy
to kill, and so are the Sorcerers. Once you finish all the fights, Ozzie
will see you and call Slash and Flea, but little does he know that you took
care of the already! He runs away. Follow him to the next room. Here Ozzie
will be controlling blades that can hit you over conveyor belts. When the
blade is up step on the conveyor belt and run past the blade. If you get
hit, your HP is greatly reduced. At the end Ozzie will see you and run off
once again. Enter the door and you will be outside Magusís Castle. This part
is kind of like Donkey Kong, except that when you touch a Roly Bomber, you
fight them. You can use the ladders to avoid the Roly Bombers. This part
also has the annoying Jugglers. Remember the note in the Magic Cave? Use
magic on the Jugglers when their defense is attack, and attack when their
defense is set to magic. Keep climbing and enter the door at the top. Ozzie
is here. The room looks plain, but there are hidden trapdoors below.
Immediately hug the west wall and go down to the corner. Hug the bottom wall
and go east to the next corner. Now hug the east wall and go north halfway,
then turn west and walk there a little bit, and north. Make sure you are in
the middle of the hallway. Then go north, and immediately turn west where
Ozzie is. If you fall down, you will fight some Decedents and fake save
points. When you climb the stairs you will be back in the trapdoor room.
Once you face Ozzie he will run off. Follow him upstairs. Once again you
will have to fight your way Donkey Kong style avoiding the enemies,
especially the Jugglers. Remember what I told you about the Jugglers. Keep
climbing and you will eventually see the doorway, enter it. Another 3
battles without breaks, these are much harder. At the last one you will face
4 Jugglers. That will take a long time to defeat. Ozzie will see you and run
off. At the next room, there is another 4 battles without breaks. There is a
way to avoid them, however. Fight the first one, then go behind the statue
and go north behind it. You wonít trigger any fights. At the end, go into
the doorway, and you will go into Ozzieís chambers. Time to fight him!
///////////////////////////////////////////////////////////////////////
BOSS: Ozzie
HP: 5555
DIFFICULTY: 1/5
PARTY: Crono, Robo, Frog
WEAKNESS: None
CHARM: None
ITEM WON: None
Ozzie has trapped himself in a crystal. If you hit him, he will hit you back
with a spell. When you hit him you do no damage. To win this, select attack
and move your cursor to the left and target the crane. You will kill it and
a trapdoor in the room will open. Now do that again: Select attack and move
your cursor to the left and kill the crane. Another trapdoor will open and
Ozzie will mock you. Do this again and a trapdoor will open near you. Do
this once more and a trapdoor opens beneath Ozzie! He falls.
///////////////////////////////////////////////////////////////////////
Once you take care of Ozzie, two save points appear. Step on the right one,
save, and use a Shelter. Then step on the left one to get teleported deeper
in the castle. There are stairs leading down. Quickly run down them. As you
run bats will start following you. At the bottom there is a door. If you
donít enter it quickly, you will have to fight all those bats. Enter the
door and you will be in a dark chamber. As you go north the torches light
up. Surprise! Magus is there. He mocks Frog. Frog gets mad. Time to fight.
Beat this battle for Cyrus. Avenge Cyrusís death!
///////////////////////////////////////////////////////////////////////
BOSS: Magus
HP: ~6,500
DIFFICULTY: 5/5
PARTY: Crono, Robo, Frog
WEAKNESS: Masamune
CHARM: None
ITEM WON: None
Equip the Heroís Medal on Frog, just in case, before going into this fight.
This is a very tough fight, hardest so far. Donít use Triple Raid. It barely
does any damage to him. To defeat him, look at the message bar and wait for
his weakness to appear. He will use a spell after the message bar
disappears. The spell he uses will really hurt you. He will also use Geyser,
but that doesnít hurt you a lot. Remember to heal and make sure to revive
dead members. Frogís Masamune will lover Magusís magic defense. Mid Tonics
are a must in this battle, especially when you donít have any good healing
spells, Frogís Slurp is a healing spell but itís a crappy one. Halfway
through the fight, Magus will stop using spells. The message bar will say
that he is powering up a spell. Start to quickly attack him. Keep attacking
him until he uses his main spell, Dark Matter. It does over 230 HP of
damage. So be sure to heal with Mid Tonics. He will do the same thing again.
Repeat the pattern until you run out of Mid Tonics, but if you used, like,
30 of them in this battle, Magus is probably near death. I ran out of Mid
Tonics, but still luckily beat him. Using Cronoís Lightning is also a good
idea. Oh by the way, the music in this battle is awesome! Keep trying and
you will defeat Magus.
///////////////////////////////////////////////////////////////////////
000000000000000000000000
FAST-TRACK WALKTHROUGH
000000000000000000000000
If youíre in a hurry and donít want to read all the stuff above, take a look
at my fast-track walkthrough below. It should help you find what you need.
*-This means that the place is a town or shop.
**-This is a simple dungeon.
***-This is a very long and complex dungeon
When there is no marks, that means that the place is something else.
Truce Village*:
-Talk to your mom for 200G
-Go to Leene Square
Leene Square*:
-Go to the square, talk to Marle
-Find the girlís lost kitty
-Donít eat the lunch on the table
-Talk to Melchior
-Defeat Gato (60HP)
-Go to the north gate
-Talk to Marle
-Talk to Lucca
-Go to the portal
-Talk to Marle
-Follow Marle into the gate
Truce Canyon**:
-Go through, fight Blue Imps
-Get the treasures
-Exit to the south
Truce Village*:
-Go to the weapon shop
-Buy what you need
-Rest
Guardia Forest**:
-Go through, get the Power Tab
Guardia Castle:
-Talk to the king
-Follow the Chancellor upstairs
-Talk to the Chancellor upstairs
-Go to the east tower and talk to Marle
-Go downstairs, talk to Lucca
-Exit the castle
Cathedral**:
-Talk to the nuns, pick up the hairpin
-Fight the Naga-Ettes
-Talk to Frog
-Play the piano
-Go to the north door, go north
-Save, and press the right skull switch
-Enter the door that had spikes, defeat the enemies there
-Play the piano there
-Go to the north where the sign was
-Go north and save
-Defeat Yakra (920HP)
-Open the chests, free the chancellor
-Talk to Queen Leene
Guardia Forest**:
-Go through the forest
Guardia Castle:
-Talk to the King and Queen Leene
-Talk to Frog
-Go to the right tower, talk to Marle
-Go out
Guardia Forest**:
-Go through the forest
Truce Canyon**:
-Go to the top
-Enter the gate
Leene Square*:
-Talk to Lucca
-Escort Marle to Guardia Castle
Guardia Forest**:
-Go through the new forest
Guardia Castle:
-Talk to Marle
-Talk to the Chancellor, get thrown to court
-Wait for the Judgeís decision
-Get thrown in jail
Guardia Prison**:
-Break out, or wait for the execution day
-Find Lucca
-Read the Wardenís note
-Fight the Dragon Tank (600, 266, and 200HP)
-Escape and talk to the chancellor, then King
Guardia Forest**:
-Go east of the Guardia Castle exit
-Go into the gate
Bangor Dome:
-Examine the crest door
-Get out
Trann Dome*:
-Talk to the starving people, learn about where you are
-Buy items, weapons and armor
-Go into the Enertron
-Exit
Lab 16**:
-Go through, avoid the rats
-Get the Lode Bow
-Fight the Mutants at the end
-Exit
Arris Dome*:
-Talk to Doan, go into the Enertron
-Go to the lower Arris Dome
Arris Dome Lower**:
-Examine the computer, go left
-Follow the catwalk north
-Defeat the Guardian (1200HP) and Bits (200HP)
-Go north, get the seed
-Go south, catch the rat
-Get the password
-Go to the main deck, enter the password
-Go east, go through the mini dungeon
-Find out about Lavos
-Exit to the upper Arris Dome, talk to Doan
-Get the Bike Key, get out
Lab 32:
-Talk to the Proto 2ís
-Talk to Johnny
-Race Johnny and win
-Exit the Lab
Proto Dome:
-Defeat the debris enemies
-Fix Robo
-Leave Lucca or Marle behind
-Go to the Factory
Factory***:
-Go through to the right part, find the password XABY
-Go to the left part from the main room
-Find the computer and enter XABY
-Examine the supercomputer
-Run back to the main room in the left section
-Fight the R-Series (150HP)
-Pick up Robo and carry him to Proto Dome
Proto Dome:
-Fix Robo, go to the door to the north, enter the gate
End of Time*:
-Talk to Gaspar
-Talk to Spekkio
-Learn Magic
-Heal up and make your party
-Go to the Medina Village 1,000 A.D Gate
Medina Village*:
-Talk to the imps
-Go to the shop, defeat the Omnicrones
-Learn about Magus
-Go southwest of Medina Village
Melchiorís Hut*:
-Buy the weapons
Heckranís Cave**:
-Go through
-Defeat Heckran (2100HP) and learn more about Magus
-Go north of Heckran into the whirlpool
Truce Village*:
-Go to Leene Square
Leene Square:
-Enter the gate near the portal
End of Time*:
-Enter the Truce Canyon gate
Truce Canyon**:
-Go through
Zenan Bridge:
-Talk to the captain, get an errand
Guardia Forest**:
-Go through the forest to Guardia Castle
Guardia Castle:
-Talk to the king in his room
-Go downstairs to the kitchen, talk to the chef and maids
-Try to exit and get stopped by the chef, get the Jerky
Guardia Forest**:
-Go through the forest
Zenan Bridge:
-Talk to the captain
-Hand over the Jerky
-Go through the bridge, fight the Deceased
-At the end, fight Zombor(960 and 800HP)
-Exit the bridge to the other side
Dorino Village*:
-Re-supply on items
-Go to the elderís house
-Talk to Toma
Porre Village*:
-Learn about Tata
-Learn about the hero
Cursed Woods**:
-Go through, go to the wiggling bush
-Enter and talk to Frog
-Go back to Porre
Denadoro Mountains***:
-Go to the north, find Tata, defeat the goblins
-Go through both mountains
-Fight Masa and Mune(1000HP) then defeat Masamune(3600HP)
-Get the broken part of the Masamune
-Ride the wind back to Porre Village
Porre Village*:
-Go to Tataís house, talk to Tata, earn the Heroís Medal
-Go to the Cursed Woods
Cursed Woods**:
-Go north and enter the wiggling bush
-Talk to Frog
-Open the jar that was previously blocked by Frog, find the second part of
the Masamune
-Learn about the person who made the sword ñ Melchior
-Exit the Cursed Woods
Truce Canyon**:
-Go to the gate
End of Time*:
-Go to the Medina Village Gate, 1,000 A.D
Medina Village*:
-Go south to Melchiorís hut
Melchiorís Hut*:
-Talk to Melchior, learn about the Dream Stone
Medina Village*:
-Go to the gate
End of Time*:
-Go to the Mystic Mountains gate
Mystic Mountains**:
-Fall down, defeat the Reptites
-Find Ayla, run after her to the world map
Ioka Village*:
-Enter the Chiefís hut, talk to Ayla
-Have a party
-Have a soup contest with Ayla
-Get the Dream Stone
Hunting Range**:
-Hunt for items, trade them in Ioka Village for good stuff
Forest Maze***:
-Talk to Kino
-Go through the maze
-Follow the footsteps
Reptite Lair**:
-Fall down holes made by enemies, or default holes
-Use Lightning on Megasaurs
-Find Azala
-Fight Nizbel (~4,000)
-Get the Gate Key back
Mystic Mountains**:
-Go to the gate
End of Time*:
-Enter the Medina Village gate
Medina Village*:
-Go south to Melchiorís hut
Melchiorís Hut*:
-Fix the Masamune
Medina Village*:
-Enter the gate
End of Time*:
-Enter the Truce Canyon gate
Truce Canyon**:
-Go out
Cursed Woods**:
-Go to Frogís hideout, talk to Frog
-Learn about Cyrus
-Get Frog
Magic Cave**:
-Give Frog the Masamune
-Open the cave
-Go through, read the note about the Juggler at the end
Magusís Lair***:
-Enter, explore a little bit
-Find Ozzie
-Defeat Flea(4,000HP)
-Defeat Slash(~3,581 and ~5,227HP)
-Enter the main lair
-Avoid Ozzieís traps
-Find Ozzie and defeat him (5,555HP)
-Defeat Ozzie by targeting the cranes on the sides
-Find Magus and Defeat him (~6,500HP)
-Get blown back in time
Ioka Village*:
-Talk to Kino and Ayla
-Follow Ayla north
Laruba Ruins:
-Talk to Ayla and the elder, talk to the Nu in the back
-Follow Ayla
Dactyl Nest**:
-Go to the top, have Ayla join your party
-Get on the dactyl
-Fly to the Tyrano Lair
Tyrano Lair***:
-Save Kino and the villagers in the prison
-Use Lightning on the Terrasaurs
-Keep climbing up
-Defeat Nizbel II(~4,500HP)
-Use Volt Bite on Nizbel II
-Find the Save Point
-Find Azala, get the Cera Topper Helmet
-Defeat Azala(~2,500HP) and the Black Tyrano(10,500HP)
-Escape from the lair
-Enter the gate in the Lair Ruins
Earthbound Island:
-Enter the skyway and take it to the Magic Kingdom
Magic Kingdom:
-Enter Enhasa
Enhasa*:
-Find Janus
-Read the books in order (Water, wind, fire)
-Enter the secret door, fight the six Nus
Skyway:
-Go down to Earthbound Island
Earthbound Island:
-Go north to the next skyway
Skyway:
-Go up to the big Magic Kingdom island
Kajar*:
-Talk to the people, find the Black Rock
Blackbird:
-Talk to the guards
-Talk to Dalton
Cave:
-Go through
Cave 2:
-Go through
Zeal Palace:
-Find Schala and Janus
-Put Marle in your party
-Go to the Mammon Machine
-Power up Marleís pendant
-Go to the Throne Room door
-Open it up with the new pendant
-Talk to Zeal, Dalton, Prophet and Schala
-Fight Golem (7,000HP)
-Get kicked of the Magic Kingdom
Tyrano Lair Ruins:
-Go outside
-Fly to the Mystic Mountains
000000000000000000000000
APPENDIX A---TECHNIQUES
000000000000000000000000
DOUBLE TECHNIQUES:
CRONO AND MARLE-
Aura Whirl
Type: Recover
Crono: Cyclone MP 2
Marle: Aura MP 1
Ice Sword
Type: Water + Attack
Crono: Spin cut MP 4
Marle: Ice MP 2
Ice Sword 2
Type: Water + Attack
Crono: Confuse MP 12
Marle: Ice 2 MP 8
CRONO AND LUCCA-
Fire Whirl
Type: Fire + Attack
Crono: Cyclone MP 2
Lucca: Flame Toss MP 1
Fire Sword
Type: Fire + Attack
Crono: Spin cut MP 4
Lucca: Fire MP 2
Fire Sword 2
Type: Fire + Attack
Crono: Confuse MP 12
Lucca: Fire 2 MP 8
CRONO AND ROBO-
Rocket Roll
Type: Fire + Attack
Crono: Cyclone MP 2
Robo: Laser Spin MP 3
Max Cyclone
Type: Attack
Crono: Spincut MP 4
Robo: Laser Spin MP 3
Super Volt
Type: Lightning + Attack
Crono: Lightning 2
Robo: Laser Spin
CRONO AND FROG-
X-Strike/Cut
Type: Attack
Crono: Cyclone MP 2
Frog: Slurp Cut MP 2
Sword Stream
Type: Water + Attack
Crono: Spincut MP4
Frog: Water MP 2
Spire
Type: Lightning + Attack
Crono: Lightning 2 MP 8
Frog: Leap Slash MP 8
CRONO AND AYLA-
Drill Kick
Type: Attack
Crono: Cyclone MP 2
Ayla: Rollo Kick MP 2
Volt Bite
Type: Lightning + Attack
Crono: Lightning MP 2
Ayla: Cat Attack MP 3
Falcon Hit
Type: Attack
Crono: Spincut MP 4
Ayla: Rock Throw MP 4
MARLE AND LUCCA
Antipode
Type: Shadow + Attack
Marle: Ice MP 2
Lucca: Fire MP 2
Antipode 2
Type: Shadow + Attack
Marle: Ice 2 MP 8
Lucca: Fire 2 MP 8
Antipode 3
Type: Shadow + Attack
Marle: Ice 2 MP 8
Lucca: Flare MP 20
MARLE AND ROBO
Aura Beam
Type: Recover
Marle: Aura MP 1
Robo: Cure Beam MP 2
Ice Tackle
Type: Water + Attack
Marle: Ice MP 2
Robo: Robo Tackle MP 4
Cure Touch
Type: Recover
Marle: Cure 2 MP 5
Robo: Heal MP 3
MARLE AND FROG
Ice Water
Type: Water + Attack
Marle: Ice MP 2
Frog: Water MP 2
Glacier
Type: Water + Attack
Marle: Ice 2 MP 8
Frog: Water 2 MP 8
Double Cure
Type: Recover
Marle: Cure 2 MP 5
Frog: Cure 2 MP 5
MARLE AND AYLA
Twin Charm
Type: Assist
Marle: Provoke MP 1
Ayla: Charm MP 4
Ice Toss
Type: Water + Attack
Marle: Ice MP 2
Ayla: Rock Throw MP 4
Cube Toss
Type: Water + Attack
Marle: Ice 2 MP 8
Ayla: Rock Throw MP 4
LUCCA AND ROBO
Fire Punch
Type: Fire + Attack
Lucca: Fire MP 2
Robo: Rocket Punch MP 1
Fire Tackle
Type: Fire + Attack
Lucca: Fire 2 MP 8
Robo: Robo Tackle MP 4
Double Bomb
Type: Fire + Attack
Lucca: Mega Bomb MP 15
Robo: Area Bomb MP 14
LUCCA AND FROG
Red Pin
Type: Fire + Attack
Lucca: Fire MP 2
Frog: Leap Slash MP 4
Line Bomb
Type: Fire + Attack
Lucca: Mega Bomb MP 15
Frog: Leap Slash MP 4
Frog Flare
Type: Fire + Attack
Lucca: Flare MP 20
Frog: Frog Squash MP 15
LUCCA AND AYLA
Flame Kick
Type: Fire + Attack
Lucca: Fire MP 2
Ayla: Rollo Kick MP 2
Fire Whirl
Type: Fire + Attack
Lucca: Fire 2 MP 8
Ayla: Tail Spin MP 10
Blaze Kick
Type: Fire + Attack
Lucca: Fire 2 MP 8
Ayla: Triple Kick MP 20
ROBO AND FROG
Blade Toss
Type: Attack
Robo: Laser Spin MP 3
Frog: Slurp MP 2
Bubble Snap
Type: Water + Attack
Robo: Robo Tackle MP 4
Frog: Water MP 2
Cure Wave
Type: Recover
Robo: Heal Beam MP 3
Frog: Cure 2 MP 5
ROBO AND AYLA
Boogie
Type: Assist
Robo: Robo Tackle MP 4
Ayla: Charm MP 4
Spin Kick
Type: Attack
Robo: Robo Tackle MP 4
Ayla: Rollo Kick MP 2
Beast Toss
Type: Attack
Robo: Uzi Punch MP 12
Ayla: Rock Throw MP 4
FROG AND AYLA
Slurp Kiss
Type: Recover
Frog: Slurp MP 1
Ayla: Kiss MP 1
Bubble Hit
Type: Water + Attack
Frog: Water MP 2
Ayla: Rollo Kick MP 2
Drop Kick
Type: Attack
Frog: Leap Slash MP 4
Ayla: Triple Kick MP 20
====Triple Techs====
CRONO, MARLE, AND LUCCA-
Delta Force
Type: Shadow + Attack
Crono: Lightning 2 MP 8
Marle: Ice 2 MP 8
Lucca: Fire 2 MP 8
CRONO, MARLE AND ROBO-
Life Line
Type: Recover
Crono: Cyclone MP 2
Marle: Life 2 MP 15
Robo: Laser Spin MP 3
CRONO, MARLE AND FROG-
Arc Impulse
Type: Water + Attack
Crono: Spin Cut MP4
Marle: Ice 2 MP8
Frog: Leap Slash MP4
CRONO, MARLE AND AYLA-
Final Kick
Type: Shadow + Attack
Crono: Lightning 2 MP 8
Marle: Ice 2 MP 8
Ayla: Triple Kick MP 20
CRONO, LUCCA, AND ROBO-
Fire Zone
Type: Fire + Attack
Crono: Spincut MP 4
Lucca: Fire 2 MP 8
Robo: Laser Spin MP 3
CRONO, LUCCA, AND FROG-
Delta Storm
Type: Shadow + Attack
Crono: Lightning 2 MP 8
Lucca: Fire 2 MP 8
Frog: Water 2 MP 8
CRONO, LUCCA, AND AYLA-
Gatling Kick
Type: Shadow + Attack
Crono: Lightning 2 MP 8
Lucca: Fire 2 MP 8
Ayla: Triple Kick MP 20
CRONO, ROBO AND FROG
Triple Raid
Type: Attack
Crono: Cyclone MP 2
Robo: Robo Tackle MP 4
Frog: Slurp Cut MP 2
CRONO, ROBO AND AYLA
Twister
Type: Shadow + Attack
Crono: Cyclone MP 2
Robo: Laser Spin MP 2
Ayla: Tail Spin MP 10
CRONO, FROG AND AYLA
3-D Attack
Type: Attack
Crono: Cyclone MP 2
Frog: Slurp Cut MP 2
Ayla: Triple Kick MP 20
* NOTE *
These next Triple Techs require different Rocks to be equipped (I.E Gold
Rock, Silver Rock, etc.).
MARLE, LUCCA, AND MAGUS
Dark Eternal
Type: Shadow + Attack
Marle: Ice 2 MP 8
Lucca: Fire 2 MP 8
Magus: Dark Matter MP 20
LUCCA, ROBO, AND MAGUS
Omega Flare
Type: Shadow + Attack
Lucca: Flare MP 20
Robo: Laser Spin MP 8
Magus: Dark Bomb MP 8
AYLA, ROBO AND FROG
Spin Strike
Type: Attack
Ayla: Tail Spin MP 20
Robo: Robo Tackle MP 3
Frog: Leap Slash MP 8
AYLA, LUCCA AND MARLE
Poyozo Dance
Type: Assist Attack
Ayla: Tail Spin MP 10
Lucca: Hypno Wave MP 1
Marle: Provoke MP 1
MARLE, FROG AND ROBO
Grand Dream
Type: Recover + Attack
Marle: Life 2 MP 15
Frog: Frog Squash MP 15
Robo: Cure Beam MP 3
==========
ROCKS
==========
For the last few Triple Techs listed above you need different rocks to
perform them. Here are the rocks, what Triple Techs they do, and where to
find them:
Black Rock
Location: Enhasa
Triple Tech: Dark Eternal
Blue Rock
Location: Giantís Claw
Triple Tech: Omega Flare
Gold Rock
Location: Denadoro Mountains (Lead Frog to the place the birds throw rocks
at you. Frog catches them to get the Gold Rock)
Triple Tech: Grand Dream
Silver Rock
Location: Laruba Ruins
Triple Tech: Spin Strike
White Rock
Location: Black Omen
Triple Tech: Poyozo Dance
000000000000000000000
APPENIX B---SUPPLIES
000000000000000000000
-WEAPONS-
CRONO
Name Buy Sell Attack
Wood Sword N/A 50 3
Iron Blade 350 175 7
Steel Saber 800 400 15
Lode Sword 4000 2000 20
Red Katana 4500 2250 30
Flint Edge Trade 3250 40
Aeon Blade Trade 6250 70
Demon Edge 17000 8500 90
Alloy Blade 21000 10500 110
Star Sword 25000 12500 125
Vedic Blade N/A 15000 135
Kali Blade N/A 17500 150
Shiva Edge N/A 20000 170
Bolt Sword N/A 2500 25
Slasher N/A N/A 43
Slasher 2 N/A N/A 155
Swallow N/A 19000 145
RainbowSword N/A 30000 220
MARLE
Bronze Bow N/A 40 3
Iron Bow 850 425 15
Lode Bow N/A 850 20
Robin Bow 2850 1425 25
Sage Bow Trade 2100 40
Dream Bow Trade 2900 60
Comet Bow 7800 3900 80
Sonic Arrow 10000 5000 100
Valkyrie N/A 19000 180
Siren N/A 14000 140
LUCCA
Air Gun N/A 150 5
Dart Gun 800 400 7
Auto Gun 1200 600 15
Plasma Gun 3200 1600 25
Ruby Gun Trade 2900 40
Dream Gun Trade 3700 60
Megablast 9800 4900 80
Shock Wave 11000 5500 110
Wonder Shot N/A 16000 250
ROBO
Tin Arm N/A 500 20
Hammer Arm 3500 1750 25
Mirage Hand N/A 2750 30
Stone Arm Trade 3750 40
Doom Finger N/A 4900 50
Magma Hand Trade 5600 70
Megaton Arm 15000 7500 90
Big Hand 18000 9000 105
Kaiser Arm 21000 10500 120
Giga Arm N/A 12000 135
Terra Arm N/A 14000 150
Crisis Arm N/A 1 1
AYLA
Fist N/A N/A Varies
Bronze Fist ??? ??? A lot
FROG
Bronze Edge N/A 175 6
Iron Sword N/A 550 10
Masamune N/A N/A 75
Flash Blade 18000 9000 90
Pearl Edge 22000 11000 105
Rune Blade 24000 12000 120
Masamune 2 N/A N/A 200
MAGUS
Dark Scythe N/A 10000 120
Hurricane 35000 17500 135
Star Scythe N/A 21000 150
Doom Sickle N/A 1 160
-HEAD GEAR-
Name Buy Sell DFP
Hide Cap N/A 25 3
Bronze Helm 200 100 8
Iron Helm 500 250 14
Beret 700 350 17
Gold Helm N/A 600 18
Rock Helm Trade 1000 20
Cera Topper N/A 1250 23
Glow Helm 2300 1150 25
Lode Helm 6500 3250 29
Aeon Helm 7800 3900 33
Prism Helm N/A 400 40
Doom Helm N/A 4750 29
Dark Helm N/A 6000 35
Gloom Helm N/A 6500 42
Taban Helm N/A N/A 24
Sight Cap N/A 10000 30
Memory Cap N/A 10000 30
Time Hat N/A 15000 36
Vigil Hat N/A 25000 45
Ozzie Pants N/A N/A 35
Haste Helm N/A 6000 35
Rainbow Helm N/A 8000 35
Mermaid Cap N/A 8000 35
-ARMORS-
Name Buy Sell DFP
Hide Tunic N/A 40 5
Karate Gi 300 150 10
Bronze Mail 520 260 16
Maiden Suit N/A 280 18
Iron Suit 800 400 25
Titan Vest 1200 600 32
Gold Suit 1300 650 39
Ruby Vest N/A 1800 45
Dark Mail N/A 1900 45
Mist Robe N/A 3400 54
Meso Mail N/A 3000 52
Lumin Robe 6500 3250 63
Flash Mail 8500 4250 64
Lode Vest 8500 4250 71
Aeon Suit 9000 4500 75
Zodiac Cape N/A 5000 80
Taban Vest N/A N/A 33
Taban Suit N/A N/A 79
Ruby Armor N/A 7000 78
Nova Armor N/A 5500 82
Moon Armor N/A 6500 85
Prism Dress N/A 4400 99
Gloom Cape N/A 8200 84
Raven Armor N/A 7900 76
Red Vest N/A 2900 45
White Vest N/A 2900 45
Black Vest N/A 2900 45
Blue Vest N/A 2900 45
Red Mail N/A 4100 70
White Mail N/A 4100 70
Black Vest N/A 4100 70
Blue Vest N/A 4100 70
-ITEMS-
Name Buy Sell Effect
Tonic 10 5 50HP heal
Mid Tonic 100 50 200HP heal
Full Tonic 700 350 500HP heal
Ether 800 400 10MP heal
Mid Ether 2000 1000 30MP heal
Full Ether 6000 3000 60MP heal
Hyper Ether 10000 5000 All MP heal
Elixir N/A 10000 Heal all stuff
fully.
Megalixir 50000 25000 Everything heal
to everyone.
Heal 10 5 Status goes to
normal.
Revive 200 100 Revives ally
Shelter 150 75 Rest at Save Point
Power Meal N/A 1 Removes Lock
Lapis N/A 250 200HP heal all
Barrier N/A 2500 Increase MagDef
(in battle)
Shield N/A 2500 Increase Def
(in battle)
Power Tab N/A 5 +1 Power
Magic Tab N/A 5 +1 Magic
Speed Tab N/A 5 +1 Speed
Petal N/A N/A Trade
Fang N/A N/A Trade
Horn N/A N/A Trade
Feather N/A N/A Trade
Jerky 9900 10000 Buy in Porre
Bike Key N/A N/A Race Johnny
Race Log N/A N/A Records race time
Gate Key N/A N/A Use to warp
Seed N/A N/A Beat Guardian
Dream Stone N/A N/A Repair Masamune
Pendant N/A N/A Get new stuff
when powered up
Ruby Knife N/A N/A From Melchior
Tools N/A N/A Repair Ruins
Chrono Trigger N/A N/A Free Crono
Prism Shard N/A N/A Guardia Castle
Moon Stone N/A N/A Sun Palace
Sun Stone N/A N/A Evolves from
Moon Stone
Tomaís Pop N/A N/A West Cape
Yakra Key N/A N/A Beat Yakra13
-ACCESSORIES-
Name Equip Effect
Bandana All +1 Speed
Ribbon All +2 Strike
Power Glove All +2 Power
Defender All +2 Vigor
Magic Scarf All +2 MagDef
Amulet All Protects vs all stats
Charm Top Ayla Charm % Increase
Dash Ring All +3 Speed
Hit Ring All +10 Strike
Power Ring All +6 Power
Magic Ring All +6 MagDef
Wall Ring All +10 Mag Def
Silver Earring All HP up 25%
Gold Earring All HP up 50%
Silver Stud All Reduce MP cost 50%
Gold Stud All Reduce MP Cost 75%
Sight Scope All Shows Enemy HP(no boss)
Rage Band All 50% counterattack
Frenzy Band All 75% Counterattack
Third Eye All Doubles Evade
Wallet All Turns EXP into Gold
Green Dream All Revive all
Berserker All AI controls ally
Power Scarf All +4 Power
Speed Belt All +2 Speed
Heroís Medal Frog Use with Masamune
Muscle Ring All +6 Vigor
Flea Vest All +12 MagDef
Magic Seal All +5 MP, Mag Def
Power Ring All +10 Def, Power, Stamina
Sun Shades All Attack up
Prism Specs All Max Attack up
Black Rock Marle,Magus,Lucca Triple Tech
Blue Rock Lucca,Magus,Robo Triple Tech
Gold Rock Frog,Marle,Robo Triple Tech
White Rock Ayla,Lucca,Marle Triple Tech
Silver Rock Robo,Ayla,Frog Triple Tech
000000000000000000000
APPENDIX C---ENEMIES
000000000000000000000
-PREHISTORIC AGE ENEMIES-
Name HP Weakness
Amphibite 100
Anion 152
Avian Rex 327 Lightning
Azala ~2500 Water
Black Tyrano 10500
Cave Ape 436
Croaker 100
Evil Weevil 158 Magic
Fly Trap 316 Attacks
Gold Eaglet 400
Kilwala 160
Megasaur 830 Lightning
Nizbel ~4000 Lightning
Nizbel II ~4500 Lightning
Nu 1234
Pahoehoe 250
Rain Frog 100
Reptite B 336 Magic
Reptite G 92 Magic
Runner 196
Shist 250
Shitake 158 Magic
Terrasaur 1090 Lightning
Volcano 257 Water
Winged Ape 450
-DARK AGES ENEMIES-
Name HP Weakness
Barghest 450
Basher 150
Beast 830
Blue Beast 5000 Fire
Blue Scout 300 Water
Byte 192
Dalton 3000
Dalton Plus ~3500
Gargoyle 260
Giga Gaia ~9632
Golem 7000
Golem Boss 15000
Golem Twins 10000 Magic
Jinn 450
Lasher 666
Mage 480
Man-Eater 250
Mud Imp ~1222
Red Beast 5000 Water
Red Scout 300 Shadow/Fire
Rubble 515
Scouter 300 Lightning
Stone Imp 300
Thrasher 666
Turret 700
-MIDDLE AGES ENEMIES-
Name HP Weakness
Bellbird 94
Blue Eaglet 16
Blue Imp 13
Deceased 110
Diablos 50
Flea 4000
Flea Plus 4000
Flunky 390 Magic
Free Lancer 108
Gnasher 90 Fire
Gnawer 210
Goblin 132 Attack
Great Ozzie 6000
Green Imp 32
Gremlin 110
Grimalkin 120
Groupie 390 Magic
Hench 49 Magic
Hench 2 180 Fire
Imp Ace 54
Juggler 450 Magic/Atk
Mad Bat 18
Magus ~6500 Masamune
Masa 1000
Masamune ~3500 Slash Tech
Mune 1000
Naga-ette 60 Magic
Ogan 146 Fire
Outlaw 182
Ozzie 5555
Poly 99
Roly 24
Roly Bomber 99 Magic
Roly Rider 30
Slash ~3581
Slash 2 ~5227
Sorcerer 220 Fire
Super Slash 4000
TíPole 150
Vamp 120 Magic
Yakra 920
Zombor Body 800 Lightning/Fire
Zombor Head 960 Water/Shadow
-PRESENT ENEMIES-
Name HP Weakness
Avian Chaos 45
Beetle 12
Blue Shield 24
Cave Bat 108
Decedent 67 Magic
Dragon Tank 266
Grinder 208
Guard 60
Head (D.Tank)600
Heckran 2100
Hetake 14
Jinn Bottle 97
Octoblush 80 Magic
Omnicrone 218
Rolypoly 50
Tempurite 88
-FUTURE ENEMIES-
Name HP Weakness
Acid 10 Lightning
Alkaline 9 Lightning
Bit 200
Bug 89
Bugger 100 Lightning
Crater 80
Debugger 120 Lightning
Egder 160 Magic
Guardian 1200
Meat Eater 75 Fire
Mutant 300 Shadow
Nereid 138 Shadow
Octopod 130 Lightning/Atk
Proto 2 128 Shadow
Proto 3 256 Shadow
R Series 150 Cyclone
Rat 45 Shadow
Shadow 1 Magic
Sir Krawlie ~630 Shadow
-DEATH PEAK ENEMIES-
Name HP Weakness
Krakker 500
Lavos Spawn 4000
Macabre 582 Lightning
-NORTHERN RUINS ENEMIES-
Name HP Weakness
Base 88
Cyrus ???
Defunct 1450 Fire
Reaper 1450 Fire
Sentry 1280 Fire
-SUNKEN DESERT ENEMIES-
Name HP Weakness
Hexapod 1000
Mahavor 400 Water/Shadow
Retinite ~11500
-OZZIEíS FORT ENEMIES-
Name HP Weakness
Great Ozzie ~6000
Flea Plus 4000
Super Slash 4000
-GENOCIDE DOME ENEMIES-
Name HP Weakness
Atropos XR 6000
Debuggest 1024 Lightning
Display 1
Laser Guard 400
Mother Brain ~5000
Proto 4 1024 Lightning
-SUN PALACE ENEMIES-
Name HP Weakness
Son of Sun ~2193
-GIANTíS CLAW AND GUARDIA ENEMIES-
Name HP Weakness
Fossil Ape 1800
Gigasaur 2250 Lightning
Gnasher 90 Fire
Leaper 800 Magic
Lizardactyl 1950
Naga-ette 60 Magic
Rust Tyrano 25000
Yakra XIII ~19999
-BLACK OMEN ENEMIES-
Name HP Weakness
Alien 1350
Blob 1050
Boss Orb 850
Cybot 1800
Flyclops 900
Giga Mutant 5800
Giga Mutant 5000
Goon 2800
Incognito 110
Laser Guard 400
Lavos Spawn 10000
Mammon Machine 18000
Martello 1245
Mega Mutant 4500
Mega Mutant 2850
Metal Mute 1980
Panel 1875
Side Kick 1240
Synchrite 2250
Ruminator 1500
Terra Mutant 7860
Terra Mutant 20000
Tubster 1250 Fire
Zeal ~12000
Zeal 2 ~19500
00000000000000000
ENEMY ITEM GUIDE
00000000000000000
-PREHISTORIC AGE ENEMIES-
Name Charm Item Won
Amphibite 2 Horns
Anion 2 Feather
Avian Rex Feather
Azala Shield
Black Tyrano Magic Tab
Cave Ape Fang Fang
Croaker 2 Fangs
Evil Weevil DreamGun Feather
Fly Trap DreamBow Petal
Gold Eaglet Ether Feather
Kilwala Petal Petal
Megasaur A.Blade Fang
Nizbel ThirdEye
Nizbel II ThirdEye
Nu Mop Many Items
Pahoehoe Petal Petal
Rain Frog 2 Fangs
Reptite B M. Tonic Mid Tonic
Reptite G M. Hand Petal
Runner Horn Horn
Shist Petal Petal
Shitake Petal Petal
Terrasaur Lapis
Volcano Lapis
Winged Ape RubyVest Fang
-DARK AGES ENEMIES-
Name Charm Item Won
Barghest Shield
Basher
Beast Mid Ether
Blue Beast Mermaid Cap
Blue Scout Shield
Byte
Dalton Power Meal
Dalton Plus Power Meal
Gargoyle Big Hand
Giga Gaia Speed Tab
Golem Magic Tab
Golem Boss
Golem Twins
Jinn Lapis Lapis
Lasher
Mage Barrier Lapis
Man-Eater Pearl Edge
Mud Imp Speed Tab
Red Beast Elixir
Red Scout Barrier
Rubble Mid Ether
Scouter Lapis
Stone Imp Alloy Blade
Thrasher
Turret
-MIDDLE AGES ENEMIES-
Name Charm Item Won
Bellbird Heal Heal
Blue Eaglet Heal
Blue Imp
Deceased
Diablos
Flea
Flea Plus Flea Vest
Flunky
Free Lancer Barrier
Gnasher Tonic
Gnawer
Goblin
Great Ozzie OzziePants
Green Imp Tonic Tonic
Gremlin
Grimalkin
Groupie
Hench
Hench 2
Imp Ace
Juggler
Mad Bat
Magus
Masa
Masamune
Mune
Naga-ette
Ogan Shield
Outlaw
Ozzie
Poly Ether
Roly Tonic
Roly Bomber
Roly Rider
Slash
Slash 2
Sorcerer
Super Slash
TíPole MidTonic
Vamp
Yakra
Zombor Body
Zombor Head
-PRESENT ENEMIES-
Name Charm Item Won
Avian Chaos Tonic
Beetle
Blue Shield Tonic
Cave Bat Revive
Decedent
Dragon Tank
Grinder
Guard
Head (D.Tank)
Heckran
Hetake Tonic Tonic
Jinn Bottle Shield
Octoblush
Omnicrone Ether
Rolypoly Heal
Tempurite
-FUTURE ENEMIES-
Name Charm Item Won
Acid Barrier
Alkaline
Bit
Bug Heal
Bugger
Crater
Debugger
Egder
Guardian
Meat Eater Ether
Mutant FullTonic
Nereid Ether
Octopod MidEther
Proto 2 Tonic
Proto 3 FullTonic
R Series
Rat
Shadow
Sir Krawlie
-DEATH PEAK ENEMIES-
Name Charm Item Won
Krakker
Lavos Spawn Elixir Elixir
Macabre F.Ether Ether
-NORTHERN RUINS ENEMIES-
Name Charm Item Won
Base
Cyrus
Defunct Elixir Elixir
Reaper Elixir Elixir
Sentry H.Ether H.Ether
-SUNKEN DESERT ENEMIES-
Name Charm Item Won
Hexapod Barrier Lapis
Mahavor Shield
Retinite SpeedTab
-OZZIEíS FORT ENEMIES-
Name Charm Item Won
Great Ozzie OzziePants
Flea Plus Flea Vest
Super Slash Slasher 2
-GENOCIDE DOME ENEMIES-
Name Charm Item Won
Atropos XR
Debuggest Elixir Shield
Display Elixir
Laser Guard
Mother Brain Blue Mail
Proto 4 Elixir Barrier
-SUN PALACE ENEMIES-
Name Charm Item Won
Son of Sun BlackMail
-GIANTíS CLAW AND GUARDIA ENEMIES-
Name Charm Item Won
Fossil Ape M.Elixir Lapis
Gigasaur R.Armor Barrier
Gnasher Tonic
Leaper Elixir Shield
Lizardactyl Red Mail
Naga-ette
Rust Tyrano White Mail
Yakra XIII W.Mail Megalixir
-BLACK OMEN ENEMIES-
Name Charm Item Won
Alien MagicTab Shield
Blob MagicRing Barrier
Boss Orb
Cybot H.Ether Power Meal
Flyclops GoldStud
Giga Mutant Wall Ring
Giga Mutant Hit Ring
Goon NovaArmor
Incognito MuscleRing
Laser Guard
Lavos Spawn Haste Helm
Mammon Machine Megalixir
Martello HyperEther
Mega Mutant Elixir
Mega Mutant Vigil Hat
Metal Mute PowerMeal
Panel SpeedTab
Side Kick
Synchrite Gold Earring
Ruminator
Terra Mutant Muscle Ring
Terra Mutant
Tubster PowerTab Elixir
Zeal M.Elixir M.Elixir
Zeal 2 Prism Dress
000000000000000000000
ENEMY LOCATION GUIDE
000000000000000000000
-PREHISTORIC AGE ENEMIES-
Name Location
Amphibite Hunterís Range
Anion Hunterís Range
Avian Rex Tyrano Lair
Azala Tyrano Lair
Black Tyrano Tyrano Lair
Cave Ape Dactylís Nest
Croaker Hunterís Range
Evil Weevil Reptite Lair
Fly Trap Dactylís Nest
Gold Eaglet Forest Maze
Kilwala Mystic Mts.
Megasaur Reptite Lair
Nizbel Reptite Lair
Nizbel II Tyrano Lair
Nu Hunterís Range
Pahoehoe Dactylís Nest
Rain Frog Hunterís Range
Reptite B Tyrano Lair
Reptite G Reptite Lair
Runner Mystic Mts.
Shist Dactylís Nest
Shitake Reptite Lair
Terrasaur Tyrano Lair
Volcano Tyrano Lair
Winged Ape Forest Maze
-DARK AGES ENEMIES-
Name Location
Barghest Blackbird
Basher Ocean Palace
Beast Beast Lair
Blue Beast Beast Lair
Blue Scout Ocean Palace
Byte Blackbird
Dalton Zeal Palace
Dalton Plus Blackbird
Gargoyle Mt. Woe
Giga Gaia Mt. Woe
Golem Zeal Palace
Golem Boss Blackbird
Golem Twins Ocean Palace
Jinn Ocean Palace
Lasher Ocean Palace
Mage Ocean Palace
Man-Eater Mt. Woe
Mud Imp Beast Lair
Red Beast Beast Lair
Red Scout Ocean Palace
Rubble Mt. Woe
Scouter Ocean Palace
Stone Imp Mt. Woe
Thrasher Ocean Palace
Turret Blackbird
-MIDDLE AGES ENEMIES-
Name Location
Bellbird D. Mountains
Blue Eaglet Truce Canyon
Blue Imp Truce Canyon
Deceased Zenan Bridge
Diablos Cathedral
Flea Magusís Lair
Flea Plus Ozzieís Fort
Flunky Magusís Lair
Free Lancer Denadoro Mts.
Gnasher Cathedral
Gnawer Cursed Woods
Goblin Denadoro Mts.
Great Ozzie Ozzieís Fort
Green Imp Guardia Forest
Gremlin Magic Cave
Grimalkin Magusís Lair
Groupie Magusís Lair
Hench Cathedral
Hench 2 Magusís Lair
Imp Ace Guardia Forest
Juggler Magusís Lair
Mad Bat Cathedral
Magus Magusís Lair
Masa Denadoro Mts.
Masamune Denadoro Mts.
Mune Denadoro Mts.
Naga-ette Cathedral
Ogan Denadoro Mts.
Outlaw Magusís Lair
Ozzie Magusís Lair
Poly Guardia Forest
Roly Truce Canyon
Roly Bomber Magusís Lair
Roly Rider Guardia Forest
Slash Magusís Lair
Slash 2 Magusís Lair
Sorcerer Magusís Lair
Super Slash Magusís Lair
TíPole Cursed Woods
Vamp Magic Cave
Yakra Cathedral
Zombor Body Zenan Bridge
Zombor Head Zenan Bridge
-PRESENT ENEMIES-
Name Location
Avian Chaos Guardia Forest
Beetle Guardia Forest
Blue Shield Guardia Prison
Cave Bat Heckranís Cave
Decedent Guardia Prison
Dragon Tank Guardia Prison
Grinder Guardia Prison
Guard Guardia Prison
Head (D.Tank) Guardia Prison
Heckran Heckranís Cave
Hetake Guardia Forest
Jinn Bottle Heckranís Cave
Octoblush Heckranís Cave
Omnicrone Medina Village
Rolypoly Heckranís Cave
Tempurite Heckranís Cave
-FUTURE ENEMIES-
Name Location
Acid Factory
Alkaline Factory
Bit Arris Dome
Bug Arris Dome
Bugger Arris Dome
Crater Lab 16
Debugger Factory
Egder Sewer Access
Guardian Arris Dome
Meat Eater Lab 16
Mutant Labs 16 and 32
Nereid Sewer Access
Octopod Lab 16
Proto 2 Arris Dome
Proto 3 Factory
R Series Factory
Rat Arris Dome
Shadow Labs 16 and 32
Sir Krawlie Sewer Access
-DEATH PEAK ENEMIES-
Name Location
Krakker Death Peak
Lavos Spawn Death Peak(3)
Macabre Death Peak
-NORTHERN RUINS ENEMIES-
Name Location
Base Heroís Grave
Cyrus Northern Ruins
Defunct Heroís Grave
Reaper Heroís Grave
Sentry Heroís Grave
-SUNKEN DESERT ENEMIES-
Name Location
Hexapod Sunken Desert
Mahavor Sunken Desert
Retinite Sunken Desert
-OZZIEíS FORT ENEMIES-
Name Location
Great Ozzie Ozzieís Fort
Flea Plus Ozzieís Fort
Super Slash Ozzieís Fort
-GENOCIDE DOME ENEMIES-
Name Location
Atropos XR Geno Dome
Debuggest Geno Dome
Display Geno Dome
Laser Guard Geno Dome
Mother Brain Geno Dome
Proto 4 Geno Dome
-SUN PALACE ENEMIES-
Name Location
Son of Sun Sun Palace
-GIANTíS CLAW AND GUARDIA ENEMIES-
Name Location
Fossil Ape Giantís Claw
Gigasaur Giantís Claw
Gnasher Guardia Castle
Leaper Giantís Claw
Lizardactyl Giantís Claw
Naga-ette Guardia Castle
Rust Tyrano Giantís Claw
Yakra XIII Guardia Castle
-BLACK OMEN ENEMIES-
Name Location
Alien Black Omen
Blob Black Omen
Boss Orb Black Omen
Cybot Black Omen
Flyclops Black Omen
Giga Mutant Black Omen
Giga Mutant Black Omen
Goon Black Omen
Incognito Black Omen
Laser Guard Outside BO
Lavos Spawn Black Omen
Mammon Machine End
Martello Black Omen
Mega Mutant Black Omen
Mega Mutant Black Omen
Metal Mute Black Omen
Panel Black Omen
Side Kick Black Omen
Synchrite Black Omen
Ruminator Black Omen
Terra Mutant Black Omen
Terra Mutant Black Omen
Tubster Black Omen
Zeal End
Zeal 2 End
00000000000000
BOSS GUIDE
00000000000000
///////////////////////////////////////////////////////////////////////
BOSS:
Yakra
HP: 920
DIFFICULTY: 2/5
WEAKNESS: None
CHARM: None
ITEM WON: None
Note that you canít see his HP with the Sight Scope-Itís because heís a
boss.
Yakra has a nasty counterattack when itís far away from you. It has a 90% of
counterattacking, and it canít do it when itís very close to you. This
counterattack does about 14HP to all your characters.
Start the battle by waiting for Frogís and Cronoís Time Meter to get up,
then use X-Cut on him. This does a good amount of damage to him so use it
often. Lucca should either heal or use her Fire Attacks.
Sometimes in the battle Yakra will do a special attack that does about 50HP
to one character. Heal that character. It also has another counterattack it
almost never uses that does about 20HP damage to all. If all of your
characters are at low HP, have them all heal each other. Make sure to keep
your HP above 40, and use Revives if someone dies.
I made a special Opponent Offense (thatís what I call it) thing down there,
it tells you how I did the boss fight, and won:
-BATTLE START-
Crono:Frog- X-CUT, 83HP to Yakra.
Yakra- Counterattack, ~10 damage to all.
Lucca- Attack, 18HP to Yakra.
Stats-
Crono: 117/127
Frog: 144/156
Lucca: 98/109
Yakra: 819/920
Crono:Frog- X-CUT, 74HP to Yakra.
Yakra: Counterattack, ~13HP to all.
Lucca: Flame Toss, 38HP to Yakra.
Yakra: Attack, 20HP to Frog.
Stats-
Crono: 102/127
Frog: 111/156
Lucca: 83/109
Yakra: 707/920
Thatís basically how you start out. Remember what I told you. The boss
should be too hard but very long. You should beat him on your first try. If
you donít, gain levels in the Cathedral.
///////////////////////////////////////////////////////////////////////
///////////////////////////////////////////////////////////////////////
BOSS:
Dragon Tank
Tank Head
Grinder
HP:
266 (Dragon Tank)
600 (Tank Head)
208 (Grinder)
DIFFICULTY: 4/5
WEAKNESS: None
CHARM: None
ITEM WON: None
This battle was very hard for me because I forgot to re-supply myself with
Tonics. Well, you still have to battle. You must destroy the Tank Head first
so it wonít heal. The Tank Head has the most HP, but if you kill it first it
the other parts wonít be able to get healed. Donít use Flame Toss, use
Double Techs if you have them, otherwise have Crono attack and Lucca heal.
After you destroy the Tank Head, go for the Grinder, then finally the Dragon
Tank.
The Grinder has an attack that takes a while to charge up, but when it is,
the Grinder runs over you and does about 30HP damage. The Dragon Tank has a
bunch of bomb attacks that cause up to 25HP damage. So be careful and you
will win. Make sure you have stuff like Revive so if someone dies you can
bring them back to fighting status, but them heal them quickly! Cause they
will be recovered with really low HP.
///////////////////////////////////////////////////////////////////////
///////////////////////////////////////////////////////////////////////
BOSS:
Guardian
Bits x2
HP:
Guardian (1,200 HP)
Bit (200 HP)
DIFFICULTY: 3/5
WEAKNESS: None
CHARM: None
ITEM WON: None
This fight isnít easy, but not hard either. Start the battle by defeating
the bits as quickly as possible, because if the two small ones remain along
with the big one, they will use a Delta Attack that might kill you. Do not
use Fire! It does 0 damage. Marle should have Aura and you should have Aura
Whirl as a Double Tech. Use it when you are in trouble. Once you kill the
two small bits, the Guardian will start a 5 to 0 countdown. When it gets to
0, it will bring back the two smaller bits, and you will have to destroy
them again. Keep doing this and make sure you have some revives. The main
Guardian canít attack when his pals arenít around, but he does cast the
annoying Delta Attack along with his buddies.
Wiseone says: You can just destroy one bit so the big Guardian thing wonít
countdown.
I reply: Yeah, but when one bit is remaining along with the Guardian, they
cast Amplifire on one person, which does about 50HP. And they are very fast
when using this.
The Guardian will use Breakdown once itís depleted of HP. Breakdown doesnít
do anything but kill itself.
///////////////////////////////////////////////////////////////////////
///////////////////////////////////////////////////////////////////////
BOSS:
R-Series
HP: 150 each
DIFFICULTY: 1/5
PARTY: Crono, Marle
WEAKNESS: Cyclone
CHARM: None
ITEM WON: None
This is a very easy fight. Use Cronoís Cyclone to attack 3 of them on the
first row, and Marle or Lucca to heal. They can use an attack that
physically damages both of your characters, and they also have a punch
attack. Cyclone does about 100HP damage to 3 of them, so two Cyclones get
rid of three robots. Just make sure that Crono is alive. Once 3 robots are
gone they will start to do more Physical ALL attacks. Just use Cyclone 2
more times and theyíre history.
///////////////////////////////////////////////////////////////////////
///////////////////////////////////////////////////////////////////////
BOSS: Heckran
HP: 2100
DIFFICULTY: 4/5
PARTY: Crono, Marle, Robo
WEAKNESS: None
CHARM: None
ITEM WON: None
The boss is pretty tough if you donít know the trick. First, start attacking
him with Double Techs like Rocket Roll or Fire Whirl. Since the boss is
Water based, fire would do good damage. He does a lot of damage but not
quite that much if you do good techs. Also donít use regular attacks, this
boss a quite good defense.
When the boss rolls into a ball and sez ìGo ahead, try and attack!î DO NOT
ATTACK, if you do with any type of attack, magic or techs or regular, he
will counter with a powerful Water Wave, which does over 100HP damage to ALL
your characters. Stay still and heal while heís like that. When it says
ìBrief Counterattack Breakî then attack him until he says ìGo ahead, Try and
attack!î Keep repeating this strategy until the boss dies.
Just a little side note: I forgot about the ìGo ahead, try and attack!î
thing so I attacked him anyway cuz I didnít know. I beat this battle barely,
with Marle having about 40HP left. Iím serious.
///////////////////////////////////////////////////////////////////////
///////////////////////////////////////////////////////////////////////
BOSS:
Zombor Top
Zombor Bottom
HP:
Zombor Top: 960
Zombor Bottom: 800
DIFFICULTY: 2/5
PARTY: Crono, Marle, Robo
WEAKNESS:
Zombor Top: Shadow/Ice
Zombor Bottom: Lightning/Fire
CHARM: None
ITEM WON: None
The boss is pretty easy. All you need to do is destroy both parts. Each part
has a weakness. The top one is weak against Ice and Shadow, while the bottom
is weak against Lightning a Fire. So use that stuff. If you use Ice or
Shadow on the bottom or Lightning and Fire on the top, it will just heal the
boss. So donít get mixed up. The boss has a bunch of attacks but none are
threats. Make sure to use Aura Whirl when necessary. DESTROY THE TOP PART
FIRST. If you do destroy the bottom it will use MP Buster and take away all
of the targeted personís MP. Destroying the top part will make the boss much
easier. The bottom part uses MP Buster right before it dies.
Wiseone444: You can easily kill him using Roboís Robo Tackle and Rocket
Punch on the head. Donít use Laser Beam though.
///////////////////////////////////////////////////////////////////////
///////////////////////////////////////////////////////////////////////
BOSS: Masa and Mune
HP: 1,000 (both)
DIFFICULTY: 2/5
PARTY: Crono, Marle, and Robo
WEAKNESS: None
CHARM: None
ITEM WON: None
There are two of them, but you only need to defeat one of them to win this.
Concentrate on one all the time with stuff like Rocket Roll and Max Cyclone
if you have it. They are very fast and do some Double Techs. Itís not hard
at all, but itís not supposed to be because this is a sub-battle for the
next one.
///////////////////////////////////////////////////////////////////////
///////////////////////////////////////////////////////////////////////
BOSS: Masamune
HP: ~3,500
DIFFICULTY: 3/5
PARTY: Crono, Marle and Robo
WEAKNESS: Slash
CHARM: None
ITEM WON: None
Wow! The music for this fight rules! This fight isnít that hard. Thereís a
trick on beating him, like for most other bosses. Masamune has some pretty
strong single attacks, so you really wonít need to heal. The problem is that
his single attacks damage all his enemies in an area, so it might even
damage all three. Use stuff like Cyclone and Ice and Rocket Roll at first.
When it says ìTornado Energy powering upî or something like that, get ready
to use Slash and do it QUICKLY! It neutralizes the energy of the Tornado.
And trust me, you donít wanna know how much the Tornado does to you. If you
do miss on Slash, Masamune will use the Tornado, which will do a lot of
damage. Use Aura Whirl or Aura Beam quickly. Repeat using Slash when it says
ìTornado Energy powering upî and it shouldnít be a problem.
///////////////////////////////////////////////////////////////////////
///////////////////////////////////////////////////////////////////////
BOSS: Nizbel
HP: ~4,000
DIFFICULTY: 3/5
PARTY: Crono, Ayla, Robo
WEAKNESS: Lightning
CHARM: Third Eye
ITEM WON: None
This boss can be really hard if you donít use Lightning. Like the Megasaurs,
you must use Lightning to weaken his defense. Use Lightning 1 or 2 on him
then attack with your best attacks. If you have Volt Bite, use it. It does A
LOT of damage to Nizbel. Have Robo heal while Ayla and Crono concentrate on
attacking. After a while Nizbel will release all the Lightning energy you
did to him on you, and it will hurt A LOT. Like about 200HP of damage.
Quickly heal after this, and use Revives when needed. Volt Bite does a lot
of damage on him, bit itís not easy to get. Remember~Use Lightning to beat
this boss!
///////////////////////////////////////////////////////////////////////
///////////////////////////////////////////////////////////////////////
BOSS: Flea
HP: 4,000
DIFFICULTY: 2/5
PARTY: Crono, Robo, Frog
WEAKNESS: None
CHARM: None
ITEM WON: None
If you Triple Raid then use it, it will do about 800 damage to Flea!
Otherwise go and fight a little and get it. Flea has some pretty annoying
attacks but they wonít be that bad. If you need to heal then do it with
Frog, and use stuff like Max Cyclone for the Robo and Crono Double Tech.
Nothing new here.
///////////////////////////////////////////////////////////////////////
///////////////////////////////////////////////////////////////////////
BOSS: Slash
HP: ~3,587
DIFFICULTY: 1/5
PARTY: Crono, Robo, Frog
WEAKNESS: None
CHARM: None
ITEM WON: None
You will fight Slash twice without any breaks in between. This is the first
time you fight him. He is a pushover. All you need to do is use your Triple
Tech Triple Raid. It does over 1,000 HP to Slash. Slashís attacks arenít
very damaging, he isnít fighting with his main weapon, you know.
///////////////////////////////////////////////////////////////////////
///////////////////////////////////////////////////////////////////////
BOSS: Slash
HP: ~5,227
DIFFICULTY: 3/5
PARTY: Crono, Robo, Frog
WEAKNESS: None
CHARM: None
ITEM WON:
This is way harder than the first match. Slash has some very damaging
attacks with his sword. But his defense stays the same. Use Triple Raid once
again. Frog should use healing often when you are weakened by Slash. I donít
really remember much about this fight, but with Triple Techniques, itís not
too hard.
///////////////////////////////////////////////////////////////////////
///////////////////////////////////////////////////////////////////////
BOSS: Ozzie
HP: 5555
DIFFICULTY: 1/5
PARTY: Crono, Robo, Frog
WEAKNESS: None
CHARM: None
ITEM WON: None
Ozzie has trapped himself in a crystal. If you hit him, he will hit you back
with a spell. When you hit him you do no damage. To win this, select attack
and move your cursor to the left and target the crane. You will kill it and
a trapdoor in the room will open. Now do that again: Select attack and move
your cursor to the left and kill the crane. Another trapdoor will open and
Ozzie will mock you. Do this again and a trapdoor will open near you. Do
this once more and a trapdoor opens beneath Ozzie! He falls.
///////////////////////////////////////////////////////////////////////
///////////////////////////////////////////////////////////////////////
BOSS: Magus
HP: ~6,500
DIFFICULTY: 5/5
PARTY: Crono, Robo, Frog
WEAKNESS: Masamune
CHARM: None
ITEM WON: None
Equip the Heroís Medal on Frog, just in case, before going into this fight.
This is a very tough fight, hardest so far. Donít use Triple Raid. It barely
does any damage to him. To defeat him, look at the message bar and wait for
his weakness to appear. He will use a spell after the message bar
disappears. The spell he uses will really hurt you. He will also use Geyser,
but that doesnít hurt you a lot. Remember to heal and make sure to revive
dead members. Frogís Masamune will lover Magusís magic defense. Mid Tonics
are a must in this battle, especially when you donít have any good healing
spells, Frogís Slurp is a healing spell but itís a crappy one. Halfway
through the fight, Magus will stop using spells. The message bar will say
that he is powering up a spell. Start to quickly attack him. Keep attacking
him until he uses his main spell, Dark Matter. It does over 230 HP of
damage. So be sure to heal with Mid Tonics. He will do the same thing again.
Repeat the pattern until you run out of Mid Tonics, but if you used, like,
30 of them in this battle, Magus is probably near death. I ran out of Mid
Tonics, but still luckily beat him. Using Cronoís Lightning is also a good
idea. Oh by the way, the music in this battle is awesome! Keep trying and
you will defeat Magus.
///////////////////////////////////////////////////////////////////////
++++++++++++
Q & A
++++++++++++
Q. After the Ocean Palace and Magic Kingdom breakdown, Schala disappears.
Where did she go?
A. * Sigh *
SPOILER
SPOILER
SPOILER
SPOILER
SPOILER
SPOILER
SPOILER
SPOILER SPOILER
Play Chrono Cross
SPOILER SPOILER
SPOILER
SPOILER
SPOILER
SPOILER
SPOILER
SPOILER
SPOILER
Q. What the heck is Chrono Cross?
A. Huh? You donít know?!! Itís the sequel to Chrono Trigger for the
Playstation. Itís one of the best games ever! Give it a try if you have the
Playstation!
Q. Iím having trouble on [Insert Boss name here]! That boss keeps casting a
[Elemental spell such as Fire] on me! How do I beat this boss?
A. These are some methods for beating bosses with strong elemental spells,
keep in mind that they wonít work all the time:
1. Equip an armor or accessory that would counter the element, for example,
equip a Ruby Armor if the boss is fire based. This will reduce fire damage
80% (with Ruby Armor, that is). The trick will now work if there is no place
to get an armor or accessory that would counter the element, so try out the
next method.
2. Use Barrier on your party members so their Magic Defense raises. This way
the spells wonít do much damage since you are protected by Barriers.
Method 1 is usually the best, but if you canít do it try the second one,
both work.
Q. Can I win if I go all-out on a boss?
A. No way! Donít even try going all-out on a boss! You will die very
quickly. How would you win a boss if you donít use healing? Well, only if
you are playing on New Game + or are on level 99, otherwise donít try it.
Q. What is the best way to damage a boss?
A. Usually, the best way to damage a boss is to use the element that
counters the element the boss uses. For example, Fire counters Ice.
Lightning counters Wind. For example, if you use Lightning on Masa, you can
damage it more than you normally would with something else. Also
non-elemental attacks also damage a boss. Triple Techs are the key though.
Q. Why do you use Crono, Frog and Robo all the time?!
A. Now I donít use them all the time, they are just the best part for me.
Triple Raid is a good technique, while Frogís healing can substitute Marle.
Robo and Crono have good attacks, and Frog can use the Masamune to do high
damage. If you need a substitute for one of them, use Ayla. She is also very
good.
Q. Is there a difference in to waiting for the execution or breaking out in
Guardia Prison? Let me know!
A. No, there isnít. If you wait for the execution things will be a lot
easier. But if you are looking forward to a harder path, then you may want
to break out of the prison.
Q. In Leene Square, there are a bunch of races in the main area. Can I race
too?
A. The answer is short and simple: Yes. But it will be hard to get in. I
donít remember this clearly, but I think when the race starts, you must be
going along with the other racers. It may seem like you would win, itís not
that hard. Iíll try to get back with the full answer soon!
Q. How do I know who will win in the Leene Square races?
A. Itís random, so the odds are luck.
Q. HEY!! I canít play New Game + on the Chrono Trigger ROM!!!!
A. Unfortunately, you canít. When the words THE END appear at the * AHEM *
the end, you canít start over. In Super NES, when the words THE END appear,
you can just reset the game and you will see the New Game +. In the ROM, you
have to load a state.
Q. Whatís the point of Gato in the Leene Square?
A. If you beat Gato, you will earn 15 Silver Points. You can fight him as
much as you want. He is not too hard. And no, he is not a cat.
Q. Why isnít the Black Omen in the Prehistoric Age?
A. Because Zeal is from the Dark Ages, and the only age below the Dark Ages
is the Prehistoric Age.
Q. Whatís the point of the Sun Keep?
A. To get the Sun Stone. Place the Moon Stone found at the Sun Palace in the
Sun keep of the Prehistoric Age, then go to the Present and find out that it
has been stolen. Go back to the Middle Ages and buy the jerky and give it to
the woman in the Mayorís house for FREE. Then retrieve the Moon Stone in the
present and in the future, go to the Sun Keep and find the Sun Stone. Make
the Rainbow Sword or Wonder Shot out of this.
Q. How did Magus travel back in time? And then who is Janus? Iím confused!
A. After beating Magus, he traveled to the Dark Ages and became the Prophet.
Now, the young Magus used to live in the Magic Kingdom and was known as
Janus. After the Mammon Machine break, Janus, Melchior, Belthasar, and
Gaspar all got into a Time Gate. Janus appeared in the Middle Ages, and was
found by Ozzie (thatís how he became evil). Melchior got to the Present,
Belthasar in the future and Gaspar in the End of Time. Still confused? Play
the game.
Q. How do you get a cat?
A. Get 80 Silver Points and go to Norstein Bekklerís lab. Go for 80 points
and if you win, you will get a cat. The cat will be in Cronoís House. Play
it again for cat food, and put the cat food in the bowl at your house. Your
two cats might have kittens.
Q. In Arris Dome, I canít see anything!
A. Itís because of the ROM transparency. Pressing 3 will get rid of it, but
the text will also be unseen. So go to video in options and put it on Vs16
or something like that. That should fix it.
Q. What happens if I DO beat Golem in the Zeal Palace?
A. Nothing. The Queen gets mad at you. But nothing special happens.
Q. I am having trouble beating Magus!! Give me a strategy!
A. Ok, here it is:
///////////////////////////////////////////////////////////////////////
BOSS: Magus
HP: ~6,500
DIFFICULTY: 5/5
PARTY: Crono, Robo, Frog
WEAKNESS: Masamune
CHARM: None
ITEM WON: None
Equip the Heroís Medal on Frog, just in case, before going into this fight.
This is a very tough fight, hardest so far. Donít use Triple Raid. It barely
does any damage to him. To defeat him, look at the message bar and wait for
his weakness to appear. He will use a spell after the message bar
disappears. The spell he uses will really hurt you. He will also use Geyser,
but that doesnít hurt you a lot. Remember to heal and make sure to revive
dead members. Frogís Masamune will lover Magusís magic defense. Mid Tonics
are a must in this battle, especially when you donít have any good healing
spells, Frogís Slurp is a healing spell but itís a crappy one. Halfway
through the fight, Magus will stop using spells. The message bar will say
that he is powering up a spell. Start to quickly attack him. Keep attacking
him until he uses his main spell, Dark Matter. It does over 230 HP of
damage. So be sure to heal with Mid Tonics. He will do the same thing again.
Repeat the pattern until you run out of Mid Tonics, but if you used, like,
30 of them in this battle, Magus is probably near death. I ran out of Mid
Tonics, but still luckily beat him. Using Cronoís Lightning is also a good
idea. Oh by the way, the music in this battle is awesome! Keep trying and
you will defeat Magus.
///////////////////////////////////////////////////////////////////////
Enough?
Q. I canít get enough of Chrono Trigger. Itís such a great game!
A. Yeah, it is. It was the best RPG for the Super Nintendo, followed by
Final Fantasy 3/6. If you never played it, go get a ROM for it or buy it in
a store such as Game Crazy.
Q. Some of your strategies didnít work!
A. Why? Do you expect to see everything here correct? This FAQ is NOT 100%
Perfect. There are other FAQs for this game too. Read them if mine didnít
help much.
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GAME GENIE CODES
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EEDD-7F5D Start with a higher max HP
63DD-745D Start with a higher max MP
BDDD-74ED Start with max power
BDDD-777D Start with max stamina
BDDD-775D Start with max speed
BDDD-778D Start with max magic
BDDD-77ED Start with max hit ratio
BDDF-7D7D Start with max evade
BDDF-7D5D Start with max magic defense
A1EE-EFD9 Level 99
22EC-ED60 Gain all techniques
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CREDITS-
Alright Iím not finished but Iíll be updating!
Version 0.6
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THANKS-
===========================================================
CJayC-For making GameFAQs and for putting my other FAQs in.
Wiseone444-Telling me some secrets about this game.
Dingo Jellybean-For help on the Ocean Palace.
Chrono Trigger Guide by Nintendo-Loads of info on techs and others.
===========================================================
MY E-MAIL POLICIES:
E-MAILING
---------
I get way too many e-mails on this game, so I decided to add this little
section. Here are the rules of e-mail, follow them!
------------------
ACCEPTABLE E-MAIL
------------------
*Help on anything serious
*Secrets
*Corrections
*Info
*Walkthrough Info
*Sections to add
*Thanks Mail
*FAQ usage (to put in in another site)
*Chrono Cross information
---------------------
NON-ACCEPTABLE E-MAIL
---------------------
*Hate Mail
*Nothing about the game mail (i.e îHow do I enter the messageboardî).
*Repeat Mail
*Pointless Help Mail
*Chain Letters
*Spam Mail
*Bombs
*Worldwide Hacks
*Worst Virus ever
*The.. Ok, you get the point..
---------------------
WHY E-MAIL ME?
---------------------
*Cause you want help in the game
*Cause you want help NOT in the game
*Cause youíre bored
*Cause you want me to help you write some parts to your FAQ
*Cause you want to fix something in the FAQ
*Cause you want to give me some secrets
*Cause youíre a fellow FAQ writer
*Cause youíre looking for someone to help you write your first FAQ
*Cause you can smell what The Rock is cookiní
*Cause you just want to send me a mail thatís pointless so my e-mail box
will be flooded with these
- Hehehe. Well, thatís about a lot of the messages I get, try to see what
you mailed me, itís on that list
-----------------------------------------------
WHY HAVENíT I RESPONDED TO YOUR E-MAIL MESSAGE?
-----------------------------------------------
*I didnít get that message
*The stuff you needed help on was INCLUDED IN MY FAQ
*I try to reply to you but it comes back saying ìADDRESS NOT FOUNDî (get a
new back-up one)
-----------------------------------------------
FAQ FACTS:
Pages to Print: 94
Words: 29,660
~KB: 173
Paragraphs: 2,926
Lines: 5,329
Next Update: Maybe August 14th
Haunter120