_____ __ __ ________
/__ / ___ / /___/ /___ _ / _/ _/
/ / / _ \/ / __ / __ `/ / / / /
/ /__/ __/ / /_/ / /_/ / _/ /_/ /
/____/\___/_/\__,_/\__,_/ /___/___/
Welcome to Zelda II for NES
Complete Walkthrough
Author: David Zabroski
DragonMaster@dragonwarrior2000.every1.net
Check out my Dragon Warrior/Quest Website at:
Http://www.Dragonwarrior2000.atfreeweb.com
Updated 8/21/00
I. Introduction
II. North Castle
III. Rauru
IV. Rauru Cave
V. Desert
VI. Palace I
VII. Rauru Cave II
VIII. Rauru II
IX. South Cave
X. North Cave
XI. Ruto
XII. South Ruto Cave
XIII. Eastern Swamp Marsh
XIV. Path to Saria
XV. Saria
XVI. Death Mountain Maze
XVII. Western Swam Caves
XVIII. Western Swamp Caves II
XIX. Medicine Cave
XX. Mido
XXI. Palace II
XXII. Road to Palace III
XXIII. Palace III
XXIV. East Docks
XXV. West Docks
XXVI. Nabooru
XXVII. Nabooru Cave
XXVIII. Island Maze
XXIX. Darunia
XXX. Island Maze II
XXXI. Palace IV
XXXII. Palace V
XXXIII. Devil's Path
XXXIV. Search for New Kasuto
XXXV. New Kasuto
XXXVI. Old Kasuto
XXXVII. Palace VI
XXXVIII. Road to the Great Palace
XXXIX. Great Palace
XL. Ending
=============================Walkthrough================================
I. Introduction
a. My thoughts
i. This game is one of my favorite games of
Zelda. This game is one of the lowest in the
line of Zelda games. It is a great game
actually although very different than Zelda I
or the newer games. I also worked hard on
this walkthrough. It took me over a week to
get the game typed out. I had to do
everything by memory. I looked for the
fastest and easiest way to get through.
b. Tips
i. Listen to what some people say, but not
everyone
ii. Take the time to search out grounds that
seem inhospitable. They usually have a
treasure.
iii. Save magic for when needed.
iv. Don't be afraid to take the longer route.
II. North Castle
a. You start the game in front of the altar where Zelda
is sleeping inside of the North Castle.
b. Exit to the over word map.
c. There are a few single woods with a P bag on it.
i. This will give you extra Experience. You
must hit it with your sword.
III. Rauru
a. Once you are in town there are several things you
can do.
b. Regain Life from the Lady in Red
c. Regain Magic from Old Lady in Yellow
i. They are not always in every town
d. Bats
i. Some people are actually spies for Gannon,
when you talk to them they arrack
IV. Rauru Cave
a. Head through the woods into the cave to the north.
It is pitch-black and there are monsters in here.
i. Look at the ground to see their legs and kill
them.
V. Desert
a. Once you get outside you fins you are in the desert.
Go east until you reach the coast.
b. Follow the path south and you should have to go
through a ledged area.
i. There are bubbles floating everywhere and
you have to jump across the water.
1. The bubbles take some life,
but they can also know you
into the water.
2. The water will kill you.
c. Once you get past this area you should see a woods.
Enter it. Now you have to fight two boomerang
guys, but there is a heart piece here. Take it and go
back north
VI. Palace I
a. This is your first palace. There are a few things you
should understand before entering
i. Even though the book says you can't use
key in other palace's I have been able to
ii. Once you beat the boss and get the item the
palace will turn to stone.
b. Red Candle
i. From the beginning of the level, go right and
down the elevator to enter the palace itself.
Go left while defeating the Horse heads that
are coming your way, then enter the next
room. In this room, defeat the Bots if they
drop down to attack then continue left.
ii. Kill all of the Stalfos, then go left
and defeat another Horse head and take the
Key at the end. Now, go all the way left
to the previous room and pass the elevator
that you came down on.
iii. Kill any Horseheads and continue right to
the next room. Here, go right and unlock the
door, then continue right while defeating
any Horseheads you encounter while also
trying to avoid the Skull Ball floating
around.
iv. Keep going right to the next room. In this
room, go all the way right and defeat the 2
Stalfos along the way. When you see the
elevator ignore it for now go right to the
next room first.
v. Here, defeat the Bots and the Stalfos, then
continue to the new elevator; go up it to the
upper floor.
vi. Now go right, then up the "steps" while
defeating any of the Mini-Horseheads along
the way, then take the Key at the top and
continue to the next room.
vii. Defeat some more Mini-Horseheads while
heading right, and then defeat the creature
that's throwing things at you then take the
Key there. Now, backtrack left back to the
previous room all the way to the elevator.
viii. Go back down it to the next floor, then get
off and go left. Continue through this room
to the next one, and then keep going until
you reach the elevator going down. This
time, go down it and head left while trying
to avoid the many Skull Balls floating
around.
ix. When you get to the following room, defeat
the 2 Bots, then jump up the steps and run
across the bridge that disintegrates as you
cross it. Be sure to take the P Bag halfway
across it to get 50 experience points, then
drop down the steps at the other side and
defeat any the Bots if you want to, then enter
the next room.
x. In this room, go left and defeat the creature
that throws things at you, then go left some
more and defeat the orange Ironknuckle.
Now, unlock the door and take the Candle in
the t room.
xi. Now, backtrack right a few rooms back to
the elevator, and then go up it to the other
floor. Now, go right to the next room, then
continue right to the next elevator.
xii. Go right and take the Fairy if your health is
low, then go down the elevator to the bottom
floor.
xiii. Defeat the Ironknuckle, then jump up the
steps made by small blocks. Defeat the 2
Stalfos along the way, then continue to the
next room.
xiv. In this room, defeat that monster that throws
stuff at you, and then unlock the door behind
it with your Key.
xv. Now, continue right and defeat the
Ironknuckle, then head to the next room.
This is the boss room
xvi. Boss
1. Horse Head
a. You must jump up and hit
him in the head to do any
damage.
b. You should put Shield magic
on for protection.
2. Once he is dead take the key and
enter the stone room
a. Here you will put a stone in
the boulder and get a level
up.
VII. Rauru Cave II
a. Go though the cave and see what you couldn't see
before.
b. Now that you have the candle caves are no problem
VIII. Rauru II
a. Come back here to rest.
IX. South Cave
a. There is a cave below the palace's island.
b. Here you can get a magic container to level up your
magic.
X. North Cave
a. Head up past the palace's island into the desert
b. There are bats in the cave that try to knock you into
the lava. You must dodge or kill them
c. When you reach the end of the cave a Boomerang
guy will be attacking you.
i. Kill him or jump over him
d. Take the trophy and exit.
XI. Ruto
a. Talk to the red lady for energy and orange for magic
b. You should see a girl in purple coming in and out of
her house.
c. Talk to her and she will take the Trophy and go see
her father
i. He will teach you JUMP magic
1. This will allow you to jump twice as
high for one screen
d. Exit and head to South Ruto Cave
XII. South Ruto Cave
a. Enter the cave and head right and defeat the
Octoroks and Red Goriyas then continue right to the
next room.
b. In the next room, defeat the Lowders and the Red
Goriyas, then go right to the next room.
c. There, defeat the Aches and the Acheman that fly
down from the ceiling, and then cast the Jump spell
on yourself. Now, go right and jump onto the higher
ledge, which you couldn't do otherwise.
d. Then, just continue to the right to the cave's exit.
XIII. Eastern Swamp Marsh
a. There is fairy in the wood to the right and a extra
life infront of the boulder.
i. Save the life for later
b. Keep going south as far as you can go then head
east across the swamplands. Keep going east to
reach the path again. You'll see an area of forest
above as well as below the path.
c. There's a cabin hidden in the forest area north of the
path where you can meet Bagu.
i. There are many other places in the woods,
but he is somewhere in there. It's not too
tough to find him.
d. After you find the cabin, go inside and talk to Bagu.
Now you are his friend.
XIV. Path to Saria
a. Then, leave the cabin and get back to the path, and
head left and down to the bridge. Go across the
bridge while trying to avoid the Skeleton Fish and
their fireballs.
b. Keep going right until you reach the other side, then
go down and right. You'll see a single square of
forest; go into it. Head right while either defeating
or avoiding the Megmats and take the P Bag to get
100 experience points.
c. Now, head right out of this area. Enter the town
XV. Saria
a. Make sure you recover with the ladies and head
across the town.
b. You should see a woman looking her mirror.
i. You will get a lot of these.
c. You should find an empty house somewhere in the
area. Press B when you get to the table. You should
find the mirror.
d. Take it back to the woman and she will let you see
her father.
i. He will teach you LIFE
1. Life will refill part of your energy
bar.
e. Go west through the town and talk to the Bridge
Master.
XVI. Death Mountain Maze
a. When he finds you know Bagu he will let you cross.
b. Now, head south and enter the cave there to be
brought to the Death Mountain "maze of caves".
c. First, enter the cave to the right and once inside,
head right while defeating the Bots and Red
Moblins, then keep going to the cave's exit.
d. In this area, go right and enter the next cave. Here,
go right and defeat all the Octoroks and the Blue
Goriya then continue right and exit the cave.
e. Now, enter the cave to the right; inside this cave, go
right and defeat the Bots and Aches. When you
reach the elevator, DON'T go up it; instead, keep
going right and defeat the orange Daira, then exit
the cave.
f. Now, go down and enter the cave to the right. Here,
cross the bridge while trying to avoid the annoying
Bago-Bagos, and then go right to the exit.
g. Now, go down and right and enter the next cave. In
this cave, go right and defeat the Bots and the red
Daira then use the Jump spell to jump to the high
ledges above you.
h. Take the red magic decanter to completely refill
your magic, then continue right and exit the cave.
Next, go down and enter the following cave.
i. There is a glitch I discovered.
ii. Sometimes if you time it right you can cast a
spell and keep refilling your magic.
1. When you get the potion and you
have enough to cast life cast it as
the magic is filling up. The
potion will keep refilling. You
may lose a small amount, you may
lose most, but it is worth
the gamble.
2. It worked 9 out 10 times for me.
i. Here, go left and defeat the Blue Goriyas, the
Aches, and the orange Daira. Then, continue left
and exit the cave
j. Go down to the next cave. In this cave, go right and
defeat the red Bots and orange Dairas, then keep
going to exit this cave.
k. Now, go down and enter another cave. Here, go left
and defeat some more Bots and orange Dairas, then
continue left and exit this cave.
l. Next, go left and up and you'll see a cave in the
ground; go into it. Go right and defeat the red
Dairas, an Acheman, and a Lowder then keep going
to the next room. Here, go left and beat some more
orange Dairas and Megmats, then when you reach
the elevator, go down it. On this floor, go right and
defeat the red Dairas and go to the next room. Here,
jump from ledge to ledge all the way to the next
room. In the next room, go right and defeat the
orange, then red Dairas. Take the Hammer
i. Hammer
1. Can destroy over world boulders
m. Now, go left a couple rooms back to the room with
the elevator. Go back up the elevator, then head left.
Keep going left through a couple rooms until you're
back in the over world.
n. You'll see a large stone to the left of you; go up
to it and press A to destroy it with your Hammer.
o. Now, walk into the rubble and you'll drop into a
hidden cave.
p. Take the Magic Container when you land, then go
left to exit this cave.
q. Bone yard
r. Now, go right and down into the desert area again
and go all the way right to the water, then go up to
the cave.
s. Go into it and go right and jump from ledge to ledge
while defeating numerous Octoroks along the way
until you reach the end of the cave.
t. Go all the way up along the path to another cave
and enter it.
u. You'll automatically be brought to a beach area with
a bridge nearby.
v. Go right across the 2 parts of the bridge while
defeating the Black, then Blue Moblins.
w. Then, in the 2nd part, avoid the bubble things that
float upward from the bottom of the screen, as well
as defeat the red Daira.
x. Keep going right to the end, then follow the path
right and up alongside the graveyard.
y. Keep going up, then right until you reach the desert.
z. Continue upward until you reach the path and go
left on it. You'll see a large stone blocking the path
break it with your Hammer, then take the path going
up.
XVII. Western Swam Caves
a. You'll see another cave to the right with a large
stone in front of it; go up to it, destroy the stone,
then enter the cave.
b. Go right and defeat the Lowders, but avoid the
Myus for now because you can't hurt them.
Continue right to the next room, then go right and
take the Heart Container at the end.
XVIII. Western Swamp Caves II
a. Now, go all the way left out of the cave and go left
to the path again. Now, head left and across the path
and you'll see another cave that isn't being blocked
by any obstructions.
b. Enter that cave and go right while defeating the
Megmats along the way, then continue to the next
room. In this room, go right and take the P Bag with
200 experience points inside.
c. Then, go all the way back to the left and exit the
cave. Now, go right to the path and walk all the way
down to where it splits.
XIX. Medicine Cave
a. There, go all the way left until you reach the swamp
area. Then, go up and you'll see a cave blocked by a
large stone; destroy it with the Hammer and walk
into the cave.
b. Inside the cave, go right across the bridge while
trying not to get hit by those annoying Bago-Bagos
and defeating the Lowders that are on the ground.
c. Keep going right to the next room, then defeat the
orange and red Dairas in this room. Continue to the
right and take the bottle of Medicine there. Then, go
all the way left and exit this cave. Now, go back
down through the swamp, then right to the path
again.
d. Take the path all the way right to where it splits
again; keep going east along the path all the way to
the end. Then, go up and into the town of Mido.
XX. Mido
a. Get recovered by the ladies
b. When you reach the Church cast Jump and jump
onto into the upper door.
i. Once inside you meet a master swordsman.
He will teach you the Down Thrust Skill.
1. When you jump press down to drop
your sword onto the head of your
enemy.
c. Find an old lady walking back and forth by her
house and talk to her.
d. She will let you in because you have medicine.
i. You will be taught Fairy Spell
1. You can turn into a fairy to float and
get through locked doors without a
key.
a. If you already have a key it
is hard to get through
without using it, even
if you are a fairy.
XXI. Palace II
a. To get here all you have to do is go west from
Mido.
b. Through the swamp and into the upper section of
the swamp.
c. There is a red potion on the sand patch.
d. When you enter the palace there is a little trick you
can do. Stand in front of the statue and hit it with
your sword. A red potion should appear. This will
always be here when you exit and enter.
e. Some statues will have a Iron Knuckle
monster there.
1. Others rotate between Iron Knuckle
and potions.
f. Now go right and down the elevator to enter the
inside of the palace itself.
g. Take the elevator all the way to the bottom floor,
and then go right. In this room, defeat a whole
bunch of Bots, and then continue right to the next
room.
h. Here, defeat the monsters that throw things at you,
and then go right and take the Key at the end of the
room.
i. Now, head back left all the way to the elevator
again; go up it one floor and get off there.
j. Head left and defeat the Ropes while avoiding the
Skull Balls, then go left to the next room.
k. In this room, go left and defeat the Bot and 2
Stalfos, then take the Key at the end of the room.
l. Now, go back right a couple rooms to the elevator
again and go up it to the next floor.
m. On this floor, go left and defeat the Stalfos, then
enter the next room. In this room, head left and
defeat the Bots while trying to avoid those floating
heads that can be quite annoying because they take
away some of your experience points each time they
hit you.
n. Next, continue left and unlock the door with the
Key, then defeat another Bot and enter the next
room. In this room, go left and jump onto the ledge,
defeat a couple Bots, then take the Key.
o. Continue left and jump across a couple more ledges,
defeat yet another Bot, then enter the next room.
p. Here, go left and defeat the 2 orange Ironknuckle,
then continue to the next room.
q. In this room, drop down the steps and go left, then
continue left while trying to avoid the Skull Balls,
then go down the elevator at the end.
r. Get off at the first floor, and then go left. Defeat
the Stalfos and the Ropes then unlock the door with
your Key and continue left to the next room.
s. In this room, run left as quickly as you can so the
blocks that fall from the ceiling don't hit you. If
you're not quick enough, just jump over the blocks
that land on the floor, then continue left to the
next room.
t. In this room, go left and defeat the Red
Ironknuckle, then unlock the next door with a Key.
u. Take the Glove from that room, then head right to
the previous room with the blocks.
i. Glove
1. The glove allows you to destroy the
blocks.
v. Go right and take the P Bag you couldn't before to
get 50 experience points, then go right while trying
not to get hit by the falling blocks and continue to
the next room.
w. In this room, go right to the elevator and take it
down to the bottom floor.
x. Go right and defeat the 2 orange Ironknuckle while
trying to avoid the fireballs that the Moa drops on
you then continue right to the next room.
y. In this room, go right and defeat the Stalfos while
avoiding the fireballs hat the 2 heads shoot at you,
then go right and break through the blocks with
your sword.
z. Then, continue right and defeat another Stalfos
while avoiding the fireballs being shot at you, then
continue right and break through those blocks with
your sword.
aa. Continue through the next part of this room while
avoiding the fireballs again, and then enter the next
room.
bb. Here, try your best to avoid the Skull Balls and head
right to the elevator; don't go down it yet. Instead,
continue right to the next room.
cc. In this room, defeat a Bot and a couple of Mini-
Horseheads, then continue right. Then, defeat the
monster that throws things at you and take the Key
there.
dd. Now, go back left to the previous room with the
elevator. Go down it this time and head right and
defeat the Bot and the monster that throws things at
you while going up the block steps. Then, continue
right to the following room.
ee. Try to be quick in while going over this platform.
The ground will disappear in you.
i. If you are fast enough to crouch and hit the
P bag you get 100 exp.
1. If you are not prepared, ready, or
unsure about this forget it. A life is
more important than the P bag.
ff. Go right and defeat the Red Ironknuckle, then
continue to the next room.
gg. Here, go right and defeat the Stalfos, then unlock
the door with the Key.
hh. Go right some more and defeat the orange
Ironknuckle, then keep going right and defeat Red
Ironknuckle, then go to the next room. In this room,
go right and you'll have to fight the boss
i. Helmethead.
1. To kill him just knock off his helmet
and hit him in the head.
a. Shield is a good idea.
b. You can use Jump, but I
would save you MP for the
Life Spell.
ii. Kill him and take the Key, unlock the door
to the right, and head right to the statue.
jj. Put the crystal in place and keep going to the exit.
XXII. Road to Palace III
a. Back in the over world, head right and out of the
swamp area, then continue right to the path. Take
the path down to where it splits, then go right
and down into the graveyard.
b. Get to the lone stone in the middle of the yard
while trying not to get attacked. Stand in front
of that lone tomb and walk straight down until
you drop into a hidden cave.
c. Go right and defeat the Lowders, then cast the Fairy
spell on yourself and fly above the wall and right
into the next room.
d. In this room, go right and defeat the Myus and the
Blue Goriya, then continue right to exit the cave.
e. Now, go all the way around the mountain and enter
the 3rd palace.
XXIII. Palace III
a. From the start, simply go right to the elevator and
go down it into the palace itself. Then, go right
until you reach the Stone Warrior.
b. Kill it, then continue right and use your down-thrust
technique to defeat the Myu.
c. Keep going and defeat the Stalfos, then go on to the
next room.
d. Here, defeat the Mini-Horseheads that come at you,
then beat the small Myus, and then continue to the
following room.
e. Here, go right while trying to avoid the Moa's
fireballs that fall from above, and keep going right.
About halfway through the room, blocks will fall
from the ceiling. Quickly get past that area and
jump over any ones that fall in your way, and then
keep going to the next room.
f. In this room, go right until you reach the Stone
Warrior; beat it with your sword and the protection
of the Shield spell, then keep going right. Use the
down-thrust to cut through the blocks and collect
the Key there. Now, go on ahead to the next room.
g. Here, cast the Jump spell and jump up the steps
made of blocks and go right once at the top.
Continue right and defeat the red Stalfos that you'll
run into. Then, go right to the next area, which is
located outside the palace.
h. Go right while avoiding Moa's fireballs, and take
the P-Bag worth 100 experience points, then keep
going and take the Key from the ledge.
i. Now, go back left into the palace again and
continue right until you can drop down to the lower
path.
j. Go left and down the elevator to the next floor
down. When you get there, go right and unlock the
door with a Key, then defeat some Bots.
k. Continue right and defeat the Skull Heads, then go
to the next room. Here, use your sword to break the
wall of blocks, then jump over the pit and defeat the
Bot on the platform.
l. Jump to the next platform and beat that Bot. Jump
onto the larger platform and defeat the red
Ironknuckle.
m. Keep on going right, jumping from platform to
platform and defeating Bots until you reach the
other block wall. Destroy it with your sword, then
continue to the next room.
n. In this room, go right and beat the red Ironknuckle
that is coming towards you, then continue right.
Fight and defeat the blue Ironknuckle, then keep
going right and take the Raft at the dead end.
i. This will allow you to go over into the
Eastern Continent.
o. Now, backtrack a couple rooms back to the room
with the elevator that brought you to that floor.
p. Now, go left of the elevator and beat the Skull
Heads and Bots, then go on to the next room.
q. There, beat the red Ironknuckle and unlock the door
behind it with a Key, then continue left past the
elevator going down.
r. Beat a couple of Mini-Horseheads and another red
Ironknuckle, then go to the next room.
s. In the next room, jump up the block steps using
help from the Jump spell and go left. Defeat the
many Skull Heads along the way.
t. When you see the Key below, use the down-thrust
to cut through the blocks and claim it.
u. Now, walk left and destroy the blocks with your
sword while trying your best to withstand the Skull
Heads that keep appearing to attack.
v. When you get to the real wall, jump back onto the
block structure and go all the way right and out of
the room.
w. Go right and beat the Mini-Horseheads and go to
the elevator; ride it down to the bottom floor.
x. On this floor, go right and unlock the door with a
Key, then defeat the red Stalfos you'll see.
y. Keep going right until you see the P-Bag on the
high ledge. To get it, cast Jump on yourself, and
then jump onto the lower ledge, then onto the higher
one to claim the 100 experience points contained
inside the P-Bag.
z. Then, drop back down to the ground and continue
right to the stone warrior. Defeat it like earlier in
this palace, then go right to the following room.
aa. Here, go right and cut through the blocks in your
way. Keep going directly right along the bottom
path, cutting down blocks along the way and defeat
the red Ironknuckle in your way.
bb. Keep going until you reach the P-Bag at the end.
Cut it open with the sword as always to get the 100
experience points inside.
cc. Now, go all the way left and cast Jump on yourself
and jump onto the higher ledges all the way to the
top.
dd. Go right and cut through the blocks in your way.
Keep going until you can't anymore, then cut
through the floor and go right.
ee. Defeat the red Ironknuckle and destroy the right
wall, then continue to the next room.
ff. In the next room, go right into the boss's room,
where you'll fight the Ironknuckle boss.
i. Ironknuckle
1. This is a little different than the
regular Iron Knuckles.
a. When he comes out with his
horse you must jump and
downward thrust him in the
head.
b. Once you get his energy
about half the horse will
leave.
c. You now have to fight him
face to face.
i. He can throw his
sword and blocks
almost all of your
attacks.
d. You have to work on him like
the regular ones, but he has a
lot more energy.
e. If he gets too hard leave and
go to the next palace and
come back when you have
more attack power.
XXIV. East Docks
a. Exit the palace and head back through the graveyard
to the dock on the edge of the desert.
b. You will sail across to the Eastern Continent
XXV. West Docks
a. Once you get there, walk off the dock and head
south.
b. You'll see a lone patch of forest there; walk into it
to enter a side-scrolling scene.
c. Here, defeat the floating eyeball enemies by hitting
them with your sword when their eyes are open.
d. Then, go right and jump up the ledges to reach a P-
Bag. Take it to get 200 experience points, then
continue right out of the area.
e. Next, head east until you see a town, then go into it,
which is the town of Nabooru.
XXVI. Nabooru
a. Get recharged for your magic and energy.
b. Head to the fountain and press B. Go back until you
find the lady who says she is thirsty.
i. She will take you to her father for a new
spell.
1. Fire
a. You sword will shoot fire
when it his swung
i. Some monsters can
only be killed with
fire.
c. Exit the town
XXVII. Nabooru Cave
a. Go north along the path and into the cave there.
b. In the cave, go right and defeat the 3 Achemen.
c. Then, cast the Fire spell on yourself and use it to
defeat the blue lizard enemy further to the right that
shoots fireballs at you.
d. Continue right out of the cave.
i. You can just jump over them and bounce off
their backs with the down thrust, but it's up
to you.
XXVIII. Island Maze
a. Go east, then head east all the way to the water.
You'll see a bridge there, so walk on it to be brought
to the Island Maze.
b. Then, go right a couple steps, then go down and all
the way to the right.
c. Next, go straight up, then go left and up a couple
steps. Finally, go right and you'll fall into a hidden
cave.
d. Go right and defeat the orange Lizard man, then
continue right and take the Child sitting there in the
corner.
e. Now, go back left and up the steps, then out of the
cave.
f. Back in the maze, go left and down, then right and
straight down to the corner.
g. Next, go left all the way to the end, then go up and
left across the bridge.
h. There is also an extra life on the southern part of
the beach just before you go to enter the maze.
i. There is also a Magic Container located in the
maze.
i. When you're given a choice between two L-
shaped corridors, choose the outer one. One
of the road squares is a hidden pit, leading
to your seventh Magic Container.
XXIX. Darunia
a. When you reach the continent head west.
b. Go through the mountains heading for the village.
c. You will have to pass a few obstacle scenes.
i. Just down thrust the Octoroks and jump over
the water.
ii. The next scene has bubbles, but keep going.
d. Get refreshed by the two lovely ladies.
e. At some point you should see a series of house that
are reachable by the jump spell.
f. There, cast the Jump and then jump on the roof of
the 4th house you see.
g. Jump from roof to roof all the way to the right, then
stand on the chimney on the last house and press
Down to go down it and enter the otherwise locked
house.
h. Inside, go right and down the steps into the
basement, then go right and talk to the Knight to
learn the Up Thrust sword technique.
i. Now when you jump press the up button to
attack anything above you.
i. Exit and keep heading left to find the lady looking
for her grandson.
j. She will let you inside the house and see the spell
master.
i. Reflect
1. This is needed to beat the next boss.
2. Any spell cast at you will be
reflected back and kill anything in
it's path.
XXX. Island Maze II
a. Exit the town and head back to the Island Maze.
b. Follow the paths to the Palace and enter it.
XXXI. Palace IV
a. To get to the palace you must walk into the water.
b. Before you enter the palace there is a heart
container located in the water. It is a little bit to
the north then east of the town.
c. From the start, go right while avoiding the Moa's
fireballs above you, then go down the elevator to
the floor below. On this floor, simply go right into
the following room.
d. Go right and defeat the blue Stalfos, then use the
Down Stab sword technique to claim the P-Bag
worth 100 experience points. Continue right
through this room and defeat the next blue Stalfos,
then take the elevator at the end of the room down
one floor.
e. Get off the elevator and go right, then defeat the red
Stalfos. Now, jump up the 2 ledges, and then
continue right to the next room.
f. In this room, go right and cast the Jump spell on
yourself, then run across the bridge that
disintegrates as you step on it. When you reach the
end, hold Right and jump to the ledge on the other
side of the pit below.
g. Keep on going right and defeat a Mini-Horsehead,
then a Stone Warrior. After you beat the Stone
Warrior, continue right into the following room.
h. In this room, go right and jump onto the platform in
the air, then go right and destroy the blocks with
your sword. Next, jump over the small flame and
continue right, then jump onto the next platform.
Destroy the blocks, and then jump over the flame on
this platform, but this time, watch out for the Stone
Warrior on this platform. Defeat it if it doesn't fall
into the lava first, and then jump over the lava pit
and land on the next platform.
i. On this platform, destroy the blocks and hop over
the small flames, then jump onto the ledge at the
end and take the Key.
j. Now, go all the way left through this room to the
room that you just came from. Continue going left
until you reach the large pit. Walk off the edge and
hold the Right button. When you fall to the floor
below, hold Right to land on the platform.
k. Now, go right and defeat another Mini-Horsehead
while avoiding the annoying Skull Ball. Continue
right and defeat the Stone Warrior, and then go right
to the next room.
l. In this room, go right and defeat the red AND blue
Stalfos, then keep going right and you'll meet a blue
Ironknuckle coming towards you. Defeat it and
unlock the door with your Key, then go into the
now open area and take the Boot.
i. The boot will allow you to walk in the water
at certain points.
m. Now, go back left through this room all the way
back to the one with the large pit. Jump into the pit
again and you'll land on a disintegrating bridge
below.
n. Quickly run to the right to avoid falling into the
lava, then continue right to the next room.
o. Here, jump onto the platform suspended above the
lava and destroy the blocks with your sword, then
jump over the small flame and defeat the Stone
Warrior waiting there at the end of the platform.
Next, jump to the next platform and destroy the
blocks on it, then jump over the flame.
p. Defeat the red Stalfos there, and then jump onto the
following platform to the right. Destroy the 2 blocks
and jump over the flame, then jump over the pit and
claim the Key sitting there while trying to avoid the
Skull Ball
q. Now, jump back across those platforms and go back
to the room you came from.
r. In that room, jump onto the bridge that disintegrates
when you walk on it, then run left across it while
trying your best to avoid those annoying blue head
things that float around in a zigzag pattern towards
you. Keep running across the bridge, and then go
into the next room at the end.
s. Here, go left and defeat a Bot, then cast the Reflect
spell; you'll need it to defeat the Doomknockers
(wizards) in this room.
t. Go left and beat a wizard, then continue left and
unlock the door with a Key. Next, continue left and
pass the elevator for now, then defeat a couple more
Bots and Doomknockers and continue left into the
next room.
u. In this room, jump up the block "steps" and go left
on top. Keep going left while either avoiding or
defeating the Skull Heads, then continue until you
spot the Key in a small area below you. Use the
Down Thrust sword technique to break through the
blocks and take the Key. Make some stairs from the
blocks. Cast jump if really have to. It isn't
that hard to do
v. When done go all the way right, then drop off the
block structure and go into the next room.
w. Go right until you reach the elevator, then ride it up
to the top floor. Get off there and go left and defeat
some Doomknockers using the Reflect spell to harm
them. Continue left past the elevator and defeat
some more Bots and Doomknockers, then unlock
the door with your Key and continue into the next
room.
x. When you enter this room, you'll see a Key is
located right above you. To get to it, first cast the
Jump spell, then use the Up Stab technique to cut
through the blocks. Then, jump through the hole
you made and take the Key while avoiding getting
hit by the Skull Ball. Now, drop back down that
hole and head left only to reach yet another locked
door.
y. Unlock it with the Key you just got, then continue
left past the second elevator.
z. Go left and defeat a couple of Mini-Horseheads and
a Stone Warrior; after you beat them, just go on
ahead to the following room.
aa. In this room, jump onto the block structure with
help from the Jump spell, then go left along the top
of it. Defeat a Stone Warrior, then cut downward
through the blocks with your sword to claim the P-
Bag worth 200 experience points. Get out of the
room and continue left.
bb. You'll see a Key in a little block prison, so cut
through the blocks to get it.
cc. Make the steps with your sword, then go left and
drop off the block structure and defeat the Stone
Warrior there. After you beat it, jump back onto the
block structure and go all the way to the right into
the following room. In this room, defeat a couple of
Mini-Horseheads as you move right. When you
reach the elevator, ride it down to the next floor.
dd. There, go right and defeat a couple more Mini-
Horseheads and continue into the next room.
ee. In this room, go right and jump onto the platform
above the lava. Go right on that platform and
destroy those blocks and jump over the flame
(sound familiar?), then jump to the next platform.
Be sure to avoid getting hit by those VERY
annoying floating blue head things that float
towards you while moving up and down.
ff. Keep jumping from platform to platform and
destroying the blocks and hopping over the flames
until you reach the wall. There, take the Key and get
out of this room by going left jumping from
platform to platform.
gg. Keep going to the left and pass the elevator going
up, and go into the next room. There, jump onto the
bridge that disintegrates when walked on and run
left across it while defeating the 2 Myus on it as
well. Keep going left and unlock the door with a
Key, then go down the elevator to the floor below.
hh. Once there, go right and unlock that door with your
last Key and keep going right. Defeat a couple of
blue colored Stalfos that jump down from the above
platforms to attack you, then continue right a little
bit more. You'll see a P-Bag sitting on a high
platform; to reach it, cast the Jump spell on yourself
and jump onto the lower platform, then to the higher
one. Take the bag to get 100 experience points.
Now, drop off the ledge and keep going to the right
into the next room.
ii. In this room, go right and defeat a couple of red
Ironknuckle, then continue into the next room.
jj. There, go right and into the boss's room to face
Carock
i. Carock
1. He is actually quite east, but he can
seem hard.
2. Cast Reflect on yourself to make you
shield reflect magic.
3. Stand on the left side of the screen
and crouch.
a. He will shoot his spells at
you and the will hit him
instead.
b. Sword will not work on him.
kk. Put the crystal in and exit the palace.
ll. To exit just walk over the water to the bridge.
XXXII. Palace V
a. Head back to Nabooru to heal up and head east into
the water.
b. There is a Heart Container located some where in
the water.
c. From the start, go right and down the elevator to the
floor below. Go right and defeat a couple of Ropes,
then continue up and right to the next room.
d. In this room, go right and avoid the Skull Balls until
you reach the wall.
e. Use the Fairy spell to fly up to the higher ledge,
then continue flying right to the next room.
f. Now, reenter the room you just came from and go
left. Take the Key you missed, then go back right
into the next room.
g. Here, jump onto the 2 platforms, then run right
across the disintegrating bridge while avoiding the
blue flying head enemies. Take the P-Bag halfway
across to get 200 experience points, then continue
right into the next room.
h. In this room, go right and defeat a couple of red
Ironknuckle.
i. Then, unlock the door with your Key and continue
right to the elevator. Ride it down to the next floor.
j. On this floor, go left and defeat a couple of Fire
Droppers. Then, continue left into the following
room.
k. Go left until you reach the area where the blocks
fall from the ceiling. At that point, stand under the
platform with the Key and wait until most of the
blocks have fallen. Then, use your sword to cut a
path up to the platform above you.
l. Follow that path up and take the Key. Now, go left
and cut through the blocks in your way and
continue left into the next room.
m. In this room, go left and defeat an orange
Ironknuckle. Then, continue left and down and
defeat 2 more orange Ironknuckle while avoiding
the Moa flying overhead. Next, go left and down
the elevator to the next floor.
n. Here, go left and defeat a couple of Bots and those
wizard enemies that drop fire on the ground (Fire
Droppers), and then continue left into the following
room.
o. In this room, go left and cast the Jump spell on
yourself. Then, jump onto the ledge above the
elevator and take the P-Bag to get 200 experience
points. Drop off the ledge and go down that
elevator to the floor below.
p. Go right and cast the Jump spell again, then jump to
the ledge above you and defeat the red Ironknuckle
guarding a Key.
q. Take the Key and drop off the ledge, then go right
into the next room. In this room, go right while
either avoiding or fighting the Fire Droppers and the
Moa. Just continue all the way right to the next
room. Go right and defeat a blue Ironknuckle, then
continue right to the wall. Jump right into the wall,
and then go right to the other side and to the next
room.
r. Here, go right and defeat some more Fire Droppers
and continue right past the elevator into the next
room. Here, defeat more Fire Droppers and make
your way all the way right. Go up the elevator there
to the floor above you.
s. There, go left and defeat a few blue Stalfos, then
continue left into the next room. In this room,
simply take the Key in front of you, then backtrack
through the previous room to the elevator and go
down it.
t. Now, go left through this room to the following
room. In this room, go left to the elevator and go
down it to the next floor. Then, go left and unlock a
door with a Key and defeat some more Fire
Droppers and Skull Heads, then go left into the next
room.
u. Here, go left and defeat an orange Ironknuckle.
Then, keep going and defeat a blue Ironknuckle.
Now, unlock the second door with your Key and
take the Flute from the small room.
i. Flute
1. The Flute is used for a few things in
the game
a. It can kill and uncover things
in the over world
v. Now, backtrack a couple rooms back to the elevator
and go up it to the floor above you.
w. Once there, go left and defeat any Fire Droppers
you missed before, then continue into the next
room.
x. In this room, jump through the wall and go left all
the way through it, then continue to the next room.
i. This is Zelda, it's a trademark for the game
series.
y. Just go left through this room into the following
room.
z. Here, go left and pass the elevator for now and cut
through the blocks with your sword.
aa. Defeat the enemy there, then cut down through the
blocks with the Down Thrust technique and
continue left. Jump up and use the Up Thrust
technique to cut through the block with the P-Bag
atop it. Take the bag to obtain 200 experience
points.
bb. Now, backtrack to the elevator and go up it. There,
go left and unlock the door with your Key, then
continue left to the next room. Keep going left to
the elevator and go down to the floor below. Go left
and defeat some Fire Droppers while avoiding the
Skull Balls floating around. Then, use the Up Thrust
technique to cut through a block above you and take
the P-Bag worth only 50 experience points. Next,
just continue left to the next room.
cc. Here, go left and defeat an orange Ironknuckle.
Keep going right and defeat a blue Ironknuckle.
After you beat it, take the Key and go right out of
this room. Continue right to the elevator and go up
it 2 floors. There, go right and defeat the orange
Ironknuckle waiting for you, then unlock the door
ahead with a Key. Go right some more and defeat a
blue Ironknuckle. Next, jump up the platforms and
defeat a red Ironknuckle. Now, go right into the
next room for a boss fight
i. Gooma
1. Hit him in his stomach and the jump
back. Be sure to avoid is malice.
dd. Take the key and continues through the usual scenes
and exit.
XXXIII. Devil's Path
a. Just south of Nabooru is a little octopus looking
monster.
i. Play the flute to make him disappear
b. Follow the path to the end
i. This sound easy, but it isn't
1. You have to dodge the rocks that the
lizard men throw.
2. You also have to fight a couple of
small monsters to get though.
ii. It is a long path
c. Once you make it through you have to cross the
bridge.
i. The best way is to cast Fairy and float
across.
XXXIV. Search for New Kasuto
a. Continue right to the end of the area. Now, go east a
little bit and go north along the right side of the
small lake.
b. Continue north and enter the cave there. Inside, go
right and defeat the hopping spider enemies with the
Fire spell and your sword and continue right into
the next room.
c. Go right and defeat an orange Lizard man, then
keep going and defeat a red and black Lizard man.
d. Then, continue right out of the cave. Now, go right
2 steps, down 3 steps, and then right 1.
e. At that point, use the Hammer to reveal the Hidden
Town of Kasuto, otherwise known as New Kasuto.
i. If you visited the other town you visited old
Kasuto.
1. The old man tells you that there is a
secret in the woods.
a. When I played I thought he
meant the palace
b. Then I thought he meant the
small patch of woods where
you get into a fight with
Lizards.
XXXV. New Kasuto
a. In New Kasuto, go right and talk to the old lady
dressed in blue that comes out of the second house.
b. She'll say you deserve her help and lets you inside.
i. When you follow her she will give you
another Magic Container
1. She will only give you the containers
if you collected the three previous
ones.
c. Refresh yourself with the two ladies.
d. Keep going right and you'll come across a building
with the door open. Go inside that building and go
right. Go to the fireplace and press Up; you'll go
into the hidden basement from there.
e. Go up to the old wizard to learn the
i. Spell
1. This has random effects.
f. Now, go right to the last scene of town. There, cast
the Spell Spell to make a hidden building appear.
i. Go inside and go right to the wall, then take
the Magic Key.
1. Magic Key
a. This will open any lock,
without collecting key
i. Now you do not need
to waste magic to get
though a door.
XXXVI. Old Kasuto
a. Now that you have the Spell Spell and the Magic
Key you can get another spell
b. Head back to Old Kasuto, in plain sight, and talk to
the man in the house.
c. He will teach you Thunder
i. Thunder
1. Hurts all enemies on the screen, but
it takes a woopin 64 MP to work.
d. Exit and go to the desert.
XXXVII. Palace VI
a. Before you enter go to the south part of the beach
and get the final heart container.
b. From the entrance, go right to the elevator and go
down it into the actual palace. Ride it down 2 floors
(the first floor's optional) and go right.
c. Once there, go right, go past the enemies killing
whoever you want. Here, defeat the blue
Ironknuckle, and then cast the Jump spell on
yourself.
d. Now, continue right and jump over the 2 pits and
keep going right. Unlock another door with the
Magic Key, then defeat another blue Ironknuckle.
jump up the steps and go right into the next room.
e. In this room, go right and defeat a couple of
Doomknockers with the Reflect spell while
avoiding the statue heads hanging on the walls
above you that shoot fireballs at you. Then,
continue right into the next room.
f. Here, cast the Jump spell and jump up and right all
the way to the top, and then keep going right into
the following room.
g. In this room, go right and cast the Jump spell again,
then jump to the other ledge to the right and keep
going right into the next room.
h. In this room, you'll notice that there are Ironknuckle
statues on pedestals in the background.
i. Go right through this room while avoiding the Moa
and Doomknockers and count the statues you pass.
j. When you reach the 3rd one, cast the Jump spell.
Walk a couple small steps to the right, then jump to
the right to avoid a hidden pit below.
k. Now, cut through the block wall with your sword,
and then continue into the next room.
l. You will have to fight a sub-boss. Ironknuckle II
i. Defeat him like you did before.
m. Unlock the door and take the Cross that's in the
small room.
i. Cross
1. The Cross Allows you to see
monsters that are hidden from sight.
a. Like in Old Kasuto
n. Now, go back to the previous room. Cut through the
blocks, and then cast the Jump spell on yourself and
go left to the first Ironknuckle statue you see.
o. Jump at that point to the left, and continue left
to the next room.
p. Here, cast the Jump spell again and go left, then
jump to the other ledge and continue left into the
next room.
q. Here, go left and down the steps and avoid the
fireballs those statue heads spit at you. Keep going
left into the follow room.
r. In this room, go left and down the steps and go left
to the pit. Drop into it to drop down to the floor
below. Don't land on the first floor you see; keep
dropping and hold Right to land on the ledge on the
second floor down.
s. Now, go right and pass through the locked door,
then continue right and defeat a blue Ironknuckle.
Then, go right into the next room. In this room, cut
through the blocks with your sword and jump across
2 pits while avoiding the flying blue head things.
t. Keep going right, jumping from platform to
platform then cut through the blocks with your
sword and go into the following room. Here, go
right and defeat a red Ironknuckle and a couple of
Doomknockers, then continue right into the next
room.
u. In this room, cast the Fairy spell on yourself and go
right across the large lava pit while avoiding the
Skull Balls and the small fireballs that fall from the
ceiling.
v. Keep going to the ledge on the other side and go
into the next room. Defeat a blue Stalfos and avoid
the Moa that flies overhead in the next room, and
then go right to the elevator. Ignore it for now, just
go right into the next room.
w. In this room, go right and you'll have to fight the
mounted horseman like earlier in this palace.
i. Iron Knuckle III
1. Here he is again.
x. Go right after he is dead into the following room.
Here, go right to the pit and drop down it to the next
floor.
y. As soon as you appear in the next floor, quickly cast
the Fairy spell and fly to the ledge, then continue
right and avoid the blue Stalfos and go into the next
room.
z. In this room, go right and jump onto the middle
platform and the boss, Barba the dragon, will
appear.
i. Barba
1. I think that was my last girlfriends
name, the description matches.
2. You just have to hit him on the head.
a. The best was is to stay on the
right island and cast Jump.
When he comes REALLY
Close jump and hit him.
XXXVIII. Road to the Great Palace
a. Now is a good time to get some of the extra lives
that you missed before, your going to need them.
b. Now, go back east across the bridge just get across
by jumping and attacking like you normally would.
After you reach the other side go up and left to the
other bridge. Get across it, then continue west to the
graveyard. Step into the graveyard, and then quickly
get back onto the path so if a monster attacked, you
wouldn't fight it, you need your energy. After the
shadows of monsters disappear from the map,
quickly go south through it and you'll enter a side-
scrolling scene.
c. Go right through this scene while avoiding the blue
Moa and the fireballs the red Lizard men above you
are throwing towards you. When you exit the scene,
go down a couple steps, and then go all the way left
while trying to avoid battles unless you want to
fight. Keep going left and you'll enter another side-
scrolling scene.
d. Get through this cave area by jumping over the pit
and defeating the orange Lizard man while avoiding
the blue Moas. Continue left and jump over a
couple of pits, then defeat another orange Lizard
man.
e. After you beat it, cast the Jump spell and jump over
the larger gap and exit the cave.
f. Now, continue going north on the path. When it
splits, go along the right path and continue north
until you enter another cave scene.
g. Get through it just like you did in the previous one
(it's the same exact layout), then when you're
outside again, keep going up and into the cave.
h. Here, go left through the cave while defeating the
red floating eyeball enemies and the blue Moas.
Keep going left and defeat the blue Lizard man,
then continue out of the cave.
i. Next, go south along the path, then go left and up
the other side and into a hidden cave scene. Jump
over the lava pit and go left and defeat the red
Lizard man. Continue left and beat some blue Moas
and a red eyeball enemy, and then jump over a few
pits. Next, continue left and defeat another red
Lizard man, then jump over the larger pit using the
Jump spell's help. Then, go left out of the cave and
continue north into the real cave.
j. Go right and defeat a blue Lizard man, then a red
one, and continue right out of the cave. Once
outside again, just go up into the Great Palace.
XXXIX. Great Palace
a. When you enter the Great Palace, go right and the
force field will disappear because you've beaten all
the other palaces.
b. Go right to the elevator and ride it down to the floor
below. Go left and defeat the Mini-Thunderbird,
then continue left into the next room.
c. In this room, cast the Fairy spell and fly across the
top of the room to the elevator, then ride it down to
the next floor.
d. Once there, go right into the following room. Here,
simply go all the way right across the 2 bridges to
the next room.
e. In this room, go right and defeat a Mini-
Thunderbird, then continue right to the elevator and
ride it to the next floor.
f. Go right and cut through the blocks with your
sword, then go right through the room while either
avoiding or defeating the orange head things
floating around.
g. Cut through some more blocks at the other side of
the room, and then go right into the following room.
In this room, go right and watch out for the Mini-
Thunderbird enemy that jumps towards you with
sword in hand.
h. Get past it quickly or defeat it, then continue going
right. Go right and jump up a couple of steps and
defeat a Bot. Then, cut through the blocks using the
Down Stab technique and go right and down the
elevator 3 floors. There, go right and defeat the
Mini-Thunderbird and go right into the next room.
i. In this room, go right and defeat the red Rope snake
enemy and some of those floating orange head
things, then continue right all the way to the
elevator.
j. Go down it to the next floor and go right. Cut
through the blocks with your sword and defeat a
couple of Bots, then go right and cut through some
more blocks. Defeat another Bot and go right into
the next room.
k. Here, go right across the disintegrating bridge and
defeat the red Rope, and then jump onto the
platform at the end of the bridge. Then, continue
right to the elevator leading to the next floor.
l. Here, go right and try and avoid the giant Skull
Ball. Defeat a blue Mini-Thunderbird, and then
continue right to the next room.
m. Here, go right and defeat another blue Mini-
Thunderbird, then continue right and up the steps.
Avoid the giant Skull Ball if possible, then cut
through the blocks using the Down Stab technique
to cut down through them. Next, just go right and
down the elevator. Go down through 3 floors to the
very bottom, then go left. Defeat a Bot and a Mini-
Thunderbird, and then continue left into the next
room.
n. In the next room, go left and you'll see a bunch of
blocks on the floor. Defeat some floating orange
head enemies that come near, then cut down
through the row of blocks and you'll reveal a hidden
pitfall. Drop down to the floor below and go right.
Go right and hit the giant blue Bot to make a bunch
of regular Bots appear. Defeat them all and go right
into the next room.
o. In this room, go right across the disintegrating
bridge. You'll find a narrow pitfall below you. Drop
through the bridge when the floor below you
disappears, then fall down the pit to the bottom
floor.
p. Once there, head right into the following room. In
this room, go all the way to the right as far as you
can possibly go and the Thunderbird will appear.
i. Thunderbird
1. Use the Thunder spell to expose his
head. Do it right away, do not wait
for his life to fill up.
a. Remember, if you screw up
you're out half of your magic.
b. His head is the weak point.
The fire he throws shouldn't
be too hard to dodge - just
make sure that you don't
wind up directly ON
Thunderbird's head. It's a
sure hit there.
q. When you finally beat the Thunderbird go right to
meet the final boss
i. Dark Link or Shadow Link
1. He is exactly like you and he can
seem impossible
a. Just jump and trick. This the
best way. He will eventually
screw up and you can get a
decent hit in.
XL. Ending
a. Congratulations on beating Zelda II, Adventures of
Link.
b. Second Quest?
i. Well it isn't really a second quest, but
you can beat the whole game again, but
you get to keep your current levels
you had when you beat the game
This walkthrough was made by David Zabroski.
Any attempt to Plagerize my work will be delt with.
If you would like to post this walkthrough, or any
other walkthrough made by me, must be appoved by
me at DragonMaster@dragonwarrior2000.every1.net
Check out my Dragon Warrior/Quest Website at:
Http://www.Dragonwarrior2000.atfreeweb.com