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C h r o n o   T r i g g e r

----------------------------

FAQ/Walkthrough
Version: 0.6
Author: Haunter120
System: Super Nintendo/Emulator
My e-mail: Haunter150@hotmail.com
% Done: 43%
Next Update: Tuesday, August 14, 2000

Copyright 2000 Haunter120

---NOTE---
Iíve played this game on a ROM, not a cartridge for the Super NES. So there 
might be some changes. This FAQ can be used in any gaming site as long as 
the following rules apply:

1. No modification, forgery, or plagiarism of this FAQ.
2. Your site is for games, not some adults site.
3. Keep my name up there.
4. And lastly, if you do plan on putting this on a site, e-mail me the    
name of it.

These sites can use the FAQ automatically:

GameFAQs
VGStrategies
GameWinners
GamesDomain

************************************************
VERSION HISTORY

0.1:
Ok I officially started and Iím planning to make the FAQ packed with all the 
info I can get. But I do get tired, so I submitted this to GameFAQs. Iím at 
the Trial part in the Walkthrough and finished the characters and single 
magic/techs section.

0.2:
HmmmÖ I finally finished the Double Techs. I also organized this FAQ. Check 
out my looooong Trial Guide Walkthrough.

0.3:
Finished another part of the walkthrough all the way through the Future. 
Arris Dome and the Factory and long guides.

0.4:
Iím now finishing up the Masamune search in this walkthrough. I finished the 
weapons and helmets guide, also Triple techs are done. Copyright is also put 
on.

0.5:
Everything in the Appendix B section is finished!!! I have to go visit my 
cousin soon on Friday so expect to see a next update way off.

0.6:
Every appendix is finished basically. Started the fast-track walkthrough. 
Not much else.
----------

00000000000000000
TABLE OF CONTENTS
00000000000000000

I. Characters and basics
      -Magic and Techs

II. Time Ages
      -Millenial Fair
      -The Queen Returns
      -The Queen is Gone
      -Weíre Back!
      -The Trial
      -Beyond the Ruins
      -The Factory Ruins
      -The End of Time
      -The Village of Magic
      -The Hero Appears
      -Tata and the Frog
      -The Dream Stone
      -Footsteps! Follow!
      -The Masamune!
      -Magusís Castle

      -Forward to the Past
      -Unnatural Selection?
      -The Magic Kingdom
      -Break the Seal
      -The Guru on Mt. Woe
      -What Lies Beyond?
      -Lavos Beckons
      -The New King

+Halfway Point+

      -The Time Egg
      -The Heroís Grave
      -The Sunken Desert
      -Ft. Ozzie
      -The Sun Stone
      -Genocide Dome
      -The Rainbow Shell
      -The Trial, Part 2
      -The Fated Hour
      -The Final Battle

      -Fast Track Walkthrough
III. Appendix A
A.	Double Techs
B.	Triple Techs
IV. Appendix B
A.	Weapons
B.	Armor
C.	Items
D.	Accessories
V. Appendix C
A.	Enemies
B.	Charm
C.	Locations
D.	Boss Guide
VI. The 11 Endings
VII. ROM Notes
VIII. Q and A
IX. Game Genie Codes
X. Credits
00000000000000000
00000000000000000


-----------------
0.1	ñ CHARACTERS
-----------------

0000000000000000000000000000000000
Crono  M (Main Character)

Location: Default (Truce Village)

Weapon: Sword

Pros: Good attacks, Magic, techs
And HP.

Cons: Bad Magic Defense

Overall: 5/5
Comments: Use him all the time!
0000000000000000000000000000000000
Lucca  F (Cronoís Best Friend)

Location: GuardiaPrison 1,000A.D

Weapon: Gun

Pros: Good defense, magic.

Cons: Crappy HP, attacks.

Overall: 2/5
Comments: Useful only at the
Beginning.
0000000000000000000000000000000000
Marle  F

Location: Guardia Castle 1,000AD

Weapon: Bow

Pros: Good Magic, healing.

Cons: Everything else.

Overall: 2/5
Comments: Only good for healing.
0000000000000000000000000000000000
Robo   M

Location: Proto Dome 2,300A.D

Weapon: Arm

Pros: Good attack, DFP, techs.

Cons: No magic, pretty slow.

Overall: 4/5
Comments: Good for offense.
0000000000000000000000000000000000
Frog   M

Location: Cursed Woods 600 A.D

Weapon: Swords

Pros: Good attack, techs, magic.

Cons: HP needs to be higher.

Overall: 5/5
Comments: Use him once you get
Him!
0000000000000000000000000000000000
Ayla   F

Location: Ioka Village 65M B.C

Weapon: Fists

Pros: Good attack, techs, HP.

Cons: No magic.

Overall: 4/5
Comments: Use her when youíre
Not using Robo.
0000000000000000000000000000000000
Magus   M

Location: Cape 12,000 B.C

Weapon: Sickle

Pros: Very good magic.

Cons: No Double Techs.

Overall: 3/5
Comments: When you need magic,
Use him.
0000000000000000000000000000000000

My favorite party: Crono, Robo, Frog.

My friendís favorite party: Crono, Frog, Marle.

Other peopleís favorite parties: Crono, Frog, Ayla or Magus.

Best two characters: Crono, Frog.

~~~~~~~~~~~~~~~~
OTHER CHARACTERS
~~~~~~~~~~~~~~~~

Here are some other characters in the game that you see.

Melchior:
A swordsmith who lives in the Present A.D. He made the Masamune and he is 
also the Guru of Life.

Belthasar:
A Guru who lives in the Keeperís Dome in the Future. He Built the Epoch.

Gaspar:
This weird man is actually a Guru who lives in the End of Time, sleeping.

Spekkio:
Another weird creature living in the End of Time. He teaches you magic, and 
tests your skills.

King Guardia 1 and 2:
The Kings of Guardia. One in the Present and one in the Middle Ages. The 
Present one is also Marleís father.

Queen Leene:
The Queen of Guardia. She has been kidnapped by Yakra in the Middle Ages.

Yakra:
A mythical creature who is the king of the monsters at Guardia. Kidnaps 
Queen Leene and hides his true self in a Chancellor.

Taban:
Luccaís father. Helps her invent stuff.

Lara:
Luccaís mother. Canít do much cause she has a broken foot cause by one of 
Luccaís machines.

Toma:
A 600 A.Dís adventurer. You first meet him at Dorino but then he moves to 
Choras.

Tata:
Everyone thinks heís a hero because heís got the Hero Medal on, but heís 
not.

Fiona:
She wants the desert to be a forest, but there is an infestation in the 
middle of the desert.

Masa and Mune:
They are brothers who guard part of the Masamune. Melchior created them.

Slash:
One of Magusís henchmen. This guy uses a powerful sword.

Flea:
She/He is another of Magusís henchmen. She says that she is he, but I wonít 
go that far.

Ozzie:
This guy thinks heís the best of Magusís henchmen and doesnít give up trying 
to kill you.

Cyrus:
A hero who died trying to save 600 A.D. from Magus.

Johnny:
He is part bike part human. He likes to race you on the Lab 32 highway.

Kino:
Aylaís friend in the Prehistoric Age. Ayla says if she dies, then Kino 
becomes chief of Ioka Village.

Azala:
The King of Reptites, creatures than invade the Prehistroic Age.

Nizbel:
Azalaís finest creation. He is weak against lightning, as heís a dinosaur.

Janus:
A boy living in the Magic Kingdom, he is also.. nevermind if I say it would 
be a spoiler.

Dalton:
Queen Zealís bodyguard who likes to stick Golems at you.

Schala:
Queen Zealís Daughter. She helps you because she knows her mother is 
psychoed by Lavos.

Queen Zeal:
An evil queen trying to awaken Lavos.

The Prophet:
An advisor who tells Queen Zeal that you are evil, but you are not. He seems 
to know about the End of Time too. HmmmÖ

Atropos XR:
Roboís robot girlfriend. At first you fight her because sheís been 
hypnotized by the evil Mother Brain.

Lavos:
The evil thing trying to destroy the world. Created by something evil, but 
Magus knows how to awaken it.


0000000000000000000000000000000000
MAGIC AND TECHNIQUES
0000000000000000000000000000000000

-CRONO-
Magic Type - Lightning

Cyclone-
An attacks that damages an enemy and enemies close to it. Good at the 
beginning.

Slash-
A not very good attack. Use this on one enemy. Use it on Masamune to cut his 
Tornado Energy off.

Lightning-
Get this from Spekkio.

Spincut-
This does a lot of damage.

Lightning 2-
This works on all enemies. Very good attack.

Life-
Works better than revive. Brings a character back to life.

Confuse-
It does 4x the damage done by your sword.

Luminaire-
Works on all enemies for very high damage. Takes too much MP.


-LUCCA-
Magic Type: Fire

Flame Toss-
Like Cyclone but itís fire.

Hypno Wave-
Some enemies will get put to sleep.

Fire-
Does Fire damage on one enemy. Get from Spekkio.

Napalm-
Does damage to some enemies.

Fire 2-
Does fire damage to all enemies.

Mega Bomb-
Like Napalm except does more damage.

Flare-
Does damage to all. Powerful.


-MARLE-
Magic Type: Water

Aura-
Heals a character.

Provoke-
Makes enemies weaker.

Ice-
Get from Spekkio. Good damage.

Cure-
Cures a lot of HP.

Haste-
Speeds up characters.

Ice 2-
Affects all.

Cure 2-
Cures a character completely.

Life 2-
Brings a character back to life and restores their HP completely. This is 
really good.


-ROBO-
Magic Type: Shadow

Rocket Punch-
Single enemy attack. Pretty good at the beginning.

Cure Beam-
Cures some HP. Also good at the beginning but crap after Magus.

Laser Spin-
An all-enemy attack thatís good.

Robo Tackle-
A modification of Rocket Punch, except this is better.

Heal Beam-
Restores some HP to all members of the party.

Uzi Punch-
This is even better than Robo Tackle and Rocket Punch.

Area Bomb-
Does damage to some enemies.

Shock-
Powerful attack.


-AYLA-
Magic Type: None

Kiss-
Restores some HP.

Rollo Kick-
Most of Aylaís attacks will be like this one.

Cat Attack-
Another single enemy attack.

Rock Throw-
A damaging attack.

Charm-
This enables Ayla to steal stuff from the enemies AND attack them.

Tail Spin-
An area attack.

Dino Tail-
Area attack.

Triple Kick-
Self explanatory. It harms a single enemy 3 times.


-FROG-
Magic Type: Water

Slurp-
Cures very few HP. Only good in the Cathedral.

Slurp Cut-
A good attack in the beginning.

Water-
Learn this from Spekkio.

Heal-
Cures all allies but not very much HP.

Leap Slash-
A good single enemy attack.

Water 2-
Damages all enemies.

Cure 2-
This restores all HP of all members in your party. Marle also has this 
magic.

Frog Squash-
Decent damage to all enemies.


-MAGUS-
Magic Type: Shadow

Lightning 2-
Magus starts out with some of the best spells. This is no exception.

Ice 2-
See? I told you.

Fire 2-
Now you donít need those others.

Dark Bomb-
A shadow attack that damages all.

Magic Wall-
The only assist magic Magus has.

Dark Mist-
Lots of damage to the opposing side.

Black Hole-
Another shadow magic attack for all enemies.

Dark Matter-
Magusí best magic attack. Damages all.



00000000000000000000000

II. WALKTHROUGH

00000000000000000000000

What makes Chrono Trigger a really good game is that you can travel through 
time and change history. Below are the 6 ages you go to, including the 
places they have included in them.

++++++++++++++++++
PRESENT, 1000 A.D
++++++++++++++++++
You start here in Truce Village.

TOWNS/CITIES/SHOPS-

CHORAS VILLAGE-
The eastern most village in this world. Not much to do here except that 
there is the Northern Ruins to the north and Tomaís Grave to the west.

Shop:
Tonic 10G
Mid Tonic 100G
Full Tonic 700G
Ether 800G
Mid Ether 2000G
Heal 10G
Revive 200G
Shelter 150G


MEDINA VILLAGE-
A Mystic Village in place of where Magusí Castle was in 600 A.D. The mystics 
here will not sell you items for a cheap price because they hate humans. 
Later on they will be nicer. Melchiorís Hut is to the southwest and the Blue 
Pyramid is to the north.

Shop:
Iron Blade 44800G
Steel Saber 65000G
Demon Edge 65000G
Lumin Robe 65000G
Flash Mail 65000G
Glow Helmet 65000G
Tonic 1280G
Mid Tonic 12800G
Full Tonic 65000G
Heal 1280G
Revive 25000G
Shelter 19200G
Ether 65000G

PORRE VILLAGE-
This village is also optional but not when you want to complete events. Here 
you will learn more about the Sun Stoneís whereabouts later in the game.

Shop:
Steel Saber 800G
Iron Bow 850G
Dart Gun 800G
Karate Gi 300G
Bronze Mail 500G
Bronze Helm 200G
Tonic 10G
Heal 10G
Revive 200G
Shelter 150G

TRUCE VILLAGE-
Your home village. South is to Porre, west is to Guardia Castle and north is 
to Leene Square.

Shop:
Iron Blade 200G
Lode Sword 4000G
Karate Gi 300G
Bronze Helm 200G
Tonic 10G
Heal 10G
Revive 200G
Shelter 150G


DUNGEONS/PLACES WITH MONSTERS IN THEM-

NORTHERN RUINS-
This should be visited in the Middle Ages. The name changes to Heroís Grave 
if you defeat Magus in 12,000 B.C. Some good treasure can be found here and 
some hard monsters too.

HECKRANíS CAVE-
A hideout for the mystics. Their leader, a fierce monster called Heckran, 
guards the cave. It leads underwater to Truce Village.

GUARDIA FOREST-
This small forest leads to Guardia Castle.

GUARDIA CASTLE DUNGEON-
You will need to get out of prison and escape when you get caught.


OTHER-

SUN KEEP-
This place holds the Moon Stone. Itís in every Time Age.

WEST CAPE-
Here you will find Tomaís Grave. His ghost will appear if you put pop on his 
grave in 600 A.D.

FOREST RUINS-
The Blue Pyramid here holds some cool weapons and armor.

MELCHIORíS HUT-
A swordsmith who made the Masamune lives here. He sells good weapons.

Shop:
Red Katana 4500G
Robin Bow 2850G
Plasma Gun 3200G
Hammer Arm 3500G
Titan Vest 1200G
Tonic 10G
Mid Tonic 100G
Heal 10G
Shelter 150G


ZENAN BRIDGE-
You can see people crossing the bridge here.

FIONAíS HOUSE-
This will be here only if you defeated the Retinite in 600 A.D.

LEENE SQUARE-
The millennial fair is where you find Marle. Play some cool games here and 
visit the exhibits, such as Norstein Bekklerís Lab.

GUARDIA CASTLE-
The main castle. Crono gets thrown in jail because everyone thinks he 
kidnapped Marle A.K.A Princess Nadia.

----------------
MILLENIAL FAIR
----------------

Truce Village, 1,000 A.D:
Your mom and cat will wake you up. After naming yourself, you get control of 
yourself(Crono). Examine your cat and go downstairs. Your mom will ask you 
about the inventor friend of yours, Lucca, and you get to name her. Once you 
do this talk to your mom again and she will give you 200G.

Go outside and you will be on the world map. Buildings that are light blue 
are markers where you can enter. When you go near a building, a message will 
appear telling you what it is. Letís go over this:

Residence: A normal building where people live. Common.

Mayorís/Elderís house: The head of the village lives here. Stop in to see 
whatís going on.

Bar/Pub: Buy some drinks to learn about the latest gossip.

Market: A place where you buy items and weapons.

Inn: You can rest here.


And now, here are the places you can go to in Truce Village:

Cronoís House: Well, itís self explanatory.

Residence 1: Right next to Cronoís House.

Market: West of Cronoís House. Itís empty at first, but the seller is in 
Leene Square.

Residence: Southwest of Cronoís House. Not much here either.

Mayorís House: You can learn the basics of the game here. Stop here first 
before going to Leene Square.

Ticket Stand: You can buy a ticket for 10G to catch a ship to Porre. If you 
donít want to take this quick way, then just go south of Truce and past the 
desert to Porre.

Luccaís House: This is on the island south of the main area in Truce. Itís 
empty at first, but once you get Lucca, Taban will be there to support her 
with his new outfits he gives to Lucca.

Leene Square: A fair where you can play games and enjoy yourself. This is 
also where you should go right now.


Once you do the exploring, go north of Cronoís House to enter Leene Square.

Leene Square, 1,000 A.D:
Once you enter go north to the fountain. Donít play any games yet. Go north 
up the stairs and on to the next screen. You will see a girl running around. 
Run up to the bell and stay there. Let the girl bump into you, donít bump 
into her! After you both fall down, the Leene Bell rings. Go to the girl and 
help her up first, then pick up her pendant. Donít pick up the Pendant first 
though. The girl will tell you her name, which is Marle, then thank you and 
join you in the fun.

Go north and talk to the guards. They say that Luccaís Invention, the main 
event of the fair, is not ready yet. So itís time to do some exploring with 
Marle. I told you not to bump into Marle and to help her up first, why? 
There are steps that will affect something else later on. Those are not the 
only steps. Here are the steps you need to do in order to make the event 
later on well:

1. Donít bump into Marle when you enter the fair. Let her bump into you.

2. Help her up first, donít pick up the pendant first.

3. Go east of the bell and talk to the little girl, she will tell you that 
her kitty is lost. Go back to the bell and head west. You will see the cat. 
Examine it once and it will follow you. Have it follow you all the way to 
the girl and it will jump on the stand. Talk to the girl again and she will 
thank you. Marle will also add in a compliment.

4. On the stand to the left of where you found a kitty there are a bunch of 
stuff laying around. At the bottom there is a pink bag. Whatever you do, 
donít touch it. This is a manís lunch and if you eat it, the step is not 
done properly and Marle will call you a pig.

5. Itís time to do some shopping! Go back south of the Leene Bell to the 
first screen. Youíll see a strange dressed man to the right of the north 
entrance selling weapons. He is Melchior, a swordsmith. He will sell you 
this stuff:

Iron Blade 350G
Lode Sword 4000G

You probably canít afford the Lode Sword yet, so buy the Iron Blade instead 
and sell the Wood Sword Cronoís been equipped with. There is nothing for 
Marle, though. Here comes the step: After you buy what you need Melchior 
will examine Marleís Pendant and ask you if you can get Marle to sell it. 
Say NO. If you say YES Marle will get mad and the step will not be done 
properly. Even if you do say YES, Marle will not let her Pendant out of her 
sight.

6. Once the guards move out of the way to Luccaís Invention, Marle will look 
at some candy at a stand and ask you to wait while she picks what candy she 
wants. When she said wait, she meant it. So WAIT. If you move the step will 
be ruined.

7. Once Luccaís sees you at the invention, talk to Marle first before going 
in the Transporter device.

Well, thatís all the steps needed to affect later events. But before 
visiting Luccaís Attraction, play some games at the Leene Square. Here are 
the games you can play:

Soda Guzzling Contest-
Keep pressing the A button rapidly to drink sodas. Drink all 8 to win. If 
you are playing a ROM, then thereís a way to cheat: Take a pen and smash it 
on the key you are using as the A button as much as you can. This works 
perfectly.

Prehistoric Dance-
To the east of the Soda Stands is the prehistoric dance panel. Use the 
buttons X,A,B,and Y to dance. Not much here. No Silver Points awarded.

Races-
You can talk to the guy at the tent near the races on the first screen. Oh 
boy, how did they get all these monsters from different ages? Anyway, bet on 
the racer you think will win. You will win Silver Points if that racer wins. 
You can also race, but I wonít go that far here.

Bell-
On the west part of the first screen in Leene Square is a bell. Press the A 
button when facing it, if you do it right, you will be awarded Silver 
Points.

Norstein Bekklerís Lab-
When you have enough Silver Points, visit Norstein Bekklerís Lab to east of 
the first screen in Leene Square. He will ask you to bet 10, 40, or 80 
Silver Points. Once you do you will play Simon Says. If you win, you will be 
awarded a prize.

Gato-
The quickest way to earn Silver Points is to go east from the Leene Bell 
Screen and to a screen with a big robot invented by Lucca, named Gato. And 
no he is not a cat. He will say that if you beat him he will give you 15 
Silver Points. Fight him, itís not that hard. He has only 60HP. Once you 
beat him you will get 15 Silver Points.  You can do this as many times as 
you want.

Silver Points=Gold-
There are 2 tents where you can exchange Silver Points. The first one is on 
the first screen to the left of Melchiorís Shop. The second one is on the 
Second Screen near Leene Bell.


Once you explored enough, go north of the Leene Bell and there will be 
Luccaís Invention ready to the north. Step 6 will take place right now (read 
above). Once Marle gets candy go north on the screen with Luccaís Invention. 
Lucca and her father Taban will see you and tell you that no one wants to 
try out the device. She will ask you and you say yes. Talk to Marle and then 
step on the device to the left. You will get transported to the device on 
the right. You can do this as many times as you want. But only once is 
required.

After doing it at least once, talk to Marle. She will ask if she can try it.

Marle will step onto the beacon and Lucca and Taban will get the device 
ready. Once itís ready, Marle starts to transport, but her Pendant glows, 
and she screams and disappears! Lucca will yell that shows over and everyone 
will leave except for Crono and Taban. A gate appears in the center, and you 
say that you want to help Marle get back. It appears she has been 
transported to another Time Age! Lucca wil ltell you that you should step on 
the gate, and that she will come if any help is required. Once you get 
control of yourself, step onto the gate and get thrown into a different time 
period!


+++++++++++++++++++++
MIDDLE AGES, 600 A.D
+++++++++++++++++++++

TOWNS/SHOPS/CITIES-

CHORAS VILLAGE-
Located on the southeastern side, Choras was still standing back in the old 
days. Toma stays here, and so do the carpenters. The Northern Ruins are to 
the north.

Shop:
Tonic 10G
Mid Tonic 100G
Full Tonic 700G
Ether 800G
Mid Ether 2000G
Heal 10G
Revive 200G
Shelter 150G

DORINO VILLAGE-
This is a village that got destroyed between 600 A.D and 1,000 A.D, but itís 
here in the Middle Ages. Itís located north of Porre and south of Truce. The 
Denadoro Mountains are to the southeast, and Zenan Bridge is to the north.

Shop:
Tonic 10G
Mid Tonic 100G
Heal 10G
Revive 200G
Shelter 150G

PORRE VILLAGE-
The port town was also standing back in 600 A.D. Tata lives here, and the 
Cursed Woods are home to Frog. Fionaís House is in the desert to the north.

Shop:
Gold Suit 1300G
Beret 700G
Tonic 10G
Mid Tonic 100G
Heal 10G
Revive 200G
Shelter 150G

TRUCE VILLAGE-
Cronoís House is not here, hehehe. But Luccaís Great Grandfather lives here, 
he built the Leene Bell. Guardia Castle is to the west and Zenan Bridge is 
to the south.

Shop:
Iron Blade 350G
Dart Gun 800G
Karate Gi 300G
Bronze Helm 200G
Tonic 10G
Heal 10G
Revive 200G
Shelter 150G


DUNGEONS/PLACES WITH MONSTERS IN THEM-

OZZIEíS FORT-
Three of Magusí henchmen make their home here once you defeat Magus and get 
the Epoch. Be sure to stop by before going to the Black Omen.

MAGUSí LAIR-
Magus, the starter of the war in 600 A.D, lives here. A long dungeon where 
you will have a lot of boss fights. You will come here to have Frog avenge 
Magus for Cyrusí death.

CATHEDRAL-
After Marle is kidnapped, you will come here to search for clues. But the 
nuns are actually monsters and they attack you! Frog saves you, and a path 
opens deep into the cathedral that leads to the kidnapped Queen Leene.

CURSED WOODS-
Frog lives here, and you will have to constantly come here when repairing 
the Masamune. Itís straightforward.

DENADORO MOUNTAINS-
Part of the Masamune is located here, on top of the Denadoro Mountains. You 
will need to venture to the top and battle Masa and Mune, the guardians of 
the Masamune, in order to get the hilt. Itís a long dungeon, but there are 
some nice treasures lying around.

MAGIC CAVE-
This straightforward cave will only be revealed once Frog gets the Masamune. 
It leads to Magusí Lair.

TRUCE CANYON-
This is where you begin your adventure in the Middle Ages. There is a gate 
here that leads back.

GUARDIA FOREST-
The forest hasnít changed much. You will have to be going back and forth 
through this to get to Guardia Castle and main land.

SUNKEN DESERT-
When Fiona asks you to help her turn the desert into greens, you will need 
to go down here and defeat the evil Retinite, who has been keeping the 
desert alive. This will be available once you destroy the Blackbird.

GIANTíS CLAW-
Once you get Epoch, you can travel here. It is located in the same place the 
old Tyrano Lair was, and the layout is a lot the same. The Rust Tyrano 
guards the Rainbow Shell.

NORTHERN RUINS-
You need the carpenter from Choras to fix this. Itís basically the same as 
the ruins in 1,000 A.D, except the treasures that were in 1,000 A.D are 
better.


OTHERS PLACES-

ZENAN BRIDGE-
When you come to the Middle Ages to seek out Frog, you will find out that 
there is a big battle at Zenan Bridge. Youíll need to help out the Guardia 
Knights in the battle with Magus Troops. At the end you will face Zombor.

FIONAíS VILLA-
Fiona is a woman that want to turn the desert into forest, but the Retinite 
is against that.

SUN KEEP-
Like in all the ages, the Sun Keep is on the northeast island of the land.

GUARDIA CASTLE-
The center of all of 600 A.D. You will be coming here a lot.

------------------
THE QUEEN RETURNS
------------------


Truce Canyon, 600 A.D-
You will start in Truce Canyon at the top, open the treasure and go left. Go 
down the ladder for treasure. Go left and you will face a couple of Blue 
Imps. Beat them up and go left for another treasure. Zgo back right and down 
and you will see Blue Imps playing Soccer 1 vs 1. If you want to kill them 
touch them and you will fight two Blue Imps and the ball, which is a Roly. 
Go north for a treasure box, then go south to exit.

You will find yourself on the world map. Your destination is Guardia Castle. 
Buy all you need in Truce Village, then head northwest to Guardia Forest.

GUARDIA FOREST, 600 A.D-
Enter and go left, cut corners with the trees and touch them. If you go into 
a clearing you will fight eaglets or imps. Anyway go north and east, cut 
corners with the tree and go left, once again cut the corner and avoid the 
clearing and go north. Chances are you will fight some enemies here, but it 
wonít be a problem. Go east and north past the sign to Guardia castle.

GUARDIA CASTLE, 600 A.D-
When you enter the guards wonít really know who you are. But head north and 
talk to the King, he will tell you that the Guest Room is to the left and 
Queen Leeneís Room is to the right. Talk to the Chancellor, he is acting odd 
and will leave. Follow him upstairs on the left, and on the top talk to him. 
He will mock you. Go south and right and get the treasure boxes. Go back 
down to the Kingís Room and then go right and upstairs to Queen Leeneís 
Room.

Talk to the maids and and they will leave. The Queen will reveal that she is 
Marle and that everyone thinks that she is the real queen who has been 
kidnapped by the infamous monster Yakra. Her pendant shines and she will 
scream andÖ disappear.

Get the treasures and go back down and right. Talk to the maid, she will ask 
you if you said something funny. Say NO and go north and downstairs all the 
way. At the bottom you will meet Lucca.

Lucca tells you that everyone thinks she is Queen Leene because the queen 
disappeared a long time ago and that Marle needs to disappear too. She then 
gives you a brief history of the Leene family and teels you that the reason 
everyone thinks Marle is Queen Leene is because Marle is really Princess 
Nadia, the Kingís Daughter, of the present! Now you will need to save the 
real queen in order to free Marle. Go back and talk to the King, and go 
south. Before exiting, go left and downstairs. You can rest here. Once you 
do go back upstairs and go all the way right and downstairs to the dining 
room. Talk to the guard on the floor and the maid will get his food ready. 
He will get up and gobble it. Go back upstairs and exit the castle.

------------------
THE QUEEN IS GONE
------------------

GUARDIA FOREST, 600 A.D
Go to Guardia Forest and go right instead of left, donít avoid battles this 
time, since you need to gain levels. Go south and then before going left to 
the main entrance, go right into a clearing. The glimmering object is a 
Power Tab. Get it and use it on Crono to make his Attack go up. Now go left 
and exit the forest.

TRUCE VILLAGE, 600 A.D
In Truce Village buy all you need. Because a dungeon is next. Explore the 
island a little. Zenan Bridge is broken and you learn that there is war 
between the humans and mystics. The Mysticsí king, Magus, is planning to use 
Lavos, a great destroying villain that ruin the world right now. Only the 
Masamune can defeat him. Once youíre done exploring, go west of Guardia 
Forest and go past the small forest path and enter the cathedral, the big 
building to the west of Guardia Castle.

CATHEDRAL, 600 A.D
The place looks pretty peaceful, doesnít it? Well, itís not. Talk to the 
nuns, then go to the center and examine the little sparkle. It is a hairpin. 
When you try to pick the hairpin up, all the nuns will run up to you and get 
mad, they will turn into Naga-Ettes! Time to fight.

///////////////////////////////////////////////////////////////////////
Sub-Boss:

4 Naga-ettes
HP: 60 each
Weakness: Fire
Charm: None
Items Won: None

Just use Luccaís Fire Techs to deplete them. This is very easy, but could be 
harder if you donít use techs. Their attack isnít too bad, so donít worry. 
Lucca has the Sight Scope equipped so you will now how much HP each one has 
left.
///////////////////////////////////////////////////////////////////////

Once you beat them, Lucca will talk to you. A Naga Ette will jump out and 
try to attack her, but a frog slashes itís guts and saves you. His name is 
Frog, but you can rename him. He is also in search of the missing Queen 
Leene, so he joins you.

Play the organ to the left and (How did Crono learn to play that so fast?) a 
door will open. Go through the door that leads to the inner depth of the 
Cathedral, a long dungeon.

When you enter, go left and try to avoid the Diablosí. They bhave only 50HP, 
but it will take a while to kill all of them. Once you reach the end of the 
path to the left, go north through the door and go upstairs. Enter the first 
door you see a nab the treasure on the shelf and fight the monsters. Exit 
and go right and up. Get the treasure and then go left and up, check this 
room out. Exit this room and go back right, down, left, and down the stairs. 
This time go right instead of down. Avoid the Gnashers because Diablos will 
fight with them. Go all the way right and up the stairs. Enter this room and 
get the treasure. Then exit, go left, up, and right to another room. There 
is a secret entrance to the left, go there and fight the monsters and get 
the two treasure boxes. Now go all the way back to the part with the long 
hallway. Go north and the Gnashers will yell ìIntrudersî at you and attack. 
This is a fight you canít avoid.

Once you are done fighting the Gnashers and Naga-Ettes, go up through the 
door to the next room. There is a save point here, save, but donít use a 
Shelter yet. Go up the stairs and up to a room with spikes. You will see a 
few Henches but you canít cross the spikes. Exit this room and go right and 
down the stairs. The stairs will turn into a slide and you will fall down to 
the Mad Bat. Kill it. You canít go back up from here, but you can from the 
other side. So head north to the next room. You will see a Skull Switch. 
Press it and head north to the next room which is a hallway to the other 
side. Go all the way left and read the sign on the wall, it says ìNo 
entranceî well you will enter it later. Keep going left until you reach the 
end. Go south through the door and you will see another Skull Switch. Donít 
press this one! If you do it will cause more Mad Bats to appear. Go south 
and climb the stairs. Save and go north to the room previously blocked with 
spikes. You will now fight a few Henches. Beat them up and play the organ. 
This opens up the ìNo entranceî secret entrance to the north. Go back and 
down the stair slide any way. Go north and to the center of the hallway and 
enter the door.

Here is another hallway that traps you in fighting a lot of enemies. Go 
north and beat up the Diablos and Naga Ettes and Henches. At the end you 
will see a Save Point. Use a Shelter and save up. Go through the door to the 
north.

Whoa, whatís the Chancellor doing here? And Queen Leeneís here too! The 
Queen will yell ìhelp!î and the Chancellor will reveal his true form: Yakra! 
Thatís why heís been so quiet! Time for your first boss fight!

///////////////////////////////////////////////////////////////////////
BOSS:
Yakra
HP: 920
DIFFICULTY: 2/5
WEAKNESS: None
CHARM: None
ITEM WON: None

Note that you canít see his HP with the Sight Scope-Itís because heís a 
boss.

Yakra has a nasty counterattack when itís far away from you. It has a 90% of 
counterattacking, and it canít do it when itís very close to you. This 
counterattack does about 14HP to all your characters.

Start the battle by waiting for Frogís and Cronoís Time Meter to get up, 
then use X-Cut on him. This does a good amount of damage to him so use it 
often. Lucca should either heal or use her Fire Attacks.

Sometimes in the battle Yakra will do a special attack that does about 50HP 
to one character. Heal that character. It also has another counterattack it 
almost never uses that does about 20HP damage to all. If all of your 
characters are at low HP, have them all heal each other. Make sure to keep 
your HP above 40, and use Revives if someone dies.

I made a special Opponent Offense (thatís what I call it) thing down there, 
it tells you how I did the boss fight, and won:

-BATTLE START-

Crono:Frog- X-CUT, 83HP to Yakra.
Yakra- Counterattack, ~10 damage to all.
Lucca- Attack, 18HP to Yakra.

Stats-
Crono: 117/127
Frog: 144/156
Lucca: 98/109
Yakra: 819/920

Crono:Frog- X-CUT, 74HP to Yakra.
Yakra: Counterattack, ~13HP to all.
Lucca: Flame Toss, 38HP to Yakra.
Yakra: Attack, 20HP to Frog.

Stats-
Crono: 102/127
Frog: 111/156
Lucca: 83/109
Yakra: 707/920


Thatís basically how you start out. Remember what I told you. The boss 
should be too hard but very long. You should beat him on your first try. If 
you donít, gain levels in the Cathedral.
///////////////////////////////////////////////////////////////////////

Once you beat Yakra, Queen Leene will thank Crono, Lucca, and especially 
Frog because she knows him. Get the treasure on the right and then open the 
treasure box on the left to free the REAL Chancellor. He will thank you and 
run back to the castle. Talk to Queen Leene and you will be back at the 
castle.

------------
WEíRE BACK!
------------

GUARDIA CASTLE, 600 A.D-
You will get transported here after talking to Queen Leene back at the 
Cathedral Dungeon. The King will talk to you and offer you gratitude. Frog 
will then take his part. He tells you he is no hero, and leaves. Follow him 
into the entrance of the castle and he will say goodbye. So whatís he hero 
of? Youíll find out later.

Itís time to get Marle back! Talk to Queen Leene, King Guardia, and the real 
Chancellor. Then go to the right staiway and go all the way to the top room. 
Go south, east, and north and youíll see a light. Marle is back! She will 
get all happy that you saved her and join you. She asks you if you can take 
her back home to the future Guardia Castle of 1,000 A.D. And she already 
knows that you know that she is princess Nadia.

Oh and sorry for using the word ìthatî in this FAQ.

GUARDIA FOREST, 600 A.D-
Go back to the main entrance of Guardia Castle and exit. Go through Guardia 
Forest once again and avoid the worthless battles, unless you want Marle to 
gain levels. Go on the world map and to Truce Canyon.

TRUCE CANYON, 600 A.D-
There are some new enemies here, the Blue Imps that played soccer are now 
Green Imps, and sometimes you will fight Imp Aces and Polys. Go to where you 
came from when you appeared from the present, and there will be a small 
sphere called a Gate. Lucca will use her wand thingy to open the Gate. Time 
to go home!

LEENE SQUARE, 1,000 A.D-
Lucca leaves. Marle will ask you to take her home. Leene Square has changed 
a bit. The shopkeepers went back to the shops in Truce and Melchior left. Go 
south, past the infamous Leene Bell, and down to the exit.

TRUCE VILLAGE, 1,000 A.D-
If you can afford the Lode Sword then buy it. If you want armor, go south to 
Porre Village and buy it there. Anyway itís time to go to Guardia Castle. Go 
back to your house and talk to your mom.

This is urgent: Before going to Guardia Castle, make sure to go in the shop 
and resupply with Tonics, Shelters, Heals, and/or Revives. Itís very 
important and I didnít do that, and the next boss was very hard for me. Rest 
up, too. Then head to Guardia Forest.

GUARDIA FOREST, 1,000 A.D-
The forest path hasnít changed, but there are now new enemies. Go up from 
the entrance, and then left. This time you donít need to cut corners because 
the enemies are in plain view. Go up, right, up, left, up, right, and up to 
Guardia Castle. Save your game before entering the castle.

GUARDIA CASTLE, 1,000 A.D-
Once you enter, a bunch of guards and the Chancellor will surround. 
Apparently they think you have kidnapped the Princess (Marle)! Marle tries 
to tell them that he didnít, but the Chancellor wonít believe the crap. So 
what the Guardia Knights of 1,000 A.D do is take you to court. The Castle 
itself hasnít changed much either from 600 A.D.

----------
THE TRIAL
----------

GUARDIA CASTLE, 1,000 A.D
A screen will appear above the enormous painting in the trail room, then 
scroll down to see the Judge, Pierre the lawyer who is on your side, and the 
Chancellor. Crono will come up to the screen. The Chancellor, Judge, and 
Pierre will ask you a bunch of questions. It doesnít matter what you answer 
though. Pierre will always try to defend you while the Chancellor tries to 
make you sound guilty. And the jury is on his side!

The Chancellor will call up two witnesses from the fair, and remember about 
those steps? Well, this is the event. If you brought back the kitty to the 
little girl, she will come up and compliment you. If you ate the lunch in 
the fair, the man who had it will come up and say mean stuff about you. 
Thatís not the real part though. The Judge will tell 7 Witnesses to come up 
and say if Crono was Not Guilty or Guilty. If he is not they stand on the 
right. If he is they stand on the left. As soon as he finishes the witnesses 
start coming. Remember those steps? Well if you didnít do them properly you 
will get a Guilty, if you did do them properly you will get a Innocent. Here 
they start coming:

Witness 1:
Guilty: You picked up the pendant before talking to Marle.
Not Guilty: You helped Marle up first.

Witness 2:
Guilty: You tried to sell Marleís pendant.
Not Guilty: You avoided selling Marleís Pendant.

Witness 3:
Guilty: You didnít find the little girlís kitty.
Not Guilty: You found the little kitty.

Witness 4:
Guilty: You didnít waited for Marle to search for candy.
Not Guilty: You waited for Marle to search for candy.

Witness 5:
Guilty: You avoided Marle when entering Luccaís device.
Not Guilty: You talked to Marle when entering Luccaís device.

Witness 6:
Guilty: You ate the guyís lunch.
Not Guilty: You didnít eat the lunch.

Witness 7:
Guilty: You bumped into Marle.
Not Guilty: Marle bumped into you.


Alright, let me say this fact: It doesnít matter what you get, but itís 
better of being Not Guilty than guilty. The comments from the Chancellor and 
Pierre will be different, but you still get thrown in jail because they 
think you kidnapped her. Marle will come in and try to stop the guards, but 
they wonít care.

You will get thrown in jail. The execution will take place in 3 days. When 
you are in jail and get control of Crono, there will be two paths from now 
on. The easy path: Wait 3 days (a day is about 20 seconds), or the harder 
path: Bust out. Iíll guide you through both.

Path 1: Break out-

* NOTE *
There will be more enemies if you take this longer path.


When you are in jail, you can save. There is a Mid Ether in the bag. Also, 
you can drink from the cup on the top right. Now run to the jail door and 
press A. The guard will tell you to pipe down. Do it 2 more times and the 
guard will open the door, come in, and get mad at you. Once he hits you, run 
out of the jail door and the guards will fight you. They have 60HP each, and 
it wonít be real tough. After beating them, go left and into this cell, 
donít forget to press the switch to open it. There are two secret entrances 
here. When you enter this cell turn left and youíll enter another cell. Nab 
the treasure and go through the hole and you will be on one side of the 
tower. WhoaÖ Guardia Castle looks a lot smaller on the world map. Where did 
they get such a huge tower? Remember this and go all the way back to where 
you started. Save if you want to, but on the other hand donít because it 
counts on your Save Record. Go to the right and you will appear in a place 
with a bunch of stairways and in the middle there are a bunch of weird 
shield monsters. You can actually go past them in the middle, but itís 
tough, so you need to fight them. They have a very strong defense but when 
they turn around hit them. They have only 24HP. After killing both of them, 
go down to the bottom right stairway and head down. You will appear on a 
bridge connecting to another part of Guardiaís Towers. Go past the 2-D type 
of passage and enter the right tower. You will fight an Omnicrone and a 
Guard in this passage. Hit the switch and enter the cell for a bunch of 
treasures. Go back to the tower bridge and go all the way back to the hall 
with the Blue Shields. They are back. Kill them and go to the top left 
staircase. This is another prison room.  Fight the two guards and push the 
switch. Nab all the treasure and back to the Blue Shield room. This time go 
to the top right staircase. Another bridge here leads to the right tower. 
Fight the two guards and enter the right tower. Take the hallway to the 
right and avoid the path up. Instead go right and enter the cell. You will 
see a man here. Save him, he is Fritz, the shop keeperís son. He will give 
you an award in Truce Village A.D 1,000 if you save him. Go up and fight the 
skeletons, then open the treasure box on the far right.  Go back into the 
room with the guillotine, and go south and west. Head up this time, and then 
go left. Kill the guard here. Another bridge here. Follow it to the west 
tower and enter it. There are more Blue Shields here so kill them. Go to the 
bottom left staircase and below to the prison cell room. Hit both the 
switches and get the treasures in these rooms. Go back up and go to the top 
left staircase. Hit both switches and grab the treasure, then go to the left 
cell and through the hole in the wall. Remember this place? Jump all the way 
down and you will appear back at the beginning. But the treasure is worth 
it. Go all the way back to the hallway with the guillotine, and go up and 
left. Cross the bridge and then defeat the Blue Shields in the four 
staircase room, and take the top right staircase this time. In this room 
there is another staircase, take it up and you will find yourself in a royal 
looking room. Lucca will come to save you! Fight the guards and go up to 
meet the Warden. He will faint seeing you because he thinks you will kill 
him. Touch him for a Mid Tonic, then read the manual operating the Dragon 
Tank. Go upstairs and you complete Path 1.


Path 2: Execution-

* NOTE *
The only enemies in this path will be the Blue Shields.

In your cell, wait 3 days until itís execution time. The supervisor and 
Warden will come and take you away. While leading you will see dying 
criminals in jail trying to get out. They will finally take you to the 
guillotine room. Right when they are about to cut your head off, Lucca 
appears and kills everyone with her new Zonker-38 Gun! Itís not equippable 
though. Exit the room and go south through the door and then west, turn 
north and go left. Cross the big bridge and find yourself in the four 
staircase room. Defeat the Blue Shields. If you want treasure, then read my 
Path 1 Guide. Once you destroy the Blue Shields take the staircase on the 
top right. Take the other staircase in the next room and youíll appear in 
the castle room. Go up and read the manual. Go north and you complete path 
2.


Both paths lead to the same boss. So save and use a shelter, head upstairs 
to the last bridge and youíll see the Chancellor , he will get frightened 
that you escaped and send out the Dragon Tank, made of three parts, to kill 
you!

///////////////////////////////////////////////////////////////////////
BOSS:
Dragon Tank
Tank Head
Grinder

HP:
266 (Dragon Tank)
600 (Tank Head)
208 (Grinder)

DIFFICULTY: 4/5
WEAKNESS: None
CHARM: None
ITEM WON: None

This battle was very hard for me because I forgot to re-supply myself with 
Tonics. Well, you still have to battle. You must destroy the Tank Head first 
so it wonít heal. The Tank Head has the most HP, but if you kill it first it 
the other parts wonít be able to get healed. Donít use Flame Toss, use 
Double Techs if you have them, otherwise have Crono attack and Lucca heal. 
After you destroy the Tank Head, go for the Grinder, then finally the Dragon 
Tank.

The Grinder has an attack that takes a while to charge up, but when it is, 
the Grinder runs over you and does about 30HP damage. The Dragon Tank has a 
bunch of bomb attacks that cause up to 25HP damage. So be careful and you 
will win. Make sure you have stuff like Revive so if someone dies you can 
bring them back to fighting status, but them heal them quickly! Cause they 
will be recovered with really low HP.
///////////////////////////////////////////////////////////////////////

Crono will do a finishing move with his sword on the Tank and destroy it. 
The guards and Chancellor will be there, and when the Dragon Tank blows up 
it takes the small part of the bridge with it. The Chancellor and guards 
fall but hold on to the bridge, which makes a people bridge which you can 
cross over. The Chancellor will keep saying stuff at you and wonít stop, so 
you have no choice but to go left. And donít mess around standing on the 
Chancellor and yelling ìIím the King of the World!!î Hehehe.. Go left to the 
main castle, and go down. The guards will see you. If you go downstairs more 
then the guards wonít let you through. Exit to the main room to meet up with 
Marle. The guards will bow down to her and will try to obey her, but the 
Chancellor comes and tells the guards to kill Crono and Lucca. How did the 
Chancellor get down so fast? Marle shrieks at the Chancellor, but the King 
comes and tells Marle itís for the best. Marle joins you and runs off to 
Guardia Forest. The guards run after you.

In Guardia Forest you run to the left and get to a dead end. However, there 
is a Gate! You jump into the gate. Where are you off to now?

++++++++++++++++++++++
THE FUTURE, 2,300 A.D
++++++++++++++++++++++

TOWNS/SHOPS-

ARRIS DOME-
A ruined dome to the east of Lab 16 and west of Lab 32. The survivors here 
are more healthy than the ones in Trann Dome, but they are still very 
hungry.

Shop:
Auto Gun 1200G
Iron Suit 800G
Iron Helmet 500G
Tonic 10G
Mid Tonic 100G
Heal 10G
Revive 200G
Shelter 150G

TRANN DOME-
You will find out where you are when you enter this place south of Bangor 
Dome. However, no one tells you how the Future got into this mess.

Shop:
Auto Gun 1200G
Iron Suit 800G
Iron Helmet 500G
Tonic 10G
Mid Tonic 100G
Heal 10G
Revive 200G
Shelter 150G


DUNGEONS/PLACES WITH MONSTERS IN THEM-

FACTORY-
North of the Proto Dome rests the ruined Factory. Robots are still made here 
and guard the place. You need to come here to enable access back in time. 
Robo will help you out.

LAB 16-
The first dungeon you go in the Future. Itís hard, because the rats running 
around steal from you, and you canít get the stuff stolen back. Avoid them.

LAB 32-
This is Johnnyís racetrack. You can race him to the other side, or go 
through by the straightforward ruin fighting Mutants. You are required to 
race Johnny the first time you come here. You must go through Arris Dome 
first.

GENOCIDE DOME-
Another factory where Robo was made. Itís a long walk to the end, and the 
evil Mother Brain is up there.

DEATH PEAK-
The snowy peak is near the Keeperís Dome. You will need to climb it to save 
Crono from Lavos back in 12,000 B.C.

SEWER ACCESS-
This leads to the Keeperís Dome. Sir Krawlie owns this place, and wonít let 
you pass.

OTHER-

KEEPERíS DOME-
This is where Belthasar lives, he is transformed into a Nu. He built the 
Epoch also, which is stored here.

SUN KEEP-
Like all the other Sun Keeps, it is in the northeast corner. In this time 
period you get the Sun Stone.

SUN PALACE-
This is where the Moon Stone is. The guardian is the Son of Sun, and he is 
very hard boss to kill.

PROTO DOME-
There are enemies here at first, but there is also an Enertron. This is 
where you get Robo, and also where you transport back to the Present, errÖ 
End of Time.

BANGOR DOME-
You get transported here after escaping Guardia Castle in 1,000 A.D.

-----------------
BEYOND THE RUINS
-----------------

* ROM NOTE *
This is the part where most people have trouble with the ROM. All they see 
is mist. Well this is a transparency mistake when the ROM was made, but 
there is a way to fix it. Just push 3. This is will make you see your 
characters and the area, but you cannot see the text. To fix it, go to 
Video, and put it on Vi 16. Then enable the background by pressing 3. It 
might be a little jumpy with the control and music at first, but then it 
will be fine.

BANGOR DOME, 2,300 A.D-
You will appear in some area inside. Your party members Lucca and Marle will 
not know where this is. Marle will check a sealed door above, her pendant 
shimmers but nothing happens. Once you get control of Crono, go south and 
exit.

You are now on the world map, whoa! Something really happened here! The 
whole place is destroyed. To the northeast you see a destroyed and ravaged 
city, but donít go there yet. Go south of Bangor Dome and youíll see another 
dome near the coastline. Enter it.

TRANN DOME, 2,300 A.D-
There are people here! They are all starving, when you talk to them they 
will tell you something about the whole destruction. It is in the future. 
There is a man standing next to a small machine. If you talk to him heíll 
tell you about this machine. Itís the Enertron, which restores your health 
completely, but still leaves you hungry :( there is man who sells you 
weapons and items. Talk to him and resupply on what you need, then exit 
Trann Dome and go northeast to the destroyed city I told you about 
earlier-Lab 16.

LAB 16, 2,300 A.D-
This dungeon is crawling with rats. If you touch them, they will steal an 
item from you. You canít get it back though, so donít try to touch the rats 
again, cause theyíll steal another item. You canít fight these rats either. 
So avoid them at all costs. Also the Shadows are immune to attacks, so use 
Techs related to magic, such as Flame Toss. From the starting point, go 
north and east. Turn north and fight the Octopods and Meat Eaters. Destroy 
the Meat Eaters first so they wonít heal. After beating them, go west and 
north. Avoid the Craters, and go east and watch out for the rat. Follow the 
path and open the chest, some Octopods and a Meat Eater will attack, beat 
them and you will get a Berserker I think. Go north and then west, go south, 
west, and north. Then go east and follow the path to the next screen. This 
place does not have any rats, but the enemies are harder. The Mutants look 
tough, and they are. You need to defeat 2 of them to exit. One the first 
time, and the other one the second time. Go east and donít touch the old 
broken down car, or youíll fight a pack of Shadows. Go south form the 
destroyed car. Go east on the first turn and you will trigger a fight with 
the Mutant. It has 300HP and powerful attacks, so be careful. If you donít 
want to fight this Mutant, then go south and fight two packs of Shadows. 
After either defeating the Mutant or Shadows, go northeast and fight the 
next Mutant. After defeating it, go north and exit the dungeon.

Go east to enter Arris Dome.

ARRIS DOME, 2,300 A.D-
This is an old dome where people are starving. Go north and an old man that 
looks perfect will notice you and ask who you are. Talk to everyone and then 
talk to the old man. He is Doan. He tells you that a man went down to the 
Arris Dome Chasms in search of food. He has not returned. Now go to the 
Enertron, then go to the left and talk and buy some stuff:

Shop:
Auto Gun 1200G
Iron Suit 800G
Iron Helmet 500G
Tonic 10G
Mid Tonic 100G
Heal 10G
Revive 200G
Shelter 150G

Once you get what you need, save, then go down to the chasm. Doan will 
comment you and will think you are crazy. Once down there, you will see two 
computers. You need the password to access them, so go to the left of the 
left computer. Then go through the door. You will enter a tricky ductwork of 
catwalks; thankfully there are no enemies here. Go right from the entrance, 
and then up. Then go right again and up again. You will see a weird rat. 
Talk to it and there will be a note attached to it saying that whoever goes 
further will be attacked. Go all the way left from the rat, then go up. Go 
right then and then up once more. You will find yourself in a big room, when 
you go further the alarm will ring, and a big robotic bit comes down along 
with little bits to attack you! And boy the thing is huge. Looks like the 
note on the rat was right, you will be attacked, by this thing!

///////////////////////////////////////////////////////////////////////
BOSS:
Guardian
Bits x2

HP:
Guardian (1,200 HP)
Bit (200 HP)

DIFFICULTY: 3/5
WEAKNESS: None
CHARM: None
ITEM WON: None

This fight isnít easy, but not hard either. Start the battle by defeating 
the bits as quickly as possible, because if the two small ones remain along 
with the big one, they will use a Delta Attack that might kill you. Do not 
use Fire! It does 0 damage. Marle should have Aura and you should have Aura 
Whirl as a Double Tech. Use it when you are in trouble. Once you kill the 
two small bits, the Guardian will start a 5 to 0 countdown. When it gets to 
0, it will bring back the two smaller bits, and you will have to destroy 
them again. Keep doing this and make sure you have some revives. The main 
Guardian canít attack when his pals arenít around, but he does cast the 
annoying Delta Attack along with his buddies.

Wiseone says: You can just destroy one bit so the big Guardian thing wonít 
countdown.

I reply: Yeah, but when one bit is remaining along with the Guardian, they 
cast Amplifire on one person, which does about 50HP. And they are very fast 
when using this.

The Guardian will use Breakdown once itís depleted of HP. Breakdown doesnít 
do anything but kill itself.
///////////////////////////////////////////////////////////////////////

Once you defeat the Guardian and get control of Crono, go north the door. 
There will be a dead person on the ground. This is the man Doan was talking 
about. Marle and Lucca will check out the room, then find a note of the dead 
man. It says something about the rat you saw earlier on the catwalk and the 
password. There is no food here, but you find a seed. After getting the 
seed, go back to the room and fought the Guardian in and go south to the 
catwalk. Youíll see the rat. It will run away from you and you need to catch 
it. Not a problem. Just run toward it and touch it. If it gets to the end 
then it will disappear, so you have to exit the catwalk room and go back in. 
The rat will be there and will run away again. It always takes the same 
route, so donít worry if it stumbles somewhere you donít know. Once you 
catch it, it will tell you the password: Hold L, R, and A when you are 
touching the computer. So go back to the room where the two computers where. 
Go to the right one with the sparkle and hold the buttons on your keyboard 
to which you assigned L, R, and A. If it doesnít work and you keep trying, 
read Magusís FAQ. It should say how to do this. Once you do this a bridge 
will appear on the right. Cross it over and go through the door. There are 
some enemies here, including rats. Go north and beat them up, then grab the 
treasure inside the chest. Go back down and climb the left stairs onto the 
grating. Go all the way up and climb the stairs down. The Bugs here are 
patrolling, but you could get past them, that is, if you are very careful. 
Go down to see another bug patrolling. Avoid him or fight him- itís up to 
you. Go south past the wooden bridge and climb the stairs up and follow the 
grating up. At the end go down the stairs and up to the door. This room will 
be pretty big. Itís infested with Proto 2ís. Go up and right, fight the 
Proto 2 if you want to, then go up the ladder to the grating. Follow the 
grating right, up, left, and down the stairway. Go up and fight the Proto 2. 
Then keep going up and turn right and climb onto the grating. Go right, up 
and left down the stairs. There is another computer here and a Proto 2. Hold 
L, R and A when facing the computer to open the door above it. Now back 
right onto the grating, then go right, down and left. Get off the grating, 
go down, left, and up the grate once again. Go up then right. Go into the 
door you opened by the computer. This is the main computer room. Lucca will 
access it and you will see the past - 1999 A.D. Itís a peaceful day, then 
something comes out of the ground. Itís a big monster, called Lavos. It 
destroys the whole Future. All is left now is the ruins of the domes. So 
this is what happened! You and Marle and Lucca are the only ones who know 
about traveling back and forth through time. Can you change history somehow, 
and make the Future peaceful? Or will you die trying? You also learn about 
Proto Dome, which has the Gate leading back to the Present. Thatís your 
mission now: go east to Proto Dome. Go all the way back to the main room 
with Doan and the villagers. Doan will ask you if you brought back any food, 
but you tell him all you found is the Seed. Marle says it gives the people 
luck. They take it, and try not to suffer. Doan also tells you how to get to 
Proto Dome. You need to go through Lab 32 by using a bike car. He gives you 
the Bike Key, needed to operate the bike car. Re-Supply if you need to, and 
go in the Enertron. Why canít these people follow you to the Time Gate, and 
go back to another age? Exit Arris Dome. Your destination is now Proto Dome. 
Go northeast of Arris Dome to enter Lab 32. If you want to gain levels then 
go southeast to Sewer Access. Itís a pretty good place to gain levels, but 
beware of the boss there.

------------------
THE FACTORY RUINS
------------------

LAB 32, 2,300 A.D-
When you enter, go east and open a treasure near the wreck. Go north and a 
bunch of Proto 2s will alert and attack you. Just when the fight is about to 
start, some weird bike man gets in the scene and stops it. All the Robots 
say heís the man! Anyway Johnny doesnít like your appearance, when you tell 
him you need to get to the east side, heíll make a deal with you. A race! 
You canít refuse, so once youíre ready get in the bike. Johnny will give you 
instructions. He says that you have 3 Turbo Boosters, which you can use to 
get a speed boost. But you only have 3, and you canít use them all at the 
same time. Now the race starts. At the bottom you can see how far you are 
from the finish. The whole race is pretty weird, though. Because either 
Johnny gets in front of your bumps, or you try to bump him away from not 
getting past you. I suggest that near the end you stay away from Johnny in 
the back, then use your Turbo Boosters. The race is not that easy, but you 
need to do it. If you lose you have to try again. If you win you get to go 
further. Also, once you win, go left to enter Lab 32 itself. The enemies 
here are Mutants, and this time they are packed in 2 or 3. It wonít be easy. 
When you see a chest, go after it and you will be attacked by 5 Shadows. 
They are easy to kill because they have 1 HP. However, they are immune to 
physical attack, so you magic attack. Once you kill them, take the chestís 
contents. It is the Race Log, use it whenever you race Johnny and it will 
keep track of your 3 best times. You can race Johnny whenever you want. 
Anyway go south from the east exit of the highway and head to Proto Dome to 
the south. On your way you will pass an old ruin. This is the Factory, you 
will go here after visiting Proto Dome.

PROTO DOME, 2,300 A.D-
Go west and eliminate the Buggers, then go north and eliminate the second 
batch of Buggers. This will get rid of all the enemies in the dome. Use the 
Enertron to the left, then go down the grating on the right, head up and 
then left. You will stop to see an old robot that has been inactive for 
years. Lucca will try to fix it, but Marle will think that it will attack. 
Lucca tells them that they attack because someone bad tells them to. So you 
will spend the day helping Lucca repair the old robot. Finally, once the 
repairs are done, the robot comes active and starts acting as youíre his 
master. When your party members tell him your names, Robo starts calling you 
sir Crono and the others Miss Lucca, hehe. Well, he stops after that, and 
Lucca asks his name. He says itís R66-Y. Lucca says thatís OK, but Marle 
doesnít like that name, so YOU get to name him. His default name is Robo. 
But you can name him something like R66-Y or Robot, hehehe. Anyway you will 
see the door leading to the gate above you locked. Robo knows about this 
door and knows how to open it. You need to take him and one of your party 
members to the Factory to the north to open it. Robo joins your party with 
high HP. Now you need to either take Marle or Lucca. I suggest Marle cause 
sheís got Aura and Aura Whirl and all the good healing techs. So take her 
and exit the dome. If you need items, go back to Arris Dome. Otherwise go 
north.

FACTORY, 2,300 A.D-
Enter the factory and you will see some conveyor belts. Go to the computer 
in front of you and Robo will activate the Factory. An Acid will drop to 
attack you. It has 10HP, but you will damage it very low, from 1-9. Once 
killing it go to the right conveyor belt and keep going up. Get to the green 
elevator and go down. It takes you to the Robot Production room. Go down and 
take the ladder. Now go west, north, and up the ladder to a room you canít 
see. It holds a chest hidden. Now once you get it go back down the ladder 
and south, then take the ladder nearest to you. Climb it down and go west. 
Go ALL the way west and get the treasure. Now go ALL the way east and up the 
ladder. Then go east and climb down the ladder below you. Go down and left, 
and enter the door. A Proto 3 will be there, guarding the room and enjoying 
itís time, when it spots you! Now time to fight. They have a lot of HP, but 
they donít pose a really big threat. Once you kill it go west and you will 
ride the conveyor belt. It will take you to the next room. You will fight 
another Proto 3 and 2 Debuggers. Use Cyclone and Laser Spin. Try to use 
attacks that damage all the enemies. Go west again and get on the conveyor 
belt. It will take you to the next room, where youíll fight 2 Proto 3s and 4 
Debuggers. Once again use Laser Spin and Cyclone. After killing them go west 
again, and ride the conveyor belt down. You will see yourself going east on 
the belt now. On the first point with the ladder get off quickly! If you 
miss, you can run back to get there, but if there is a robot in front of 
you, you are blocked. Get off at the first ladder and go down in the door. 
Now in the next room go down and right. Youíll face a few bugs. Kill them 
and go up the ladder. You will appear on a big bridge. Go all the way up and 
then turn east on your first turn. Go up then and enter the door. Defeat the 
Proto 3ís and look on the computer. It will tell you the code for the crane 
activation, which is XA and BB. Exit the room on the south and go down, 
west, and now up. Go left and into the first door you see above. Go up and 
youíll see two Proto 3ís on patrol. If you fight them and beat them, some 
Debuggers will come for you to fight. After beating them or avoiding them, 
get the two chests on the left, then go down. You are now in the Crane 
Control Room. It will ask you to enter the code to control the crane. Enter 
XA and the crane will move the barrel blocking your way, then enter BB to 
move the second barrel. Now go to the room above you and then right, down 
and exit that room. This time go left and down the ladder. Go west through 
the path where the barrel was originally. Enter the door at the end and you 
will see a computer. It will tell you the code to the Main Part of the 
Factory. The code is ZABIE, and translated into XABY. Exit the room and then 
go right, up the ladder, right, and down all the way past the bridge. At the 
end enter the door, go down the ladder, then left and up to the door. Get on 
the conveyor belt and go right. Exit on the next stop and get the chest. 
Then get back up on the conveyor belt and go right until you stop moving. 
>From here hold down on the keyboard or control pad. Now go east, up, climb 
the ladder, and up again onto the green elevator. It will take you to the 
top, the main entrance of the Factory. Go down and left, and fight the 
Debuggers. Then go left and up on this elevator. You will go down a level. 
On this floor there is a Save Point near you. Save, then go left and up. 
Through the door there is another computer, access it and an opening will 
open on the right. You will also fight Acids and Alkalines. Alkalines are 
the same as Acids, but have 1 less HP. They are not as dangerous as Acids. 
Go into the hatch on the right (what you opened) and climb down. Now go left 
in this room and keep fighting Alkaline in your way. At the end of the room 
go down through the door and fight the Acid.  Go down through another door 
and then east, another Acid and Alkaline group block your way. Defeat them 
and go through the door above you. In this room go to the computer on the 
top right and that will shut down all the lasers. You will also fight a 
bunch of Alkaline and Acids. Defeat them all and then grab the two treasure 
son both sides of the room. Now go to hatch in this room on the bottom left. 
Enter  and go right, then up, if you keep going right it will take you to an 
elevator, which is basically a shortcut to the surface. So keep going up and 
youíll see a locked door. Go to the left and on the computer it will ask you 
to enter the password. Remember it? Itís ZABIE, so enter XABY on your 
keyboard or controller. The locked door will now open, go through it and 
Robo will look at the big Lock Computer. He will shut it down, but an alert 
goes up and now you have to run! Keep running down and the doors will be 
closing in front of you. At the last door Robo will hold it back while you 
two run through, then he barely survives after holding it for that long. The 
elevators are now out of order due to the alert, so you have to take the 
ladder on your left. Take it up into the next room, then go right and down 
through the door, and then west. Go through both doors and you will see a 
bunch of weird blue robots coming out of the hatches, there are 6 of them. 
Robo will recognize them as his friends. R67-Y, R68-Y, R69-Y (hehehe). But 
the Blue Robots arenít happy with him because he apparently lead intruders 
inside. And they think that the intruders are Crono and Marle or Lucca. Robo 
tells the R-Series that the ëintrudersí are huis friends, but the R-Series 
are ordered to keep any intruders out of the Factory, and Robo has failed 
that task. Therefore they thrash him and throw him into the hatch. You will 
get mad, and the 6 R-Series will battle you. Time for a boss fight!

///////////////////////////////////////////////////////////////////////
BOSS:
R-Series

HP: 150 each
DIFFICULTY: 1/5
PARTY: Crono, Marle
WEAKNESS: Cyclone
CHARM: None
ITEM WON: None

This is a very easy fight. Use Cronoís Cyclone to attack 3 of them on the 
first row, and Marle or Lucca to heal. They can use an attack that 
physically damages both of your characters, and they also have a punch 
attack. Cyclone does about 100HP damage to 3 of them, so two Cyclones get 
rid of three robots. Just make sure that Crono is alive. Once 3 robots are 
gone they will start to do more Physical ALL attacks. Just use Cyclone 2 
more times and theyíre history.
///////////////////////////////////////////////////////////////////////

Once you get rid of the R-Series, your two person party will pick up Robo 
and take him back to the Proto Dome. Lucca will repair him and he is active 
once again! Even better: the Lock on the door is now opened, allowing you to 
travel back once again! Robo decides to come with you and joins your party. 
Now enter the gate. You will be travelingÖ forward???

----------------
THE END OF TIME
----------------

END OF TIME-
When you enter this weird place, you will notice some gates around you. Go 
down south and you will see a place with a man sleeping there. Touch the 
sparkle on the table to recover your HP, MP, and status. Save at the save 
point, then talk to the old man. He seems strange, because he says ìAh more 
visitorsî he says that you are in the End of Time, and from here you can go 
anywhere you have been to, including some new places, in an era. The man, 
called Gaspar, tells you that he will be your guide. Your destination now is 
Medina Village, 1 out of the three gates available. Before you leave, check 
the door behind Gaspar. Enter and you will see a weird creature named 
Spekkio. He will probably be a Kilwala Chicken right now. He tells you about 
magic. He tells you to run around the sides of the room three times, 
touching each corner. Do that, then talk to Spekkio. He gives all but Robo 
magic, then he asks if you test it out by battling him. As you get stronger, 
he will get stronger and change forms. Here are his forms:

Croaker:
HP: 400

Kilwala:
HP: 800

Goblin:
HP: 1,800

Omnicrone:
HP: 5,000

Masa and Mune:
HP: 12,000

Red Nu:
HP: 20,000


Anyway, Robo will not learn magic. You can go south of Gaspar to another 
time: Lavosís Day. Donít do it yet! You will die. So get your party, I 
recommend Crono, Marle, and Robo, and go to the Medina Gate.

GATE GUIDE:

   A
  D  B
G  E  C
   H  F
     I

A=Truce Canyon, 600 A.D
B=Medina Village, 1,000 A.D
C=Guardia Forest, 1,000 A.D
D=Turano Lair Ruins, 65 Million B.C
E=Proto Dome, 2,300 A.D
F=Earthbound Island, 12,000 B.C
G=Bangor Dome, 2,300 A.D
H=Mystic Mountain, 65 million B.C
I=Leene Square, 1,000 A.D

---------------------
THE VILLAGE OF MAGIC
---------------------

MEDINA VILLAGE, 1,000 A.D-
This village is a place of mystics-monsters that hate humans. So they will 
hate you. You will come out of a cupboard of one of the houses. Talk to the 
imps, then try to exit. They will tell you to get out of the town. Outside 
go to the Market and talk to the Hench, he will see you and try to get rid 
of you. You will fight an Omnicrone and a Hanch. Kill them and the owner 
will sell you stuff, but donít buy crap from him. Everything here is 
expensive, even the items. So donít buy anything. Go to the inn to fight a 
few Diablos and Hench. After beating them you can rest. After exploring 
Medina Village, go southwest on the Present World and youíll see a house. 
Enter it. Melchior the Swordsmith lives here, and you can buy weapons and 
items from him.

Shop:
Red Katana 4500G
Robin Bow 2850G
Plasma Gun 3200G
Hammer Arm 3500G
Titan Vest 1200G
Tonic 10G
Mid Tonic 100G
Heal 10G
Shelter 150G

After getting everything you need, Meclhior will tell you that you need to 
go through Heckranís Cave in order to get to Truce Village. Go north from 
Melchiorís Hut and into the cave. This is the cave of Heckran, a powerful 
mystic.

HECKRANíS CAVE, 1,000 A.D-
At the entrance youíll fight a few Henches. After beating them up go north 
and west until you get to the ladder, go down the ladder and east. Get the 
contents inside the chest, then go down the ladder. Watch out for the Jinn 
Bottle on the left, it has strong defense. If you touch it you will also 
need to fight a few Octoblushes. Anyway go west and down and youíll go onto 
the next screen. Go down the stairway and onto the next one, go down again. 
Here youíll fight Tempurites. They are weak against magic, but very strong 
against attacks, so watch out. Kill them and go west where there is a small 
pond in the middle. Go past it and open the chest. Go back east and then 
down to the next screen. Here go down the staircase and west to trigger a 
fight with Rolypolies. They are very easy to kill, so after making short 
work of them go west and up the stairs to get the good stuff inside the 
treasure chest. Go back east and up the stairs to the previous screen. Go up 
and left, go past the lake where you go the previous treasure and go north 
until you are able to go on the above platform. Defeat the Tempurites and go 
up for treasure, then go down all the way and into the next screen. Fight 
the Rolypolies then go west and up the stairs to fight Cave Bats. Then go 
west into the door. Go north and fight and kill the Jinn Bottle and 
Octoblushes. Then go up into the next screen. You are back in the main room, 
except youíre somewhere else in it. Go down into the water and go west below 
the bridge. Keep going and then turn north below the bridge. Go up and onto 
the ground. Save and use a Shelter, then go north. Heckran, the caveís 
guardian, sees you and engages you into combat.

///////////////////////////////////////////////////////////////////////
BOSS: Heckran

HP: 2100
DIFFICULTY: 4/5
PARTY: Crono, Marle, Robo
WEAKNESS: None
CHARM: None
ITEM WON: None

The boss is pretty tough if you donít know the trick. First, start attacking 
him with Double Techs like Rocket Roll or Fire Whirl. Since the boss is 
Water based, fire would do good damage. He does a lot of damage but not 
quite that much if you do good techs. Also donít use regular attacks, this 
boss a quite good defense.

When the boss rolls into a ball and sez ìGo ahead, try and attack!î DO NOT 
ATTACK, if you do with any type of attack, magic or techs or regular, he 
will counter with a powerful Water Wave, which does over 100HP damage to ALL 
your characters. Stay still and heal while heís like that. When it says 
ìBrief Counterattack Breakî then attack him until he says ìGo ahead, Try and 
attack!î Keep repeating this strategy until the boss dies.

Just a little side note: I forgot about the ìGo ahead, try and attack!î 
thing so I attacked him anyway cuz I didnít know. I beat this battle barely, 
with Marle having about 40HP left. Iím serious.
///////////////////////////////////////////////////////////////////////

After beating Heckran he will use up his dying breath and die. Marle will 
say that you can change history by defeating the evil Magus, the mystic 
master, in 600 A.D. Only the Masamune can kill him. Once you get control of 
Crono go north and climb the stairs. You will swept from this water cave 
into the Vortex Pool next to Luccaís house in Truce Village. You will then 
be washed up near the house. Go inside it and talk to Taban, Luccaís father. 
He will give you the Taban Vest. Equip it on Lucca. Then go to Leene Square 
and up to the transporting device Lucca made. Enter the left one and go to 
the End of Time. A new gate is opened that leads to Truce Canyon. Go there 
into Middle Ages for a new quest: Defeat Magus.

-----------------
THE HERO APPEARS
-----------------

TRUCE CANYON, 600 A.D-
You should know the path. Go through once again and you will probably face 
newer enemies. Kill them and go down and exit.

Resupply at the Market and go to Guardia Forest, go through once again and 
up to Guardia castle. Go to the throne room and talk to the Chancellor. The 
King is sick, so go visit him to the left upstairs. Climb it all the way up 
and then enter the Kingís Chambers. Talk to him and he will tell you that 
there will be a battle at Zenan Bridge to the south between Guardia Knights 
and Magusís troops. If you didnít get the treasures here get them, then go 
down to the Throne Room. Exit it and go right before exiting the castle, 
then go north and enter the kitchen. Go down and talk to the chef and maids. 
Then go upstairs and try to leave the castle, the chef will run up to you 
and will thank you, then give you Jerky. Leave the castle and go through 
Guardia Forest. Save and rest, then go down to Zenan Bridge.

ZENAN BRIDGE, 600 A.D-
Talk to the soldiers and then the captain (Gold Armored guy). If you donít 
have the Jerky then you canít go forward, so you need to go Guardia Castle 
to get it. After you get it talk to the captain and he will take it. Then a 
dying soldier comes and says that a bunch of Magusís troops are attacking. 
The captain of the guard will rely on you. You can now proceed forward to 
Zenan Bridge. Commander Ozzie of Magusís troops will be there. He will stick 
a bunch of Deceased on you and himself. DONíT ATTACK OZZIE. Itís just a 
waste of time. Attack the Deceased until they die, then attack Ozzie. Ozzie 
will run away forward. Follow him and youíll have him stop. He will stick 
more Deceased on you. Kill them and then attack Ozzie. Donít attack Ozzie 
first though. Ozzie will run away once again. What a wimp. Run after him and 
you will reach the end of the bridge. Your party will think Ozzieís giving 
up, but heís not! He summons more Deceased, but these are different. They 
all combine and form into one big skeleton ñ Zombor!

///////////////////////////////////////////////////////////////////////
BOSS:
Zombor Top
Zombor Bottom

HP:
Zombor Top: 960
Zombor Bottom: 800

DIFFICULTY: 2/5

PARTY: Crono, Marle, Robo

WEAKNESS:
Zombor Top: Shadow/Ice
Zombor Bottom: Lightning/Fire

CHARM: None
ITEM WON: None

The boss is pretty easy. All you need to do is destroy both parts. Each part 
has a weakness. The top one is weak against Ice and Shadow, while the bottom 
is weak against Lightning a Fire. So use that stuff. If you use Ice or 
Shadow on the bottom or Lightning and Fire on the top, it will just heal the 
boss. So donít get mixed up. The boss has a bunch of attacks but none are 
threats. Make sure to use Aura Whirl when necessary. DESTROY THE TOP PART 
FIRST. If you do destroy the bottom it will use MP Buster and take away all 
of the targeted personís MP. Destroying the top part will make the boss much 
easier. The bottom part uses MP Buster right before it dies.

Wiseone444: You can easily kill him using Roboís Robo Tackle and Rocket 
Punch on the head. Donít use Laser Beam though.
///////////////////////////////////////////////////////////////////////

Once you kill Zombor Ozzie will get scared of you and escape. Go back to the 
right side and talk to the captain. He will thank you. Now go the left side 
and exit the bridge to find yourself on the south side of the main island.

The village Dorino is next to you. Go to the Market and buy what you need, 
then go to the Elderís house. You will hear him talking to the adventurer 
Toma. Exit Dorino and go south past the desert and into Fionaís House. Get 
the two treasures and leave. Go south into Porre Village. Youíll learn about 
Tata, a ìheroî boy. Go to his house and talk to his father, then go to the 
Market and re-supply. Now go west into the Cursed Woods.

CURSED WOODS, 600 A.D-
Itís a straightforward walk north, but the enemies arenít easy. When you 
encounter Gnawers with TíPoles, try attacking the Gnawers first. When near 
death the Gnawers suck away ALL HP from the TíPole frogs, killing them. But 
they also hear their HP. So anyway go north and youíll see a Nu. If you get 
in a fight with Gnawers or TíPoles, the NU will also be in a fight. If you 
talk to it, it will say ìStop it you dog!î and try to hide in the woods. 
Anyway go north and enter the wiggling bush from behind. This is Frogís 
house! Go inside and talk to him, he says that he is no hero. If you keep 
talking to him he says the same thing, so grab the treasure on the right 
side and go up, go south from the Cursed Woods and exit them.

------------------
TATA AND THE FROG
------------------

Return to Porre and rest or re-supply, now go to the Denadoro Mountains 
southeast of Dorino Village, where one part of the Masamune lays., the only 
sword that can defeat Magus.

DENADORO MOUNTAINS, 600 A.D-
When you enter youíll see a Bellbird waking up 3 Goblins, the are very easy 
because of the very low defense. Go north and up the ladder on the left. You 
will see the hero boy you heard about, Tata, running away from enemies. 
Youíll fight a Goblin, then Tata will tell you this is dangerous place and 
you will fight an Ogan. Note that they have a very high defense when their 
hammers are with them. To destroy their hammers use Fire. They also have 
good attack with their hammers. Once you kill this guy Tata will run back to 
the village. Go up the ladder and to the next screen. Go up and turn left 
when you see a treasure blocked by a cliff. You can go through it and get 
it. Go north and past the bridge, then up the ladder to the west. Go all the 
way north here and grab the treasure. Now go back south and east where you 
saw a second bridge. You will fight an Ogan and Goblin. Remember, Fire 
destroys Oganís defense and attack. Go past the second bridge east, then 
south, east, and climb the ladder. Be careful of the Ogan. I didnít use 
Lucca here so I had to destroy Ogan the long way :(.  Keep going north and 
climb the ladder, you are now on the next screen. Go east and defeat the 
Free Lancer, then go west and up the first turn. Go north and get the 
treasure, then go back south and east. Before climbing the first ladder you 
see, go east and defeat the Free Lancer, then get the treasure. Now go west 
and climb the ladder. On this platform get the treasure on the left, then 
climb the ladder on the right. Later when you get Frog but him in the head 
of the party here and he will catch the stuff thrown by the Free Lancer. 
Watch out for the Ogans here and go west, turn south and then west and down 
the ladder for another treasure chest, then go back up and east, then north 
and west to the next screen. Now go west, north, east and up the ladder. Go 
up and get the treasure. There are no enemies on this screen. Climb the 
ladder north of the treasure you got and go east to the next screen. Go east 
and climb the ladder, then kill the Free Lancers and get the treasure to the 
top right. Go north and west, then north to the next screen. Now youíll be 
on the summit of the east mountain. When you try to go through you will 
fight and Ogan and a Goblin, once you defeat them the continuous battle 
starts. Youíll fight Ogans and Free Lancers and Goblins. After beating the 
fourth battle the whole thing ends. Go west to the next screen, grab the 
treasure, then go north and get down to the water. If you go south youíll 
fall off the waterfall. Donít do this unless you want good treasures! Anyway 
donít fall of the waterfall and go northwest and get up on the ground. Go 
south and west to the next screen. Youíre now on the west mountain summit. 
Go west and past the bridge, talk to Kilwala. Heíll say stuff, keep talking 
to him and he will say different stuff, then he will finally get rid of you 
by giving you a Magic Tab. If you try to go back east here, youíll fight a 
bunch of Bellbirds. So go south and down, then go west and down the ladder. 
Go east and nab the treasure inside the chest, then go southwest and climb 
the ladder down. Save here and use a Shelter. Also get the Magic Tab that 
sparkles on the ground. Go east and another Free Lancer will be throwing 
rocks at you. Avoid him and go south and drop down the ladder. You canít go 
back now. Go east and avoid fights with the Goblins and Ogans, then go north 
into the cave. Here you see a weird kid running around. Go north and youíll 
see the part of the Masamune. When you try to reach it, the kid you saw 
comes and tells you what youíre here for. Say that you are here for the 
Masamune, and he will call his brother Mune. They will test you and turn 
themselves into weird creature thingies. Time to fight!

///////////////////////////////////////////////////////////////////////
BOSS: Masa and Mune

HP: 1,000 (both)
DIFFICULTY: 2/5
PARTY: Crono, Marle, and Robo
WEAKNESS: None
CHARM: None
ITEM WON: None

There are two of them, but you only need to defeat one of them to win this. 
Concentrate on one all the time with stuff like Rocket Roll and Max Cyclone 
if you have it. They are very fast and do some Double Techs. Itís not hard 
at all, but itís not supposed to be because this is a sub-battle for the 
next one.
///////////////////////////////////////////////////////////////////////

Once you beat one of them they will REALLY test you this time and fuse into 
one big monster. Yep, you have to kill it.

///////////////////////////////////////////////////////////////////////
BOSS: Masamune

HP: ~3,500
DIFFICULTY: 3/5
PARTY: Crono, Marle and Robo
WEAKNESS: Slash
CHARM: None
ITEM WON: None

Wow! The music for this fight rules! This fight isnít that hard. Thereís a 
trick on beating him, like for most other bosses. Masamune has some pretty 
strong single attacks, so you really wonít need to heal. The problem is that 
his single attacks damage all his enemies in an area, so it might even 
damage all three. Use stuff like Cyclone and Ice and Rocket Roll at first. 
When it says ìTornado Energy powering upî or something like that, get ready 
to use Slash and do it QUICKLY! It neutralizes the energy of the Tornado. 
And trust me, you donít wanna know how much the Tornado does to you. If you 
do miss on Slash, Masamune will use the Tornado, which will do a lot of 
damage. Use Aura Whirl or Aura Beam quickly. Repeat using Slash when it says 
ìTornado Energy powering upî and it shouldnít be a problem.
///////////////////////////////////////////////////////////////////////

Once you defeat the Masamune they will say you passed the test and give you 
the Masamune top. They will also go ride the wind, it is what you need to do 
to get out of Denadoro Mountains. Step on the wind where the Masamune used 
to be, and you will be out of Denadoro Mountains in no time! Now head back 
to Porre and go to Tataís house. He will be there, he will say that he is no 
hero and everyone thinks he is because he found the legendary Heroís Medal 
at the local pub. He will give the Heroís Medal to you and his father will 
get mad at him. Exit Porre and go to the Cursed Woods, get to Frogís house 
and talk to Frog, he will notice the Heroís Medal, but he still cannot 
defeat Magus with the full Masamune. Frog will move out of the way and you 
are now able to get the treasure that he was blocking. It is the other part 
of the Masamune! Now you need to put the sword togetherÖ but how? On the 
sword it says ROIHCLEM. If you read it backwards itís MELCHIOR. Melchior is 
that swordsmith who lives near Medina Village in 1,000 A.D. Go back to Truce 
Canyon, step on the portal and youíre in the End of Time. Heal up and then 
step on the Medina Village portal to transport there. Go south to Melchiorís 
hut and speak with him. He will ask you how in the world you got the 
Masamune (he doesnít know about time traveling) but thatís not important for 
now. He tells you that the only way to put the Masamune together is to get 
some Dream Stone. And the only way to get the Dream Stone? You need to 
travel back to the Prehistoric Age and get it. So Melchior thinks itís 
impossible now. But it really isnít. Go back to the gate in the Medina 
Village residence in the cupboard and travel to the End of Time, go to the 
Mystic Mountains gate and you are now in the Prehistoric Era.

++++++++++++++++++++++++++++++++
PREHISTORIC AGE, 65,000,000 B.C
++++++++++++++++++++++++++++++++

TOWNS/SHOPS-

IOKA VILLAGE-
This is the main village in the era, you will need to trade for items here 
to get the latest weapons and armor. They will change when you defeat Magus 
later on.

Before Fighting Magus:
3 petals, 3 fangs=Ruby Gun
3 Petals, 3 horns=Sage Bow
3 Petals, 3 feathers=Stone Arm
3 fangs, 3 horns=Flint Edge
3 fangs, 3 feathers=Ruby Vest
3 horns, 3 feathers=Rock Helmet

After Fighting Magus:
3 petals, 3 fangs=Dream Gun
3 petals, 3 horns=Dream Bow
3 petals, 3 feathers=Magma Hand
3 fangs, 3 horns=Aeon Blade
3 Fangs, 3 Feathers=Ruby Vest
3 horns, 3 feathers=Rock Helmet

You can get this stuff in the Hunting Range to the north, but almost every 
other place gives you them too. The Hunting Range is the best place to get 
them, though.

LARUBA RUINS-
Not really a town but it seems like it. After fighting Magus, this will 
appear on the map as ruins. Not much do here.


DUNGEONS/PLACES WITH ENEMIES IN THEM-

MYSTIC MOUNTAINS-
This is the place with the gate and where you start out. Just keep going 
south.

HUNTING RANGE-
You can get a lot of items here used to trade in Ioka. The enemies are also 
very easy. When it rains, there is a Nu somewhere, catch it and fight it. 
You can get EXP from it and a Mop if you charm it. The Mop is useless.

DACTYL NEST-
You will need to travel here to get Dactyls so they can take you to Tyrano 
Lair, the home of the Reptites.

TYRANO LAIR-
This is the home of the Reptites. Ayla wants to get revenge on them for 
destroying Laruba Village.

FOREST MAZE-
A long forest that takes you to a Reptite Lair.

REPTITE LAIR-
You need to come here because the Reptite King stole your Gate Key.


OTHER-

SUN KEEP-
It was still here. In the northeast corner.

TYRANO RUINS-
After destroying the Tyrano Lair, it will become a ruin, with a gate to 
12,000 B.C.

----------------
THE DREAM STONE
----------------

MYSTIC MOUNTAINS, 65 Million B.C-
When you first get here, youíll appear falling down. Youíll fall down on the 
main mountain. There are a bunch of Reptites running around! They see you 
and get in a fight with you. Itís easy. Just use Laser Spin and it will be 
probably kill them all. Once you kill all of them youíll earn a lot of 
experience points. More Reptites will come now. Your party is afraid, but 
someone who lives in the prehistoric Age comes and starts driving away the 
Reptites! While she does that you take on the remaining ones. Again, use 
Laser Spin to kill them. The cave girl who drove away the Reptites comes and 
looks at you. She says that you are very strong, then asks if you could come 
to her village, Ioka, to celebrate so she could give you the Dream Stone 
which she has. Name her or leave her default (Ayla). She will run off south. 
Follow her south and fight the Kilwalas and Runners. Then exit the mountain. 
Go east and north to the few huts. This is Ioka Village.

IOKA VILLAGE, 65 Million B.C-
Go to the chiefís hut on the northwest. Ayla is here. Talk to her and she 
will organize a party tonight for your coming and your strength(!) The 
screen will fade and youíre allies are at the party. Talk to Ayla, then talk 
to everyone else. Talk to Kino on the southeast, he doesnít seem to be happy 
at all. Once you talk to everyone, go back on the stands and talk to Ayla 
again. Talk to your party members and they will start to join the stuff 
going on here. Walk around a little more, then talk to Ayla. She will agree 
to give you the Dreamstone if you battle her in a soup eating contest. Now 
you will start the contest. Repeatedly press A to eat more soup. At the end, 
whoever ate more soup wins. It is either Crono or Ayla. This is extremely 
easy. Take a pen and jam it on the key thatís assigned ëAí on your keyboard 
and you will do it in no time. If you lose you need to try again. Donít give 
up. Itís not hard. Well finally after you get the Dreamstone you get drunk 
and rest on the ground. The next day, you wake up and see a bunch of 
footsteps. The Gate Key is gone! Go to Aylaís hut and talk to her. She joins 
you in order to search for the Dreamstone. Now you can freely explore Ioka 
Village. Go to the hut on the right of the Chiefís Hut and talk to the guy 
that looks like the chief. Here you can trade stuff found in the Prehistoric 
Age for weapons. To get a lot of this, go to the Hunting Range to the north 
of Ioka. There, the Croakers, Amphibites, Rain Frogs, Anions, and Ions give 
you a lot of these when you beat them. They are also very easy to beat. Get 
the weapons you need, because this is the last place to get them before 
going to Magusís castle. Ayla doesnít need a weapon. She uses her fists. To 
continue your quest to get back the Gate Key, go south of Ioka Village to 
the Forest Maze.

------------------
FOOTSEPS! FOLLOW!
------------------

FOREST MAZE, 65 Million B.C-
This is a pretty complicated maze you need to go through. Enter and you will 
meet Kino, the guy you saw at the party, to the right. He says that he stole 
the Gate Key because he thought Ayla doesnít like him anymore but likes 
Crono more. Ayla says she likes Kino best and if she dies Kino gets to be 
the chief of Ioka. Kino says sorry and tells you about the Gate Key. Itís 
been stolen by Reptites! He says that they went south to the Reptite Lair. 
Kino goes back, when you get control of Crono, go east and down. Go down the 
ladder and get both chests. Go down again and east. Follow the footsteps on 
the dirt, when theyíre on the grass you canít see them, but you can figure 
out where they go.Go down and east, try to climb the vines and get the 
treasures. At the end you will see the exit. Go down and enter the Reptite 
Lair.

REPTITE LAIR, 65 Million B.C-
Enter and go south, the east to the cave door. Go inside it and onto the 
next screen. Here go down the stairs next to you and avoid the enemies 
around. Go to the hole on this screen. Itís to the north of the middle. It 
will drop you in a small room. Touch the hole in this room to fight 
Evilweevils. After beating them drop into the hole to another room. Touch 
the hole in this room and you will fight a Megasaur. On order to beat them, 
you must cast Lightning. This will lower their defenses greatly so you can 
attack them. Otherwise it could take a very long time. Now jump into the 
hole into a large room. Avoid the enemies here, but beat them if you want 
good treasures and good Experience. Go to the far right and enter the cave 
entrance. Go up all the way here, fighting the Winged Apes and Shitakes. 
Defeat the Winged Apes quickly. They pick up the Shitakes and throw them at 
you for good damage. At the end you will fight another Megasaur and 
Reptites. Beat them and a save point will appear. Save and use a Shelter. To 
exit the Reptite Lair, go down and enter the first cave entrance on the 
left. Climb the ladders up and enter the cave, fight the Winged Ape and 
enter the hole to the room near the entrance. Otherwise, just save and go up 
to the next room. Here go north and you will meet Azala, the King of 
Reptites and Aylaís worst enemy. He doesnít want to give you back the Gate 
Key, so he sticks Nizbel, his great dinosaur, on you. Now he settles back to 
watch the fight.

///////////////////////////////////////////////////////////////////////
BOSS: Nizbel

HP: ~4,000
DIFFICULTY: 3/5
PARTY: Crono, Ayla, Robo
WEAKNESS: Lightning
CHARM: Third Eye
ITEM WON: None

This boss can be really hard if you donít use Lightning. Like the Megasaurs, 
you must use Lightning to weaken his defense. Use Lightning 1 or 2 on him 
then attack with your best attacks. If you have Volt Bite, use it. It does A 
LOT of damage to Nizbel. Have Robo heal while Ayla and Crono concentrate on 
attacking. After a while Nizbel will release all the Lightning energy you 
did to him on you, and it will hurt A LOT. Like about 200HP of damage. 
Quickly heal after this, and use Revives when needed. Volt Bite does a lot 
of damage on him, bit itís not easy to get. Remember~Use Lightning to beat 
this boss!
///////////////////////////////////////////////////////////////////////

After beating Nizbel, Azala gets surprised but still calls you Apes. He 
gives you back the Gate Key and runs off, saying that Reptites will rule the 
world later.

--------------
THE MASAMUNE!
--------------

Back in the Chiefís Hut, Ayla thanks you for everything. Now that you have 
the Dream stone and Gate Key, return to the Mystic Mountains. Put Marle back 
in your party Ayla leaves. Donít equip her with anything new though. Go to 
the Mystic Mountains and climb them to the top then jump down into the gate. 
Heal up in the End of Time, then go to the Medina Village Gate. Go south of 
the town and to Melchiorís Hut. Talk to him and he will be surprised after 
he sees the two Masamune parts and the Dream stone. Go downstairs. If you 
have Robo in your party he will help make the Masamune, if you have Lucca 
she will instead. While making it Melchior will be telling you something. 
After the Masamune is fixed Robo or Lucca picks it up and it shines all 
through Melchiorís house. Go back to the Medina Village gate and go to the 
End of Time, go to Truce Canyon 600 A.D, and get out of it and go south 
through Zenan Bridge. Go to the Cursed Woods and enter the wiggling bush. 
Talk to Frog inside. He will be very surprised, seeing the real Masamune in 
your hands.

Now Frog will tell you a story on how he ended up being the Frog, and how he 
was the ìheroî.

A long time ago, Cyrus, the best knight in Guardia Castle, decided to try to 
end the war by going and facing Magus himself along with his companion 
Glenn. The King and Queen are afraid, but they still wish him luck. As Cyrus 
exits the castle his companion Glenn goes with him on then first quest: to 
get the Heroís Medal. They go to a forest and defeat the Frog King and he is 
forced to give them the Heroís Medal. Now with that and Cyrusís Masamune, 
they can try to defeat Magus easier.

Finally the meet Magus, along with his companion Ozzie, on the Denadoro 
Mountains. When Magus and Ozzie mock Cyrus, Cyrus leaps to Magus and strikes 
him, but Magus counterattacks with a lightning blow. Then, Magus uses a 
lightning attack on Cyrus and kills him =(. Glenn gets scared and runs - but 
there is nowhere to run. Magus and Ozzie knock him off the cliff.

While Frog is telling the story you are asleep. Frog continues.

Glenn, due to Magusís spell, was turned into a Frog. He was laying 
unconscious on the ground when the Heroís Medal dropped on him. He got up 
and picked up the Heroís Medal. This is how he became the hero. Frog is 
Glenn.

Frog finishes up the story. The next day he decides to go with you to avenge 
Cyrusís death using the Masamune along with the Heroís Medal. Frog will join 
your party. Take Marle out and exit Frogís Burrow. Go south and try to fight 
some enemies around here. You should be able to learn Triple Raid, a 
powerful Triple Technique, soon, if you have Crono, Robo, and Frog. Also 
Frogís equipment right now is crap. Exit the Cursed Woods and go all the way 
north to Truce Canyon and enter the Gate to the End of Time. Go to Spekkioís 
place and get the Water magic for Frog, a good addition for later on. Go 
back to Truce Canyon 600 A.D. and go to Dorino Village. Go south to Porre, 
and then go northeast to the Magic Cave.

MAGIC CAVE, 600 A.D-
As you enter, Frog will remember the time he used to be Cyrusís best friend, 
and how Cyrus decided to try to eliminate Magus once and for all. After 
this, back in the Magic Cave, Frog raises the Masamune up high and with the 
help of Crono a very loud beam whooshes itself into the cave and opens it. 
Equip the Masamune. Enter the cave and follow the path. Itís very linear and 
the enemies are pretty tough, like the Gremlins. At the end you will see a 
man dead with a note. The note says to attack an enemy called a Juggler, in 
Magusís lair, the opposite way of itís defense. GO north and exit Magic 
Cave. Youíre on the world map again. Go north and enter the woods and to the 
castle: Magusís Lair.

---------------
MAGUSíS CASTLE
---------------

MAGUSíS LAIR, 600 A.D-
When you enter, you will see the huge tower of Magusís Lair. A bunch of bats 
go off, and Frog will talk. Once you get control of Crono, walk north and 
enter the place. Youíll be in the main hall. Go north up the stairs and then 
go left, then up the stairs again. Here go all the way north, you will meet 
some people you have seen. At the far end enter the door and explore the 
room, then exit and go back south to the main hall. Go all the way east and 
up the stairs at the end, in the next room go north and you will see some 
kids guarding a treasure. Go north past them and north through the door and 
explore this room, then go back south to the main hall and there will be a 
Save Point. Touch it, it really isnít a Save Point! Instead, Ozzie, one of 
Magusís best henchmen appears and tells you that you need to defeat all 100 
monsters in Magusís Lair. He disappears and throws a few enemies at you. The 
Magusís Lair music will now start playing. Donít be afraid of Ozzieís 
comment ìYou need to defeat all 100 monstersî 100 monsters is the TOTAL 
number of enemies in here, you donít need to fight all of them. Anyway, go 
right and up the stairs. Talk to the kids guarding the treasure, and they 
will ask you if you want it. If you say yes, they will turn into Shadows, so 
use magic on them. Get the treasure, then go north. All the people here are 
illusions. If you talk to them, they will turn into monsters. Avoid them and 
head north through the door. There will be a monster here. Frog will say 
that this is Flea, the famous magician. Defeat the monster and Frog will 
find out itís not Flea. The real Flea is the bat thatís been following you! 
Flea says sheís a he, and ummmÖ he looks like a girl. Well nevermind, sheíll 
challenge you.

///////////////////////////////////////////////////////////////////////
BOSS: Flea
HP: 4,000
DIFFICULTY: 2/5
PARTY: Crono, Robo, Frog
WEAKNESS: None
CHARM: None
ITEM WON: None

If you have Triple Raid then use it, it will do about 800 damage to Flea! 
Otherwise go and fight a little and get it. Flea has some pretty annoying 
attacks but they wonít be that bad. If you need to heal then do it with 
Frog, and use stuff like Max Cyclone for the Robo and Crono Double Tech. 
Nothing new here.
///////////////////////////////////////////////////////////////////////

Once you beat Flea, she will taunt you before disappearing. Now you have 
beaten one of the two of Magusís elite henchmen. Backtrack to the main 
entrance room. Then go to the west door. Here is another room with lots of 
enemies, but if you know the path you can avoid them all, since they give 
you no crap. Enter the door at the north and you will meet the second Elite 
Henchman ñ Sir Slush.. er.. Slash. Now he really is mad at Frog for calling 
him that!

///////////////////////////////////////////////////////////////////////
BOSS: Slash
HP: ~3,587
DIFFICULTY: 1/5
PARTY: Crono, Robo, Frog
WEAKNESS: None
CHARM: None
ITEM WON: None

You will fight Slash twice without any breaks in between. This is the first 
time you fight him. He is a pushover. All you need to do is use your Triple 
Tech Triple Raid. It does over 1,000 HP to Slash. Slashís attacks arenít 
very damaging, he isnít fighting with his main weapon, you know.
///////////////////////////////////////////////////////////////////////

Now Slash takes out his sword, The Slasher, and begins to fight dirty!

///////////////////////////////////////////////////////////////////////
BOSS: Slash
HP: ~5,227
DIFFICULTY: 3/5
PARTY: Crono, Robo, Frog
WEAKNESS: None
CHARM: None
ITEM WON: None

This is way harder than the first match. Slash has some very damaging 
attacks with his sword. But his defense stays the same. Use Triple Raid once 
again. Frog should use healing often when you are weakened by Slash. I donít 
really remember much about this fight, but with Triple Techniques, itís not 
too hard.
///////////////////////////////////////////////////////////////////////

Sir Slash disappears. Pick up the Slasher sword he left behind and equip it. 
Now that you beat both of the Elite henchmen, go back to the main room. 
There should be a save point there. Step on it, and itíll transport you to 
the interior of Magusís Lair. That was not a save point, by the way, but 
rather one of Ozzieís tricks. Go north and you will engage in one of those 
fights that take more than one battle with no breaks. You know, the battle 
in Denadoro Mountains. These fights are a piece of cake. Grimalkins are easy 
to kill, and so are the Sorcerers. Once you finish all the fights, Ozzie 
will see you and call Slash and Flea, but little does he know that you took 
care of the already! He runs away. Follow him to the next room. Here Ozzie 
will be controlling blades that can hit you over conveyor belts. When the 
blade is up step on the conveyor belt and run past the blade. If you get 
hit, your HP is greatly reduced. At the end Ozzie will see you and run off 
once again. Enter the door and you will be outside Magusís Castle. This part 
is kind of like Donkey Kong, except that when you touch a Roly Bomber, you 
fight them. You can use the ladders to avoid the Roly Bombers. This part 
also has the annoying Jugglers. Remember the note in the Magic Cave? Use 
magic on the Jugglers when their defense is attack, and attack when their 
defense is set to magic. Keep climbing and enter the door at the top. Ozzie 
is here. The room looks plain, but there are hidden trapdoors below. 
Immediately hug the west wall and go down to the corner. Hug the bottom wall 
and go east to the next corner. Now hug the east wall and go north halfway, 
then turn west and walk there a little bit, and north. Make sure you are in 
the middle of the hallway. Then go north, and immediately turn west where 
Ozzie is. If you fall down, you will fight some Decedents and fake save 
points. When you climb the stairs you will be back in the trapdoor room. 
Once you face Ozzie he will run off. Follow him upstairs. Once again you 
will have to fight your way Donkey Kong style avoiding the enemies, 
especially the Jugglers. Remember what I told you about the Jugglers. Keep 
climbing and you will eventually see the doorway, enter it. Another 3 
battles without breaks, these are much harder. At the last one you will face 
4 Jugglers. That will take a long time to defeat. Ozzie will see you and run 
off. At the next room, there is another 4 battles without breaks. There is a 
way to avoid them, however. Fight the first one, then go behind the statue 
and go north behind it. You wonít trigger any fights. At the end, go into 
the doorway, and you will go into Ozzieís chambers. Time to fight him!

///////////////////////////////////////////////////////////////////////
BOSS: Ozzie
HP: 5555
DIFFICULTY: 1/5
PARTY: Crono, Robo, Frog
WEAKNESS: None
CHARM: None
ITEM WON: None

Ozzie has trapped himself in a crystal. If you hit him, he will hit you back 
with a spell. When you hit him you do no damage. To win this, select attack 
and move your cursor to the left and target the crane. You will kill it and 
a trapdoor in the room will open. Now do that again: Select attack and move 
your cursor to the left and kill the crane. Another trapdoor will open and 
Ozzie will mock you. Do this again and a trapdoor will open near you. Do 
this once more and a trapdoor opens beneath Ozzie! He falls.
///////////////////////////////////////////////////////////////////////

Once you take care of Ozzie, two save points appear. Step on the right one, 
save, and use a Shelter. Then step on the left one to get teleported deeper 
in the castle. There are stairs leading down. Quickly run down them. As you 
run bats will start following you. At the bottom there is a door. If you 
donít enter it quickly, you will have to fight all those bats. Enter the 
door and you will be in a dark chamber. As you go north the torches light 
up. Surprise! Magus is there. He mocks Frog. Frog gets mad. Time to fight. 
Beat this battle for Cyrus. Avenge Cyrusís death!

///////////////////////////////////////////////////////////////////////
BOSS: Magus
HP: ~6,500
DIFFICULTY: 5/5
PARTY: Crono, Robo, Frog
WEAKNESS: Masamune
CHARM: None
ITEM WON: None

Equip the Heroís Medal on Frog, just in case, before going into this fight. 
This is a very tough fight, hardest so far. Donít use Triple Raid. It barely 
does any damage to him. To defeat him, look at the message bar and wait for 
his weakness to appear. He will use a spell after the message bar 
disappears. The spell he uses will really hurt you. He will also use Geyser, 
but that doesnít hurt you a lot. Remember to heal and make sure to revive 
dead members. Frogís Masamune will lover Magusís magic defense. Mid Tonics 
are a must in this battle, especially when you donít have any good healing 
spells, Frogís Slurp is a healing spell but itís a crappy one. Halfway 
through the fight, Magus will stop using spells. The message bar will say 
that he is powering up a spell. Start to quickly attack him. Keep attacking 
him until he uses his main spell, Dark Matter. It does over 230 HP of 
damage. So be sure to heal with Mid Tonics. He will do the same thing again. 
Repeat the pattern until you run out of Mid Tonics, but if you used, like, 
30 of them in this battle, Magus is probably near death. I ran out of Mid 
Tonics, but still luckily beat him. Using Cronoís Lightning is also a good 
idea. Oh by the way, the music in this battle is awesome! Keep trying and 
you will defeat Magus.
///////////////////////////////////////////////////////////////////////


000000000000000000000000
FAST-TRACK WALKTHROUGH
000000000000000000000000
If youíre in a hurry and donít want to read all the stuff above, take a look 
at my fast-track walkthrough below. It should help you find what you need.

*-This means that the place is a town or shop.
**-This is a simple dungeon.
***-This is a very long and complex dungeon

When there is no marks, that means that the place is something else.

Truce Village*:
-Talk to your mom for 200G
-Go to Leene Square

Leene Square*:
-Go to the square, talk to Marle
-Find the girlís lost kitty
-Donít eat the lunch on the table
-Talk to Melchior
-Defeat Gato (60HP)
-Go to the north gate
-Talk to Marle
-Talk to Lucca
-Go to the portal
-Talk to Marle
-Follow Marle into the gate

Truce Canyon**:
-Go through, fight Blue Imps
-Get the treasures
-Exit to the south

Truce Village*:
-Go to the weapon shop
-Buy what you need
-Rest

Guardia Forest**:
-Go through, get the Power Tab

Guardia Castle:
-Talk to the king
-Follow the Chancellor upstairs
-Talk to the Chancellor upstairs
-Go to the east tower and talk to Marle
-Go downstairs, talk to Lucca
-Exit the castle

Cathedral**:
-Talk to the nuns, pick up the hairpin
-Fight the Naga-Ettes
-Talk to Frog
-Play the piano
-Go to the north door, go north
-Save, and press the right skull switch
-Enter the door that had spikes, defeat the enemies there
-Play the piano there
-Go to the north where the sign was
-Go north and save
-Defeat Yakra (920HP)
-Open the chests, free the chancellor
-Talk to Queen Leene

Guardia Forest**:
-Go through the forest

Guardia Castle:
-Talk to the King and Queen Leene
-Talk to Frog
-Go to the right tower, talk to Marle
-Go out

Guardia Forest**:
-Go through the forest

Truce Canyon**:
-Go to the top
-Enter the gate

Leene Square*:
-Talk to Lucca
-Escort Marle to Guardia Castle

Guardia Forest**:
-Go through the new forest

Guardia Castle:
-Talk to Marle
-Talk to the Chancellor, get thrown to court
-Wait for the Judgeís decision
-Get thrown in jail

Guardia Prison**:
-Break out, or wait for the execution day
-Find Lucca
-Read the Wardenís note
-Fight the Dragon Tank (600, 266, and 200HP)
-Escape and talk to the chancellor, then King

Guardia Forest**:
-Go east of the Guardia Castle exit
-Go into the gate

Bangor Dome:
-Examine the crest door
-Get out

Trann Dome*:
-Talk to the starving people, learn about where you are
-Buy items, weapons and armor
-Go into the Enertron
-Exit

Lab 16**:
-Go through, avoid the rats
-Get the Lode Bow
-Fight the Mutants at the end
-Exit

Arris Dome*:
-Talk to Doan, go into the Enertron
-Go to the lower Arris Dome

Arris Dome Lower**:
-Examine the computer, go left
-Follow the catwalk north
-Defeat the Guardian (1200HP) and Bits (200HP)
-Go north, get the seed
-Go south, catch the rat
-Get the password
-Go to the main deck, enter the password
-Go east, go through the mini dungeon
-Find out about Lavos
-Exit to the upper Arris Dome, talk to Doan
-Get the Bike Key, get out

Lab 32:
-Talk to the Proto 2ís
-Talk to Johnny
-Race Johnny and win
-Exit the Lab

Proto Dome:
-Defeat the debris enemies
-Fix Robo
-Leave Lucca or Marle behind
-Go to the Factory

Factory***:
-Go through to the right part, find the password XABY
-Go to the left part from the main room
-Find the computer and enter XABY
-Examine the supercomputer
-Run back to the main room in the left section
-Fight the R-Series (150HP)
-Pick up Robo and carry him to Proto Dome

Proto Dome:
-Fix Robo, go to the door to the north, enter the gate

End of Time*:
-Talk to Gaspar
-Talk to Spekkio
-Learn Magic
-Heal up and make your party
-Go to the Medina Village 1,000 A.D Gate

Medina Village*:
-Talk to the imps
-Go to the shop, defeat the Omnicrones
-Learn about Magus
-Go southwest of Medina Village

Melchiorís Hut*:
-Buy the weapons

Heckranís Cave**:
-Go through
-Defeat Heckran (2100HP) and learn more about Magus
-Go north of Heckran into the whirlpool

Truce Village*:
-Go to Leene Square

Leene Square:
-Enter the gate near the portal

End of Time*:
-Enter the Truce Canyon gate

Truce Canyon**:
-Go through

Zenan Bridge:
-Talk to the captain, get an errand

Guardia Forest**:
-Go through the forest to Guardia Castle

Guardia Castle:
-Talk to the king in his room
-Go downstairs to the kitchen, talk to the chef and maids
-Try to exit and get stopped by the chef, get the Jerky

Guardia Forest**:
-Go through the forest

Zenan Bridge:
-Talk to the captain
-Hand over the Jerky
-Go through the bridge, fight the Deceased
-At the end, fight Zombor(960 and 800HP)
-Exit the bridge to the other side

Dorino Village*:
-Re-supply on items
-Go to the elderís house
-Talk to Toma

Porre Village*:
-Learn about Tata
-Learn about the hero

Cursed Woods**:
-Go through, go to the wiggling bush
-Enter and talk to Frog
-Go back to Porre

Denadoro Mountains***:
-Go to the north, find Tata, defeat the goblins
-Go through both mountains
-Fight Masa and Mune(1000HP) then defeat Masamune(3600HP)
-Get the broken part of the Masamune
-Ride the wind back to Porre Village

Porre Village*:
-Go to Tataís house, talk to Tata, earn the Heroís Medal
-Go to the Cursed Woods

Cursed Woods**:
-Go north and enter the wiggling bush
-Talk to Frog
-Open the jar that was previously blocked by Frog, find the second part of 
the Masamune
-Learn about the person who made the sword ñ Melchior
-Exit the Cursed Woods

Truce Canyon**:
-Go to the gate

End of Time*:
-Go to the Medina Village Gate, 1,000 A.D

Medina Village*:
-Go south to Melchiorís hut

Melchiorís Hut*:
-Talk to Melchior, learn about the Dream Stone

Medina Village*:
-Go to the gate

End of Time*:
-Go to the Mystic Mountains gate

Mystic Mountains**:
-Fall down, defeat the Reptites
-Find Ayla, run after her to the world map

Ioka Village*:
-Enter the Chiefís hut, talk to Ayla
-Have a party
-Have a soup contest with Ayla
-Get the Dream Stone

Hunting Range**:
-Hunt for items, trade them in Ioka Village for good stuff

Forest Maze***:
-Talk to Kino
-Go through the maze
-Follow the footsteps

Reptite Lair**:
-Fall down holes made by enemies, or default holes
-Use Lightning on Megasaurs
-Find Azala
-Fight Nizbel (~4,000)
-Get the Gate Key back

Mystic Mountains**:
-Go to the gate

End of Time*:
-Enter the Medina Village gate

Medina Village*:
-Go south to Melchiorís hut

Melchiorís Hut*:
-Fix the Masamune

Medina Village*:
-Enter the gate

End of Time*:
-Enter the Truce Canyon gate

Truce Canyon**:
-Go out

Cursed Woods**:
-Go to Frogís hideout, talk to Frog
-Learn about Cyrus
-Get Frog

Magic Cave**:
-Give Frog the Masamune
-Open the cave
-Go through, read the note about the Juggler at the end

Magusís Lair***:
-Enter, explore a little bit
-Find Ozzie
-Defeat Flea(4,000HP)
-Defeat Slash(~3,581 and ~5,227HP)
-Enter the main lair
-Avoid Ozzieís traps
-Find Ozzie and defeat him (5,555HP)
-Defeat Ozzie by targeting the cranes on the sides
-Find Magus and Defeat him (~6,500HP)
-Get blown back in time

Ioka Village*:
-Talk to Kino and Ayla
-Follow Ayla north

Laruba Ruins:
-Talk to Ayla and the elder, talk to the Nu in the back
-Follow Ayla

Dactyl Nest**:
-Go to the top, have Ayla join your party
-Get on the dactyl
-Fly to the Tyrano Lair

Tyrano Lair***:
-Save Kino and the villagers in the prison
-Use Lightning on the Terrasaurs
-Keep climbing up
-Defeat Nizbel II(~4,500HP)
-Use Volt Bite on Nizbel II
-Find the Save Point
-Find Azala, get the Cera Topper Helmet
-Defeat Azala(~2,500HP) and the Black Tyrano(10,500HP)
-Escape from the lair
-Enter the gate in the Lair Ruins

Earthbound Island:
-Enter the skyway and take it to the Magic Kingdom

Magic Kingdom:
-Enter Enhasa

Enhasa*:
-Find Janus
-Read the books in order (Water, wind, fire)
-Enter the secret door, fight the six Nus

Skyway:
-Go down to Earthbound Island

Earthbound Island:
-Go north to the next skyway

Skyway:
-Go up to the big Magic Kingdom island

Kajar*:
-Talk to the people, find the Black Rock

Blackbird:
-Talk to the guards
-Talk to Dalton

Cave:
-Go through

Cave 2:
-Go through

Zeal Palace:
-Find Schala and Janus
-Put Marle in your party
-Go to the Mammon Machine
-Power up Marleís pendant
-Go to the Throne Room door
-Open it up with the new pendant
-Talk to Zeal, Dalton, Prophet and Schala
-Fight Golem (7,000HP)
-Get kicked of the Magic Kingdom

Tyrano Lair Ruins:
-Go outside
-Fly to the Mystic Mountains



000000000000000000000000
APPENDIX A---TECHNIQUES
000000000000000000000000

DOUBLE TECHNIQUES:


CRONO AND MARLE-

Aura Whirl
Type: Recover
Crono: Cyclone MP 2
Marle: Aura MP 1

Ice Sword
Type: Water + Attack
Crono: Spin cut MP 4
Marle: Ice MP 2

Ice Sword 2
Type: Water + Attack
Crono: Confuse MP 12
Marle: Ice 2 MP 8


CRONO AND LUCCA-

Fire Whirl
Type: Fire + Attack
Crono: Cyclone MP 2
Lucca: Flame Toss MP 1

Fire Sword
Type: Fire + Attack
Crono: Spin cut MP 4
Lucca: Fire MP 2

Fire Sword 2
Type: Fire + Attack
Crono: Confuse MP 12
Lucca: Fire 2 MP 8


CRONO AND ROBO-

Rocket Roll
Type: Fire + Attack
Crono: Cyclone MP 2
Robo: Laser Spin MP 3

Max Cyclone
Type: Attack
Crono: Spincut MP 4
Robo: Laser Spin MP 3

Super Volt
Type: Lightning + Attack
Crono: Lightning 2
Robo: Laser Spin


CRONO AND FROG-

X-Strike/Cut
Type: Attack
Crono: Cyclone MP 2
Frog: Slurp Cut MP 2

Sword Stream
Type: Water + Attack
Crono: Spincut MP4
Frog: Water MP 2

Spire
Type: Lightning + Attack
Crono: Lightning 2 MP 8
Frog: Leap Slash MP 8


CRONO AND AYLA-

Drill Kick
Type: Attack
Crono: Cyclone MP 2
Ayla: Rollo Kick MP 2

Volt Bite
Type: Lightning + Attack
Crono: Lightning MP 2
Ayla: Cat Attack MP 3

Falcon Hit
Type: Attack
Crono: Spincut MP 4
Ayla: Rock Throw MP 4


MARLE AND LUCCA

Antipode
Type: Shadow + Attack
Marle: Ice MP 2
Lucca: Fire MP 2

Antipode 2
Type: Shadow + Attack
Marle: Ice 2 MP 8
Lucca: Fire 2 MP 8

Antipode 3
Type: Shadow + Attack
Marle: Ice 2 MP 8
Lucca: Flare MP 20


MARLE AND ROBO

Aura Beam
Type: Recover
Marle: Aura MP 1
Robo: Cure Beam MP 2

Ice Tackle
Type: Water + Attack
Marle: Ice MP 2
Robo: Robo Tackle MP 4

Cure Touch
Type: Recover
Marle: Cure 2 MP 5
Robo: Heal MP 3


MARLE AND FROG

Ice Water
Type: Water + Attack
Marle: Ice MP 2
Frog: Water MP 2

Glacier
Type: Water + Attack
Marle: Ice 2 MP 8
Frog: Water 2 MP 8

Double Cure
Type: Recover
Marle: Cure 2 MP 5
Frog: Cure 2 MP 5


MARLE AND AYLA

Twin Charm
Type: Assist
Marle: Provoke MP 1
Ayla: Charm MP 4

Ice Toss
Type: Water + Attack
Marle: Ice MP 2
Ayla: Rock Throw MP 4

Cube Toss
Type: Water + Attack
Marle: Ice 2 MP 8
Ayla: Rock Throw MP 4


LUCCA AND ROBO

Fire Punch
Type: Fire + Attack
Lucca: Fire MP 2
Robo:  Rocket Punch MP 1

Fire Tackle
Type: Fire + Attack
Lucca: Fire 2 MP 8
Robo:  Robo Tackle MP 4

Double Bomb
Type: Fire + Attack
Lucca: Mega Bomb MP 15
Robo: Area Bomb MP 14


LUCCA AND FROG

Red Pin
Type: Fire + Attack
Lucca: Fire MP 2
Frog: Leap Slash MP 4

Line Bomb
Type: Fire + Attack
Lucca: Mega Bomb MP 15
Frog: Leap Slash MP 4

Frog Flare
Type: Fire + Attack
Lucca: Flare MP 20
Frog: Frog Squash MP 15


LUCCA AND AYLA

Flame Kick
Type: Fire + Attack
Lucca: Fire MP 2
Ayla: Rollo Kick MP 2

Fire Whirl
Type: Fire + Attack
Lucca: Fire 2 MP 8
Ayla: Tail Spin MP 10

Blaze Kick
Type: Fire + Attack
Lucca: Fire 2 MP 8
Ayla: Triple Kick MP 20


ROBO AND FROG

Blade Toss
Type: Attack
Robo: Laser Spin MP 3
Frog: Slurp MP 2

Bubble Snap
Type: Water + Attack
Robo: Robo Tackle MP 4
Frog: Water MP 2

Cure Wave
Type: Recover
Robo: Heal Beam MP 3
Frog: Cure 2 MP 5


ROBO AND AYLA

Boogie
Type: Assist
Robo: Robo Tackle MP 4
Ayla: Charm MP 4

Spin Kick
Type: Attack
Robo: Robo Tackle MP 4
Ayla: Rollo Kick MP 2

Beast Toss
Type: Attack
Robo: Uzi Punch MP 12
Ayla: Rock Throw MP 4


FROG AND AYLA

Slurp Kiss
Type: Recover
Frog: Slurp MP 1
Ayla: Kiss MP 1

Bubble Hit
Type: Water + Attack
Frog: Water MP 2
Ayla: Rollo Kick MP 2

Drop Kick
Type: Attack
Frog: Leap Slash MP 4
Ayla: Triple Kick MP 20

====Triple Techs====

CRONO, MARLE, AND LUCCA-
Delta Force
Type: Shadow + Attack
Crono: Lightning 2 MP 8
Marle: Ice 2 MP 8
Lucca: Fire 2 MP 8

CRONO, MARLE AND ROBO-
Life Line
Type: Recover
Crono: Cyclone MP 2
Marle: Life 2 MP 15
Robo: Laser Spin MP 3

CRONO, MARLE AND FROG-
Arc Impulse
Type: Water + Attack
Crono: Spin Cut MP4
Marle: Ice 2 MP8
Frog: Leap Slash MP4

CRONO, MARLE AND AYLA-
Final Kick
Type: Shadow + Attack
Crono: Lightning 2 MP 8
Marle: Ice 2 MP 8
Ayla: Triple Kick MP 20

CRONO, LUCCA, AND ROBO-
Fire Zone
Type: Fire + Attack
Crono: Spincut MP 4
Lucca: Fire 2 MP 8
Robo: Laser Spin MP 3

CRONO, LUCCA, AND FROG-
Delta Storm
Type: Shadow + Attack
Crono: Lightning 2 MP 8
Lucca: Fire 2 MP 8
Frog: Water 2 MP 8

CRONO, LUCCA, AND AYLA-
Gatling Kick
Type: Shadow + Attack
Crono: Lightning 2 MP 8
Lucca: Fire 2 MP 8
Ayla: Triple Kick MP 20

CRONO, ROBO AND FROG
Triple Raid
Type: Attack
Crono: Cyclone MP 2
Robo: Robo Tackle MP 4
Frog: Slurp Cut MP 2

CRONO, ROBO AND AYLA
Twister
Type: Shadow + Attack
Crono: Cyclone MP 2
Robo: Laser Spin MP 2
Ayla: Tail Spin MP 10

CRONO, FROG AND AYLA
3-D Attack
Type: Attack
Crono: Cyclone MP 2
Frog: Slurp Cut MP 2
Ayla: Triple Kick MP 20

* NOTE *
These next Triple Techs require different Rocks to be equipped (I.E Gold 
Rock, Silver Rock, etc.).

MARLE, LUCCA, AND MAGUS
Dark Eternal
Type: Shadow + Attack
Marle: Ice 2 MP 8
Lucca: Fire 2 MP 8
Magus: Dark Matter MP 20

LUCCA, ROBO, AND MAGUS
Omega Flare
Type: Shadow + Attack
Lucca: Flare MP 20
Robo: Laser Spin MP 8
Magus: Dark Bomb MP 8

AYLA, ROBO AND FROG
Spin Strike
Type: Attack
Ayla: Tail Spin MP 20
Robo: Robo Tackle MP 3
Frog: Leap Slash MP 8

AYLA, LUCCA AND MARLE
Poyozo Dance
Type: Assist Attack
Ayla: Tail Spin MP 10
Lucca: Hypno Wave MP 1
Marle: Provoke MP 1

MARLE, FROG AND ROBO
Grand Dream
Type: Recover + Attack
Marle: Life 2 MP 15
Frog: Frog Squash MP 15
Robo: Cure Beam MP 3


==========
ROCKS
==========
For the last few Triple Techs listed above you need different rocks to 
perform them. Here are the rocks, what Triple Techs they do, and where to 
find them:

Black Rock
Location: Enhasa
Triple Tech: Dark Eternal

Blue Rock
Location: Giantís Claw
Triple Tech: Omega Flare

Gold Rock
Location: Denadoro Mountains (Lead Frog to the place the birds throw rocks 
at you. Frog catches them to get the Gold Rock)
Triple Tech: Grand Dream

Silver Rock
Location: Laruba Ruins
Triple Tech: Spin Strike

White Rock
Location: Black Omen
Triple Tech: Poyozo Dance






000000000000000000000
APPENIX B---SUPPLIES
000000000000000000000

-WEAPONS-

CRONO
Name         Buy       Sell      Attack
Wood Sword   N/A       50          3
Iron Blade   350       175         7
Steel Saber  800       400         15
Lode Sword   4000      2000        20
Red Katana   4500      2250        30
Flint Edge   Trade     3250        40
Aeon Blade   Trade     6250        70
Demon Edge   17000     8500        90
Alloy Blade  21000     10500       110
Star Sword   25000     12500       125
Vedic Blade  N/A       15000       135
Kali Blade   N/A       17500       150
Shiva Edge   N/A       20000       170
Bolt Sword   N/A       2500        25
Slasher      N/A       N/A         43
Slasher 2    N/A       N/A         155
Swallow      N/A       19000       145
RainbowSword N/A       30000       220

MARLE
Bronze Bow   N/A       40          3
Iron Bow     850       425         15
Lode Bow     N/A       850         20
Robin Bow    2850      1425        25
Sage Bow     Trade     2100        40
Dream Bow    Trade     2900        60
Comet Bow    7800      3900        80
Sonic Arrow  10000     5000        100
Valkyrie     N/A       19000       180
Siren        N/A       14000       140

LUCCA
Air Gun      N/A       150         5
Dart Gun     800       400         7
Auto Gun     1200      600         15
Plasma Gun   3200      1600        25
Ruby Gun     Trade     2900        40
Dream Gun    Trade     3700        60
Megablast    9800      4900        80
Shock Wave   11000     5500        110
Wonder Shot  N/A       16000       250

ROBO
Tin Arm      N/A       500         20
Hammer Arm   3500      1750        25
Mirage Hand  N/A       2750        30
Stone Arm    Trade     3750        40
Doom Finger  N/A       4900        50
Magma Hand   Trade     5600        70
Megaton Arm  15000     7500        90
Big Hand     18000     9000        105
Kaiser Arm   21000     10500       120
Giga Arm     N/A       12000       135
Terra Arm    N/A       14000       150
Crisis Arm   N/A       1           1

AYLA
Fist         N/A       N/A         Varies
Bronze Fist  ???       ???         A lot

FROG
Bronze Edge  N/A       175         6
Iron Sword   N/A       550         10
Masamune     N/A       N/A         75
Flash Blade  18000     9000        90
Pearl Edge   22000     11000       105
Rune Blade   24000     12000       120
Masamune 2   N/A       N/A         200

MAGUS
Dark Scythe  N/A       10000       120
Hurricane    35000     17500       135
Star Scythe  N/A       21000       150
Doom Sickle  N/A       1           160


-HEAD GEAR-

Name         Buy       Sell        DFP
Hide Cap     N/A       25          3
Bronze Helm  200       100         8
Iron Helm    500       250         14
Beret        700       350         17
Gold Helm    N/A       600         18
Rock Helm    Trade     1000        20
Cera Topper  N/A       1250        23
Glow Helm    2300      1150        25
Lode Helm    6500      3250        29
Aeon Helm    7800      3900        33
Prism Helm   N/A       400         40
Doom Helm    N/A       4750        29
Dark Helm    N/A       6000        35
Gloom Helm   N/A       6500        42
Taban Helm   N/A       N/A         24
Sight Cap    N/A       10000       30
Memory Cap   N/A       10000       30
Time Hat     N/A       15000       36
Vigil Hat    N/A       25000       45
Ozzie Pants  N/A       N/A         35
Haste Helm   N/A       6000        35
Rainbow Helm N/A       8000        35
Mermaid Cap  N/A       8000        35

-ARMORS-

Name         Buy       Sell        DFP
Hide Tunic   N/A       40          5
Karate Gi    300       150         10
Bronze Mail  520       260         16
Maiden Suit  N/A       280         18
Iron Suit    800       400         25
Titan Vest   1200      600         32
Gold Suit    1300      650         39
Ruby Vest    N/A       1800        45
Dark Mail    N/A       1900        45
Mist Robe    N/A       3400        54
Meso Mail    N/A       3000        52
Lumin Robe   6500      3250        63
Flash Mail   8500      4250        64
Lode Vest    8500      4250        71
Aeon Suit    9000      4500        75
Zodiac Cape  N/A       5000        80
Taban Vest   N/A       N/A         33
Taban Suit   N/A       N/A         79
Ruby Armor   N/A       7000        78
Nova Armor   N/A       5500        82
Moon Armor   N/A       6500        85
Prism Dress  N/A       4400        99
Gloom Cape   N/A       8200        84
Raven Armor  N/A       7900        76
Red Vest     N/A       2900        45
White Vest   N/A       2900        45
Black Vest   N/A       2900        45
Blue Vest    N/A       2900        45
Red Mail     N/A       4100        70
White Mail   N/A       4100        70
Black Vest   N/A       4100        70
Blue Vest    N/A       4100        70

-ITEMS-

Name         Buy       Sell     Effect
Tonic        10        5        50HP heal
Mid Tonic    100       50       200HP heal
Full Tonic   700       350      500HP heal
Ether        800       400      10MP heal
Mid Ether    2000      1000     30MP heal
Full Ether   6000      3000     60MP heal
Hyper Ether  10000     5000     All MP heal
Elixir       N/A       10000    Heal all stuff
                                fully.
Megalixir    50000     25000    Everything heal
                                to everyone.
Heal         10        5        Status goes to
                                normal.
Revive       200       100      Revives ally
Shelter      150       75       Rest at Save Point
Power Meal   N/A       1        Removes Lock
Lapis        N/A       250      200HP heal all
Barrier      N/A       2500     Increase MagDef
                                (in battle)
Shield       N/A       2500     Increase Def
                                (in battle)
Power Tab    N/A       5        +1 Power
Magic Tab    N/A       5        +1 Magic
Speed Tab    N/A       5        +1 Speed
Petal        N/A       N/A      Trade
Fang         N/A       N/A      Trade
Horn         N/A       N/A      Trade
Feather      N/A       N/A      Trade
Jerky        9900      10000    Buy in Porre
Bike Key     N/A       N/A      Race Johnny
Race Log     N/A       N/A      Records race time
Gate Key     N/A       N/A      Use to warp
Seed         N/A       N/A      Beat Guardian
Dream Stone  N/A       N/A      Repair Masamune
Pendant      N/A       N/A      Get new stuff
                                when powered up
Ruby Knife   N/A       N/A      From Melchior
Tools        N/A       N/A      Repair Ruins
Chrono Trigger N/A     N/A      Free Crono
Prism Shard  N/A       N/A      Guardia Castle
Moon Stone   N/A       N/A      Sun Palace
Sun Stone    N/A       N/A      Evolves from
                                Moon Stone
Tomaís Pop   N/A       N/A      West Cape
Yakra Key    N/A       N/A      Beat Yakra13

-ACCESSORIES-

Name         Equip     Effect
Bandana      All       +1 Speed
Ribbon       All       +2 Strike
Power Glove  All       +2 Power
Defender     All       +2 Vigor
Magic Scarf  All       +2 MagDef
Amulet       All       Protects vs all stats
Charm Top    Ayla      Charm % Increase
Dash Ring    All       +3 Speed
Hit Ring     All       +10 Strike
Power Ring   All       +6 Power
Magic Ring   All       +6 MagDef
Wall Ring    All       +10 Mag Def
Silver Earring All     HP up 25%
Gold Earring All       HP up 50%
Silver Stud  All       Reduce MP cost 50%
Gold Stud    All       Reduce MP Cost 75%
Sight Scope  All       Shows Enemy HP(no boss)
Rage Band    All       50% counterattack
Frenzy Band  All       75% Counterattack
Third Eye    All       Doubles Evade
Wallet       All       Turns EXP into Gold
Green Dream  All       Revive all
Berserker    All       AI controls ally
Power Scarf  All       +4 Power
Speed Belt   All       +2 Speed
Heroís Medal Frog      Use with Masamune
Muscle Ring  All       +6 Vigor
Flea Vest    All       +12 MagDef
Magic Seal   All       +5 MP, Mag Def
Power Ring   All       +10 Def, Power, Stamina
Sun Shades   All       Attack up
Prism Specs  All       Max Attack up
Black Rock   Marle,Magus,Lucca  Triple Tech
Blue Rock    Lucca,Magus,Robo  Triple Tech
Gold Rock    Frog,Marle,Robo  Triple Tech
White Rock   Ayla,Lucca,Marle  Triple Tech
Silver Rock  Robo,Ayla,Frog  Triple Tech

000000000000000000000
APPENDIX C---ENEMIES
000000000000000000000

-PREHISTORIC AGE ENEMIES-
Name         HP    Weakness
Amphibite    100
Anion        152
Avian Rex    327   Lightning
Azala        ~2500 Water
Black Tyrano 10500
Cave Ape     436
Croaker      100
Evil Weevil  158   Magic
Fly Trap     316   Attacks
Gold Eaglet  400
Kilwala      160
Megasaur     830   Lightning
Nizbel       ~4000 Lightning
Nizbel II    ~4500 Lightning
Nu           1234
Pahoehoe     250
Rain Frog    100
Reptite B    336   Magic
Reptite G    92    Magic
Runner       196
Shist        250
Shitake      158   Magic
Terrasaur    1090  Lightning
Volcano      257   Water
Winged Ape   450

-DARK AGES ENEMIES-

Name         HP    Weakness
Barghest     450
Basher       150
Beast        830
Blue Beast   5000  Fire
Blue Scout   300   Water
Byte         192
Dalton       3000
Dalton Plus  ~3500
Gargoyle     260
Giga Gaia    ~9632
Golem        7000
Golem Boss   15000
Golem Twins  10000 Magic
Jinn         450
Lasher       666
Mage         480
Man-Eater    250
Mud Imp      ~1222
Red Beast    5000  Water
Red Scout    300   Shadow/Fire
Rubble       515
Scouter      300   Lightning
Stone Imp    300
Thrasher     666
Turret       700

-MIDDLE AGES ENEMIES-

Name         HP    Weakness
Bellbird     94
Blue Eaglet  16
Blue Imp     13
Deceased     110
Diablos      50
Flea         4000
Flea Plus    4000
Flunky       390   Magic
Free Lancer  108
Gnasher      90    Fire
Gnawer       210
Goblin       132   Attack
Great Ozzie  6000
Green Imp    32
Gremlin      110
Grimalkin    120
Groupie      390   Magic
Hench        49    Magic
Hench 2      180   Fire
Imp Ace      54
Juggler      450   Magic/Atk
Mad Bat      18
Magus        ~6500 Masamune
Masa         1000
Masamune     ~3500 Slash Tech
Mune         1000
Naga-ette    60    Magic
Ogan         146   Fire
Outlaw       182
Ozzie        5555
Poly         99
Roly         24
Roly Bomber  99    Magic
Roly Rider   30
Slash        ~3581
Slash 2      ~5227
Sorcerer     220   Fire
Super Slash  4000
TíPole       150
Vamp         120   Magic
Yakra        920
Zombor Body  800   Lightning/Fire
Zombor Head  960   Water/Shadow

-PRESENT ENEMIES-

Name         HP    Weakness
Avian Chaos  45
Beetle       12
Blue Shield  24
Cave Bat     108
Decedent     67    Magic
Dragon Tank  266
Grinder      208
Guard        60
Head (D.Tank)600
Heckran      2100
Hetake       14
Jinn Bottle  97
Octoblush    80    Magic
Omnicrone    218
Rolypoly     50
Tempurite    88

-FUTURE ENEMIES-

Name         HP    Weakness
Acid         10    Lightning
Alkaline     9     Lightning
Bit          200
Bug          89
Bugger       100   Lightning
Crater       80
Debugger     120   Lightning
Egder        160   Magic
Guardian     1200
Meat Eater   75    Fire
Mutant       300   Shadow
Nereid       138   Shadow
Octopod      130   Lightning/Atk
Proto 2      128   Shadow
Proto 3      256   Shadow
R Series     150   Cyclone
Rat          45    Shadow
Shadow       1     Magic
Sir Krawlie  ~630  Shadow

-DEATH PEAK ENEMIES-

Name         HP    Weakness
Krakker      500
Lavos Spawn  4000
Macabre      582   Lightning

-NORTHERN RUINS ENEMIES-

Name         HP    Weakness
Base         88
Cyrus        ???
Defunct      1450  Fire
Reaper       1450  Fire
Sentry       1280  Fire

-SUNKEN DESERT ENEMIES-

Name         HP    Weakness
Hexapod      1000
Mahavor      400   Water/Shadow
Retinite     ~11500

-OZZIEíS FORT ENEMIES-
Name         HP    Weakness
Great Ozzie  ~6000
Flea Plus    4000
Super Slash  4000

-GENOCIDE DOME ENEMIES-

Name         HP    Weakness
Atropos XR   6000
Debuggest    1024  Lightning
Display      1
Laser Guard  400
Mother Brain ~5000
Proto 4      1024  Lightning

-SUN PALACE ENEMIES-

Name         HP    Weakness
Son of Sun   ~2193

-GIANTíS CLAW AND GUARDIA ENEMIES-

Name         HP    Weakness
Fossil Ape   1800
Gigasaur     2250  Lightning
Gnasher      90    Fire
Leaper       800   Magic
Lizardactyl  1950
Naga-ette    60    Magic
Rust Tyrano  25000
Yakra XIII   ~19999

-BLACK OMEN ENEMIES-

Name         HP    Weakness
Alien        1350
Blob         1050
Boss Orb     850
Cybot        1800
Flyclops     900
Giga Mutant  5800
Giga Mutant  5000
Goon         2800
Incognito    110
Laser Guard  400
Lavos Spawn  10000
Mammon Machine 18000
Martello     1245
Mega Mutant  4500
Mega Mutant  2850
Metal Mute   1980
Panel        1875
Side Kick    1240
Synchrite    2250
Ruminator    1500
Terra Mutant 7860
Terra Mutant 20000
Tubster      1250  Fire
Zeal         ~12000
Zeal 2       ~19500

00000000000000000
ENEMY ITEM GUIDE
00000000000000000

-PREHISTORIC AGE ENEMIES-

Name          Charm     Item Won
Amphibite     2 Horns
Anion                   2 Feather
Avian Rex               Feather
Azala         Shield
Black Tyrano  Magic Tab
Cave Ape      Fang      Fang
Croaker       2 Fangs
Evil Weevil   DreamGun  Feather
Fly Trap      DreamBow  Petal
Gold Eaglet   Ether     Feather
Kilwala       Petal     Petal
Megasaur      A.Blade   Fang
Nizbel        ThirdEye
Nizbel II     ThirdEye
Nu            Mop       Many Items
Pahoehoe      Petal     Petal
Rain Frog               2 Fangs
Reptite B     M. Tonic  Mid Tonic
Reptite G     M. Hand   Petal
Runner        Horn      Horn
Shist         Petal     Petal
Shitake       Petal     Petal
Terrasaur     Lapis
Volcano       Lapis
Winged Ape    RubyVest Fang

-DARK AGES ENEMIES-

Name           Charm    Item Won
Barghest       Shield
Basher
Beast          Mid Ether
Blue Beast     Mermaid Cap
Blue Scout     Shield
Byte
Dalton         Power Meal
Dalton Plus    Power Meal
Gargoyle       Big Hand
Giga Gaia      Speed Tab
Golem          Magic Tab
Golem Boss
Golem Twins
Jinn           Lapis    Lapis
Lasher
Mage           Barrier  Lapis
Man-Eater      Pearl Edge
Mud Imp        Speed Tab
Red Beast      Elixir
Red Scout      Barrier
Rubble                  Mid Ether
Scouter        Lapis
Stone Imp      Alloy Blade
Thrasher
Turret

-MIDDLE AGES ENEMIES-

Name           Charm    Item Won
Bellbird       Heal     Heal
Blue Eaglet             Heal
Blue Imp
Deceased
Diablos
Flea
Flea Plus      Flea Vest
Flunky
Free Lancer    Barrier
Gnasher                 Tonic
Gnawer
Goblin
Great Ozzie    OzziePants
Green Imp      Tonic    Tonic
Gremlin
Grimalkin
Groupie
Hench
Hench 2
Imp Ace
Juggler
Mad Bat
Magus
Masa
Masamune
Mune
Naga-ette
Ogan           Shield
Outlaw
Ozzie
Poly                    Ether
Roly                    Tonic
Roly Bomber
Roly Rider
Slash
Slash 2
Sorcerer
Super Slash
TíPole         MidTonic
Vamp
Yakra
Zombor Body
Zombor Head

-PRESENT ENEMIES-

Name           Charm     Item Won
Avian Chaos              Tonic
Beetle
Blue Shield              Tonic
Cave Bat       Revive
Decedent
Dragon Tank
Grinder
Guard
Head (D.Tank)
Heckran
Hetake         Tonic     Tonic
Jinn Bottle    Shield
Octoblush
Omnicrone                Ether
Rolypoly                 Heal
Tempurite

-FUTURE ENEMIES-

Name           Charm    Item Won
Acid           Barrier
Alkaline
Bit
Bug            Heal
Bugger
Crater
Debugger
Egder
Guardian
Meat Eater              Ether
Mutant         FullTonic
Nereid         Ether
Octopod        MidEther
Proto 2                 Tonic
Proto 3        FullTonic
R Series
Rat
Shadow
Sir Krawlie

-DEATH PEAK ENEMIES-

Name           Charm    Item Won
Krakker
Lavos Spawn    Elixir   Elixir
Macabre        F.Ether  Ether

-NORTHERN RUINS ENEMIES-

Name           Charm    Item Won
Base
Cyrus
Defunct        Elixir   Elixir
Reaper         Elixir   Elixir
Sentry         H.Ether  H.Ether

-SUNKEN DESERT ENEMIES-

Name           Charm    Item Won
Hexapod        Barrier  Lapis
Mahavor        Shield
Retinite       SpeedTab

-OZZIEíS FORT ENEMIES-
Name           Charm    Item Won
Great Ozzie    OzziePants
Flea Plus      Flea Vest
Super Slash    Slasher 2

-GENOCIDE DOME ENEMIES-

Name           Charm    Item Won
Atropos XR
Debuggest      Elixir   Shield
Display        Elixir
Laser Guard
Mother Brain   Blue Mail
Proto 4        Elixir   Barrier

-SUN PALACE ENEMIES-

Name           Charm    Item Won
Son of Sun     BlackMail

-GIANTíS CLAW AND GUARDIA ENEMIES-

Name           Charm    Item Won
Fossil Ape     M.Elixir Lapis
Gigasaur       R.Armor  Barrier
Gnasher                 Tonic
Leaper         Elixir   Shield
Lizardactyl    Red Mail
Naga-ette
Rust Tyrano    White Mail
Yakra XIII     W.Mail   Megalixir

-BLACK OMEN ENEMIES-

Name           Charm    Item Won
Alien          MagicTab Shield
Blob           MagicRing Barrier
Boss Orb
Cybot          H.Ether  Power Meal
Flyclops       GoldStud
Giga Mutant    Wall Ring
Giga Mutant    Hit Ring
Goon           NovaArmor
Incognito      MuscleRing
Laser Guard
Lavos Spawn    Haste Helm
Mammon Machine Megalixir
Martello       HyperEther
Mega Mutant    Elixir
Mega Mutant    Vigil Hat
Metal Mute     PowerMeal
Panel          SpeedTab
Side Kick
Synchrite      Gold Earring
Ruminator
Terra Mutant   Muscle Ring
Terra Mutant
Tubster        PowerTab  Elixir
Zeal           M.Elixir  M.Elixir
Zeal 2         Prism Dress

000000000000000000000
ENEMY LOCATION GUIDE
000000000000000000000

-PREHISTORIC AGE ENEMIES-
Name               Location
Amphibite          Hunterís Range
Anion              Hunterís Range
Avian Rex          Tyrano Lair
Azala              Tyrano Lair
Black Tyrano       Tyrano Lair
Cave Ape           Dactylís Nest
Croaker            Hunterís Range
Evil Weevil        Reptite Lair
Fly Trap           Dactylís Nest
Gold Eaglet        Forest Maze
Kilwala            Mystic Mts.
Megasaur           Reptite Lair
Nizbel             Reptite Lair
Nizbel II          Tyrano Lair
Nu                 Hunterís Range
Pahoehoe           Dactylís Nest
Rain Frog          Hunterís Range
Reptite B          Tyrano Lair
Reptite G          Reptite Lair
Runner             Mystic Mts.
Shist              Dactylís Nest
Shitake            Reptite Lair
Terrasaur          Tyrano Lair
Volcano            Tyrano Lair
Winged Ape         Forest Maze

-DARK AGES ENEMIES-

Name               Location
Barghest           Blackbird
Basher             Ocean Palace
Beast              Beast Lair
Blue Beast         Beast Lair
Blue Scout         Ocean Palace
Byte               Blackbird
Dalton             Zeal Palace
Dalton Plus        Blackbird
Gargoyle           Mt. Woe
Giga Gaia          Mt. Woe
Golem              Zeal Palace
Golem Boss         Blackbird
Golem Twins        Ocean Palace
Jinn               Ocean Palace
Lasher             Ocean Palace
Mage               Ocean Palace
Man-Eater          Mt. Woe
Mud Imp            Beast Lair
Red Beast          Beast Lair
Red Scout          Ocean Palace
Rubble             Mt. Woe
Scouter            Ocean Palace
Stone Imp          Mt. Woe
Thrasher           Ocean Palace
Turret             Blackbird

-MIDDLE AGES ENEMIES-

Name               Location
Bellbird           D. Mountains
Blue Eaglet        Truce Canyon
Blue Imp           Truce Canyon
Deceased           Zenan Bridge
Diablos            Cathedral
Flea               Magusís Lair
Flea Plus          Ozzieís Fort
Flunky             Magusís Lair
Free Lancer        Denadoro Mts.
Gnasher            Cathedral
Gnawer             Cursed Woods
Goblin             Denadoro Mts.
Great Ozzie        Ozzieís Fort
Green Imp          Guardia Forest
Gremlin            Magic Cave
Grimalkin          Magusís Lair
Groupie            Magusís Lair
Hench              Cathedral
Hench 2            Magusís Lair
Imp Ace            Guardia Forest
Juggler            Magusís Lair
Mad Bat            Cathedral
Magus              Magusís Lair
Masa               Denadoro Mts.
Masamune           Denadoro Mts.
Mune               Denadoro Mts.
Naga-ette          Cathedral
Ogan               Denadoro Mts.
Outlaw             Magusís Lair
Ozzie              Magusís Lair
Poly               Guardia Forest
Roly               Truce Canyon
Roly Bomber        Magusís Lair
Roly Rider         Guardia Forest
Slash              Magusís Lair
Slash 2            Magusís Lair
Sorcerer           Magusís Lair
Super Slash        Magusís Lair
TíPole             Cursed Woods
Vamp               Magic Cave
Yakra              Cathedral
Zombor Body        Zenan Bridge
Zombor Head        Zenan Bridge

-PRESENT ENEMIES-

Name               Location
Avian Chaos        Guardia Forest
Beetle             Guardia Forest
Blue Shield        Guardia Prison
Cave Bat           Heckranís Cave
Decedent           Guardia Prison
Dragon Tank        Guardia Prison
Grinder            Guardia Prison
Guard              Guardia Prison
Head (D.Tank)      Guardia Prison
Heckran            Heckranís Cave
Hetake             Guardia Forest
Jinn Bottle        Heckranís Cave
Octoblush          Heckranís Cave
Omnicrone          Medina Village
Rolypoly           Heckranís Cave
Tempurite          Heckranís Cave

-FUTURE ENEMIES-

Name               Location
Acid               Factory
Alkaline           Factory
Bit                Arris Dome
Bug                Arris Dome
Bugger             Arris Dome
Crater             Lab 16
Debugger           Factory
Egder              Sewer Access
Guardian           Arris Dome
Meat Eater         Lab 16
Mutant             Labs 16 and 32
Nereid             Sewer Access
Octopod            Lab 16
Proto 2            Arris Dome
Proto 3            Factory
R Series           Factory
Rat                Arris Dome
Shadow             Labs 16 and 32
Sir Krawlie        Sewer Access

-DEATH PEAK ENEMIES-

Name               Location
Krakker            Death Peak
Lavos Spawn        Death Peak(3)
Macabre            Death Peak

-NORTHERN RUINS ENEMIES-

Name               Location
Base               Heroís Grave
Cyrus              Northern Ruins
Defunct            Heroís Grave
Reaper             Heroís Grave
Sentry             Heroís Grave

-SUNKEN DESERT ENEMIES-

Name               Location
Hexapod            Sunken Desert
Mahavor            Sunken Desert
Retinite           Sunken Desert

-OZZIEíS FORT ENEMIES-

Name               Location
Great Ozzie        Ozzieís Fort
Flea Plus          Ozzieís Fort
Super Slash        Ozzieís Fort

-GENOCIDE DOME ENEMIES-

Name               Location
Atropos XR         Geno Dome
Debuggest          Geno Dome
Display            Geno Dome
Laser Guard        Geno Dome
Mother Brain       Geno Dome
Proto 4            Geno Dome

-SUN PALACE ENEMIES-

Name               Location
Son of Sun         Sun Palace

-GIANTíS CLAW AND GUARDIA ENEMIES-

Name               Location
Fossil Ape         Giantís Claw
Gigasaur           Giantís Claw
Gnasher            Guardia Castle
Leaper             Giantís Claw
Lizardactyl        Giantís Claw
Naga-ette          Guardia Castle
Rust Tyrano        Giantís Claw
Yakra XIII         Guardia Castle

-BLACK OMEN ENEMIES-

Name               Location
Alien              Black Omen
Blob               Black Omen
Boss Orb           Black Omen
Cybot              Black Omen
Flyclops           Black Omen
Giga Mutant        Black Omen
Giga Mutant        Black Omen
Goon               Black Omen
Incognito          Black Omen
Laser Guard        Outside BO
Lavos Spawn        Black Omen
Mammon Machine     End
Martello           Black Omen
Mega Mutant        Black Omen
Mega Mutant        Black Omen
Metal Mute         Black Omen
Panel              Black Omen
Side Kick          Black Omen
Synchrite          Black Omen
Ruminator          Black Omen
Terra Mutant       Black Omen
Terra Mutant       Black Omen
Tubster            Black Omen
Zeal               End
Zeal 2             End




00000000000000
BOSS GUIDE
00000000000000

///////////////////////////////////////////////////////////////////////
BOSS:
Yakra
HP: 920
DIFFICULTY: 2/5
WEAKNESS: None
CHARM: None
ITEM WON: None

Note that you canít see his HP with the Sight Scope-Itís because heís a 
boss.

Yakra has a nasty counterattack when itís far away from you. It has a 90% of 
counterattacking, and it canít do it when itís very close to you. This 
counterattack does about 14HP to all your characters.

Start the battle by waiting for Frogís and Cronoís Time Meter to get up, 
then use X-Cut on him. This does a good amount of damage to him so use it 
often. Lucca should either heal or use her Fire Attacks.

Sometimes in the battle Yakra will do a special attack that does about 50HP 
to one character. Heal that character. It also has another counterattack it 
almost never uses that does about 20HP damage to all. If all of your 
characters are at low HP, have them all heal each other. Make sure to keep 
your HP above 40, and use Revives if someone dies.

I made a special Opponent Offense (thatís what I call it) thing down there, 
it tells you how I did the boss fight, and won:

-BATTLE START-

Crono:Frog- X-CUT, 83HP to Yakra.
Yakra- Counterattack, ~10 damage to all.
Lucca- Attack, 18HP to Yakra.

Stats-
Crono: 117/127
Frog: 144/156
Lucca: 98/109
Yakra: 819/920

Crono:Frog- X-CUT, 74HP to Yakra.
Yakra: Counterattack, ~13HP to all.
Lucca: Flame Toss, 38HP to Yakra.
Yakra: Attack, 20HP to Frog.

Stats-
Crono: 102/127
Frog: 111/156
Lucca: 83/109
Yakra: 707/920


Thatís basically how you start out. Remember what I told you. The boss 
should be too hard but very long. You should beat him on your first try. If 
you donít, gain levels in the Cathedral.
///////////////////////////////////////////////////////////////////////

///////////////////////////////////////////////////////////////////////
BOSS:
Dragon Tank
Tank Head
Grinder

HP:
266 (Dragon Tank)
600 (Tank Head)
208 (Grinder)

DIFFICULTY: 4/5
WEAKNESS: None
CHARM: None
ITEM WON: None

This battle was very hard for me because I forgot to re-supply myself with 
Tonics. Well, you still have to battle. You must destroy the Tank Head first 
so it wonít heal. The Tank Head has the most HP, but if you kill it first it 
the other parts wonít be able to get healed. Donít use Flame Toss, use 
Double Techs if you have them, otherwise have Crono attack and Lucca heal. 
After you destroy the Tank Head, go for the Grinder, then finally the Dragon 
Tank.

The Grinder has an attack that takes a while to charge up, but when it is, 
the Grinder runs over you and does about 30HP damage. The Dragon Tank has a 
bunch of bomb attacks that cause up to 25HP damage. So be careful and you 
will win. Make sure you have stuff like Revive so if someone dies you can 
bring them back to fighting status, but them heal them quickly! Cause they 
will be recovered with really low HP.
///////////////////////////////////////////////////////////////////////

///////////////////////////////////////////////////////////////////////
BOSS:
Guardian
Bits x2

HP:
Guardian (1,200 HP)
Bit (200 HP)

DIFFICULTY: 3/5
WEAKNESS: None
CHARM: None
ITEM WON: None

This fight isnít easy, but not hard either. Start the battle by defeating 
the bits as quickly as possible, because if the two small ones remain along 
with the big one, they will use a Delta Attack that might kill you. Do not 
use Fire! It does 0 damage. Marle should have Aura and you should have Aura 
Whirl as a Double Tech. Use it when you are in trouble. Once you kill the 
two small bits, the Guardian will start a 5 to 0 countdown. When it gets to 
0, it will bring back the two smaller bits, and you will have to destroy 
them again. Keep doing this and make sure you have some revives. The main 
Guardian canít attack when his pals arenít around, but he does cast the 
annoying Delta Attack along with his buddies.

Wiseone says: You can just destroy one bit so the big Guardian thing wonít 
countdown.

I reply: Yeah, but when one bit is remaining along with the Guardian, they 
cast Amplifire on one person, which does about 50HP. And they are very fast 
when using this.

The Guardian will use Breakdown once itís depleted of HP. Breakdown doesnít 
do anything but kill itself.
///////////////////////////////////////////////////////////////////////

///////////////////////////////////////////////////////////////////////
BOSS:
R-Series

HP: 150 each
DIFFICULTY: 1/5
PARTY: Crono, Marle
WEAKNESS: Cyclone
CHARM: None
ITEM WON: None

This is a very easy fight. Use Cronoís Cyclone to attack 3 of them on the 
first row, and Marle or Lucca to heal. They can use an attack that 
physically damages both of your characters, and they also have a punch 
attack. Cyclone does about 100HP damage to 3 of them, so two Cyclones get 
rid of three robots. Just make sure that Crono is alive. Once 3 robots are 
gone they will start to do more Physical ALL attacks. Just use Cyclone 2 
more times and theyíre history.
///////////////////////////////////////////////////////////////////////

///////////////////////////////////////////////////////////////////////
BOSS: Heckran

HP: 2100
DIFFICULTY: 4/5
PARTY: Crono, Marle, Robo
WEAKNESS: None
CHARM: None
ITEM WON: None

The boss is pretty tough if you donít know the trick. First, start attacking 
him with Double Techs like Rocket Roll or Fire Whirl. Since the boss is 
Water based, fire would do good damage. He does a lot of damage but not 
quite that much if you do good techs. Also donít use regular attacks, this 
boss a quite good defense.

When the boss rolls into a ball and sez ìGo ahead, try and attack!î DO NOT 
ATTACK, if you do with any type of attack, magic or techs or regular, he 
will counter with a powerful Water Wave, which does over 100HP damage to ALL 
your characters. Stay still and heal while heís like that. When it says 
ìBrief Counterattack Breakî then attack him until he says ìGo ahead, Try and 
attack!î Keep repeating this strategy until the boss dies.

Just a little side note: I forgot about the ìGo ahead, try and attack!î 
thing so I attacked him anyway cuz I didnít know. I beat this battle barely, 
with Marle having about 40HP left. Iím serious.
///////////////////////////////////////////////////////////////////////

///////////////////////////////////////////////////////////////////////
BOSS:
Zombor Top
Zombor Bottom

HP:
Zombor Top: 960
Zombor Bottom: 800

DIFFICULTY: 2/5

PARTY: Crono, Marle, Robo

WEAKNESS:
Zombor Top: Shadow/Ice
Zombor Bottom: Lightning/Fire

CHARM: None
ITEM WON: None

The boss is pretty easy. All you need to do is destroy both parts. Each part 
has a weakness. The top one is weak against Ice and Shadow, while the bottom 
is weak against Lightning a Fire. So use that stuff. If you use Ice or 
Shadow on the bottom or Lightning and Fire on the top, it will just heal the 
boss. So donít get mixed up. The boss has a bunch of attacks but none are 
threats. Make sure to use Aura Whirl when necessary. DESTROY THE TOP PART 
FIRST. If you do destroy the bottom it will use MP Buster and take away all 
of the targeted personís MP. Destroying the top part will make the boss much 
easier. The bottom part uses MP Buster right before it dies.

Wiseone444: You can easily kill him using Roboís Robo Tackle and Rocket 
Punch on the head. Donít use Laser Beam though.
///////////////////////////////////////////////////////////////////////

///////////////////////////////////////////////////////////////////////
BOSS: Masa and Mune

HP: 1,000 (both)
DIFFICULTY: 2/5
PARTY: Crono, Marle, and Robo
WEAKNESS: None
CHARM: None
ITEM WON: None

There are two of them, but you only need to defeat one of them to win this. 
Concentrate on one all the time with stuff like Rocket Roll and Max Cyclone 
if you have it. They are very fast and do some Double Techs. Itís not hard 
at all, but itís not supposed to be because this is a sub-battle for the 
next one.
///////////////////////////////////////////////////////////////////////

///////////////////////////////////////////////////////////////////////
BOSS: Masamune

HP: ~3,500
DIFFICULTY: 3/5
PARTY: Crono, Marle and Robo
WEAKNESS: Slash
CHARM: None
ITEM WON: None

Wow! The music for this fight rules! This fight isnít that hard. Thereís a 
trick on beating him, like for most other bosses. Masamune has some pretty 
strong single attacks, so you really wonít need to heal. The problem is that 
his single attacks damage all his enemies in an area, so it might even 
damage all three. Use stuff like Cyclone and Ice and Rocket Roll at first. 
When it says ìTornado Energy powering upî or something like that, get ready 
to use Slash and do it QUICKLY! It neutralizes the energy of the Tornado. 
And trust me, you donít wanna know how much the Tornado does to you. If you 
do miss on Slash, Masamune will use the Tornado, which will do a lot of 
damage. Use Aura Whirl or Aura Beam quickly. Repeat using Slash when it says 
ìTornado Energy powering upî and it shouldnít be a problem.
///////////////////////////////////////////////////////////////////////

///////////////////////////////////////////////////////////////////////
BOSS: Nizbel

HP: ~4,000
DIFFICULTY: 3/5
PARTY: Crono, Ayla, Robo
WEAKNESS: Lightning
CHARM: Third Eye
ITEM WON: None

This boss can be really hard if you donít use Lightning. Like the Megasaurs, 
you must use Lightning to weaken his defense. Use Lightning 1 or 2 on him 
then attack with your best attacks. If you have Volt Bite, use it. It does A 
LOT of damage to Nizbel. Have Robo heal while Ayla and Crono concentrate on 
attacking. After a while Nizbel will release all the Lightning energy you 
did to him on you, and it will hurt A LOT. Like about 200HP of damage. 
Quickly heal after this, and use Revives when needed. Volt Bite does a lot 
of damage on him, bit itís not easy to get. Remember~Use Lightning to beat 
this boss!
///////////////////////////////////////////////////////////////////////

///////////////////////////////////////////////////////////////////////
BOSS: Flea
HP: 4,000
DIFFICULTY: 2/5
PARTY: Crono, Robo, Frog
WEAKNESS: None
CHARM: None
ITEM WON: None

If you Triple Raid then use it, it will do about 800 damage to Flea! 
Otherwise go and fight a little and get it. Flea has some pretty annoying 
attacks but they wonít be that bad. If you need to heal then do it with 
Frog, and use stuff like Max Cyclone for the Robo and Crono Double Tech. 
Nothing new here.
///////////////////////////////////////////////////////////////////////

///////////////////////////////////////////////////////////////////////
BOSS: Slash
HP: ~3,587
DIFFICULTY: 1/5
PARTY: Crono, Robo, Frog
WEAKNESS: None
CHARM: None
ITEM WON: None

You will fight Slash twice without any breaks in between. This is the first 
time you fight him. He is a pushover. All you need to do is use your Triple 
Tech Triple Raid. It does over 1,000 HP to Slash. Slashís attacks arenít 
very damaging, he isnít fighting with his main weapon, you know.
///////////////////////////////////////////////////////////////////////

///////////////////////////////////////////////////////////////////////
BOSS: Slash
HP: ~5,227
DIFFICULTY: 3/5
PARTY: Crono, Robo, Frog
WEAKNESS: None
CHARM: None
ITEM WON:

This is way harder than the first match. Slash has some very damaging 
attacks with his sword. But his defense stays the same. Use Triple Raid once 
again. Frog should use healing often when you are weakened by Slash. I donít 
really remember much about this fight, but with Triple Techniques, itís not 
too hard.
///////////////////////////////////////////////////////////////////////

///////////////////////////////////////////////////////////////////////
BOSS: Ozzie
HP: 5555
DIFFICULTY: 1/5
PARTY: Crono, Robo, Frog
WEAKNESS: None
CHARM: None
ITEM WON: None

Ozzie has trapped himself in a crystal. If you hit him, he will hit you back 
with a spell. When you hit him you do no damage. To win this, select attack 
and move your cursor to the left and target the crane. You will kill it and 
a trapdoor in the room will open. Now do that again: Select attack and move 
your cursor to the left and kill the crane. Another trapdoor will open and 
Ozzie will mock you. Do this again and a trapdoor will open near you. Do 
this once more and a trapdoor opens beneath Ozzie! He falls.
///////////////////////////////////////////////////////////////////////

///////////////////////////////////////////////////////////////////////
BOSS: Magus
HP: ~6,500
DIFFICULTY: 5/5
PARTY: Crono, Robo, Frog
WEAKNESS: Masamune
CHARM: None
ITEM WON: None

Equip the Heroís Medal on Frog, just in case, before going into this fight. 
This is a very tough fight, hardest so far. Donít use Triple Raid. It barely 
does any damage to him. To defeat him, look at the message bar and wait for 
his weakness to appear. He will use a spell after the message bar 
disappears. The spell he uses will really hurt you. He will also use Geyser, 
but that doesnít hurt you a lot. Remember to heal and make sure to revive 
dead members. Frogís Masamune will lover Magusís magic defense. Mid Tonics 
are a must in this battle, especially when you donít have any good healing 
spells, Frogís Slurp is a healing spell but itís a crappy one. Halfway 
through the fight, Magus will stop using spells. The message bar will say 
that he is powering up a spell. Start to quickly attack him. Keep attacking 
him until he uses his main spell, Dark Matter. It does over 230 HP of 
damage. So be sure to heal with Mid Tonics. He will do the same thing again. 
Repeat the pattern until you run out of Mid Tonics, but if you used, like, 
30 of them in this battle, Magus is probably near death. I ran out of Mid 
Tonics, but still luckily beat him. Using Cronoís Lightning is also a good 
idea. Oh by the way, the music in this battle is awesome! Keep trying and 
you will defeat Magus.
///////////////////////////////////////////////////////////////////////


++++++++++++
Q & A
++++++++++++

Q. After the Ocean Palace and Magic Kingdom breakdown, Schala disappears. 
Where did she go?
A. * Sigh *
SPOILER
SPOILER
SPOILER
SPOILER
SPOILER
SPOILER
SPOILER
SPOILER SPOILER
Play Chrono Cross
SPOILER SPOILER
SPOILER
SPOILER
SPOILER
SPOILER
SPOILER
SPOILER
SPOILER

Q. What the heck is Chrono Cross?
A. Huh? You donít know?!! Itís the sequel to Chrono Trigger for the 
Playstation. Itís one of the best games ever! Give it a try if you have the 
Playstation!

Q. Iím having trouble on [Insert Boss name here]! That boss keeps casting a 
[Elemental spell such as Fire] on me! How do I beat this boss?
A. These are some methods for beating bosses with strong elemental spells, 
keep in mind that they wonít work all the time:

1. Equip an armor or accessory that would counter the element, for example, 
equip a Ruby Armor if the boss is fire based. This will reduce fire damage 
80% (with Ruby Armor, that is). The trick will now work if there is no place 
to get an armor or accessory that would counter the element, so try out the 
next method.

2. Use Barrier on your party members so their Magic Defense raises. This way 
the spells wonít do much damage since you are protected by Barriers.

Method 1 is usually the best, but if you canít do it try the second one, 
both work.

Q. Can I win if I go all-out on a boss?
A. No way! Donít even try going all-out on a boss! You will die very 
quickly. How would you win a boss if you donít use healing? Well, only if 
you are playing on New Game + or are on level 99, otherwise donít try it.

Q. What is the best way to damage a boss?
A. Usually, the best way to damage a boss is to use the element that 
counters the element the boss uses. For example, Fire counters Ice. 
Lightning counters Wind. For example, if you use Lightning on Masa, you can 
damage it more than you normally would with something else. Also 
non-elemental attacks also damage a boss. Triple Techs are the key though.

Q. Why do you use Crono, Frog and Robo all the time?!
A. Now I donít use them all the time, they are just the best part for me. 
Triple Raid is a good technique, while Frogís healing can substitute Marle. 
Robo and Crono have good attacks, and Frog can use the Masamune to do high 
damage. If you need a substitute for one of them, use Ayla. She is also very 
good.

Q. Is there a difference in to waiting for the execution or breaking out in 
Guardia Prison? Let me know!
A. No, there isnít. If you wait for the execution things will be a lot 
easier. But if you are looking forward to a harder path, then you may want 
to break out of the prison.

Q. In Leene Square, there are a bunch of races in the main area. Can I race 
too?
A. The answer is short and simple: Yes. But it will be hard to get in. I 
donít remember this clearly, but I think when the race starts, you must be 
going along with the other racers. It may seem like you would win, itís not 
that hard. Iíll try to get back with the full answer soon!

Q. How do I know who will win in the Leene Square races?
A. Itís random, so the odds are luck.

Q. HEY!! I canít play New Game + on the Chrono Trigger ROM!!!!
A. Unfortunately, you canít. When the words THE END appear at the * AHEM * 
the end, you canít start over. In Super NES, when the words THE END appear, 
you can just reset the game and you will see the New Game +. In the ROM, you 
have to load a state.

Q. Whatís the point of Gato in the Leene Square?
A. If you beat Gato, you will earn 15 Silver Points. You can fight him as 
much as you want. He is not too hard. And no, he is not a cat.

Q. Why isnít the Black Omen in the Prehistoric Age?
A. Because Zeal is from the Dark Ages, and the only age below the Dark Ages 
is the Prehistoric Age.

Q. Whatís the point of the Sun Keep?
A. To get the Sun Stone. Place the Moon Stone found at the Sun Palace in the 
Sun keep of the Prehistoric Age, then go to the Present and find out that it 
has been stolen. Go back to the Middle Ages and buy the jerky and give it to 
the woman in the Mayorís house for FREE. Then retrieve the Moon Stone in the 
present and in the future, go to the Sun Keep and find the Sun Stone. Make 
the Rainbow Sword or Wonder Shot out of this.

Q. How did Magus travel back in time? And then who is Janus? Iím confused!
A. After beating Magus, he traveled to the Dark Ages and became the Prophet. 
Now, the young Magus used to live in the Magic Kingdom and was known as 
Janus. After the Mammon Machine break, Janus, Melchior, Belthasar, and 
Gaspar all got into a Time Gate. Janus appeared in the Middle Ages, and was 
found by Ozzie (thatís how he became evil). Melchior got to the Present, 
Belthasar in the future and Gaspar in the End of Time. Still confused? Play 
the game.

Q. How do you get a cat?
A. Get 80 Silver Points and go to Norstein Bekklerís lab. Go for 80 points 
and if you win, you will get a cat. The cat will be in Cronoís House. Play 
it again for cat food, and put the cat food in the bowl at your house. Your 
two cats might have kittens.

Q. In Arris Dome, I canít see anything!
A. Itís because of the ROM transparency. Pressing 3 will get rid of it, but 
the text will also be unseen. So go to video in options and put it on Vs16 
or something like that. That should fix it.

Q. What happens if I DO beat Golem in the Zeal Palace?
A. Nothing. The Queen gets mad at you. But nothing special happens.

Q. I am having trouble beating Magus!! Give me a strategy!
A. Ok, here it is:

///////////////////////////////////////////////////////////////////////
BOSS: Magus
HP: ~6,500
DIFFICULTY: 5/5
PARTY: Crono, Robo, Frog
WEAKNESS: Masamune
CHARM: None
ITEM WON: None

Equip the Heroís Medal on Frog, just in case, before going into this fight. 
This is a very tough fight, hardest so far. Donít use Triple Raid. It barely 
does any damage to him. To defeat him, look at the message bar and wait for 
his weakness to appear. He will use a spell after the message bar 
disappears. The spell he uses will really hurt you. He will also use Geyser, 
but that doesnít hurt you a lot. Remember to heal and make sure to revive 
dead members. Frogís Masamune will lover Magusís magic defense. Mid Tonics 
are a must in this battle, especially when you donít have any good healing 
spells, Frogís Slurp is a healing spell but itís a crappy one. Halfway 
through the fight, Magus will stop using spells. The message bar will say 
that he is powering up a spell. Start to quickly attack him. Keep attacking 
him until he uses his main spell, Dark Matter. It does over 230 HP of 
damage. So be sure to heal with Mid Tonics. He will do the same thing again. 
Repeat the pattern until you run out of Mid Tonics, but if you used, like, 
30 of them in this battle, Magus is probably near death. I ran out of Mid 
Tonics, but still luckily beat him. Using Cronoís Lightning is also a good 
idea. Oh by the way, the music in this battle is awesome! Keep trying and 
you will defeat Magus.
///////////////////////////////////////////////////////////////////////

Enough?

Q. I canít get enough of Chrono Trigger. Itís such a great game!
A. Yeah, it is. It was the best RPG for the Super Nintendo, followed by 
Final Fantasy 3/6. If you never played it, go get a ROM for it or buy it in 
a store such as Game Crazy.

Q. Some of your strategies didnít work!
A. Why? Do you expect to see everything here correct? This FAQ is NOT 100% 
Perfect. There are other FAQs for this game too. Read them if mine didnít 
help much.




0000000000000000000
GAME GENIE CODES
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EEDD-7F5D	Start with a higher max HP
63DD-745D	Start with a higher max MP
BDDD-74ED	Start with max power
BDDD-777D	Start with max stamina
BDDD-775D	Start with max speed
BDDD-778D	Start with max magic
BDDD-77ED	Start with max hit ratio
BDDF-7D7D	Start with max evade
BDDF-7D5D	Start with max magic defense
A1EE-EFD9       Level 99
22EC-ED60       Gain all techniques


0000000000000000000
CREDITS-
Alright Iím not finished but Iíll be updating!
Version 0.6
0000000000000000000

THANKS-
===========================================================
CJayC-For making GameFAQs and for putting my other FAQs in.

Wiseone444-Telling me some secrets about this game.

Dingo Jellybean-For help on the Ocean Palace.

Chrono Trigger Guide by Nintendo-Loads of info on techs and others.
===========================================================

MY E-MAIL POLICIES:

E-MAILING
---------
I get way too many e-mails on this game, so I decided to add this little 
section. Here are the rules of e-mail, follow them!


------------------
ACCEPTABLE E-MAIL
------------------
*Help on anything serious
*Secrets
*Corrections
*Info
*Walkthrough Info
*Sections to add
*Thanks Mail
*FAQ usage (to put in in another site)
*Chrono Cross information

---------------------
NON-ACCEPTABLE E-MAIL
---------------------
*Hate Mail
*Nothing about the game mail (i.e îHow do I enter the messageboardî).
*Repeat Mail
*Pointless Help Mail
*Chain Letters
*Spam Mail
*Bombs
*Worldwide Hacks
*Worst Virus ever
*The.. Ok, you get the point..
---------------------
WHY E-MAIL ME?
---------------------
*Cause you want help in the game
*Cause you want help NOT in the game
*Cause youíre bored
*Cause you want me to help you write some parts to your FAQ
*Cause you want to fix something in the FAQ
*Cause you want to give me some secrets
*Cause youíre a fellow FAQ writer
*Cause youíre looking for someone to help you write your first FAQ
*Cause you can smell what The Rock is cookiní
*Cause you just want to send me a mail thatís pointless so my e-mail box 
will be flooded with these

-	Hehehe. Well, thatís about a lot of the messages I get, try to see what 
you mailed me, itís on that list
-----------------------------------------------
WHY HAVENíT I RESPONDED TO YOUR E-MAIL MESSAGE?
-----------------------------------------------
*I didnít get that message
*The stuff you needed help on was INCLUDED IN MY FAQ
*I try to reply to you but it comes back saying ìADDRESS NOT FOUNDî (get a 
new back-up one)
-----------------------------------------------


FAQ FACTS:

Pages to Print: 94

Words: 29,660

~KB: 173

Paragraphs: 2,926

Lines: 5,329

Next Update: Maybe August 14th


Haunter120

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