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ZSNES ZST Save State Hacking Guide for "Breath of Fire 2"
Also Contains Item List and Equipment Catalog
Written & Researched by Ragnarosen (ragnarosen@aol.com)
"Breath of Fire" and all related indicia are registered trademarks of
Capcom.
"Super Nintendo Entertainment System" and "SNES" are registered
trademarks of Nintendo.
"ZSNES" is a registered trademark of CSoft, and is programmed by
ZSKnight, _Demo_, and Pharos.
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Magic List & Magic Hacking Offsets added 10-30-99, in FAQ Update #2
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To alter the statistics of your characters through hacking into
your Save State (*.ZST, *.ZS1 - *.ZS9) files, you'll need to get a hex
editor. Try "Hex Workshop" from http://www.bpsoft.com or "UltraEdit" from
http://www.ultraedit.com and open the BOF2 *.ZST files you wish to
work with.
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Those new to hex and hex editors can read the following:
- Typical hex editors display a file with "offsets" on the left of the
screen, "hex values" in the middle, and the "printed garbage" on the right
of the screen.
- Offsets are the addresses. It may appear like this: 00000000
- Hex values are the values. They may appear like this: E6 03 20 20 FF
- The printed garbage is there only so humans can look at it. It's not
very pretty; it won't help you in most cases; don't worry about it.
- This guide will represent the offsets in this format: #B9
- The last number (0-9, A-F) in an offset is the COLUMN you need to go
to. So for the offset of #B9, go to the line "000000B0" and the 9th column
to the right.
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- For the different offsets, here's a Quick List of the most commonly
used values:
HEX VALUE DECIMAL VALUE USES
-----------------------------------------------------------------------
"63" for "99" used for levels
"FF" for "255" used for statistics
"FF 01" for "511" used for statistics
"E7 03" for "999" used for HP/MP, Max HP, Max MP
"7F 96 98" for "9,999,999" used for money or experience
"FF FF FF" for "16,777,215" used for Bank money
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NOTE: For the two- or three-column HEX VALUES ("E7 03"), the numbers must
be entered "backward" as shown above to work properly.
- When saving large numbers to computer language, the order of the hex
values are reversed. If you open Windows Calculator and enter "999" in
decimal form and convert it to hexedicimal form, it will show "3E7" (note
that Calculator will remove any leading zeros). To use this multi-column
hex value, add any necessary leading zeros (in this case, in front of the
"3") to make even pairs ("03 E7"). Put the number pairs in reverse order
("E7 03") in the BOF2 *.ZST files.
- THIS DOES NOT MEAN TO REVERSE THE VALUES! "03 E7" must be entered
as "E7 03", not "30 7E"! For the basic rule of thumb, number pairs are
entered like this: #2 #1 (or #3 #2 #1 for very large numbers)
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Non-Character Offsets:
MONEY: 5C5F, 5C5E, 5C5D
ITEMS: 5C73-5CD2
BANK: 5DE2, 5DE1, 5DE0, 5DDF
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Character 1 Offsets:
Name: 5DF3-5DF6
Level: 5DFA
Current HP: 5DFC, 5DFB
Maximum HP: 5DFE, 5DFD
Current AP: 5E00, 5DFF
Maximum AP: 5E02, 5E01
Strength: 5E04
Vitality: 5E05
Agility: 5E07, 5E06
Condition: 5E08
Wisdom: 5E1B
Luck: 5E1C
Experience: 5E23, 5E22, 5E21
Character 2 Offsets:
Name: 5E33-5E36
Level: 5E3A
Current HP: 5E3C, 5E3B
Maximum HP: 5E3E, 5E3D
Current AP: 5E40, 5E3F
Maximum AP: 5E42, 5E41
Strength: 5E44
Vitality: 5E45
Agility: 5E47, 5E46
Condition: 5E48
Wisdom: 5E5B
Luck: 5E5C
Experience: 5E63, 5E62, 5E61
Character 3 Offsets:
Name: 5E73-5E76
Level: 5E7A
Current HP: 5E7C, 5E7B
Maximum HP: 5E7E, 5E7D
Current AP: 5E80, 5E7F
Maximum AP: 5E82, 5E81
Strength: 5E84
Vitality: 5E85
Agility: 5E87, 5E86
Condition: 5E88
Wisdom: 5E9B
Luck: 5E9C
Experience: 5EA3, 5EA2, 5EA1
Character 4 Offsets:
Name: 5EB3-5EB6
Level: 5EBA
Current HP: 5EBC, 5EBB
Maximum HP: 5EBE, 5EBD
Current AP: 5EC0, 5EBF
Maximum AP: 5EC2, 5EC1
Strength: 5EC4
Vitality: 5EC5
Agility: 5EC7, 5EC6
Condition: 5EC8
Wisdom: 5EDB
Luck: 5EDC
Experience: 5EE3, 5EE2, 5EE1
Character 5 Offsets:
Name: 5EF3-5EF6
Level: 5EFA
Current HP: 5EFC, 5EFB
Maximum HP: 5EFE, 5EFD
Current AP: 5F00, 5EFF
Maximum AP: 5F02, 5F01
Strength: 5F04
Vitality: 5FO5
Agility: 5F07, 5F06
Condition: 5F08
Wisdom: 5F1B
Luck: 5F1C
Experience: 5F23, 5F22, 5F21
Character 6 Offsets:
Name: 5F33-5F36
Level: 5F3A
Current HP: 5F3C, 5F3B
Maximum HP: 5F3E, 5F3D
Current AP: 5F40, 5F3F
Maximum AP: 5F42, 5F41
Strength: 5F44
Vitality: 5F45
Agility: 5F47, 5F46
Condition: 5F48
Wisdom: 5F5B
Luck: 5F5C
Experience: 5F63, 5F62, 5F61
Character 7 Offsets:
Name: 5F73-5F76
Level: 5F7A
Current HP: 5F7C, 5F7B
Maximum HP: 5F7E, 5F7D
Current AP: 5F80, 5F7F
Maximum AP: 5F82, 5F81
Strength: 5F84
Vitality: 5F85
Agility: 5F87, 5F86
Condition: 5F88
Wisdom: 5F9B
Luck: 5F9C
Experience: 5FA3, 5FA2, 5FA1
Character 8 Offsets:
Name: 5FB3-5FB6
Level: 5FBA
Current HP: 5FBC, 5FBB
Maximum HP: 5FBE, 5FBD
Current AP: 5FC0, 5FBF
Maximum AP: 5FC2, 5FC1
Strength: 5FC4
Vitality: 5FC5
Agility: 5FC7, 5FC6
Condition: 5FC8
Wisdom: 5FDB
Luck: 5FDC
Experience: 5FE3, 5FE2, 5FE1
Character 9 Offsets:
Name: 5FF3-5FF6
Level: 5FFA
Current HP: 5FFC, 5FFB
Maximum HP: 5FFE, 5FFD
Current AP: 6000, 5FFF
Maximum AP: 6002, 6001
Strength: 6004
Vitality: 60O5
Agility: 6007, 6006
Condition: 6008
Wisdom: 601B
Luck: 601C
Experience: 6023, 6022, 6021
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Character Magic Spell Offsets (added in FAQ Update #2, 10-30-99):
Each character can hold as many as 32 spells
Hero: 6033-6052
Bow: 6053-6072
Rand: 6073-6092
Katt: 6093-60B2
Nina: 60B3-60D2
Jean: 60D3-60F2
Sten: 60F3-6112
Spar: 6113-6132
Bleu: 6133-6152
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Magic Identifier Digits
(NOTE: All previously unavailable spells, which are the ones with des-
criptions, cost 0 AP and have the caption "Use this during the fight."
unless otherwise indicated)
(NOTE: Spells with the () symbol means that Ragnarosen has not figured out
their effects, so e-mail him if you find them out and you WILL be
credited in a future update to this FAQ)
(NOTE: The only new spell that's worth getting is GrndBeef (#45), although
some of the new spells would reeeeally be useful if they worked on
the right targets, if you know what I mean)
01: Cure 3
02: S.Boom
03: Cure 1
04: CurePsn
05: Typhoon
06: Drain
07: Fireball
08: Woodstep (Same as Spar's "Tree Attack" skill, but only causes damage in
jungle-type battlefields)
09: ShortAP (It says it takes all your AP but when you use it, a display
message says "TooWeak" and does nothing, you end up losing no AP)
0A: Spark
0B: Cure 4
0C: Cure X
0D: Heal
0E: Renew
0F: Renew X
10: Dispell (Same as Deathevn's "Disappear!" skill, it nullifies both
sides' auxilliary defensive magic)
11: Katomana (It allows you to choose one allied target, and then it
causes 0 damage)
12: Def-UpX
13: Def-Up
14: Ag-Up
15: Atk-Up
16: Shield
17: Idle
18: Hush
19: Def-Down
1A: Ag-Down
1B: Pwr-Down
1C: Sap
1D: Smoke
1E: Warp
1F: Exit
20: TimeWarp
21: Boombada
22: Flame
23: Cold
24: Freeze
25: Hail
26: Thunder
27: Bolt X
28: Tornado
29: Bomb
2A: Missile
2B: 8.0
2C: RotBrth (Causes "Zombie" on all ALLIES, no initial damage; since it
targets your allies, don't use it)
2D: Angel
2E: Death
2F: Cure 2
30: FirPuppy
31: IcePuppy
32: T.Puppy
33: FireDrgn
34: IceDrgn
35: T.Drgn
36: G.Drgn (AP MAX, same visual effect as "G.Drgn" spell used by the
Hero, but freezes the game)
37: G.Drgn
38: Zombie (Normal-damage physical attack, sometimes causes the "Zombie"
condition. You'll know if it does by the text message that reads
"Decompos.")
39: Flrmagic (Same as Spar's "The Flower Bloomed!" skill, but only
causes the "Idle" condition on all enemies in open field-type
battlefields)
3A: Ctcsbomb (Same as Spar's "Cactus" skill, but only causes damage in
desert-type battlefields)
3B: Petrify ()
3C: Psn.Atck (Normal-damage physical attack, sometimes causes the "Poison"
condition. You'll know if it does by the text message that reads
"Poisoned.")
3D: Psn.Brth (Causes "Poison" on all ALLIES, no initial damage; since it
targets your allies, don't use it)
3E: Mindblst ()
3F: SwtBrth (Causes "Sleep" on all ALLIES, no initial damage; since it
targets your allies, don't use it)
40: Curse (Causes "Curse" on one enemy, no initial damage)
41: FireBrth (Nothing happens)
42: ColdBrth (Nothing happens)
43: Chopchop (1/3-damage physical attack on one enemy)
44: Dice (1/2-damage physical attack on one enemy)
45: GrndBeef (Normal-damage physical attack on all enemies, a very good
choice for no AP, sort of like "Slash-All" skill from FF7)
46: Horror (Causes "Sleep" on all ALLIES, no initial damage; since it
targets your allies, don't use it)
47: Psn.Chop (Causes "Poison" on all ALLIES, no initial damage; since it
targets your allies, don't use it)
48: Spore ()
49: Spore ()
4A: Herb (One ally recovers 40 HP, same effect as the item, without
using the item)
4B: Recover ()
4C: IdiotLzr (All allies forget the last few spells on their list, same
as Aruhamel's "There, forget your magic!" skill; since it
targets your allies, don't use it)
4D: Hunt ()
4E: Whodini (Same as Spar's "Green Energy" skill, but only recovers 32
HP for all allies in open field-type battlefields)
4F: Anfini ("All of (Hero)'s strength," the same skill used by the Hero
when fighting Deathevn, and when used in a non-Deathevn battle,
has a 100% chance of escaping from the battle)
50: BoneLzr (Nothing happens)
51: Anfini ("I can not use it")
52: Absorb (Same as Deathevn's "Be God's Power!" skill, but instead of
absorbing the ENEMY's HP and AP and giving it to the allies, it
absorbs the ALLIES' HP and AP and gives it to the enemy, so don't
use it)
53: Anfini (Nothing happens)
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Item List:
You can hold up to 48 items. The numbers on the list (00, 01, 02... FF)
determine the type of the item, but the following numbers
determine how the item is USED:
01: As Item (Items with "(Holds 9)" after their names can also have 02
through 09) or Accessory
11: As Weapon
21: As Armor, Shield, or Helmet
The items are clearly marked as "Item," "Accessory," "Weapon," "Armor,"
"Shield," or "Helmet." For example, if you want a FastShoe (an
accessory) and then a SokletAR (a helmet), then input this code
at Offset #5C73: "4001 B821" The "40" represents the FastShoe,
the "01" represents its use as an accessory, the "B8" represents
the SokletAR, and the "21" represents its use as a helmet. If
you don't understand, e-mail me or contact me through ICQ.
01: Herb (Holds 9)
ITEM: Restores 40 HP to one character
02: HelpBL (Holds 9)
ITEM: Restores 100 HP to one character
03: Extract
ITEM: Restores maximum HP to one character
04: Van.Ext
ITEM: Restores 120 HP to all characters
05: LifePl (Holds 9)
ITEM: Restores life to one character with full HP
06: MoonDrop
ITEM: Restores maximum HP/status to all characters
07: Antdt (Holds 9)
ITEM: Cures Poison status
08: WFruit (Holds 9)
ITEM: Restores 20 AP to one character, lose 20 HP
09: Vtmn (Holds 9)
ITEM: Cures Curse status
0A: TearDr (Holds 9)
ITEM: Cures Zombie status
0B: CureAl (Holds 9)
ITEM: Cures all negative status
0C: WiseBL (Holds 9)
ITEM: Restores 100 AP to one character
0D: Stamina
ITEM: Increases one character's Vitality by 1
0E: LuckCndy
ITEM: Increases one character's Luck by 1
0F: PwrFood
ITEM: Increases one character's Strength by 1
10: Dinker
ITEM: Increases one character's Agility by 1
11: MisoSoup
ITEM: Increases one character's Wisdom by 1
12: GutsBL
ITEM: Increases one character's Guts by 1
13: Cond.Up
ITEM: Increases one character's Condition by 1 degree
14: F.Spice
ITEM: Casts "Flame" when used in battle
15: ShaveIce
ITEM: Casts "Freeze" when used in battle
16: Frizbee
ITEM: Casts "S.Boom" when used in battle
17: Medicate
ITEM: Casts "Atk-Up" when used in battle
18: Gold
ACCESSORY: Bait for Maniro
Can be used by: The Hero
19: Smoke (Holds 9)
ITEM: Decreases battle encounter rate
1A: DivideBL
ITEM: Counteracts character Shamanization
1B: TreePole
ACCESSORY: Fishing pole, found in the Gate Church
Can be used by: The Hero
1C: StickRod
ACCESSORY: Better fishing pole, sold in HomeTown
Can be used by: The Hero
1D: DluxPole
ACCESSORY: Even better fishing pole, found in SimaFort
Can be used by: The Hero
1E: CharmRod
ACCESSORY: Best fishing pole, found in an Inn near Evrai
Can be used by: The Hero
1F: Worm (Holds 9)
ACCESSORY: Bait for small fish
Can be used by: The Hero
20: Shrimp (Holds 9)
ACCESSORY: Bait for large fish, sinks slowly
Can be used by: The Hero
21: Urchin (Holds 9)
ACCESSORY: Bait for medium-sized fish, sinks quickly
Can be used by: The Hero
22: G8Bait (Holds 9)
ACCESSORY: Bait for all types of fish
Can be used by: The Hero
23: Srdine (Holds 9)
ITEM: Restores 40 HP to one character
24: Mckrl (Holds 9)
ITEM: Does nothing
25: Bait (Holds 9)
ITEM: Reduces HP to 1 (don't use this!)
26: Tuna (Holds 9)
ITEM: Cures Poison status
27: Minnow (Holds 9)
ITEM: Restores 20 AP to one character, lose 20 HP
28: Unagi (Holds 9)
ITEM: Restores 100 HP to one character
29: Snper (Holds 9)
ITEM: Cures all negative status
2A: PileWm (Holds 9)
ITEM: Restores maximum HP to one character
2B: Chkn (Holds 9)
ITEM: Restores 100 AP to one character
2C: Meat (Holds 9)
ITEM: Restores 100 HP to one character
2D: Tendon (Holds 9)
ITEM: Restores 20 AP to one character, lose 20 HP
2E: Beef (Holds 9)
ITEM: Restores 40 HP to one character
2F: Liver (Holds 9)
ITEM: Cures Poison status
30: Roast (Holds 9)
ITEM: Restores maximum HP to one character
31: Egg (Holds 9)
ITEM: Restores life to one character with full HP
32: SprRib (Holds 9)
ITEM: Restores maximum HP to one character
33: Charcoal
ITEM: Does nothing
34: DeadSoup
ITEM: Casts "Death" when used in battle
35: P.Pourri
ITEM: Casts a random attack magic when used in battle
36: Biscuit
ITEM: Casts "CureX" and "Def-UpX" when used in battle
37: Octopus
ITEM: Casts "Atk-Up" when used in battle
38: PanPizza
ITEM: Casts "Pwr-Down" when used in battle
39: GoldBar
ITEM: Sell for 12000 zenny, no other use
3A: FireRock
ITEM: Casts "Fireball" when used in battle
3B: KmikzeBL
ITEM: Casts "Typhoon" when used in battle
3C: Shaker
ITEM: Casts "8.0" when used in battle
3D: IceChunk
ITEM: Casts "Hail" when used in battle
3E: Tolen (Holds 9)
ITEM: Used in the Othello game
3F: HeroBT
ACCESSORY: Increases Strength by 10
Can be used by: Everybody
40: FastShoe
ACCESSORY: Increases Agility by 10, also increases rate of
"Lead-Off Attacks"
Can be used by: Everybody
41: DmndBR
ACCESSORY: Decreases success rate of "Death" aimed at wearer
Can be used by: Everybody
42: SkullBR
ACCESSORY: Increases success rate of "Death" aimed at enemy
Can be used by: Everybody
43: WiseHoop
ACCESSORY: Increases Wisdom by 10
Can be used by: Everybody
44: Collar
ACCESSORY: Increases battle encounter rate
Can be used by: Bow, Katt
45: HolySF
ACCESSORY: Decreases battle encounter rate
Can be used by: Everybody
46: WindBR
ACCESSORY: Increases Agility by 10
Can be used by: Everybody
47: LoveBR
ACCESSORY: Restores 1 HP with every step taken on the field
Can be used by: Everybody
48: GutsBT
ACCESSORY: Increases Guts by (unknown)
Can be used by: Everybody
49: KramerBR
ACCESSORY: Prevents "Zombie" status
Can be used by: Everybody
4A: D.Earing
ACCESSORY: Prevents "Sleep" status
Can be used by: Everybody
4B: LifeBR
ACCESSORY: Restores 1 HP with every step taken on the field,
also decreases success rate of "Death" aimed at wearer
Can be used by: Everybody
4C: IronBR
ACCESSORY: Increases Defense by 10
Can be used by: Everybody
4D: Charm
ACCESSORY: Prevents "Curse" status
Can be used by: Everybody
4E: ShinyBR
ACCESSORY: Prevents almost all negative status
Can be used by: Everybody
50: DreamBR
ACCESSORY: Decreases success rate of "Death" aimed at wearer
Can be used by: Everybody
53: 1 Z <Dummy Item>
54: 100 Z <Dummy Item>
55: 1000 Z <Dummy Item>
56: 10000 Z <Dummy Item>
57: OwlFruit
ITEM: Use to attract the elusive monster, Uparupa
58: Cake
ITEM: Made of cooked whalemeat, also known as "Kujira Manju"
5B: Mirror
ITEM: Necessary for the event where you have to go inside the
Queen of Tunlan's body
5C: BoyDR
WEAPON: Attack +3
Can be used by: Sten, The Hero
5D: ShortBW
WEAPON: Attack +3
Can be used by: Bow
5E: BronzeSD
WEAPON: Attack +8
Can be used by: The Hero
5F: FalseBW
WEAPON: Attack +6
Can be used by: Bow
60: TreeST
WEAPON: Attack +4
Can be used by: Katt
61: HexadST
WEAPON: Attack +8
Can be used by: Katt
62: RevetKN
WEAPON: Attack +10
Can be used by: Rand
63: IvyWP
WEAPON: Attack +30
Can be used by: Spar
64: SilverDR
WEAPON: Attack +14, Holy Damage
Can be used by: Sten, The Hero
65: MagicRG
WEAPON: Attack +17
Can be used by: Nina, Bleu
66: KingSD
WEAPON: Attack +28, Ice Damage
Can be used by: The Hero
67: LongRP
WEAPON: Attack +26
Can be used by: Jean, The Hero
68: LongSD
WEAPON: Attack +16
Can be used by: The Hero
69: BusterSD
WEAPON: Attack +50
Can be used by: The Hero
6A: CrossBW
WEAPON: Attack +22
Can be used by: Bow
6B: TwinBW
WEAPON: Attack +30, Attacks Twice
Can be used by: Bow
6C: BronzeST
WEAPON: Attack +25
Can be used by: Katt
6D: QuartrST
WEAPON: Attack +33
Can be used by: Katt
6E: IronKN
WEAPON: Attack +18
Can be used by: Rand
6F: BurnKN
WEAPON: Attack +18, Fire Damage
Can be used by: Rand
70: WizardRG
WEAPON: Attack +26
Can be used by: Nina, Bleu
71: FireRG
WEAPON: Attack +35, Fire Damage
Can be used by: Nina, Bleu
72: WoodenDR
WEAPON: Attack +10
Can be used by: Sten
73: MothDR
WEAPON: Attack +32
Can be used by: Sten, The Hero
74: NinjaDR
WEAPON: Attack +42, Luck +5
Can be used by: Sten
75: ShortRP
WEAPON: Attack +16
Can be used by: Jean
76: StockRP
WEAPON: Attack +38
Can be used by: Jean
77: FlameSD
WEAPON: Attack +37, Fire Damage, Casts "Flame"
Can be used by: The Hero
78: StarrSD
WEAPON: Attack +68
Can be used by: The Hero
79: DamageSD
WEAPON: Attack +92
Can be used by: The Hero
7A: BreakSD
WEAPON: Attack +91
Can be used by: The Hero
7B: DragonSD
WEAPON: Attack +125, Fire Damage
Can be used by: The Hero
7C: KingOfDR
WEAPON: Attack +66, Defense +3, casts "Def-Up"
Can be used by: Sten, The Hero
7D: GoblinSD
WEAPON: Attack +78
Can be used by: The Hero
7E: EmpireSD
WEAPON: Attack +160, Lightning Damage, Casts "S.Boom"
Can be used by: The Hero
7F: ElmoreSD
WEAPON: Attack +52, Holy Damage, all stats but Strength +2
Can be used by: The Hero, Jean
80: FireBW
WEAPON: Attack +42, Fire Damage
Can be used by: Bow
81: AutoBW
WEAPON: Attack +38, Attacks All Enemies
Can be used by: Bow
82: IceBW
WEAPON: Attack +70, Ice Damage
Can be used by: Bow
83: BusterBW
WEAPON: Attack +86, Casts "Bomb"
Can be used by: Bow
84: DeathBW
WEAPON: Attack +90
Can be used by: Bow
85: WonderRP
WEAPON: Attack +32, Holy Damage
Can be used by: Jean
86: SnakeST
WEAPON: Attack +75
Can be used by: Katt
87: HeatST
WEAPON: Attack +43, Fire Damage
Can be used by: Katt
88: BirchST
WEAPON: Attack +58, Ice Damage
Can be used by: Katt
89: ThndrST
WEAPON: Attack +62, Lightning Damage, Casts "S.Boom"
Can be used by: Katt
8A: RiotST
WEAPON: Attack +90
Can be used by: Katt
8B: MeowST
WEAPON: Attack +135
Can be used by: Katt
8C: CloakKN
WEAPON: Attack +25
Can be used by: Rand
8D: BlastKN
WEAPON: Attack +32, Casts "Bomb"
Can be used by: Rand
8E: KaiserKN
WEAPON: Attack +56
Can be used by: Rand
8F: FinalKN
WEAPON: Attack +48, Raises chance of "Toasted"
Can be used by: Rand
90: HushRG
WEAPON: Attack +43, Casts "Hush"
Can be used by: Nina, Bleu
91: StormRG
WEAPON: Attack +68, Lightning Damage, Casts "Thunder"
Can be used by: Nina, Bleu
92: AmberRG
WEAPON: Attack +74
Can be used by: Nina, Bleu
93: ImortlRG
WEAPON: Attack +83, Wisdom +5, Casts "Renew"
Can be used by: Nina, Bleu
94: GradeDR
WEAPON: Attack +68
Can be used by: Sten, The Hero
95: NorthDR
WEAPON: Attack +63, Ice Damage
Can be used by: Sten
96: ChuckDR
WEAPON: Attack +66
Can be used by: Sten
97: BananaDR
WEAPON: Attack +70, Fire Damage
Can be used by: Sten
98: ShadowDR
WEAPON: Attack +86, Casts "Idle"
Can be used by: Sten
99: DemonDR
WEAPON: Attack +110
Can be used by: Sten
9A: PierceRP
WEAPON: Attack +50
Can be used by: Jean
9B: ThndrRP
WEAPON: Attack +65, Lightning Damage
Can be used by: Jean
9C: EmblemRP
WEAPON: Attack +79
Can be used by: Jean
9D: ThornWP
WEAPON: Attack +41
Can be used by: Spar
9E: WacWP
WEAPON: Attack +10
Can be used by: Spar
9F: DoubleWP
WEAPON: Attack +61
Can be used by: Spar
A0: NatureWP
WEAPON: Attack +76
Can be used by: Spar
A1: 9-TailWP
WEAPON: Attack +81
Can be used by: Spar
A2: NoTwinRP
WEAPON: Attack +122, Holy Damage, all stats but
Strength +5, Casts "Angel"
Can be used by: Jean
A3: BrassST
WEAPON: Attack +56, Casts "Cure1"
Can be used by: Katt
A4: CrsntSD
WEAPON: Attack +84
Can be used by: The Hero, Jean
A5: HolyRP
WEAPON: Attack +95, Holy Damage
Can be used by: Jean
A6: TigerSD
WEAPON: Attack +63, Defense +5, Casts "Cure2"
Can be used by: The Hero
A7: SilcerDR
WEAPON: Attack +90
Can be used by: Sten
A8: SoleSD
WEAPON: Attack +28, Holy Damage, Wisdom +20, Raises
chance of "Toasted"
Can be used by: The Hero, Jean
A9: HandKN
WEAPON: Attack +5
Can be used by: Rand
AA: FalseRG
WEAPON: Attack +5
Can be used by: Nina, Bleu
AB: WorthRG
WEAPON: Attack +52, Casts "Death"
Can be used by: Nina, Bleu
AC: BrassSD
WEAPON: Attack +72
Can be used by: The Hero
AD: GlassDR
WEAPON: Attack +76, Raises chance of "Toasted"
Can be used by: The Hero, Katt
AE: LopOffWP
WEAPON: Attack +10, Raises chance of "Toasted"
Can be used by: Spar
AF: Fork
WEAPON: Attack +1
Can be used by: Everybody
B3: Bum'sCL
ARMOR: Defense +2, Weight 2
Can be used by: Everybody
B4: HolyRB
ARMOR: Defense +8, Weight 4, Holy Resist
Can be used by: Everybody except Rand
B5: LeotrdCL
ARMOR: Defense +6, Weight 3
Can be used by: Katt, Nina, Bleu
B6: SuedeAR
ARMOR: Defense +6, Weight 5
Can be used by: The Hero, Bow, Rand, Sten, Jean
B7: RangerCL
ARMOR: Defense +8, Weight 2
Can be used by: The Hero, Bow, Sten
B8: SokletAR
HELMET: Defense +16, Wisdom +5
Can be used by: Everybody except Rand
B9: MystryHT
HELMET: Defense +20
Can be used by: The Hero, Bow, Katt, Sten, Jean
BA: SaladBwl
HELMET: Defense +2
Can be used by: Everybody
BB: RistBand
SHIELD: Defense +1
Can be used by: Everybody except Spar
BC: SteelAR
SHIELD: Defense +3
Can be used by: Everybody
BD: SilkGL
SHIELD: Defense +7
Can be used by: Katt, Nina, Spar, Bleu
BE: BronzeSH
SHIELD: Defense +6
Can be used by: The Hero, Sten, Jean
BF: IronSH
SHIELD: Defense +10
Can be used by: The Hero, Rand, Sten, Jean
C0: Shorts
ARMOR: Defense +2, Weight 1
Can be used by: The Hero, Katt
C1: Backlaw
SHIELD: Defense +8
Can be used by: Everybody
C2: CharmSH
SHIELD: Defense +14
Can be used by: The Hero, Rand, Sten, Jean
C3: GuardSH
SHIELD: Defense +26
Can be used by: Everybody
C4: BronzeHT
HELMET: Defense +5
Can be used by: The Hero, Bow, Rand, Sten, Jean
C5: GlassRG
HELMET: Defense +4
Can be used by: Everybody except Rand
C6: KnightHT
HELMET: Defense +8
Can be used by: The Hero, Sten, Jean
C7: CrmsnRB
HELMET: Defense +10
Can be used by: Everybody except Rand
C8: RoyalHT
HELMET: Defense +12, Holy Resist
Can be used by: Nina, Jean, Bleu
C9: NationHT
HELMET: Defense +15, Fire Resist
Can be used by: The Hero, Bow, Sten, Jean
CA: MoonMask
HELMET: Defense +18, Fire/Ice Resist
Can be used by: Sten
CB: ChainML
ARMOR: Defense +12, Weight 6
Can be used by: The Hero, Bow, Katt, Sten, Jean
CC: IronAR
ARMOR: Defense +22, Weight 9
Can be used by: The Hero, Sten, Jean
CD: WiseRB
ARMOR: Defense +18, Weight 4, Lightning Resist
Can be used by: Nina, Spar, Bleu
CE: IronML
ARMOR: Defense +20, Weight 6
Can be used by: The Hero, Bow, Katt, Sten, Jean
CF: QuickCL
ARMOR: Defense +27, Weight 0
Can be used by: Bow, Sten
D0: BreathAR
ARMOR: Defense +25, Weight 3, Holy Resist
Can be used by: Everybody except Rand
D1: OceanRB
ARMOR: Defense +27, Weight 4, Ice Resist, Wisdom +3
Can be used by: Nina, Spar, Bleu
D2: SilverAR
ARMOR: Defense +40, Weight 12
Can be used by: The Hero, Bow, Sten, Jean
D3: FrozenAR
ARMOR: Defense +43, Weight 15, Ice Resist
Can be used by: The Hero, Sten, Jean
D4: MagmaAR
ARMOR: Defense +35, Weight 15, Fire Resist
Can be used by: The Hero, Sten, Jean
D5: WindRB
ARMOR: Defense +47, Weight 2, Lightning Resist, Agility +10
Can be used by: Katt, Nina, Bleu
D6: EarthAR
ARMOR: Defense +44, Weight 15, Lightning Resist
Can be used by: The Hero, Sten, Jean
D7: BraveAR
ARMOR: Defense +60, Weight 6, Strength +5
Can be used by: The Hero, Bow, Katt, Sten, Jean
D8: Bandana
HELMET: Defense +1
Can be used by: Everybody
D9: BlndedAR
ARMOR: Defense +52, Weight 26
Can be used by: The Hero, Jean
DA: RainbwRB
ARMOR: Defense +61, Weight 4, Fire/Ice Resist
Can be used by: Katt, Nina, Spar, Bleu
DB: SacredSH
ARMOR: Defense +74, Weight 12, Holy Resist, Prevents
almost all negative status
Can be used by: The Hero, Bow, Sten, Jean
DC: CrmsnCL
ARMOR: Defense +64, Weight 6, Fire Resist, Casts "Drain"
Can be used by: Everybody except Rand
DD: DragonAR
ARMOR: Defense +78, Weight 0, Fire Resist
Can be used by: The Hero
DE: LifeAR
ARMOR: Defense +80, Weight 25, Restores 1 HP with
every step taken on the field
Can be used by: The Hero, Sten, Jean
DF: NinjaML
ARMOR: Defense +70, Weight 0
Can be used by: Sten
E0: MamothCL
ARMOR: Defense +69, Weight 18, Ice Resist
Can be used by: Rand, Katt
E1: MotherRB
ARMOR: Defense +66, Weight 8, Holy Resist, Casts "Cure1"
Can be used by: Everybody except Rand
E2: JahAR
ARMOR: Defense +17, Weight 9, Fire Resist
Can be used by: The Hero, Bow, Katt, Sten, Jean
E3: HeroAR
ARMOR: Defense +71, Weight 16, Strength +5
Can be used by: The Hero, Sten, Jean
E4: Noe'sRB
ARMOR: Defense +70, Weight 4, Fire/Holy Resist
Can be used by: Katt, Nina, Bleu
E5: WisdomRB
ARMOR: Defense +42, Weight 2, Holy Resist, Wisdom +5
Can be used by: Everybody except Rand
E6: WhiteSH
SHIELD: Defense +26
Can be used by: The Hero, Bow, Sten, Jean
E7: FlameSH
SHIELD: Defense +18, Fire Fesist
Can be used by: The Hero, Sten, Jean
E8: IceSH
SHIELD: Defense +26, Ice Resist
Can be used by: The Hero, Sten, Jean
E9: BlndedML
SHIELD: Defense +28
Can be used by: Everybody
EA: BlndedSH
SHIELD: Defense +33
Can be used by: The Hero, Rand, Jean
EB: GiantSH
SHIELD: Defense +27, Casts "Def-Up"
Can be used by: Rand
EC: StarSH
SHIELD: Defense +36
Can be used by: The Hero, Rand, Sten, Jean
ED: HolySH
SHIELD: Defense +43, Casts "Shield"
Can be used by: Everybody except Rand
EE: DragonSH
SHIELD: Defense +52, Fire Resist
Can be used by: The Hero
EF: ElemntAR
SHIELD: Defense +1, Fire/Ice/Lightning Resist
Can be used by: Everybody
F0: MedusaSH
SHIELD: Defense +55, Casts "Atk-Up"
Can be used by: The Hero, Bow, Rand, Sten, Jean
F1: ShinyHT
HELMET: Defense +30, Holy Resist
Can be used by: The Hero, Bow, Sten, Jean
F2: SunMask
HELMET: Defense +25, Fire Resist
Can be used by: Everybody except Rand
F3: SilverHT
HELMET: Defense +22, Lightning Resist, Prevents
almost all negative status
Can be used by: Katt, Nina, Spar, Bleu
F4: DragonHT
HELMET: Defense +32, Fire Resist
Can be used by: The Hero
F5: KingHT
HELMET: Defense +30
Can be used by: The Hero, Jean
F6: SpiritRB
ARMOR: Defense +12, Weight 0, Fire/Lightning/Holy Resist
Can be used by: Everybody (including Rand)
F7: StoneAR
ARMOR: Defense +28, Weight 50
Can be used by: Rand
F8: SlashGL
SHIELD: Defense +15, Strength +8
Can be used by: The Hero, Bow, Katt, Sten, Jean
F9: ThndrGL
SHIELD: Defense +27, Lightning Resist
Can be used by: The Hero, Bow, Katt, Sten, Jean
FA: ArmyGL
SHIELD: Defense +41, Strength +8
Can be used by: The Hero, Bow, Katt, Sten, Jean
FB: GoldAR
ARMOR: Defense +31, Weight 42
Can be used by: The Hero, Jean
FC: MightyAR
ARMOR: Defense +30, Weight 10
Can be used by: The Hero, Bow, Sten, Jean
FD: DemonSH
SHIELD: Defense +10, Holy Resist, Casts "Drain"
Can be used by: The Hero, Rand, Sten, Jean
FE: Napkin
ARMOR: Defense +1, Weight 0
Can be used by: Everybody
FF: Plate
SHIELD: Defense +1
Can be used by: Everybody
--------------------------------------------------------------------------------
* * * E Q U I P M E N T C A T A L O G * * *
--------------------------------------------------------------------------------
THE HERO'S WEAPONS
Hex Name Power
AF Fork 1
5C BoyDR 4
5E BronzeSD 8
64 SilverDR 14
68 LongSD 16
67 LongRP 26
66 KingSD 28
A8 SoleSD 28
77 FlameSD 37
69 BusterSD 40
7F ElmoreSD 52
7C KingOfDR 56
94 GradeDR 58
AC BrassSD 62
A6 TigerSD 63
AD GlassDR 66
7D GoblinSD 68
78 StarrSD 68
79 DamageSD 82
A4 CrsntSD 84
7A BreakSD 91
A2 NoTwinRP 122
7B DragonSD 125
7E EmpireSD 160
--------------------------------------------------------------------------------
BOW'S WEAPONS
Hex Name Power
AF Fork 1
5D ShortBW 3
5F FalseBW 6
6A CrossBW 22
6B TwinBW 30
81 AutoBW 38
80 FireBW 42
82 IceBW 70
83 BusterBW 86
84 DeathBW 90
--------------------------------------------------------------------------------
RAND'S WEAPONS
Hex Name Power
AF Fork 1
A9 HandKN 5
62 RevetKN 10
6E IronKN 18
6F BurnKN 18
8C CloakKN 25
8D BlastKN 32
8F FinalKN 48
8E KaiserKN 56
--------------------------------------------------------------------------------
KATT'S WEAPONS
Hex Name Power
AF Fork 1
60 TreeST 4
61 HexadST 8
6C BronzeST 25
6D QuartrST 33
87 HeatST 43
A3 BrassST 56
88 BirchST 58
AD GlassDR 66
89 ThndrST 68
86 SnakeST 75
8A RiotST 90
8B MeowST 135
--------------------------------------------------------------------------------
NINA & BLEU'S WEAPONS
Hex Name Power
AF Fork 1
AA FalseRG 5
65 MagicRG 17
70 WizardRG 26
71 FireRG 35
90 HushRG 43
AB WorthRG 52
91 StormRG 68
92 AmberRG 74
93 ImortlRG 83
--------------------------------------------------------------------------------
STEN'S WEAPONS
Hex Name Power
AF Fork 1
5C BoyDR 4
72 WoodenDR 10
64 SilverDR 14
73 MothDR 32
74 NinjaDR 42
7C KingOfDR 56
94 GradeDR 58
95 NorthDR 63
96 ChuckDR 66
97 BananaDR 70
98 ShadowDR 86
A7 SlicerDR 90
99 DemonDR 110
--------------------------------------------------------------------------------
JEAN'S WEAPONS
Hex Name Power
AF Fork 1
75 ShortRP 16
67 LongRP 26
A8 SoleSD 28
85 WonderRP 32
76 StockRP 38
9A PierceRP 50
7F ElmoreSD 52
9B ThndrRP 65
9C EmblemRP 79
A4 CrsntSD 84
-- FolyRP* 95
A5 HolyRP 95
A2 NoTwinRP 122
* a nonexistant weapon created by Ray Greer
--------------------------------------------------------------------------------
SPAR'S WEAPONS
Hex Name Power
AF Fork 1
9E WacWP 10
AE LopOffWP 10
63 IvyWP 30
9D ThornWP 41
9F DoubleWP 61
A0 NatureWP 76
A1 9-TailWP 81
--------------------------------------------------------------------------------
HERO'S ARMOR
Hex Name Power
FE Napkin 1
B3 Bum'sCL 2
C0 Shorts 2
B6 SuedeAR 6
B4 HolyRB 8
B7 RangerCL 8
CB ChainML 12
F6 SpiritRB 12
E2 JahAR 17
CE IronML 20
CC IronAR 22
D0 BreathAR 25
FC MightyAR 30
FB GoldAR 31
D4 MagmaAR 35
D2 SilverAR 40
E5 WisdomRB 42
D3 FrozenAR 43
D6 EarthAR 44
D9 BlndedAR 52
D7 BraveAR 60
DC CrmsnCL 64
E1 MotherRB 66
E3 HeroAR 71
DB SacredSH 74
DD DragonAR 78
DE LifeAR 80
HERO'S SHIELDS
Hex Name Power
FF Plate 1
BB RistBand 1
EF ElemntAR 1
BC SteelAR 3
BE BronzeSH 6
C1 Backlaw 9
BF IronSH 10
FD DemonSH 10
C2 CharmSH 14
F8 SlashGL 15
E7 FlameSH 18
C3 GuardSH 26
E6 WhiteSH 26
E8 IceSH 26
F9 ThndrGL 27
E9 BlndedML 28
EA BlndedSH 33
EC StarSH 36
ED HolySH 43
FA ArmyGL 44
EE DragonSH 52
F0 MedusaSH 55
HERO'S HELMETS
Hex Name Power
D8 Bandana 1
BA SaladBwl 2
C5 GlassRG 4
C4 BronzeHT 5
C6 KnightHT 8
C7 CrmsnRB 10
C9 NationHT 15
B8 SokletAR 16
B9 MystryHT 20
F2 SunMask 25
F1 ShinyHT 30
F5 KingHT 30
F4 DragonHT 32
--------------------------------------------------------------------------------
BOW'S ARMOR
Hex Name Power
FE Napkin 1
B3 Bum'sCL 2
B6 SuedeAR 6
B4 HolyRB 8
B7 RangerCL 8
CB ChainML 12
F6 SpiritRB 12
E2 JahAR 17
CE IronML 20
D0 BreathAR 25
CF QuickCL 27
FC MightyAR 30
D2 SilverAR 40
E5 WisdomRB 42
D7 BraveAR 60
DC CrmsnCL 64
E1 MotherRB 66
DB SacredSH 74
BOW'S SHIELDS
Hex Name Power
FF Plate 1
BB RistBand 1
EF ElemntAR 1
BC SteelAR 3
C1 Backlaw 9
F8 SlashGL 15
C3 GuardSH 26
E6 WhiteSH 26
F9 ThndrGL 27
E9 BlndedML 28
ED HolySH 43
FA ArmyGL 44
F0 MedusaSH 55
BOW'S HELMETS
Hex Name Power
D8 Bandana 1
BA SaladBwl 2
C5 GlassRG 4
C4 BronzeHT 5
C7 CrmsnRB 10
C9 NationHT 15
B8 SokletAR 16
B9 MystryHT 20
F2 SunMask 25
F1 ShinyHT 30
--------------------------------------------------------------------------------
RAND'S ARMOR
Hex Name Power
FE Napkin 1
B3 Bum'sCL 2
B6 SuedeAR 6
F6 SpiritRB 12
F7 StoneAR 28
E0 MamothCL 69
RAND'S SHIELDS
Hex Name Power
FF Plate 1
BB RistBand 1
EF ElemntAR 1
BC SteelAR 3
BE BronzeSH 6
C1 Backlaw 9
BF IronSH 10
FD DemonSH 10
C2 CharmSH 14
C3 GuardSH 26
EB GiantSH 27
E9 BlndedML 28
EA BlndedSH 33
EC StarSH 36
F0 MedusaSH 55
RAND'S HELMETS
Hex Name Power
D8 Bandana 1
BA SaladBwl 2
C4 BronzeHT 5
--------------------------------------------------------------------------------
KATT'S ARMOR
Hex Name Power
FE Napkin 1
B3 Bum'sCL 2
C0 Shorts 2
B5 LeotrdCL 6
B4 HolyRB 8
CB ChainML 12
F6 SpiritRB 12
E2 JahAR 17
CE IronML 20
D0 BreathAR 25
E5 WisdomRB 42
D5 WindRB 47
D7 BraveAR 60
DA RainbwRB 61
DC CrmsnCL 64
E1 MotherRB 66
E0 MamothCL 69
E4 Noe'sRB 70
KATT'S SHIELDS
Hex Name Power
FF Plate 1
BB RistBand 1
EF ElemntAR 1
BC SteelAR 3
BD SilkGL 7
C1 Backlaw 9
F8 SlashGL 15
C3 GuardSH 26
F9 ThndrGL 27
E9 BlndedML 28
ED HolySH 43
FA ArmyGL 44
KATT'S HELMETS
Hex Name Power
D8 Bandana 1
BA SaladBwl 2
C5 GlassRG 4
C7 CrmsnRB 10
B8 SokletAR 16
B9 MystryHT 20
F3 SilverHT 22
F2 SunMask 25
--------------------------------------------------------------------------------
NINA & BLEU'S ARMOR
Hex Name Power
FE Napkin 1
B3 Bum'sCL 2
B5 LeotrdCL 6
B4 HolyRB 8
F6 SpiritRB 12
CD WiseRB 18
D0 BreathAR 25
D1 OceanRB 27
E5 WisdomRB 42
D5 WindRB 47
DA RainbwRB 61
DC CrmsnCL 64
E1 MotherRB 66
E4 Noe'sRB 70
NINA & BLEU'S SHIELDS
Hex Name Power
FF Plate 1
BB RistBand 1
EF ElemntAR 1
BC SteelAR 3
BD SilkGL 7
C1 Backlaw 9
C3 GuardSH 26
E9 BlndedML 28
ED HolySH 43
NINA & BLEU'S HELMETS
Hex Name Power
D8 Bandana 1
BA SaladBwl 2
C5 GlassRG 4
C7 CrmsnRB 10
C8 RoyalHT 12
B8 SokletAR 16
F3 SilverHT 22
F2 SunMask 25
--------------------------------------------------------------------------------
STEN'S ARMOR
Hex Name Power
FE Napkin 1
B3 Bum'sCL 2
B6 SuedeAR 6
B4 HolyRB 8
B7 RangerCL 8
CB ChainML 12
F6 SpiritRB 12
E2 JahAR 17
CE IronML 20
CC IronAR 22
D0 BreathAR 25
CF QuickCL 27
FC MightyAR 30
D4 MagmaAR 35
D2 SilverAR 40
E5 WisdomRB 42
D3 FrozenAR 43
D7 BraveAR 60
DC CrmsnCL 64
E1 MotherRB 66
DF NinjaML 70
E3 HeroAR 71
DB SacredSH 74
DE LifeAR 80
STEN'S SHIELDS
Hex Name Power
FF Plate 1
BB RistBand 1
EF ElemntAR 1
BC SteelAR 3
BE BronzeSH 6
C1 Backlaw 9
BF IronSH 10
FD DemonSH 10
C2 CharmSH 14
F8 SlashGL 15
E7 FlameSH 18
C3 GuardSH 26
E6 WhiteSH 26
E8 IceSH 26
F9 ThndrGL 27
E9 BlndedML 28
EC StarSH 36
ED HolySH 43
FA ArmyGL 44
F0 MedusaSH 55
STEN'S HELMETS
Hex Name Power
D8 Bandana 1
BA SaladBwl 2
C5 GlassRG 4
C4 BronzeHT 5
C6 KnightHT 8
C7 CrmsnRB 10
C9 NationHT 15
B8 SokletAR 16
CA MoonMask 18
B9 MystryHT 20
F2 SunMask 25
F1 ShinyHT 30
--------------------------------------------------------------------------------
JEAN'S ARMOR
Hex Name Power
FE Napkin 1
B3 Bum'sCL 2
B6 SuedeAR 6
B4 HolyRB 8
CB ChainML 12
F6 SpiritRB 12
E2 JahAR 17
CE IronML 20
CC IronAR 22
D0 BreathAR 25
FC MightyAR 30
FB GoldAR 31
D4 MagmaAR 35
D2 SilverAR 40
E5 WisdomRB 42
D3 FrozenAR 43
D6 EarthAR 44
D9 BlndedAR 52
D7 BraveAR 60
DC CrmsnCL 64
E1 MotherRB 66
E3 HeroAR 71
DB SacredSH 74
DE LifeAR 80
JEAN'S SHIELDS
Hex Name Power
FF Plate 1
BB RistBand 1
EF ElemntAR 1
BC SteelAR 3
BE BronzeSH 6
C1 Backlaw 9
BF IronSH 10
FD DemonSH 10
C2 CharmSH 14
F8 SlashGL 15
E7 FlameSH 18
C3 GuardSH 26
E6 WhiteSH 26
E8 IceSH 26
F9 ThndrGL 27
E9 BlndedML 28
EA BlndedSH 33
EC StarSH 36
ED HolySH 43
FA ArmyGL 44
F0 MedusaSH 55
JEAN'S HELMETS
Hex Name Power
D8 Bandana 1
BA SaladBwl 2
C5 GlassRG 4
C4 BronzeHT 5
C6 KnightHT 8
C7 CrmsnRB 10
C8 RoyalHT 12
C9 NationHT 15
B8 SokletAR 16
B9 MystryHT 20
F2 SunMask 25
F1 ShinyHT 30
F5 KingHT 30
--------------------------------------------------------------------------------
SPAR'S ARMOR
Hex Name Power
FE Napkin 1
B3 Bum'sCL 2
B4 HolyRB 8
F6 SpiritRB 12
CD WiseRB 18
D0 BreathAR 25
D1 OceanRB 27
E5 WisdomRB 42
DA RainbwRB 61
DC CrmsnCL 64
E1 MotherRB 66
SPAR'S SHIELDS
Hex Name Power
FF Plate 1
BB RistBand 1
EF ElemntAR 1
BC SteelAR 3
BD SilkGL 7
C1 Backlaw 9
C3 GuardSH 26
E9 BlndedML 28
ED HolySH 43
SPAR'S HELMETS
Hex Name Power
D8 Bandana 1
BA SaladBwl 2
C5 GlassRG 4
C7 CrmsnRB 10
B8 SokletAR 16
F3 SilverHT 22
F2 SunMask 25
--------------------------------------------------------------------------------
SPECIAL THANKS GO TO:
GameFAQs, for posting this and other video game hacking guides I made
Ray Greer, author of Prima Publishing's Official BOF2 Strategy Guide
Ben Siron, author of the most comprehensive BOF2 FAQ/walkthrough on the Web
--------------------------------------------------------------------------------
RAGNAROSEN HAS ALSO WROTE HACKING GUIDES FOR:
Brain Lord
Breath of Fire 2
Dragon Quest III Reprise
Dragon Warrior III
Dragon Warrior IV
EarthBound
Final Fantasy IV
Mystic Ark (Sequel to "The 7th Saga")
Paladin's Quest
Phantasy Star IV (In Progress)
Pokemon (Red/Blue USA Versions Only)
Secret of Evermore
Seiken Densetsu 3
Terranigma (PAR Codes Only)
--------------------------------------------------------------------------------