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Welcome to Dragon Warrior I for NES
Complete Walkthrough
Author: David Zabroski
DragonMaster@dragonwarrior2000.every1.net
Check out my Dragon Warrior/Quest Website at:
Http://www.Dragonwarrior2000.atfreeweb.com
Updated 8/21/00
I. Introduction
a. My Thoughts
b. Tips
c. Story
III. First Quest
a. Tentegel Castle
c. Breccony
d. Overworld Battles
e. Cave of Erdrick
f. Kol
g. Garinham
h. Upper Southern Continent
i. Swamp Cave
j. It is the town on the peninsula in the
k. Tentegal Castle II
l. Swamp Cave II
m. Tentegal Castle III
IV. Quest II, Items of Erdrick
a. Grave of Garinham
b. Disciple's Cave
c. Cantlin
d. South of Rimuldar
e. Hauksness
V. Return the Sphere of Light
a. Prepare
b. Charlock Castle
c. Charlock Courtyard
VII. Victory
I. Introduction
a. My Thoughts
i. Welcome to the World of the Dragon
Warrior. The game is one of the
most prominent games in Japan.
It was even turned into Anime.
The game's original name is
Dragon Quest. It was changed
because Dragon Quest was
already taken in America by
a RPG board game.
b. Tips
i. Save with the King Often
ii. Bridges ore gateways to
stronger monsters.
iii. Fairy Water only worked in the
overworld
1. It also only workes on
enemies lower than your
current level.
iv. Visit www.DragonWarrior200.atfreeweb.com
The place for all the answers to your
Dragon Warrior needs.
c. Story
i. The Kingdom of Alefgard had long been a
realm of peace and prosperity. The
kindhearted King Lorik easily upheld justice
in a golden age. In Alefgard, the summers
were long and plentiful, and the winters short.
Monsters and other mystical beings of terror
were unheard of. The Sphere of Light was
responsible for this wondrous time. Peace and
well-being seemed to emanate from this
magical object; and with it the people of
Alefgard were able to enjoy life to it's fullest.
However, as civilizations rise and fall, it
seems that Alefgard was destined to do the
same...
Of all the people in Alefgard, it was said that
there was only one man who wasn't satisfied.
Angry and alone, this man lived in
mountainous caves far away from civilization.
One day, while exploring the dark dungeon's
of his refuge, he came upon a sleeping
dragon. Perhaps it was through sorcery, or
sheer luck, but the man found that he was able
to control the dragon to do his will...and
eventually even more beasts... From then on
he became known as the Dragonlord.
The Dragonlord's first show of power came in
the form of a fiery attack on Tantegel Castle.
The terrified citizens ran outside in just
enough time to watch their dreams burn. With
hardly any opposition, the Dragonlord took
possession of The Sphere of Light and left
Tantegel castle aflame.
The day after the attack, a man by the name of
Erdrick approached a devastated King Lorik.
Erdrick promised Lorik that he could help
them... and after a hearty meal he took to the
wilderness. Indeed Erdrick could help them.
Shortly after his departure, stories came in to
Tantegel of a man who was defeating the
beasts which had appeared and chasing them
back into the wilds.
Before he headed for Charlock Castle he
branded his family's crest on his armor. It was
said that a ancient force surrounded anything
this crest touches if the wearer is part of his
family's blood line.
The essence of the rain and water matched
with the blessing of Rubiss allowed Erdrick to
create a rainbow which he crossed to reach
the Dragon Lord's Castle.
It took him days to get through the castle.
Constantly fighting and lost within maze upon
maze. Then he reached the courtyard. There
stood the Dragon Lord.
He thought he was successful in destroying
the evil that plagued mankind. Erdrick left for
another adventure, was never seen or heard
from again. Some say the Dragons came as
one big force and took his life in exchange for
their master's death.
There was peace again.....
....but like a river history repeats itself.
The guards of Tantegel Castle find a man
beaten by monster near the castle gate. He has
suffered brutal attacks, but kept on fighting.
They rescue him and give nursed his wounds.
It was then they saw what they could not
believe. A strange marking on his right
shoulder. A eagle, a symbol of freedom and
strength, carrying the fire of life in his belly.
This was the mark of Erdrick.
The mark can only be passed down to those in
the blood line of the great hero. King Lorik
asks you to follow in the footsteps of your
ancestor and defeat the Dragon Lord. The
King was too upset to mention his daughter
out of fear of her death.
In the world of Dragon Warrior, you are
Erdrick's descendant, and must follow in his
footsteps. Princess Gwaelin must be rescued,
and the Dragonlord must die. Your journey
will take you across the various lands of
Alefgard. Visit towns and gather information.
Explore the dark dungeons and claim their
treasures. The road to the Dragonlord is paved
with enemies, but you are the Dragon
Warrior.
III. First Quest
a. Tentegel Castle
i. Listen to the King and take the chests.
Walk on top of the chest and press A.
Then choose the take command.
ii. Now talk to the Guards. Press A and
choose Talk. Take time to listen to the
guards they have useful information.
Make sure you talk about the Princess.
You find that the Dragon Lord's
Minions took her and he asks you to
get her.
iii. Exit the chambers and take the stairs
down. Walk around and talk to the
villagers. You can even speak to the
Princess' boyfriend. You will find out
more about the princess and the
Dragon Lord.
iv. Free Magic
a. Walk over to the bottom right
hand corner and speak to the
old man behind the counter.
He can't help you now, but
keep note of where he is.
Once you get MPs he will
re-fill them for you for
free. No need to go to
inns.
c. Breccony
i. First stop is the Weapons store. You
have a few options here.
a. You can get the Club for 60,
or the Leather Armor for 70.
b. You currently have 120GP.
If you take the Leather
Armor it will be hard to fight,
but if you take the Club you will
lose more HP. The choice is up
to you. For more experienced
players you can get the Armor
and keep fighting until you
can afford the copper sword.
ii. Once you get your armor you can find
out more information about your first
mission and some tips on playing, but
you can leave when you are ready
d. Overworld Battles
i. You are now ready to fight. You
armor and weapons are automatically
equipped once you buy them. You
have some basic commands: Fight,
Spell, Run, Item.
1. Fight means you attack with
your weapon
2. Spell means you can use a
variety of spells
3. Heal: Restore HP
4. Hurt: Attack
5. Sleep: Status Attack
a. May put monster to
sleep, no always
6. Radiant: Light Spell
a. Will light caves with
out torch for a limited
time
7. Stopspell: Status Attack
a. Will stop monster from
casting spells
8. Outside: Transport Spell
a. Will take you out of
Dungeons
9. Return: Transport Spell
a. Will take you back to
Tentegel Castle
10. Repel: Will keep monster
away, most
11. Healmore
a. Same as Heal, but
stronger
12. Hurtmore
a. Same as Hurt, but
stronger
13. Run means you might escape
the battle, not always Some
fights you can not run from
14. Item means you can use an
herb or other recovery item in
battle.
e. Cave of Erdrick
i. Once you reach level 5, but a torch
and head north.
ii. You will see a Cave in the middle of a
sand spot enter and use the torch.
iii. The cave seems more complicated
than it is, due to low light, but it is not
that hard, just take you time. The first
set of stairs is to the far right. Take
them and work your way west then
north, the east. There are no enemies
in here so take your time.
iv. Take the tablet of Erdrick and receive
your heritage
v. Once you read the table exit and return
to the castle to heal up. Take a few
herbs with you.
f. Kol
i. Once you reach level 7 you are ready
for Kol. Head North around the
mountains above Tentegel. Move a
little bit North and take the bridge to
the new section of land. And follow it
to the second bridge. Go north past the
desert to the town under the arch of
rocks.
1. Flute
a. You can get stronger
weapons now, at a
price.
b. To skip ahead you can
get the Fairy Flue
i. You first learn
of it's existence
in Rimuldar
from Howard*
ii. Talk around and
get information.
If you talk to
the woman
behind the
counter she will
let you know
you are not
prepared to
fight the
Dragon Lord.
iii. Return to
Tantegel and
get refreshed.
g. Garinham
i. Head north west of Tentegel and go to
Garinham. Stock up on weapons and
fight some new enemies.
ii. Buy a Dragon Scale for battle and
head south
h. Upper Southern Continent
i. Head south past the first bridge. There
are very strong monsters here. Do not
go past the Cave or you will die, if
you want to be brave go ahead.
ii. Gold Mine
1. This cave has always been my
favorite to gain Gold & EXP.
Enter the cave and work your
way to the upper right corner.
Take the Herb from the little
alcove at the very end of the
wall. Then head to the next
opening to your left.
2. Work you way through this
cave. There are several chests
here. You can find the
following
a. Fighters Ring
b. Torch
c. Gold 100-300
d. Gold 10-50
3. If you want to gain gold keep
going in and out to get the
gold and EXP.
i. Swamp Cave
i. All right to complete the first quest
you are going to need a Magic Key to
open her door. You can still fight
the Dragon and he will permanently
disappear.
ii. Head to the Swamp Cave that is
located South of Kol. It is on the
cost covered by Swamps. Enter
the cave.
iii. Use a torch and just keep going
South from the Stairs
iv. Walk outside and go south. You will
fight horribly tough enemies to get
there, but you can make it if you are
strong enough.
j. It is the town on the peninsula in the
lake. Enter and walk on the outside
edge of the town's limits. On the top
right corner are a key salesman, but at
least 2.
i. You can use an extra key to get
Wing.
1. Open the other door and
meet Howard* He'll tell
you about the flute.
k. Tentegal Castle II
i. Return to Tentegel and heal up. You
can open the North door to the castle
and buy more keys, walk around the
out edge down towards the exit and go
into the stairs. You will receive the
Stones of Sunlight.
l. Swamp Cave II
i. Once you are at Level 14+ you can
attempt a rescue mission of the
princess.
1. Make sure you are equipped
with the best armor and
weapons!
2. Stock up on Herbs
3. Save your MP on the way
4. Here are your directions in
order to get to the princess
a. R, R, R, D, D, D, R, R,
R, D, D, D, D, D, D, D,
D, D, D, D, L, L, and
prepare if you go D you
will fight a Green
Dragon
ii. Fighting the Dragon
1. He is a tough enemy and you are
totally uneven in the match. Try
putting him to sleep and attacking
with your sword. Healing whenever
possible. Use herbs and HEAL. If you
defeat him you get a good amount of
EXP and can get the princess.
2. Open the door and say yes to and take
her to the castle.
a. You will carry her and you
will still have to battle.
m. Tentegal Castle III
i. Princess' Return! Once you bring her
back you will get praise from the
King and the heart of Gwaelin's.
1. She will also give you the
Love of Gwaelin's. You can
find out how much EXP you
need to get to the next level
and how many steps you are
away from the castle.
a. Talk to her old
boyfriend and see his
reaction.
b. Some of the villager's
reaction has also
changed.
IV. Quest II, Items of Erdrick
a. Grave of Garinham
i. Now that you have access to keys you
can open the Grave of Garinham. This
is a tough cave and there are many
perilous monsters here, but yet there is
still a chance of becoming a rich
opportunist. Make sure you bring as
many keys as you can
1. Cursed Belt. The cursed belt is
located in the first floor of the
cave. You can sell that for
about 250 GP. You have to
open a Door to get it so bring
some keys.
a. The main key to this is
not to fully exit the
village, just exit the
grave and go down the
stairs.
ii. Now make your way through the cave.
The first set of stairs are located at the
south of the cave. You will need a key
to open the door.
iii. Make your way through the cave and
when you reach a clear area you know
you are close.
b. Disciple's Cave
i. Now that you have the harp you have
to deliver it to a disciple of Erdrick to
get one of your key Items, the Staff of Rain.
You already have the Stones of Sunlight.
1. His cave is located West of
Kol. To get there you must
head toward Kol and go north
past the bridge next to the
Swamp Cave. He will trade the
Staff of Rain for the Harp
c. Cantlin
i. The token is actually far away in a
distant land. You should be equipped
with the best weapons and Armor
from Rimuldar. And you should be
about level 17 and learned
HEALMORE. You're going to need
it.
ii. Head south of Garinham past the
"Gold Mine" Cross the bridge into the
desert.
1. The town in the middle of the
desert is Hauksness. A town
decimated by the Dragon Lord.
This was once a big town. Do
not go in here until you are
ready.
2. Erdrick's Armor is in here, but
return here later
iii. Go all the way to the bottom of the
continent. Cross the bridge to the right
and go north. Ignore all the other
bridges until you reach the top.
iv. Cross the top bridge and head over to
the town protected by the walls.
v. Heal up and enter the Town. Once you
enter the area you will fight Golem
1. Golem is a creature created to
protect the town from
Monsters. You have to kill him
to continue.
2. His major weakness is the
Fairy Flute. If you play that he
will most likely go to sleep,
but not always. It is like a
sleep spell. Defeat him and
enter the town.
vi. Stock up on new weapons. You can
get the Flame Sword for $9,800, and
Silver Shield for $14,000. The Silver
Shield is the strongest shield around.
1. Take note that once you get
Erdrick's Sword and Armor,
you will drop you previous
armor lose it's value
2. The man behind the barrier has
key information to where the
location of the Token is. He
states, "The Token of Erdrick
is located 70 steps East and 40
steps South of Tentegel Castle"
3. You can use Gwaelin's Love to
get to the right spot.
d. South of Rimuldar
i. Now that you have the Token of
Erdrick you can prove your heritage.
Now you need to get the Rainbow
Drop.
ii. Head south of the town past the
bridge. You will fight some strong
enemies, including Goldman!
iii. There is a cave shielded by the
mountains with the final disciple of
Erdrick. Talk to him and he will
merge the Stones of Sunlight and Staff
of Rain into the Rainbow Drop.
e. Hauksness
i. Now that you have the way of getting
to the Dragon Lord you have to
prepare of yourself.
1. Erdrick's Armor
a. This is located in
Hauksness. If you
listened to the man in
Cantlin who said that
his Father's friend once
had the armor. He was
a shopkeeper in
Hauksness.
b. It is located to the far
right of the town
protected by a Knight.
Prepare for a tough
battle.
c. The Knight can cast SLEEP
on you so be careful,
attack him with all you
got. Use HEAL or HEALMORE
as much as you can.
If you win search the
Ground and find the
Erdrick's Armor.
d. The armor has several
special properties
i. You will not
receive damage
on barriers
ii. You will regain
HP as you walk
2. Erdrick's Sword
a. Wait on this till you go
Charlock Castle
3. Sword of Erdrick
a. I reccomend heading to
Charlock Castle now
and getting the Sword.
i. See III, b, ii.
V. Return the Sphere of Light
a. Prepare
i. Now that you have all the weapons
and armor, learned your entire spell
list and are around Level 24-25 you
are ready to defeat the Dragon Lord.
1. You can stop by Kol and talk
to the person behind the
counter near the springs. She
will let you know that you are
ready for the fight.
b. Charlock Castle
i. The Maze
1. The castle is a huge Maze. Ignore the
doors to the right and head to the
Throne Room. Search behind the
Throne and find a set of Stairs.
ii. Sword of Erdrick
1. It is located in the Castle of
the Dragon Lord. Charlock is
a big maze and very confusing.
2. You can see it on the first floor.
You must work your way through
the upper levels and come down
into the little room.
3.
iii. Make your way through the Caves
until you arrive back outside in the
new courtyard.
c. Charlock Courtyard
i. Walk around the edge and arrive at the
Dragon Lord's Throne. Heal up and
prepare for the battle. You fight the
Dragon Lord and defeat him. (I fell for
this the first time I played, I was 8)
ii. Now he will change into his new
form. Get this, A Dragon!
1. He is very powerful and
probably won't fall to your
SLEEP Spells. Just keep
giving physical attacks and
heal when necessary.
2. With skill and luck you will
win the battle!
ii. If you agree to join him the game will freeze.
VII. Victory
a. You receive the Sphere of Light, or Ball of
Light and all enemies are now banished. You
can walk freely and not have to worry about
enemies.
b. Stop by all the towns if you want and get
praise for your hard work.
c. Head towards Tentegel Castle and Speak to
the King and the Princess.
Congratulations you have Complete the Classic RPG Dragon
Warrior. Prepare for three more Quests!
This walkthrough was made by David Zabroski.
Any attempt to Plagerize my work will be delt with.
If you would like to post this walkthrough, or any
other walkthrough made by me, must be appoved by
me at DragonMaster@dragonwarrior2000.every1.net
Check out my Dragon Warrior/Quest Website at:
Http://www.Dragonwarrior2000.atfreeweb.com
*Yes Howard. You old time Nintendo Power gamers may
remember the comic adventures of Howard & Nester. My
favorite is the Tetris cartoon. They were the best! Nester is in
Cantlin, lost as usual.
I am posting some Old Nester & Howard Cartoons on the
net!