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Welcome to Crystalis for NES
Complete Walkthrough
Author: David Zabroski
DragonMaster@dragonwarrior2000.every1.net
Check out my Dragon Warrior/Quest Website at:
Http://www.Dragonwarrior2000.atfreeweb.com
Updated 8/21/00
I. Introduction
a. My Thoughts
b. Tips
c. Weapons
d. Armor
e. Quest Items
II. Windmill Mission
a. Leaf
b. Zebu's Cave
c. Windmill Cave
III. Get the Ball of Wind
a. Road to Brynmaer
b. Road to Brynmaer II
IV. Search for Onyx Statue
a. Brynmaer
b. River east of Brynmaer
c. Brynmaer II
V. Trial of Strength
a. Oak
b. Tornel's Training
VI. Sword of Fire
a. Oak II
VII. Ball of Fire
a. Giant Insect
b. Oak II
VIII. Storm Bracelet
a. Mt. Sabre
IX. Disaster in Leaf
a. Leaf II
X. Prison Break
a. Brynmaer III
b. Narde's inn
c. Mt Sabre north
XI. The Queen of Portoga
a. Portoga
XII. Sword of Water
a. Waterfall Cave
b. Portoga II
XIII. Ball of Water
a. Lime Tree
XIV. The True Queen
a. Portoga III
XV. The Boat
a. Portoga IV
b. Fog Lamp Cave
c. Portoga V
XVI. Loose Ends
a. Lylis Plant
b. Amazons
c. Waterfall Cave II
XVII. The Witches Reign
a. Portoga VI
b. Joel
c. Evil Spirit Island
d. Zombie Town
e. Sabera's Chamber
f. Zombie Town II
XVIII. Stop the Whirlpools
a. Leaf III
b. Joel II
XIX. Meeting at Shyron
a. Swan
i. Kensu Game
b. Amazon II
c. Swan II
d. Goa
e. Mt Hydra
f. Shyron
XX. Sword of Thunder
a. Cave of Styx
b. Shyron II
c. Goa II
d. Shyron III
e. Goa III
XXI. Loose Ends
a. Desert Oasis
b. Goa III
c. Mt. Hydra II
XXII. The Final Battle
a. Sahara
XXIII. Save the Mesia
a. Sahara
b. Top of the Pyramid
XXIV. Crystalis
a. Floating Tower
b. DYNA's Lab
XXV. Ending
I. Introduction
a. My Thoughts
i. This is a great game. The game takes time and
patience like most RPGs. If you have read my
walkthroughs before you know I think you should
consider this as a guide, if you get lost visit my
walkthrough and should find the answer. If not
please feel free to e-mail me.
b. Tips
i. Patience is a virtue
1. Take time to get experience it will
help you defeat most bosses.
a. Some bosses may not even
get a decent amount of
damage unless you reach a
certain level.
ii. Know Thy Enemies
1. When you fight monsters some only
receive damage from certain swords.
a. You can't defeat a mushroom
with a Water Sword, you
must use the Fire or Thunder
Sword.
iii. Back Track
1. If you go through ha dungeon make
not of certain obstacles. You may be
able to come back after you get a
special ability. Same for treasures
chests also.
iv. Try Out
1. Check you items some have special
abilities when they are equipped.
v. Get Chummy
1. The people know a lot of
information. Talk to every one, then
check back after you completed a
mission. Their words may have
change.
vi. Stock up
1. Make sure you have plenty of items.
a. If you do not have any status
or heal spells bring plenty of
herbs and antidotes
b. If you have recovery spells
use MP recovery items
c. Store Prices get raised as you
go to each town. Why pay
more when you can get it
cheaper at another store?
d. Certain armor that you can
buy early in the game might
actually be cheaper later on,
but it still might be worth it
to get it early.
c. Weapons
i. You only weapons are the swords. Some
must be earned, others must be found.
ii. You can northgrade you sword's levels by
getting some power-north items.
1. Level 2
a. Ball of (sword type)
2. Level 3
a. (Sword) Bracelet
iii. The Four Swords are as followed
1. Wind
a. Can Break Stone Walls at
Level 2
2. Fire
a. Can Melt Ice Walls at Level
2
3. Water
a. Can create Ice Bridges at
Level 2
4. Thunder
a. Can break Iron Walls at
Level 2
5. Level 3
a. They all have a strong attack
at level 3. BEWARE the
attack will consume some
MPs from you!
d. Armor
i. Armor can be bought and found
e. Quest Items
i. These are important items that need to be
used or given at a certain point of the game
=================Walkthrough=================
II. Windmill Mission
a. Leaf
i. You awake in a chamber to see a man run
from the room. Follow him and enter the
town of Leaf
ii. Visit the Village Elder and get the Wind
Sword.
1. You can charge it north to Level 1 by
holding the A button.
a. Level 2-3 are the same.
iii. Buy any armor you need. Get money from
the man in one of the houses
iv. Take time to get a few levels up and buy a
alarm flute with your spoils from your
fights.
b. Zebu's Cave
i. The cave is located west of Leaf. It's a
fairly simple cave. Talk to Zebu and
he promises to give you magic if you
open the windmill again.
ii. Exit, get rested and head to the bridge in the
north.
c. Windmill Cave
i. Go past the bridge and enter the cave.
ii. You should see a path heading north, go
there
iii. Talk to the man and then use the flute.
iv. He will give you the Windmill Key
v. Head west and use the key in the key hole.
vi. Exit this cave and go to the new cave to the
west of the windmill
1. Once you enter it Zebu will give you
Refresh Spell.
a. You can exchange HP for
MP.
vii. Exit, Rest, Save
III. Get the Ball of Wind
a. Road to Brynmaer
i. Go back to the cave. You now have to get
the Ball of Wind
ii. It is located deep in the cave. You know you
are headed in the east direction when you
see a rock throwing bear.
1. Some tips to know when you are
near a key spot
a. Long Stairs
b. Rock Throwing Bears
iii. At the bottom of some stairs you will find a
chest with the Ball of Wind. Equip it and
your sword is now level 2.
iv. Back track through the cave and break the
walls with your sword collecting the chests.
v. Exit the cave, save, and rest.
b. Road to Brynmaer II
i. Return to fight the vampire.
ii. You must break a northern wall to get to
him.
1. You know you reached him when the
room opens to a big square
iii. Vampire
1. You need to be at least Level 3
2. He isn't too hard, but for a novice it
can get tricky.
a. Make sure he flashes when
you hit him, otherwise you
are too weak and must get a
level up.
3. Hit him 6-8 times with your Level 2
sword.
4. The bats can become a bother, but
they are not too hard.
5. Use Refresh when needed.
iv. Grab the Rabbit Boots from the chest and
exit
1. The Rabbit boots can make you jump
when equipped.
a. Make sure to turn you magic
off before using it.
IV. Search for Onyx Statue
a. Brynmaer
i. Once you enter the town talk with the man
who is standing in front.
1. His name Akahana, he is a frequent
character in the game.
ii. Talk to the people around town and buy
some new equipment.
iii. When you are read head out of the town
b. River east of Brynmaer
i. Head east until you reach the river. Follow it
north and around the bend until you reach
the bridge.
ii. When you cross the bridge go to the west
near the edge of the swamp.
iii. Search the area around here and you should
automatically find the statue.
c. Brynmaer II
i. Head back to town and talk to Akahana. Use
the statues on him and he will trade you for
the gas mask.
V. Trial of Strength
a. Oak
i. Go over the river bridge again and keep
going south. Once you clear the water head
east again and you should see an entrance.
ii. Before you enter put on your gas mask.
There is poison gas all around.
1. The enemies can't be beaten with
your weapon, just dodge them for
now.
iii. Go east for a few screens and head north,
you should come to a opening enter Oak
village.
iv. Talk to everyone, but they just ask you to
leave.
v. Exit and head back to the entrance.
b. Tornel's Training
i. Now go back to the river heading west, but
stay to the north past the bridge and you
should see another bridge with a cabin.
ii. FIGHT
1. Enter the cabin and you will be
asked to show your strength. If you
win you will be taught the telepathy
spell.
2. The Telepathy Spell
a. You can talk to any of the
Elders and animals.
3. Just keep tapping the attack button as
fast as you can.
a. You can cheat with Turbo,
but if you are a true RPGer
you won't
4. If you lose gain a few levels and
come back to try again.
iii. Upon you victory you will be told to find
Stom at Mt. Sabre.
VI. Sword of Fire
a. Oak II
i. Now that you can talk to animals you may
want to re-visit Oak
ii. Before you rush into the town look around
the swamp
1. At the bottom level of the swamp
you can find a small Oak child.
2. He'll lost and scared, he will follow
you.
iii. Take him back to Oak
iv. Upon entering he will rush to his mother.
Follow him and talk to her.
1. She will reward you with the Insect
Flute
v. Visit the village elder and he will give you
the Sword of Fire.
vi. He also tells you about the flute and what it
does
VII. Ball of Fire
a. Giant Insect
i. You need to be at least Level 4.
ii. Once you get the Sword of Fire you can
fight the insect and win.
iii. Use the flute and the monster will appear.
1. The key to killing him is to avoid his
poisonous venom.
2. When he is at one spot go to the edge
of the venom shots and use Level 1
on the Sword of Fire.
a. He stays still when he shoots.
b. When he stops it mean he is
about to move so move in the
opposite directions and
repeat.
iv. When he dies he will leave the Ball of Fire
b. Oak II
i. When you return to Oak the village Elder
will give you the sword.
VIII. Storm Bracelet
a. Mt. Sabre
i. Now that you have the Ball of Fire you can
get some experience from the harder
enemies.
1. There are two locations I prefer to
get experience here. To the north of
the swamp entrance with the
mushrooms
2. Next to Mt. Sabre's Entrance and
north.
ii. Once you are equipped and read head to Mt
Sabre south of Brynmaer.
iii. Go west and north once.
iv. After you pass the second ice slide you need
to jump north into the next level.
1. You can do this by using the Rabbit
Boots
v. Enter the cave. The rest is north to you!
vi. Once you get the bracelet you must back
track and find Stom.
1. There are some good items here.
a. Warp Boots
b. Magic Ring
i. Recovers all MP,
better to save it for
later.
vii. Upon finding Stom talk to him and will
teach you the Transport Spell.
1. Transport Spell
a. Grants you the power to go to
any town you already visited.
IX. Disaster in Leaf
a. Leaf II
i. Warp back to Leaf to find the village barren.
ii. Talk to the rabbit in the shed and he will
tell you that Draygonian soldiers took them
away.
X. Prison Break
a. Brynmaer III
i. Head back to Brynmaer and rest. Stock
north. You may want to get some Magic
Fruit from Oak.
ii. Head to the entrance to the swamp and go
north.
iii. Go past the marsh and go into the mountain.
1. If you try going here too early you
will be stopped.
b. Narde's inn
i. If you need to take a rest at the inn and get
any items you need.
ii. Head west and talk to the man at the bottom
of the ice slide.
iii. Keep heading west.
c. Mt Sabre north
i. You should see two Draygonian guards. Use
the Sword of Wind to wipe them out.
ii. Head into the mountain.
iii. Here are the directions to get through the
cave:
1. Go all the way north and take the
stairs
2. Follow the path to the west, then go
south, west, and follow the path to
the ice wall
3. Destroy the wall, follow the path
north and east to an antidote herb
4. Go west, south, and east to get back
to the main intersection.
5. Go all the way south to the cave's
exit.
6. Walk straight across to the east and
enter the next cave.
7. Follow the path to the east and then
all the way north.
8. Destroy the ice wall, and take the
stairs.
9. Follow the path to the exit.
10. Take the mountain trail west and
north, then enter the cave you find.
Go east and take the first path north.
11. Take the stairs, then follow the path
until you exit the cave.
12. Head to the east, and enter the next
cave.
iv. You should now see two ice walls. Each has
prisoners in them.
1. The west wall is where you need to
et the Prison Key
a. You have to break the wall in
the prison.
2. After you get the key go back to the
east door.
3. Make your way through these last
caves. The soldiers pack a good
punch so be careful not to get hit.
You need your energy & magic.
v. When you reach the summit you must fight
General Kelbesque.
1. General Kelbesque
a. You need to be at least Level
7
b. He can get quite hard if you
are not ready. You need
plenty of magic for this fight.
c. Use the Sword of Wind Level
3 as long as you can.
d. Dodge the ice when he drops
them.
2. When he is dead you get the Flame
Bracelet.
3. When he is dead use the Prison Key
to open the door.
4. Talk to the Elder and you will be
granted the Paralysis Spell.
5. Paralysis Spell
a. You can freeze a person or a
monster you a certain amount
of time.
vi. Head through the back and go outside and
slide south the ice to a new area.
vii. Portoga is just south of here.
XI. The Queen of Portoga
a. Portoga
i. When you get into town you can northgrade
your weapons and armor or save it for later,
but you do need to do it soon!
ii. Head to the castle and talk with the Queen.
iii. You must play a small game with the queen.
Here is how it works
1. Talk with the Queen and she will
give you some information and exit
the palace.
2. Try to re-enter and her attendant will
block the way.
3. Talk with the fortuneteller next to
the castle and she will give you
some information.
a. She will also tells you the
way to the Queen is open.
4. Head back to the Queen.
5. She will give you more information.
6. Repeat
7. You can keep doing this to get all the
information you want, but here is
how to end the game
a. When you enter the palace
and the attendant will block
your way you must freeze
home
b. When you enter do not move
north get yourself into
position using west or east
c. Freeze him with Paralysis
and go into the room
d. The door next to the throne is
unblocked.
e. Go through the door and
follow the path as far as you
can.
f. Exit and talk to the fortune
teller.
g. Head back to the Queen and
she will tell you the Sword of
Water is at the Waterfall
Cave.
h. She will also give you the
Flute of Lime.
XII. Sword of Water
a. Waterfall Cave
i. WARNING
1. The monsters here can freeze you
with Stone. You can't move at all.
The monsters can harm you through.
You can get killed very quickly!
2. They can only be killed by the
Sword of Water!
a. The only way to undo this is
the Remedy (you do not have
yet) or Fruit of Lime!
ii. The cave is located far east of the town. You
can't miss it.
iii. Enter the cave and go north and stay to the
east side of the cave.
iv. You should see two human statues blocking
your path
1. Use the Flute of Lime to revive them
v. Go north the stairs.
vi. Follow the path east and go north through
the huge square.
vii. Break the ice wall and go north.
viii. Follow the path around the bend, there are a
lot of monsters here.
ix. When you reach the river go north and get
the Sword of Water from the alcove.
1. You can now hurt the monsters. This
is a great place to get experience
later.
2. You can leave using teleport of get
some more spoils
x. Head back to the intersection where you last
turned east.
xi. Instead go west.
xii. Follow the same path and when you reach
the river go south and get the Flute of Lime
xiii. Go back and head north the first alcove to
the north
xiv. It's Akahana!
xv. Use the flute and he will give you the Shield
Ring
1. This will double the strength of your
shield when worn.
xvi. Teleport out to Portoga
b. Portoga II
i. Go Portoga and rest north. Don't bother with
the Queen for now,
XIII. Ball of Water
a. Lime Tree
i. Head south of town over the marsh.
ii. Go the exit in the bottom west corner.
iii. Head north and enter the Lime Tree area.
iv. The Guardian of the Lime Tree
1. He will present you with the Ball of
Water and exit
v. Equip the Ball and create an Ice Bridge on
your Level 2 sword.
vi. Exit and head back to Portoga
XIV. The True Queen
a. Portoga III
i. Go into the Queens chambers and head back
to the underground lake.
ii. Use the Sword of Water to create a bridge in
the river.
iii. Do not rush into the door, keep going
around and you will see a beached dolphin.
iv. Give him a medical herb and he will give
you the Shell Flute
1. You can contact him near the ocean
to get a ride.
v. Go back into the door
vi. You will see Asina, the fortune teller.
vii. She will explain her actions and more about
you.
viii. She will grant you the spell of Recover
1. This will cure all status ailments
ix. She promises to give you the Barrier Spell if
you get rid of the Whirlpools.
x. Exit and prepare for another
XV. The Boat
a. Portoga IV
i. Talk to the man in the house to the west.
ii. You find out he lost his fog lamp, but you
decide to get it.
iii. Create a Bridge a the point where the water
is shallow
iv. Go east until you reach the cave
b. Fog Lamp Cave
i. This is a tough cave due to the monsters.
1. They have paralysis and poison
a. Poison will slowly take your
life
b. Paralysis will not allow you
to use the Levels on your
sword.
ii. Prepare for a long trip
iii. Also there is some extra stuff you can get
here. I am telling you now, but you can save
this for later also.
iv. Walk all the north, and then west. Go all the
way north at the next turn, and turn east
around the corner and open the rock wall to
find a chest with a lysis plant in it. Head
west and south and take the east path that
you passed. Go all the way east, all the way
south, and go south the stairs.
v. Take the next set of stairs.
vi. Go all the way east, all the way south, and
turn west. Head south and keep going the
next path going south.
vii. The chest you see is a fake trap. It will hurt
and poison you.
viii. Go all the way south, then all the way east,
and take the stairs.
ix. Walk all the way west and north, and take
the stair. Open the path with your Sword of
Wind, then head to the east and take the first
path south. Break through another pair of
rock walls, go east, and follow the path until
you reach the stairs.
x. Go north, east, north, and open the rock
wall. Stay north, then east, and take the next
set of stairs.
xi. Walk south and west under the bridge Then
walk north around the corner, destroy the
rock wall, and open the chest to find the fog
lamp.
xii. Now that you have the fog lamp you may
want to head back to Portoga and rest. I
recommend it.
c. Portoga V
i. Give the Boat Master the Fog Lamp and he
will give you his boat. Don't go yet. Tie
north your loose ends.
ii. Once you are ready and saved head back to
the cave. Your next mission is to collect the
Kirisa Plant
XVI. Loose Ends
a. You have an option to take the time and tie north
some loose ends. Here is the first mission
i. Kirisa Plant Cave
1. Head to the river bridge, and walk
south to the mountain pass again. On
the other side of the passage, head
straight south to the river, and
follow it to the west to find a
shallow point. Make an ice bridge
across. Cross the river, walk to
the east, and enter the cave
2. Follow the path and break open the
rock wall. Keep following the path
until you reach the stairs.
3. Go east, and take the first path going
south. Take the first path that leads
to the east, break open the rock wall
that you'll find, and grab the chest
for an antidote. Walk back north and
west, and resume walking south at
the intersection. Follow the path
south, all the way to the west, cut
through another rock wall, head
west, south, and climb the stairs.
4. Follow this path to its end, taking
out the rock wall that you run into,
and take the stairs. These stairs
lead you to an open cavern full of
nice music and flowers. Walk around
in the flower patch in the upper
east of this room to locate the
Kirisa Plant. Once you have it,
teleport back to Portoga.
b. Amazons
i. Go back to Brynmaer and create a ice bridge
on the river.
ii. Now head south.
iii. You can't do much here east now, but there
are some important items to get.
1. You have to give the Kirisa Plant to
the Queen, but she will never accept
the gift from a man.
iv. Paralyze the guard in front the Queen's
palace and enter
v. Ignore the Queen, but go into the back room
to get the Blizzard Bracelet.
1. If you talk to the Queen you will be
dragged out and
vi. The shop has some great armor. You can get
them now for a high price, or wait and get
them cheaper later.
1. I recommend getting them now. You
can use the experience and they are
worth the money.
c. Waterfall Cave II
i. This is a great place to get the money and
experience. Use the Level 2 Sword of Water
on the "medusa" monsters.
XVII. The Witches Reign
a. Portoga VI
i. Take the boat and ride through the river to
the ocean.
ii. Use the Shell Flute to call the Dolphin. He
will take you anywhere he can in the water.
iii. Go around the mountains on your west.
Enter the cave
1. It is the cave you met the Dolphin in.
iv. Search the north part of the cave to find the
Love Pendent.
b. Joel
i. Go back and head to the Lighthouse.
ii. Enter the cave and you will arrive at Joel.
iii. Talk to everyone around do the usual
northgrades if needed.
iv. You find out some info on the lighthouse
and about the witch.
c. Evil Spirit Island
i. The island is located west of Joel. You
should see it just north of Asina's Cave.
1. You know it's the east one when you
see a bunch of jellyfish
a. They are poisonous and take
a lot of damage. You can't
kill them yet so dodge them.
ii. Get off at the shore and head into the cave.
iii. Follow the path to the underground river,
and walk south until you find the shallows.
Create a bridge, and then walk north to the
other side of the river.
iv. Follow the river bank again until you find
another shallow spot, and create a bridge
leading to the east so that you can cross the
river again.
v. Walk north and start walking to the west.
Walk west until you reach the third path
leading north, and take it. Break the rock
wall with the Sword of Wind, follow the
path to its end, and take the stairs.
vi. Walk all the way west, south, and west,
without taking any side routes. Then, walk
north, take out the rock wall, keep heading
north, and take the stairs.
vii. Walk west to the river, and ignore the chest
above you - it's a fake. Walk south to the
bottom and make a bridge, cross over, and
walk back north to the top of the river to
find a chest. The chest contains the Iron
Necklace.
viii. Go south, cross the river, and go north and
east to get back to the stairs. Walk back west
and south to the corner, then walk all the
way east. Walk north, and take the first path
leading east. Walk all the way east and all
the way north. Walk east from here, and take
the first path leading south. Stop at the edge
of the pit and wait for the moving platform
to arrive. It stops at either end for a moment,
so don't panic and try to rush over.
1. If you fall you will end up in
the lower level. You are
already in route to the
second level.
ix. After you get off the moving platform, walk
all the way to the west, and go north to pick
north the chest for a lysis plant. Walk
straight south, a little west, and take the
stairs into a deserted zombie town.
d. Zombie Town
i. Save your game.
ii. There are a few people alive here. Check
them out in the houses
e. Sabera's Chamber
i. Go north of the village into Sabrina's
Chamber
ii. Walk through Zombie town, until you find
the gates of the castle. Head in and walk to
the four-way intersection. Walk west, and
then north, to fight a mini-boss
iii. Vampire
1. You need to be atleast Level 10.
2. Use the Sword of Wind on him.
3. Everything else is the same
4. He drops a Fruit of Power when he
dies.
iv. Save you game outside of the Chambers. He
is dead for now.
v. Walk to the stairs behind the vampire's
square. Go up the stairs to Level 2
1. There are some different enemies
here.
a. Butterflies
i. The can be killed with
one hit of a Level 2
sword.
ii. The powder they
spray when they die
can cause paralysis
b. Invisble Warrior
i. They can only be seen
by their shadow
ii. Level 3 blast will
make them visible and
vulnerable
iii. Just avoid them. No
need to waste MP.
vi. Go north then go west
at first path.
vii. Go north, and take the
first path heading
west.
viii. From the corner, walk
all the way south, all
the way east, and go
north to the stairs.
vi. Continue north through this next room
vii. Go north the next flight of stairs.
viii. WARNING
1. When you see the Mesia she will tell
you that the Sorceress is in the
back room
a. Hit her with your sword a few
times and you find out it
is really the Sorceress.
ix. If you did listen go back there you will
find the Mesia chained to the wall.
x. Saber
1. You need to be at least Level 11
bitc.., uh,witch.
2. Just use Level 3 Flame Sword to
get her.
3. Make sure she is in the circle
of fire.
4. She will also throw constant
rocks at you.
5. This can lower your life
because you need to stay
still to charge up your
sword.
xi. She kidnappes the Mesia again and leaves
xii. Once she is gone she will leave the
Broken Statue.
xiii. Do not cast Teleport, Exit the castle
f. Zombie Town II
i. Talk to Clark in one of the houses to get the
Eye Glasses
ii. Cast Teleport and go to Joel
XVIII. Stop the Whirlpools
a. Leaf III
i. Talk to the people in the town if
you want. They are grateful for
your rescuing them.
ii. Buy a alarm flute and return to Joel.
b. Joel II
i. Go into the town rest and save.
ii. Go to the shed on the side of the
house and use the glasses.
iii. The secret door will open up.
iv. Go though the cave and head into the
Lighthouse.
v. Kensu is sleeping so use your alarm flute
vi. When he wakes up he will teleport away
leaving the Glowing Lamp.
1. Use the lamp and the Broken Statue
turns into the Golden Statue
vii. Take the Statue to the alter in the ocean. In
the northwest part of the sea.
viii. The Whirlpools die down allowing you to
cross over above the waterfalls.
ix. Asina will grant you Barrier Magic
1. Barrier will block you from harm or
weapons.
XIX. Meeting at Shyron
a. Swan
i. Kensu Game
1. This is another game to play.
2. Head to the woodshed and talk to
Stom
a. He tells you that they can't
find Kensu
3. He is located somewhere in the town
and you must find him.
a. To make him show himself
you must first find him, then
cast Paralysis on him. Talk to
him again and he will run.
b. You can find him at the
following places
i. Pub
1. As a soldior
asking you "If
you have seen
the Great
Kensu."
ii. Last House
1. He is at the
last house on
the right side
of town.
Standing at
the wall.
4. When you completed this he wants
you to find his pendent. If you got it
at the underground river you are all
set.
5. Give him the pendent and he will
teach you Change.
b. Amazon II
i. Go back to Amazones and rest at the inn
ii. Change yourself into a Woman and you will
be able to go freely around the town.
iii. Give the Kirisa Plant to the Queen
1. As a reward you are give the Bow of
Moon
c. Swan II
i. Head back to Swam and save your game
ii. Use the Change Spell to get past the
Draygonian guards.
iii. Start saving your cash.
d. Goa
i. You can stop at Goa, but there is no need to
now.
1. I like to so it goes into my Teleport
menu
e. Mt Hydra
i. Walk southwest across the Goa plains.
1. It might be a good time to get some
money and experience. You can get
a decent amount from the soldiers.
a. You may be able to deflect
the arrows with a strong
shield and the shield ring on.
ii. You should see an opening for Mt Hydra.
iii. Follow the path until it splits, then go west
to the lava flow. Use the Sword of Water to
create an ice bridge. Follow this cave
straight through.
f. Shyron
i. Before you even get close to the entrance to
Shyron use Change to become Stom.
ii. The guards will let you in with no problem.
1. Now would be a great time to get
new armor.
2. Shyron also has Magic Rings for
sale.
3. You must buy them now or after you
get the Sword of Thunder. If you
don't these items will be lost until
late in the game!
iii. Change back to normal form and head into
the chapel at the north end of town.
iv. Talk to Zebu and he will ask you to get the
Sword of Thunder.
v. He will give you the Key to Styx to get it.
XX. Sword of Thunder
a. Cave of Styx
i. You now Leave Shyron and go back to the
mountain cave. Pass through and cross over
the ice bridge that you created earlier. Walk
back to the split, and take the upper path
this time. Enter the cave at its end.
ii. Walk north and west to the stairs. Follow the
path across the bridge, then north, then east.
Use the Sword of Water to make another
bridge over lava, and follow the path until
its next split. Take the left path, and follow
it back to the stairs. Take the stairs up.
iii. Use the Key of Styx to open the locked gate,
and enter the Cave of Styx. As you walk up
you'll have to deal with statues that fire
projectiles at you. Use the Barrier spell to
walk safely by.
iv. Turn left at the split, and walk up over the
stairs. A witch is guarding the doorway.
Take her down to proceed.
1. She may not seem to be losing any
HP, but she will die after a serious
ass woopin.
2. You can stan off to the left and
dodge he magic while hitting her.
v. Walk up until you reach the river of green
acid. Walk left and follow the river's edge
until you find a shallow point. Build a
bridge across with the Sword of Water, and
then follow the bank again. Keep walking
until you can build a second ice bridge.
Cross over, walk down, around the river,
and turn right at the first passage to find
the stairs.
vi. Walk left, then up and take the first path.
You'll find a large field of spikes in your
way. Equip the Rabbit Boots and hop up and
right, taking the first path to the right. The
Sword of Thunder is at the end of this hall.
vii. As soon as you get it, you're teleport back to
Shyron
b. Shyron II
i. The temple at Shyron to meet the Azteca. He
talks about you needing to be with Mesia,
and says that you are to battle Draygonia.
ii. WARNING
1. You must buy as many Magic Rings
as you can. Delete items in your
inventory if you have to. Make sure
you have all the rings you can carry
2. Get all the armor you need now also.
This is your last chance
c. Goa II
i. When you head to Goa go to the north part
of town.
ii. Enter the temple the and use barrier to
deflect the bullets.
iii. Once you reach the end you get a telepathic
signal to get back to Shyron immediately
iv. Teleport to Shyron
d. Shyron III
i. Once you arrive you find the town
decimated.
ii. Talk to Akahana and he will give you a hint
about a rare item
1. "I wish I got my ring back from my
friend in Goa"
iii. Talk to Stom and he will breath his last
words
iv. When you are ready for battle head to where
the elders where.
v. You find Mado
vi. Mado
1. He is one of my favorite bosses.
a. You must be at least Level 12
b. He will bounce around the
room trying to hit you
c. He will also throw ninja stars
when he stops.
d. Use the Sword of Water
Level 3 attack, no problem.
2. When he leaves he will leave the
Ball of Thunder
e. Goa III
i. Now this is going to be a long fight. If you
didn't stock totally up on Magic Rings then
do so on Fruit of Power.
ii. Every monster from each section is here, so
watch out.
iii. Now that you have the Ball of Thunder you
can knock down Iron Walls
1. They have a Huge Monster face on
them
a. Some even shoot fire.
iv. Use the Barrier spell to get past the statues
and use the Sword of Thunder to open the
Iron Wall.
v. Walk up and take the left path. Walk past
four staircases, and then take the next path
that leads left. Follow it, then take the next
set of stairs that you find.
vi. Go right, up, all the way to the right, down,
and take the first path going right. Walk
over, take the first path going down, and
then follow it straight to the first of
Draygonia's Finest Four - General
Kelbesque.
1. Kelbesque.
a. Everything about the bosses
are the same. They have new
levels and are much stronger
i. If you are skilled you
might be able to
notice the open square
fighting area. This
will allow you to
recover before the
fight starts.
b. You need to be at least Level
13
vii. When you defeat Kelbesque a chest with the
Opal Statue is left behind
1. If you have the statue ready to use
when you die you will be brought
back to life once.
viii. Walk up the stairs behind Kelbesque, and
talk to Zebu, who's been waiting for you.
1. He'll replenish your strength and
magic.
2. You can save in his room, so that
you don't have to go back through
the maze at the start of the fortress.
ix. After you get up the stairs, follow the path
until you reach the lava river. Follow the
lava down, right, up, and then all the way
right and build an ice bridge across. Hop
over to the other side.
x. Keep walking to the right past the path, then
go up, and create another bridge and cross.
xi. Walk down to the left, all the way up and to
the left, then all the way up. Walk right,
then walk down and create an ice bridge
across and cross.
xii. Walk up, left, and then the first path going
up. Walk up there and destroy the Iron Wall.
Continue to the stairs. Walk up to the top of
this next room, and you have to fight Sabera.
xiii. Sabera
1. You need to be at least Level 13
xiv. When Sabera dies, she drops a chest
containing the Fruit of Repun.
xv. Walk up from her room to meet with Tornel,
who will replenish your health and magic.
xvi. Walk up and take the stairs. Keep going up,
and take the first path to the right.
xvii. Walk up through the spike pit, then follow
the path to the stairs. Walk left and down,
then move across using the three moving
platforms. Take the stairs at the end.
xviii. Walk to the top of the next room
xix. Mado
1. You must be at least Level 14
xx. When you defeat Mado Take the Sacred
Shield.
xxi. Walk up and talk with Asina, who
replenishes you. Take the stairs
xxii. Follow the path to the three way fork and
walk to the right.
xxiii. Follow this path to the stairs. Walk up, right,
then down and take the next set of stairs.
Follow the path here and take next set of
stairs.
xxiv. Go up, right, up, left, and to the first path
going up. Destroy the Iron Wall, and
continue walking up. Walk right and take
the stairs.
xxv. Follow this one up to the top of the pit and
take the stairs.
xxvi. Use your Barrier magic to get past some
more shooting statues.
xxvii. Karmine
1. You must be at least Level 14
2. Karmine is a tough guy to beat.
3. Use the Sword of Thunder Level 2 to
hurt him
4. He can change you into a slime and
helpless.
a. The only way to cure this is
if you have the fruit of
repun.
xxviii. Karmine also leaves a chest behind, this
time containing an Ivory Statue. Walk all the
way up from Karmine's room to find the
Storm Bracelet.
xxix. You now need to get Kensu
1. Exit down from Karmine's room,
past the statues. Take the stairs
down. Walk across the spikes and
take the stairs on the left.
2. Walk to the right, and take the first
path up. There's a blue slime just
sitting around. If you talk to him,
you find that it's Kensu, and that he
got nailed by Karmine.
3. Equip and use the Ivory Statue to
restore him to his normal state.
4. Kensu tells you that the emperor and
mesia left for the pyramid, and that
Mesia has the power to call the
tower.
5. He teaches you the spell of Flight,
and replenishes energy.
6. He also lets you take the short cut in
back. It leads to an underground cave
with an odd floor texture. Use Flight
to cross it. Swing left at the river
for a Fruit of Power.
7. Go down the stairs to arrive at a
river of acid, just float right over
it.
XXI. Loose Ends
a. Desert Oasis
i. There are a set of leather boots and a power
ring here.
1. The power ring is a very important
item.
a. It took me two games to
figure out it's purpose.
b. It is located behind a
Iron Wall
2. Use Flight to jump right over
the rivers.
a. If you run out of MPs just
stay on top of the river.
You will still be flying
until you get back onto land.
b. Goa III
i. Transport back to Goa and turn into Akahana.
ii. There is a house in the upper right part
of the town.
1. Talk to him and he will give you
the Warrior Ring.
a. This will allow you to have
a Level 1 attack on your
enemy without powering up.
c. Mt. Hydra II
i. From Goa go to Mt. Hydra.
ii. When you reach a fork going up and left,
take the one going up. Follow the path
until you reach a cave.
iii. Enter it and go up. Make a left once
you reach the wall.
iv. Exit the cave and go right.
v. Continue walking until you reach a
fork going left and right.
vi. Take the right fork and go in the
cave there.
vii. In the cave, walk forward until
you reach the wall.
viii. Go left and go up the stairs.
ix. In the next room, go forward
until you reach a wall.
x. Go right and then go up the stairs.
xi. Now continue walking and knock
down the rock wall you'll find.
xii. Go up the stairs behind it. Now
follow the path until you reach a
rock wall. Knock it down and enter
the entrance behind it.
xiii. Walk until you exit the cave.
xiv. From there, go left and you'll
see a ledge past a gap with a treasure
chest on it.
xv. Use Flight to reach the chest and
open it to find the Bow of Sun.
xvi. Teleport back to Shyron.
xvii. Leave Shyron and go into to the
mountain cave. Pass through and
cross over the ice bridge that
you created earlier. Walk back
to the split, and take the upper
path. Enter the cave.
xviii. Walk up and left to the stairs.
Follow the path across the wooden
bridge, then up, and right. Cross
the ice bridge, and follow the path
until its next split. Take the left
path, and follow it back to the
stairs. Take the stairs up.
xix. As you walk up you'll have to deal
with statues that fire projectiles
at you. Use the Barrier spell.
xx. Walk all the way to the right
at the first intersection, then up and
take down the witch blocking the door.
Keep walking up until you reach the
river of poison. Walk all the way
right, then up, and you'll see land
on the other side of the river. Use
the Flight spell to cross over, and
walk to the left. The upper chest
is a trap, so be careful. Open the
chest on the left; you now have the
Psycho Shield.
XXII. The Final Battle
a. Sahara
i. There are several things I suggest
doing in this town.
1. Change into Stom and talk
to the bunnies
a. One will give you
Doe's Pendent
i. It will refill your
MP if you stay still
ii. Psycho Armor will
refill HP
ii. Also they sell Magic Rings here. They
aren't cheap at all, but you
should stock up on them.
iii. If you talk to the people in the town
they will say they saw a caped man
with a woman.
iv. The Great Pyramid
v. Leave Sahara and pass through the cave.
vi. You'll see a giant pyramid next to you.
Find the entrance, which is blocked by
whirlpools, and use Flight to enter it.
vii. In the next room go left once you reach
the wall. Go up the stairs. Go forward
until you reach an intersection.
viii. Go right and then up once you reach
the next intersection.
ix. Go up until you reach the stairs.
x. Then go up and then right.
xi. When you reach the next intersection,
go down and go down the stairs.
xii. Continue walking down and you'll
find a treasure chest. Open it to
find a Magic Ring.
xiii. From there, continue walking down until
you reach the wall. Go left and then
make go down the first chance you get.
xiv. Continue walking until you reach the stairs.
xv. Take them down and continue down.
xvi. Walk south and make the third right turn.
xvii. Soon, you'll see stairs in the wall.
xviii. Go up them and you'll be in a room lined
with vases.
xix. Prepare for the battle with Emperor Draygon
1. Emperor Draygon
a. You should be at the highest
level by now 16.
b. Make sure you have the
Power Ring on and attack
him with all your might.
c. Use Sword of Thunder Level
3 attacks
xx. Take the Psycho Armor left behind.
xxi. A hole appears under you, and you'll
fall down to find Azteca.
Chat with him, and he'll tell you that
Mesia is waiting on the highest floor
of the Pyramid - and he'll also give
you the Bow of Truth to fight Draygon
with.
xxii. Head Back to Sahara
XXIII. Save the Mesia
a. Sahara
i. Rest and re-stock on Magic Rings
b. Top of the Pyramid
i. You now must go to the secret entrance
to the Pyramid. Go to the upper right
of the desert. There will be a set of
stairs with 2 whirlpools. Float
over them and enter
ii. When you first enter you will see
two lions.
1. Moon
a. Use the Bow of Moon
2. Sun
a. Use the Bow of Sun
i. Simple
iii. Walk right, up, right, and then up all
the way to find the spike pit.
Put on the Leather Boots, and walk
up through the pit to the stairs.
iv. Walk up, left, and then down
through the spiked pit. Walk to the
right and up, then use the Flight
spell to cross over the holes in the
road. (ignore the platforms, they
will break)
v. After crossing the pits,
take the stairs. Stop and regenerate your
health and magic. Prepare for the
Emperor Again!
vi. The Emperor
1. Before you do anything use the
Bow of Truth
vii. The Emperor's True form is now shown.
viii. This is the Final Battle
1. You must be at your maximum
` level 16.
2. Equip the Power Ring
3. Use Thunder Level 3.
4. Watch out for his ring attack
that will turn you into a slime
5. Also watch for the Jewel in his chest.
6. That was easy!
a. I tried beating him without
the Power Ring, but it
was impossible. I was
stocked with all Magic Rings
and still didn't beat him!
XXIV. Crystalis
a. Floating Tower
i. Now that you defeated the Emperor you job
is done.
No I was wrong!
ii. Enter the Floating Tower and save your game
iii. You must work your way up through the Tower.
1. The Sword of Thunder and Warrior
Ring are the best combo.
iv. You will face three levels of the tower.
1. Each Level will have monster/warrior
coming out doors. You must kill
them to proceed.
v. Once you reach the fourth floor you will
meet the Mesia.
vi. She will combine all the sword into one.
1. Crystalis
vii. You mission is to Destroy DYNA the computer.
You must ram your sword into the machine's
reactor
1. She will also heal you.
b. DYNA's Lab
i. Enter through the door and
prepare to fight DYNA
1. She looks like a big heart with
an eye.
2. Put on the Power Ring for
extra strength
3. Just hit and dodge. Hit her in
the eye and move to avoid her
attacks.
4. This is basically a easy boss
because she can not move.
5. You do not need to charge
Crystalis so just keep hitting the
attack button.
XXV. Ending
This walkthrough was made by David Zabroski.
Any attempt to Plagerize my work will be delt with.
If you would like to post this walkthrough, or any
other walkthrough made by me, must be appoved by
me at DragonMaster@dragonwarrior2000.every1.net
Check out my Dragon Warrior/Quest Website at:
Http://www.Dragonwarrior2000.atfreeweb.com